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+ branches/release-2.1 -> 2.2 base + 3.0 -> branches/cxxconversion + backport some immediate 3.0 functionality for 2.2 + other stuff
140 lines
4.5 KiB
Plaintext
140 lines
4.5 KiB
Plaintext
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linebuf - a dbuf replacement for the New World Order(tm)
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By Adrian Chadd <adrian@creative.net.au>
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$Id: linebuf.txt 6 2005-09-10 01:02:21Z nenolod $
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History
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-------
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I could probably learn the dbuf history, but basically its evil. The
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general idea is that a dbuf holds incoming and outgoing data streams.
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The trouble is that well.. it was evil. You can check it out by getting
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the old src/dbuf.c and include/dbuf.h files if you really want.
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Replacement
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-----------
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The linebuf system is a replacement for the dbuf code. The general idea here
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is that the data should be buffered in "lines" rather than just linearly
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like in the dbuf code. This lends to easier manipulation at a later date
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(think flushing data lines to a socket, and even "sharing" linebufs to
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reduce the copying required for one to many delivery.)
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The linebuf system is broken into two structures, the buf_head and buf_line .
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buf_head contains the buffer information (queue head/tail, length, allocated
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length and the write offset for flushing), and buf_line contains the
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line buffer information (buffer and various flags.)
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linebuf->terminated is *only* set when a CR/LF combination is received.
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linebuf->overflow is set if we get more data than we should, and we simply
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truncate the incoming data.
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linebuf->flushing is set when we are currently writing the buffer. We should
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_NEVER_ be appending to a buffer which we're flushing!
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When you get a buffer through linebuf_get() or write one through
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linebuf_flush(), it will *always* be terminated with a CR/LF (and a NUL if
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its a linebuf_get()).
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Linebuf manipulation
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--------------------
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To use a linebuf, you simply stick a buf_head_t in your structure somewhere.
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You then use the following routines:
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int
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linebuf_parse(buf_head_t *bufhead, char *buf, int len)
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Parse the given buf. This routine does some complex manipulation:
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- if there is an incomplete buffer at the tail, buf is parsed to try and
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fill that incomplete buffer
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- a buffer is completed by a CR/LF/CRLF/LFCR. It accepts everything purely
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because I wanted to be "liberal in what you accept" ..
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- If a buffer is terminated, the linebuf is flagged terminated
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- If more data is trying to be squeezed into the buffer than space LEFT
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in the buffer, we skip to the next "CRLF", and tag the buffer terminated
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_and_ overflowed.
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- We treat multiple runs of CR/LF/CRLF/LFCR as a single CRLF. This is just
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a little extra goody to stop people sending hundreds of "CRLF"s and creating
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unnecessary buffers.
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- The number of lines parsed is returned (so you can implement per-line flood
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protection ..)
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void
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linebuf_put(buf_head_t *bufhead, char *buf, int len)
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Parse the given buf, ASSUMING it is a single buffer line. This is useful
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for server-generated messages where you know you have a single line, and
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you don't want to go through the overhead of parsing the data just for
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this.
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int
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linebuf_get(buf_head_t *bufhead, char *buf, int maxlen)
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Get a single line from the buffer. This removes data from the head of the
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buffer. If the first buffer is empty or is not terminated, 0 is returned
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which indicates that there is no data to parse. Terminated buffers are
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returned (CR/LF/NUL), and the length INCLUDING the CR/LF/NUL is returned.
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The buffer is copied and the linebuf is then deallocated.
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int
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linebuf_flush(int fd, buf_head_t *bufhead)
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Attempt to flush some data to the given socket. bufhead->writeofs tracks
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where in the head buffer we currently are. If the buffer is not terminated,
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-1 is returned with errno == EWOULDBLOCK to simulate a "retry me" condition.
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(See TODO..)
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linebuf_flush() returns whatever write() returns, and sets (ie doesn't touch
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after write()) errno accordingly.
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int
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linebuf_len(buf_head_t *bufhead)
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Return the length of the buffer, in bytes. This should be used when calculating
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how big a buffer is for statistics.
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int
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linebuf_alloclen(buf_head_t *bufhead)
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Return how big the *allocated* space is. This is much more suitable for
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anti-flood checking, as someone might be sending a whole bunch of 1-byte
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linebufs which might not trigger a recvq / sendq limit but might chew up
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way too much memory.
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Notes
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-----
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* Remember that the trailing NUL isn't covered in the string length.
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Limitations
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-----------
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* all the buffers are a fixed size - here they are current 513 bytes
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(510 bytes + CR/LF/NUL)
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TODO
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----
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* linebuf_flush() should be changed a little so if the buffer isn't
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terminated, we *dont* retry flushing a buffer until we get more data.
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* Implement a reference-friendly linebuf to reduce copies ..
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