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construct/include/ircd/db/database/database.h

141 lines
5 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_DB_DATABASE_H
namespace ircd::db
{
struct database;
// General information
const std::string &name(const database &);
const std::string &uuid(const database &);
uint64_t sequence(const database &); // Latest sequence number
std::vector<std::string> files(const database &, uint64_t &msz);
std::vector<std::string> files(const database &);
size_t file_count(const database &);
size_t bytes(const database &);
// Property information interface
using prop_int = uint64_t;
using prop_str = std::string;
using prop_map = std::map<std::string, std::string>;
template<class R = prop_int> R property(const database &, const string_view &name);
template<> prop_int property(const database &, const string_view &name);
// Access to the database's row cache (see cache.h interface)
const rocksdb::Cache *cache(const database &);
rocksdb::Cache *cache(database &);
// Control panel
void setopt(database &, const string_view &key, const string_view &val);
void fdeletions(database &, const bool &enable, const bool &force = false);
uint64_t checkpoint(database &);
void check(database &);
void compact(database &);
void sort(database &, const bool &blocking = true);
void flush(database &, const bool &sync = false);
void sync(database &);
}
/// Database instance
///
/// There can be only one instance of this class for each database, so it is
/// always shared and must be make_shared(). The database is open when an
/// instance is constructed and closed when the instance destructs.
///
/// The construction must have the same consistent descriptor set used every
/// time otherwise bad things happen.
///
/// The instance registers and deregisters itself in a global set of open
/// databases and can be found that way if necessary.
///
struct ircd::db::database
:std::enable_shared_from_this<database>
,instance_list<database>
{
struct descriptor;
struct options;
struct events;
struct stats;
struct logs;
struct mergeop;
struct snapshot;
struct comparator;
struct prefix_transform;
struct column;
struct env;
using description = std::vector<descriptor>;
std::string name;
uint64_t checkpoint;
std::string optstr;
std::string path;
std::shared_ptr<struct env> env;
std::shared_ptr<struct logs> logs;
std::shared_ptr<struct stats> stats;
std::shared_ptr<struct events> events;
std::shared_ptr<struct mergeop> mergeop;
std::shared_ptr<rocksdb::SstFileManager> ssts;
std::shared_ptr<rocksdb::Cache> cache;
std::vector<descriptor> descriptors;
std::vector<string_view> column_names;
std::unordered_map<string_view, size_t> column_index;
std::vector<std::shared_ptr<column>> columns;
std::unique_ptr<rocksdb::DB> d;
std::string uuid;
std::unique_ptr<rocksdb::Checkpoint> checkpointer;
operator std::shared_ptr<database>() { return shared_from_this(); }
operator const rocksdb::DB &() const { return *d; }
operator rocksdb::DB &() { return *d; }
const column &operator[](const uint32_t &id) const;
const column &operator[](const string_view &name) const;
column &operator[](const uint32_t &id);
column &operator[](const string_view &name);
// [SET] Perform operations in a sequence as a single transaction.
void operator()(const sopts &, const delta *const &begin, const delta *const &end);
void operator()(const sopts &, const std::initializer_list<delta> &);
void operator()(const sopts &, const delta &);
void operator()(const delta *const &begin, const delta *const &end);
void operator()(const std::initializer_list<delta> &);
void operator()(const delta &);
database(const string_view &name,
const uint64_t &checkpoint,
std::string options,
description);
database(const string_view &name,
std::string options,
description);
database(const string_view &name,
std::string options = {});
database() = default;
database(database &&) = delete;
database(const database &) = delete;
~database() noexcept;
// Find this instance by name (and checkpoint id) in the instance list
static database *get(std::nothrow_t, const string_view &name, const uint64_t &checkpoint);
static database *get(std::nothrow_t, const string_view &name); // optionally "name:checkpoint"
static database &get(const string_view &name, const uint64_t &checkpoint);
static database &get(const string_view &name); // optionally "name:checkpoint"
// Get this instance from any column.
static const database &get(const column &);
static database &get(column &);
};