mirror of
https://github.com/matrix-construct/construct
synced 2024-11-03 12:28:52 +01:00
198 lines
5.4 KiB
JavaScript
198 lines
5.4 KiB
JavaScript
/*
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// Matrix Construct
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//
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// Copyright (C) Matrix Construct Developers, Authors & Contributors
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// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
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//
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// Permission to use, copy, modify, and/or distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice is present in all copies. The
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// full license for this software is available in the LICENSE file.
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*/
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'use strict';
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/**
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****************************************************************************
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****************************************************************************
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*
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* IRCd (Charybdis) Client
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*
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*
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* The mission of this client is to provide a fully functioning Matrix chat experience and
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* drive the server administration functions of IRCd.
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*
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* This is a singleton object; it takes unique ownership of the window/session and not reused.
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* It is composed during the initial script execution itself.
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*
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*/
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ircd.mc = {};
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// alias
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let mc = ircd.mc;
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let client = mc;
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/**************************************
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*
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* Primary Client Options
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*
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*/
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mc.opts =
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{
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// Base URL to use if there is no real window location (i.e browsing from file://)
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//base_url: "https://matrix.org:8448",
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base_url: String(window.location.origin),
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// The root element for the application in the DOM.
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root: "#charybdis",
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// We can reapply the stylesheet dynamically if its path is specified here. This is
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// useful for developers, and accomplished using the mc.ctrl system which may hook
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// ctrl+r to refresh the style rather than the whole application.
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style: "construct.css",
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// Quick setting to debug incoming sync messages on the console
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sync_debug: 0,
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// Option for how events are ordered on the timeline
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//
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// 0: no ordering / receive ordering - events are appended as they are
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// received.
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//
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// 1: client ordering - best effort is made to order events based on their
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// references to other events, falling back on timestamps or other hints.
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//
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// 2: client fallback ordering - events are ordered based on their
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// timestamp.
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ordering: true,
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// Default setting for number of events rendered/shown by the timeline
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timeline_limit: 256,
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account_data:
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{
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key: "ircd_storage",
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},
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rooms:
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{
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current:
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{
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max: 2,
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},
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},
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};
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/**
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* This object is synchronized with window.localStorage. Data in this object
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* will be associated with the mc.opts.base_url and preserved indefinitely.
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*/
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mc.local =
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{
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// mxid (copied from mc.session when the session is not a guest)
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user_id: undefined,
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// password (when the user_id uses a password we save it here in nakedtext for now)
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wasspord: undefined,
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// Monotonic counter for non-random ID generation, for events etc.
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txnid: 0,
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// Room specific local data; room_id => storage object
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room: {},
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};
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/**
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* This object is synchronized with window.sessionStorage. Data in this object
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* will be associated with the mc.opts.base_url and preserved across navigation
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* and reloads but not when the window closes.
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*/
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mc.session =
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{
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// mxid (applied by server)
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user_id: undefined,
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// last access_token (applied by server)
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access_token: undefined,
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// If the session has guest status (derived by client)
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guest: true,
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// filter_id => string; string is a key in mc.filter[]
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filter: {},
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// Room specific local data; room_id => storage object
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room: {},
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show: {},
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};
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//TODO: xxx
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mc.show = mc.session.show;
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/**
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* This object is synchronized with the server via matrix account data. Sync
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* will occur automatically on window unload unless a manual sync is done.
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*
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* Matrix account data event type charybdis_storage
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*/
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mc.account =
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{
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};
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/**
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* This object is not synchronized and defaults every time. Purpose is a place
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* to organize ephemeral data on the same plane as the other two synchronized objects.
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*/
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mc.instance =
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{
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// True when the client is ready for main service. This is after the initial script
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// execution, angular controller initializations, and finally the jQuery/document
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// ready callbacks. Setting it to false has effects and shuts down the mc.
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ready: false,
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// True when the auth-related state of the mc.session object is usable as the
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// current session. On load when the session is fetched from local storage,
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// 'authentic' remains false until a login/refresh with the server is made proving
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// the authentication data in mc.session is still valid.
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authentic: false,
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// True when the user is considered present. Inputs drawn below and outputs
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// probably on m.presence state for matrix among others. ["online", "offline", "unavailable"]
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presence: "online",
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// Counts the number of Angular digests seen by the application root. This data is useful
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// when identifying microtask-slicing with JS caused by async/await which we have carefully
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// integrated together with Angular. Seeing the digest counter increment or remain the same
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// across a call to await *MAY* be an indication for contiguity across an await. This is
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// only possible because digests tend to run after every event -- which includes hitting
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// the first await of a handler.
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digests: 0,
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room: {},
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};
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window.addEventListener('focus', () => mc.instance.presence = "online");
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window.addEventListener('blur', () => mc.instance.presence = "offline");
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/**
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* Collection of information about the server this client is connected to.
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*/
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mc.server =
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{
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get host()
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{
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return String(window.location.host);
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},
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get domain()
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{
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return String(window.location.hostname);
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},
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get version()
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{
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return 0;
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},
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};
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