0
0
Fork 0
mirror of https://github.com/matrix-construct/construct synced 2024-11-13 21:41:06 +01:00
construct/matrix/init_backfill.cc

705 lines
14 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2019 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
namespace ircd::m::init::backfill
{
extern conf::item<bool> gossip_enable;
extern conf::item<seconds> gossip_timeout;
size_t gossip(const room::id &, const event::id &, const string_view &remote);
bool handle_event(const room::id &, const event::id &, const string_view &hint, const bool &ask_one);
void handle_missing(const room::id &);
void handle_room(const room::id &);
void worker();
extern std::unique_ptr<context> worker_context;
extern conf::item<bool> enable;
extern conf::item<size_t> pool_size;
extern conf::item<bool> local_joined_only;
extern log::log log;
};
decltype(ircd::m::init::backfill::log)
ircd::m::init::backfill::log
{
"m.init.backfill"
};
decltype(ircd::m::init::backfill::enable)
ircd::m::init::backfill::enable
{
{ "name", "m.init.backfill.enable" },
{ "default", true },
};
decltype(ircd::m::init::backfill::pool_size)
ircd::m::init::backfill::pool_size
{
{ "name", "m.init.backfill.pool_size" },
{ "default", 12L },
};
decltype(ircd::m::init::backfill::local_joined_only)
ircd::m::init::backfill::local_joined_only
{
{ "name", "m.init.backfill.local_joined_only" },
{ "default", true },
};
decltype(ircd::m::init::backfill::worker_context)
ircd::m::init::backfill::worker_context;
void
ircd::m::init::backfill::init()
{
if(!enable)
{
log::warning
{
log, "Initial synchronization of rooms from remote servers has"
" been disabled by the configuration. Not fetching latest events."
};
return;
}
if(ircd::read_only || ircd::write_avoid)
{
log::warning
{
log, "Not performing initial backfill because write-avoid flag is set."
};
return;
}
assert(!worker_context);
worker_context.reset(new context
{
"m.init.backfill",
512_KiB,
&worker,
context::POST
});
}
void
ircd::m::init::backfill::fini()
noexcept
{
if(!worker_context)
return;
log::debug
{
log, "Terminating worker context..."
};
worker_context.reset(nullptr);
}
void
ircd::m::init::backfill::worker()
try
{
// Wait for runlevel RUN before proceeding...
run::barrier<ctx::interrupted>{};
// Set a low priority for this context; see related pool_opts
ionice(ctx::cur(), 4);
nice(ctx::cur(), 4);
// Prepare to iterate all of the rooms this server is aware of which
// contain at least one member from another server in any state, and
// one member from our server in a joined state.
rooms::opts opts;
opts.remote_only = true;
opts.local_joined_only = local_joined_only;
// This is only an estimate because the rooms on the server can change
// before this task completes.
const auto estimate
{
1UL //rooms::count(opts)
};
if(!estimate)
return;
log::notice
{
log, "Starting initial backfill of rooms from other servers...",
estimate,
};
// Prepare a pool of child contexts to process rooms concurrently.
// The context pool lives directly in this frame.
static const ctx::pool::opts pool_opts
{
512_KiB, // stack sz
size_t(pool_size), // pool sz
-1, // queue max hard
0, // queue max soft
true, // queue max blocking
true, // queue max warning
3, // ionice
3, // nice
};
ctx::pool pool
{
"m.init.backfill", pool_opts
};
ctx::dock dock;
size_t count(0), complete(0);
const auto each_room{[&estimate, &count, &complete, &dock]
(const room::id &room_id)
{
const unwind completed{[&complete, &dock]
{
++complete;
dock.notify_one();
}};
handle_room(room_id);
ctx::interruption_point();
handle_missing(room_id);
ctx::interruption_point();
log::info
{
log, "Initial backfill of %s complete:%zu", //estimate:%zu %02.2lf%%",
string_view{room_id},
complete,
estimate,
(complete / double(estimate)) * 100.0,
};
return true;
}};
// Iterate the room_id's, submitting a copy of each to the next pool
// worker; the submission blocks when all pool workers are busy, as per
// the pool::opts.
const ctx::uninterruptible ui;
rooms::for_each(opts, [&pool, &each_room, &count]
(const room::id &room_id)
{
if(unlikely(ctx::interruption_requested()))
return false;
++count;
pool([&each_room, room_id(std::string(room_id))]
{
each_room(room_id);
});
return true;
});
if(complete < count)
log::dwarning
{
log, "Waiting for initial resynchronization count:%zu complete:%zu rooms...",
count,
complete,
};
if(unlikely(ctx::interruption_requested()))
pool.terminate();
// All rooms have been submitted to the pool but the pool workers might
// still be busy. If we unwind now the pool's dtor will kill the workers
// so we synchronize their completion here.
dock.wait([&complete, &count]
{
return complete >= count;
});
if(unlikely(ctx::interruption_requested()))
return;
log::notice
{
log, "Initial resynchronization of %zu rooms completed.",
count,
};
}
catch(const ctx::interrupted &e)
{
log::derror
{
log, "Worker interrupted without completing resynchronization of all rooms."
