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dendrite/federationapi/inthttp/server.go

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package inthttp
import (
"context"
"encoding/json"
"net/http"
"github.com/gorilla/mux"
"github.com/matrix-org/gomatrix"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
"github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/internal/httputil"
)
// AddRoutes adds the FederationInternalAPI handlers to the http.ServeMux.
// nolint:gocyclo
func AddRoutes(intAPI api.FederationInternalAPI, internalAPIMux *mux.Router) {
internalAPIMux.Handle(
FederationAPIQueryJoinedHostServerNamesInRoomPath,
httputil.MakeInternalRPCAPI("FederationAPIQueryJoinedHostServerNamesInRoom", intAPI.QueryJoinedHostServerNamesInRoom),
)
internalAPIMux.Handle(
FederationAPIPerformInviteRequestPath,
httputil.MakeInternalRPCAPI("FederationAPIPerformInvite", intAPI.PerformInvite),
)
internalAPIMux.Handle(
FederationAPIPerformLeaveRequestPath,
httputil.MakeInternalRPCAPI("FederationAPIPerformLeave", intAPI.PerformLeave),
)
internalAPIMux.Handle(
FederationAPIPerformDirectoryLookupRequestPath,
httputil.MakeInternalRPCAPI("FederationAPIPerformDirectoryLookupRequest", intAPI.PerformDirectoryLookup),
)
internalAPIMux.Handle(
FederationAPIPerformBroadcastEDUPath,
httputil.MakeInternalRPCAPI("FederationAPIPerformBroadcastEDU", intAPI.PerformBroadcastEDU),
)
internalAPIMux.Handle(
FederationAPIPerformJoinRequestPath,
httputil.MakeInternalRPCAPI(
"FederationAPIPerformJoinRequest",
func(ctx context.Context, req *api.PerformJoinRequest, res *api.PerformJoinResponse) error {
intAPI.PerformJoin(ctx, req, res)
return nil
},
),
)
internalAPIMux.Handle(
FederationAPIGetUserDevicesPath,
httputil.MakeInternalProxyAPI(
"FederationAPIGetUserDevices",
func(ctx context.Context, req *getUserDevices) (*gomatrixserverlib.RespUserDevices, error) {
res, err := intAPI.GetUserDevices(ctx, req.S, req.UserID)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPIClaimKeysPath,
httputil.MakeInternalProxyAPI(
"FederationAPIClaimKeys",
func(ctx context.Context, req *claimKeys) (*gomatrixserverlib.RespClaimKeys, error) {
res, err := intAPI.ClaimKeys(ctx, req.S, req.OneTimeKeys)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPIQueryKeysPath,
httputil.MakeInternalProxyAPI(
"FederationAPIQueryKeys",
func(ctx context.Context, req *queryKeys) (*gomatrixserverlib.RespQueryKeys, error) {
res, err := intAPI.QueryKeys(ctx, req.S, req.Keys)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPIBackfillPath,
httputil.MakeInternalProxyAPI(
"FederationAPIBackfill",
func(ctx context.Context, req *backfill) (*gomatrixserverlib.Transaction, error) {
res, err := intAPI.Backfill(ctx, req.S, req.RoomID, req.Limit, req.EventIDs)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPILookupStatePath,
httputil.MakeInternalProxyAPI(
"FederationAPILookupState",
func(ctx context.Context, req *lookupState) (*gomatrixserverlib.RespState, error) {
res, err := intAPI.LookupState(ctx, req.S, req.RoomID, req.EventID, req.RoomVersion)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPILookupStateIDsPath,
httputil.MakeInternalProxyAPI(
"FederationAPILookupStateIDs",
func(ctx context.Context, req *lookupStateIDs) (*gomatrixserverlib.RespStateIDs, error) {
res, err := intAPI.LookupStateIDs(ctx, req.S, req.RoomID, req.EventID)
return &res, federationClientError(err)
},
),
)
Roomserver/federation input refactor (#2104) * Put federation client functions into their own file * Look for missing auth events in RS input * Remove retrieveMissingAuthEvents from federation API * Logging * Sorta transplanted the code over * Use event origin failing all else * Don't get stuck on mutexes: * Add verifier * Don't mark state events with zero snapshot NID as not existing * Check missing state if not an outlier before storing the event * Reject instead of soft-fail, don't copy roominfo so much * Use synchronous contexts, limit time to fetch missing events * Clean up some commented out bits * Simplify `/send` endpoint significantly * Submit async * Report errors on sending to RS input * Set max payload in NATS to 16MB * Tweak metrics * Add `workerForRoom` for tidiness * Try skipping unmarshalling errors for RespMissingEvents * Track missing prev events separately to avoid calculating state when not possible * Tweak logic around checking missing state * Care about state when checking missing prev events * Don't check missing state for create events * Try that again * Handle create events better * Send create room events as new * Use given event kind when sending auth/state events * Revert "Use given event kind when sending auth/state events" This reverts commit 089d64d271b5fca8c104e1554711187420dbebca. * Only search for missing prev events or state for new events * Tweaks * We only have missing prev if we don't supply state * Room version tweaks * Allow async inputs again * Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed * Set timeouts on roomserver input tasks (need to decide what timeout makes sense) * Use work queue policy, deliver all on restart * Reduce chance of duplicates being sent by NATS * Limit the number of servers we attempt to reduce backpressure * Some review comment fixes * Tidy up a couple things * Don't limit servers, randomise order using map * Some context refactoring * Update gmsl * Don't resend create events * Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't * Exclude our own servername * Try backing off servers * Make excluding self behaviour optional * Exclude self from g_m_e * Update sytest-whitelist * Update consumers for the roomserver output stream * Remember to send outliers for state returned from /gme * Make full HTTP tests less upsetti * Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist * Remove debugging test * Fix blacklist again, remove unnecessary duplicate context * Clearer contexts, don't use background in case there's something happening there * Don't queue up events more than once in memory * Correctly identify create events when checking for state * Fill in gaps again in /gme code * Remove `AuthEventIDs` from `InputRoomEvent` * Remove stray field Co-authored-by: Kegan Dougal <kegan@matrix.org>
2022-01-27 15:29:14 +01:00
internalAPIMux.Handle(
FederationAPILookupMissingEventsPath,
httputil.MakeInternalProxyAPI(
"FederationAPILookupMissingEvents",
func(ctx context.Context, req *lookupMissingEvents) (*gomatrixserverlib.RespMissingEvents, error) {
res, err := intAPI.LookupMissingEvents(ctx, req.S, req.RoomID, req.Missing, req.RoomVersion)
return &res, federationClientError(err)
},
),
Roomserver/federation input refactor (#2104) * Put federation client functions into their own file * Look for missing auth events in RS input * Remove retrieveMissingAuthEvents from federation API * Logging * Sorta transplanted the code over * Use event origin failing all else * Don't get stuck on mutexes: * Add verifier * Don't mark state events with zero snapshot NID as not existing * Check missing state if not an outlier before storing the event * Reject instead of soft-fail, don't copy roominfo so much * Use synchronous contexts, limit time to fetch missing events * Clean up some commented out bits * Simplify `/send` endpoint significantly * Submit async * Report errors on sending to RS input * Set max payload in NATS to 16MB * Tweak metrics * Add `workerForRoom` for tidiness * Try skipping unmarshalling errors for RespMissingEvents * Track missing prev events separately to avoid calculating state when not possible * Tweak logic around checking missing state * Care about state when checking missing prev events * Don't check missing state for create events * Try that again * Handle create events better * Send create room events as new * Use given event kind when sending auth/state events * Revert "Use given event kind when sending auth/state events" This reverts commit 089d64d271b5fca8c104e1554711187420dbebca. * Only search for missing prev events or state for new events * Tweaks * We only have missing prev if we don't supply state * Room version tweaks * Allow async inputs again * Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed * Set timeouts on roomserver input tasks (need to decide what timeout makes sense) * Use work queue policy, deliver all on restart * Reduce chance of duplicates being sent by NATS * Limit the number of servers we attempt to reduce backpressure * Some review comment fixes * Tidy up a couple things * Don't limit servers, randomise order using map * Some context refactoring * Update gmsl * Don't resend create events * Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't * Exclude our own servername * Try backing off servers * Make excluding self behaviour optional * Exclude self from g_m_e * Update sytest-whitelist * Update consumers for the roomserver output stream * Remember to send outliers for state returned from /gme * Make full HTTP tests less upsetti * Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist * Remove debugging test * Fix blacklist again, remove unnecessary duplicate context * Clearer contexts, don't use background in case there's something happening there * Don't queue up events more than once in memory * Correctly identify create events when checking for state * Fill in gaps again in /gme code * Remove `AuthEventIDs` from `InputRoomEvent` * Remove stray field Co-authored-by: Kegan Dougal <kegan@matrix.org>
