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construct/include/ircd/m/room.h

337 lines
13 KiB
C++

// Matrix Construct
//
// Copyright (C) Matrix Construct Developers, Authors & Contributors
// Copyright (C) 2016-2018 Jason Volk <jason@zemos.net>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice is present in all copies. The
// full license for this software is available in the LICENSE file.
#pragma once
#define HAVE_IRCD_M_ROOM_H
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wsubobject-linkage"
namespace ircd::m
{
IRCD_M_EXCEPTION(m::error, CONFLICT, http::CONFLICT);
IRCD_M_EXCEPTION(m::error, NOT_MODIFIED, http::NOT_MODIFIED);
IRCD_M_EXCEPTION(CONFLICT, ALREADY_MEMBER, http::CONFLICT);
struct room;
// Util
bool my(const room &);
// [GET] Util
bool exists(const room &);
bool exists(const id::room &);
bool exists(const id::room_alias &, const bool &remote = false);
id::room room_id(const mutable_buffer &, const id::room_alias &);
id::room::buf room_id(const id::room_alias &);
// [GET] Current Event suite (non-locking) (one)
id::event::buf head(std::nothrow_t, const id::room &, int64_t &);
id::event::buf head(const id::room &, uint64_t &);
id::event::buf head(std::nothrow_t, const id::room &);
id::event::buf head(const id::room &);
int64_t depth(std::nothrow_t, const id::room &);
uint64_t depth(const id::room &);
// [SET] Lowest-level
event::id::buf commit(const room &, json::iov &event, const json::iov &content);
// [SET] Send state to room
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::iov &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::members &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const string_view &state_key, const json::object &content);
// [SET] Send non-state to room
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::iov &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::members &content);
event::id::buf send(const room &, const m::id::user &sender, const string_view &type, const json::object &content);
// [SET] Convenience sends
event::id::buf redact(const room &, const m::id::user &sender, const m::id::event &, const string_view &reason);
event::id::buf message(const room &, const m::id::user &sender, const json::members &content);
event::id::buf message(const room &, const m::id::user &sender, const string_view &body, const string_view &msgtype = "m.text");
event::id::buf msghtml(const room &, const m::id::user &sender, const string_view &html, const string_view &alt = {}, const string_view &msgtype = "m.notice");
event::id::buf notice(const room &, const m::id::user &sender, const string_view &body);
event::id::buf notice(const room &, const string_view &body); // sender is @ircd
event::id::buf leave(const room &, const m::id::user &);
event::id::buf join(const room &, const m::id::user &);
// [SET] Create new room
room create(const id::room &, const id::user &creator, const id::room &parent, const string_view &type);
room create(const id::room &, const id::user &creator, const string_view &type = {});
}
/// Interface to a room.
///
/// This is a lightweight object which uses a room_id and an optional event_id
/// to provide an interface to a matrix room. This object itself isn't the
/// actual room data since that takes the form of events in the database;
/// this is just a handle with aforementioned string_view's used by its member
/// functions.
///
/// This object allows the programmer to represent the room either at its
/// present state, or if an event_id is given, at the point of that event.
///
/// Many convenience functions are provided outside of this class.
/// Additionally, several sub-classes provide functionality even more specific
/// than this interface too. If a subclass is provided, for example:
/// `struct members`, such an interface may employ optimized tactics for its
/// specific task.
///
struct ircd::m::room
{
struct messages;
struct state;
struct members;
struct origins;
using id = m::id::room;
using alias = m::id::room_alias;
id room_id;
event::id event_id;
operator const id &() const;
// Convenience passthru to room::state (logarithmic query)
bool has(const string_view &type, const string_view &state_key) const;
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const;
void get(const string_view &type, const string_view &state_key, const event::closure &) const;
// Convenience passthru to room::messages (linear query)
bool get(std::nothrow_t, const string_view &type, const event::closure &) const;
void get(const string_view &type, const event::closure &) const;
bool has(const string_view &type) const;
// misc
bool membership(const m::id::user &, const string_view &membership = "join") const;
string_view membership(const mutable_buffer &out, const m::id::user &) const;
room(const id &room_id, const string_view &event_id)
:room_id{room_id}
,event_id{event_id? event::id{event_id} : event::id{}}
{}
room(const id &room_id)
:room_id{room_id}
{}
room() = default;
};
/// Interface to room messages
///
/// This interface has the form of an STL-style iterator over room messages
/// which are state and non-state events from all integrated timelines.
/// Moving the iterator is cheap, but the dereference operators fetch a
/// full event. One can iterate just event_id's by using event_id() instead
/// of the dereference operators.
///
struct ircd::m::room::messages
{
m::room room;
db::index::const_iterator it;
event::id _event_id;
event::fetch _event;
public:
operator bool() const { return bool(it); }
bool operator!() const { return !it; }
const event::id &event_id();
operator const event::id &();
const m::event &fetch(std::nothrow_t);
const m::event &fetch();
bool seek(const uint64_t &depth);
bool seek(const event::id &);
bool seek();
// These are reversed on purpose
auto &operator++() { return --it; }
auto &operator--() { return ++it; }
const m::event &operator*();
const m::event *operator->() { return &operator*(); }
messages(const m::room &room, const uint64_t &depth);
messages(const m::room &room, const event::id &);
messages(const m::room &room);
messages() = default;
messages(const messages &) = delete;
messages &operator=(const messages &) = delete;
};
/// Interface to room state.