};
throw;
}
catch(const ctx::terminated &e)
{
log::error
{
log, "Worker terminated without completing resynchronization of all rooms."
};
throw;
}
catch(const std::exception &e)
{
log::critical
{
log, "Worker fatal :%s",
e.what(),
};
}
void
ircd::m::init::backfill::handle_room(const room::id &room_id)
try
{
const m::room room
{
room_id
};
const room::origins origins
{
room
};
// When the room isn't public we need to supply a user_id of one of our
// users in the room to satisfy matrix protocol requirements upstack.
const auto user_id
{
m::any_user(room, my_host(), "join")
};
size_t respond(0), behind(0), equal(0), ahead(0);
size_t exists(0), fetching(0), evaluated(0);
std::set<std::string, std::less<>> errors;
const auto &[top_event_id, top_event_depth, top_event_idx]
{
m::top(std::nothrow, room)
};
log::info
{
log, "Resynchronizing %s from %s [idx:%lu depth:%ld] from %zu joined servers...",
string_view{room_id},
string_view{top_event_id},
top_event_idx,
top_event_depth,
origins.count(),
};
feds::opts opts;
opts.op = feds::op::head;
opts.room_id = room_id;
opts.user_id = user_id;
opts.closure_errors = false; // exceptions wil not propagate feds::execute
opts.exclude_myself = true;
const auto &top_depth(top_event_depth); // clang structured-binding & closure oops
feds::execute(opts, [&](const auto &result)
{
const m::event event
{
result.object.get("event")
};
// The depth comes back as one greater than any existing
// depth so we subtract one.
const auto &depth
{
std::max(json::get<"depth"_>(event) - 1L, 0L)
};
++respond;
ahead += depth > top_depth;
equal += depth == top_depth;
behind += depth < top_depth;
const event::prev prev
{
event
};
return m::for_each(prev, [&](const event::id &event_id)
{
if(unlikely(ctx::interruption_requested()))
return false;
if(errors.count(event_id))
return true;
if(!m::exists(event::id(event_id)))
{
++fetching;
if(!handle_event(room_id, event_id, result.origin, true))
{
// If we fail the process the event we cache that and cease here.
errors.emplace(event_id);
return true;
}
else ++evaluated;
}
else ++exists;
// If the event already exists or was successfully obtained we
// reward the remote with gossip of events which reference this
// event which it is unlikely to have.
if(gossip_enable)
gossip(room_id, event_id, result.origin);
return true;
});
});
if(unlikely(ctx::interruption_requested()))
return;
log::info
{
log, "Acquired %s remote head; servers:%zu online:%zu"
" depth:%ld lt:eq:gt %zu:%zu:%zu exist:%zu eval:%zu error:%zu",
string_view{room_id},
origins.count(),
origins.count_online(),
top_depth,
behind,
equal,
ahead,
exists,
evaluated,
errors.size(),
};
assert(ahead + equal + behind == respond);
}
catch(const std::exception &e)
{
log::error
{
log, "Failed to synchronize recent %s :%s",
string_view{room_id},
e.what(),
};
}
void
ircd::m::init::backfill::handle_missing(const room::id &room_id)
try
{
const m::room room
{
room_id
};
const m::room::events::missing missing
{
room
};
const int64_t &room_depth
{
m::depth(std::nothrow, room)
};
const ssize_t &viewport_size
{
m::room::events::viewport_size
};
const int64_t min_depth
{
std::max(room_depth - viewport_size * 2, 0L)
};
ssize_t attempted(0);
std::set<std::string, std::less<>> fail;
missing.for_each(min_depth, [&room_id, &fail, &attempted, &room_depth, &min_depth]
(const auto &event_id, const int64_t &ref_depth, const auto &ref_idx)
{
if(unlikely(ctx::interruption_requested()))
return false;
auto it{fail.lower_bound(event_id)};
if(it == end(fail) || *it != event_id)
{
log::debug
{
log, "Fetching missing %s ref_depth:%zd in %s head_depth:%zu min_depth:%zd",
string_view{event_id},
ref_depth,
string_view{room_id},
room_depth,
min_depth,
};
if(!handle_event(room_id, event_id, string_view{}, false))
fail.emplace_hint(it, event_id);
}
++attempted;
return true;
});
if(unlikely(ctx::interruption_requested()))
return;
if(attempted - ssize_t(fail.size()) > 0L)
log::info
{
log, "Fetched %zu recent missing events in %s attempted:%zu fail:%zu",
attempted - fail.size(),
string_view{room_id},
attempted,