2022-01-27 15:29:14 +01:00
)
internalAPIMux.Handle(
FederationAPIGetEventPath,
httputil.MakeInternalProxyAPI(
"FederationAPIGetEvent",
func(ctx context.Context, req *getEvent) (*gomatrixserverlib.Transaction, error) {
res, err := intAPI.GetEvent(ctx, req.S, req.EventID)
return &res, federationClientError(err)
},
),
Roomserver/federation input refactor (#2104) * Put federation client functions into their own file * Look for missing auth events in RS input * Remove retrieveMissingAuthEvents from federation API * Logging * Sorta transplanted the code over * Use event origin failing all else * Don't get stuck on mutexes: * Add verifier * Don't mark state events with zero snapshot NID as not existing * Check missing state if not an outlier before storing the event * Reject instead of soft-fail, don't copy roominfo so much * Use synchronous contexts, limit time to fetch missing events * Clean up some commented out bits * Simplify `/send` endpoint significantly * Submit async * Report errors on sending to RS input * Set max payload in NATS to 16MB * Tweak metrics * Add `workerForRoom` for tidiness * Try skipping unmarshalling errors for RespMissingEvents * Track missing prev events separately to avoid calculating state when not possible * Tweak logic around checking missing state * Care about state when checking missing prev events * Don't check missing state for create events * Try that again * Handle create events better * Send create room events as new * Use given event kind when sending auth/state events * Revert "Use given event kind when sending auth/state events" This reverts commit 089d64d271b5fca8c104e1554711187420dbebca. * Only search for missing prev events or state for new events * Tweaks * We only have missing prev if we don't supply state * Room version tweaks * Allow async inputs again * Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed * Set timeouts on roomserver input tasks (need to decide what timeout makes sense) * Use work queue policy, deliver all on restart * Reduce chance of duplicates being sent by NATS * Limit the number of servers we attempt to reduce backpressure * Some review comment fixes * Tidy up a couple things * Don't limit servers, randomise order using map * Some context refactoring * Update gmsl * Don't resend create events * Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't * Exclude our own servername * Try backing off servers * Make excluding self behaviour optional * Exclude self from g_m_e * Update sytest-whitelist * Update consumers for the roomserver output stream * Remember to send outliers for state returned from /gme * Make full HTTP tests less upsetti * Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist * Remove debugging test * Fix blacklist again, remove unnecessary duplicate context * Clearer contexts, don't use background in case there's something happening there * Don't queue up events more than once in memory * Correctly identify create events when checking for state * Fill in gaps again in /gme code * Remove `AuthEventIDs` from `InputRoomEvent` * Remove stray field Co-authored-by: Kegan Dougal <kegan@matrix.org>
2022-01-27 15:29:14 +01:00
)
Roomserver/federation input refactor (#2104) * Put federation client functions into their own file * Look for missing auth events in RS input * Remove retrieveMissingAuthEvents from federation API * Logging * Sorta transplanted the code over * Use event origin failing all else * Don't get stuck on mutexes: * Add verifier * Don't mark state events with zero snapshot NID as not existing * Check missing state if not an outlier before storing the event * Reject instead of soft-fail, don't copy roominfo so much * Use synchronous contexts, limit time to fetch missing events * Clean up some commented out bits * Simplify `/send` endpoint significantly * Submit async * Report errors on sending to RS input * Set max payload in NATS to 16MB * Tweak metrics * Add `workerForRoom` for tidiness * Try skipping unmarshalling errors for RespMissingEvents * Track missing prev events separately to avoid calculating state when not possible * Tweak logic around checking missing state * Care about state when checking missing prev events * Don't check missing state for create events * Try that again * Handle create events better * Send create room events as new * Use given event kind when sending auth/state events * Revert "Use