///
/// This interface focuses specifically on the details of room state. Most of
/// the queries to this interface respond in logarithmic time. Note that all
/// iterations are over the state tree. If an event with a state_key is present
/// in room::messages but it is not present in room::state (state tree) it was
/// accepted into the room but we will not apply it to our machine, though
/// other parties may (this is a state-conflict).
///
struct ircd::m::room::state
{
struct tuple;
struct opts;
room::id room_id;
event::id::buf event_id;
m::state::id_buffer root_id_buf;
m::state::id root_id;
// Iterate the state; for_each protocol
void for_each(const string_view &type, const event::id::closure &) const;
void for_each(const string_view &type, const event::closure &) const;
void for_each(const event::id::closure &) const;
void for_each(const event::closure &) const;
// Iterate the state; test protocol
bool test(const string_view &type, const string_view &lower_bound, const event::id::closure_bool &view) const;
bool test(const string_view &type, const string_view &lower_bound, const event::closure_bool &view) const;
bool test(const string_view &type, const event::id::closure_bool &view) const;
bool test(const string_view &type, const event::closure_bool &view) const;
bool test(const event::id::closure_bool &view) const;
bool test(const event::closure_bool &view) const;
// Counting / Statistics
size_t count(const string_view &type) const;
size_t count() const;
// Existential
bool has(const string_view &type, const string_view &state_key) const;
bool has(const string_view &type) const;
// Fetch a state event
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::id::closure &) const;
bool get(std::nothrow_t, const string_view &type, const string_view &state_key, const event::closure &) const;
void get(const string_view &type, const string_view &state_key, const event::id::closure &) const;
void get(const string_view &type, const string_view &state_key, const event::closure &) const;
state(const m::room &, const opts &);
state(const m::room &);
state() = default;
state(const state &) = delete;
state &operator=(const state &) = delete;
};
struct ircd::m::room::state::opts
{
/// If true, the state btree at the present state becomes the source of the
/// data for this interface. This is only significant if no event_id was
/// specified in the room object, otherwise snapshot is implied at that
/// event. If false (and no event_id was given) the faster sequential
/// present state table is used; note that the present state may change
/// while you use this object.
bool snapshot {false};
};
/// Interface to the members of a room.
///
/// This interface focuses specifically on room membership and its routines
/// are optimized for this area of room functionality.
///
struct ircd::m::room::members
{
m::room room;
size_t count() const;
size_t count(const string_view &membership) const;
bool test(const string_view &membership, const event::closure_bool &view) const;
bool test(const event::closure_bool &view) const;
void for_each(const string_view &membership, const event::closure &view) const;
void for_each(const event::closure &view) const;
members(const m::room &room)
:room{room}
{}
};
/// Interface to the origins (autonomous systems) of a room
///
/// This interface focuses specifically on the origins (from the field in the
/// event object) which are servers/networks/autonomous systems, or something.
/// Messages have to be sent to them, and an efficient iteration of the
/// origins as provided by this interface helps with that.
///
struct ircd::m::room::origins
{
using closure = std::function<void (const string_view &)>;
using closure_bool = std::function<bool (const string_view &)>;
m::room room;
bool _test_(const closure_bool &view) const;
bool test(const closure_bool &view) const;
void for_each(const closure &view) const;
size_t count() const;
origins(const m::room &room)
:room{room}
{}
};
/// Tuple to represent fundamental room state singletons (state_key = "")
///
/// This is not a complete representation of room state. Missing from here
/// are any state events with a state_key which is not an empty string. When
/// the state_key is not "", multiple events of that type contribute to the
/// room's eigenvalue. Additionally, state events which are not related to
/// the matrix protocol `m.room.*` are not represented here.
///
/// NOTE that in C++-land state_key="" is represented as a valid but empty
/// character pointer. It is not a string containing "". Testing for a
/// "" state_key `ircd::defined(string_view) && ircd::empty(string_view)`
/// analogous to `data() && !*data()`. A default constructed string_view{}
/// is considered "JS undefined" because the character pointers are null.
/// A "JS null" is rarer and carried with a hack which will not be discussed
/// here.
///
struct ircd::m::room::state::tuple
:json::tuple
<
json::property<name::m_room_aliases, event>,
json::property<name::m_room_canonical_alias, event>,
json::property<name::m_room_create, event>,
json::property<name::m_room_join_rules, event>,
json::property<name::m_room_power_levels, event>,
json::property<name::m_room_message, event>,
json::property<name::m_room_name, event>,
json::property<name::m_room_topic, event>,
json::property<name::m_room_avatar, event>,
json::property<name::m_room_pinned_events, event>,
json::property<name::m_room_history_visibility, event>,
json::property<name::m_room_third_party_invite, event>,
json::property<name::m_room_guest_access, event>
>
{
using super_type::tuple;
tuple(const json::array &pdus);
tuple(const m::room &, const mutable_buffer &);
tuple() = default;
using super_type::operator=;
friend std::string pretty(const room::state::tuple &);
friend std::string pretty_oneline(const room::state::tuple &);
};
#pragma GCC diagnostic pop
inline ircd::m::room::operator
const ircd::m::room::id &()
const
{
return room_id;
}