fail.size(),
};
}
catch(const std::exception &e)
{
log::error
{
log, "Failed to synchronize missing %s :%s",
string_view{room_id},
e.what(),
};
}
bool
ircd::m::init::backfill::handle_event(const room::id &room_id,
const event::id &event_id,
const string_view &hint,
const bool &ask_hint_only)
try
{
fetch::opts opts;
opts.op = fetch::op::event;
opts.room_id = room_id;
opts.event_id = event_id;
opts.backfill_limit = 1;
opts.hint = hint;
opts.attempt_limit = ask_hint_only;
auto future
{
fetch::start(opts)
};
m::fetch::result result
{
future.get()
};
const json::object response
{
result
};
const json::array &pdus
{
json::object(result).at("pdus")
};
const m::event event
{
pdus.at(0), event_id
};
const auto &[viewport_depth, _]
{
m::viewport(room_id)
};
const bool below_viewport
{
json::get<"depth"_>(event) < viewport_depth
};
if(below_viewport)
log::debug
{
log, "Will not fetch children of %s depth:%ld below viewport:%ld in %s",
string_view{event_id},
json::get<"depth"_>(event),
viewport_depth,
string_view{room_id},
};
m::vm::opts vmopts;
vmopts.infolog_accept = true;
vmopts.fetch_prev = !below_viewport;
vmopts.fetch_state = below_viewport;
vmopts.warnlog &= ~vm::fault::EXISTS;
vmopts.node_id = hint;
m::vm::eval eval
{
event, vmopts
};
log::info
{
log, "acquired %s in %s depth:%ld viewport:%ld state:%b",
string_view{event_id},
string_view{room_id},
json::get<"depth"_>(event),
viewport_depth,
defined(json::get<"state_key"_>(event)),
};
return true;
}
catch(const std::exception &e)
{
log::derror
{
log, "Failed to acquire %s synchronizing %s :%s",
string_view{event_id},
string_view{room_id},
e.what(),
};
return false;
}
decltype(ircd::m::init::backfill::gossip_enable)
ircd::m::init::backfill::gossip_enable
{
{ "name", "m.init.backfill.gossip.enable" },
{ "default", true },
};
decltype(ircd::m::init::backfill::gossip_timeout)
ircd::m::init::backfill::gossip_timeout
{
{ "name", "m.init.backfill.gossip.timeout" },
{ "default", 5L },
};
/// Initial gossip protocol works by sending the remote server some events which
/// reference an event contained in the remote's head which we just obtained.
/// This is part of a family of active measures taken to reduce forward
/// extremities on other servers but without polluting the chain with
/// permanent data for this purpose such as with org.matrix.dummy_event.
size_t
ircd::m::init::backfill::gossip(const room::id &room_id,
const event::id &event_id,
const string_view &remote)
{
size_t ret{0};
const m::event::refs refs
{
m::index(std::nothrow, event_id)
};
static const size_t max{48};
const size_t count
{
std::min(refs.count(dbs::ref::NEXT), max)
};
if(!count)
return ret;
const unique_mutable_buffer buf[]
{
{ event::MAX_SIZE * (count + 1) },
{ 16_KiB },
};
size_t i{0};
std::array<event::idx, max> next_idx;
refs.for_each(dbs::ref::NEXT, [&next_idx, &i]
(const event::idx &event_idx, const auto &ref_type)
{
assert(ref_type == dbs::ref::NEXT);
next_idx.at(i) = event_idx;
return ++i < next_idx.size();
});
json::stack out{buf[0]};
{
json::stack::object top
{
out
};
json::stack::member
{
top, "origin", m::my_host()
};
json::stack::member
{
top, "origin_server_ts", json::value
{
long(ircd::time<milliseconds>())
}
};
json::stack::array pdus
{
top, "pdus"
};
m::event::fetch event;
for(assert(ret == 0); ret < i; ++ret)
if(seek(std::nothrow, event, next_idx.at(ret)))
pdus.append(event.source);
}
const string_view txn
{
out.completed()
};
char idbuf[64];
const string_view txnid
{
m::txn::create_id(idbuf, txn)
};
m::fed::send::opts opts;
opts.remote = remote;
m::fed::send request
{
txnid, txn, buf[1], std::move(opts)
};
http::code code{0};
std::exception_ptr eptr;
if(request.wait(seconds(gossip_timeout), std::nothrow)) try
{
code = request.get();
ret += code == http::OK;
}
catch(...)
{
eptr = std::current_exception();
}
log::logf
{
log, code == http::OK? log::DEBUG : log::DERROR,
"gossip %zu:%zu to %s reference to %s in %s :%s %s",
ret,
count,
remote,
string_view{event_id},
string_view{room_id},
code?
status(code):
"failed",
eptr?
what(eptr):
string_view{},
};
return ret;
}