given event kind when sending auth/state events" This reverts commit 089d64d271b5fca8c104e1554711187420dbebca. * Only search for missing prev events or state for new events * Tweaks * We only have missing prev if we don't supply state * Room version tweaks * Allow async inputs again * Apply backpressure to consumers/synchronous requests to hopefully stop things being overwhelmed * Set timeouts on roomserver input tasks (need to decide what timeout makes sense) * Use work queue policy, deliver all on restart * Reduce chance of duplicates being sent by NATS * Limit the number of servers we attempt to reduce backpressure * Some review comment fixes * Tidy up a couple things * Don't limit servers, randomise order using map * Some context refactoring * Update gmsl * Don't resend create events * Set stateIDs length correctly or else the roomserver thinks there are missing events when there aren't * Exclude our own servername * Try backing off servers * Make excluding self behaviour optional * Exclude self from g_m_e * Update sytest-whitelist * Update consumers for the roomserver output stream * Remember to send outliers for state returned from /gme * Make full HTTP tests less upsetti * Remove 'If a device list update goes missing, the server resyncs on the next one' from the sytest blacklist * Remove debugging test * Fix blacklist again, remove unnecessary duplicate context * Clearer contexts, don't use background in case there's something happening there * Don't queue up events more than once in memory * Correctly identify create events when checking for state * Fill in gaps again in /gme code * Remove `AuthEventIDs` from `InputRoomEvent` * Remove stray field Co-authored-by: Kegan Dougal <kegan@matrix.org>
2022-01-27 15:29:14 +01:00
internalAPIMux.Handle(
FederationAPIGetEventAuthPath,
httputil.MakeInternalProxyAPI(
"FederationAPIGetEventAuth",
func(ctx context.Context, req *getEventAuth) (*gomatrixserverlib.RespEventAuth, error) {
res, err := intAPI.GetEventAuth(ctx, req.S, req.RoomVersion, req.RoomID, req.EventID)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPIQueryServerKeysPath,
httputil.MakeInternalRPCAPI("FederationAPIQueryServerKeys", intAPI.QueryServerKeys),
)
internalAPIMux.Handle(
FederationAPILookupServerKeysPath,
httputil.MakeInternalProxyAPI(
"FederationAPILookupServerKeys",
func(ctx context.Context, req *lookupServerKeys) (*[]gomatrixserverlib.ServerKeys, error) {
res, err := intAPI.LookupServerKeys(ctx, req.S, req.KeyRequests)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPIEventRelationshipsPath,
httputil.MakeInternalProxyAPI(
"FederationAPIMSC2836EventRelationships",
func(ctx context.Context, req *eventRelationships) (*gomatrixserverlib.MSC2836EventRelationshipsResponse, error) {
res, err := intAPI.MSC2836EventRelationships(ctx, req.S, req.Req, req.RoomVer)
return &res, federationClientError(err)
},
),
)
internalAPIMux.Handle(
FederationAPISpacesSummaryPath,
httputil.MakeInternalProxyAPI(
"FederationAPIMSC2946SpacesSummary",
func(ctx context.Context, req *spacesReq) (*gomatrixserverlib.MSC2946SpacesResponse, error) {
res, err := intAPI.MSC2946Spaces(ctx, req.S, req.RoomID, req.SuggestedOnly)
return &res, federationClientError(err)
},
),
)
// TODO: Look at this shape
internalAPIMux.Handle(FederationAPIQueryPublicKeyPath,
httputil.MakeInternalAPI("FederationAPIQueryPublicKeys", func(req *http.Request) util.JSONResponse {
request := api.QueryPublicKeysRequest{}
response := api.QueryPublicKeysResponse{}
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.MessageResponse(http.StatusBadRequest, err.Error())
}
keys, err := intAPI.FetchKeys(req.Context(), request.Requests)
if err != nil {
return util.ErrorResponse(err)
}
response.Results = keys
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
// TODO: Look at this shape
internalAPIMux.Handle(FederationAPIInputPublicKeyPath,
httputil.MakeInternalAPI("FederationAPIInputPublicKeys", func(req *http.Request) util.JSONResponse {
request := api.InputPublicKeysRequest{}
response := api.InputPublicKeysResponse{}
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.MessageResponse(http.StatusBadRequest, err.Error())
}
if err := intAPI.StoreKeys(req.Context(), request.Keys); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
}
func federationClientError(err error) error {
switch ferr := err.(type) {
case nil:
return nil
case api.FederationClientError:
return &ferr
case *api.FederationClientError:
return ferr
case gomatrix.HTTPError:
return &api.FederationClientError{
Code: ferr.Code,
}
default:
return &api.FederationClientError{
Err: err.Error(),
}
}
}