2022-04-06 13:11:19 +02:00
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// Copyright 2022 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package streams
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import (
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"context"
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"encoding/json"
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"sync"
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2022-08-19 15:32:24 +02:00
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/tidwall/gjson"
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2022-04-06 13:11:19 +02:00
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"github.com/matrix-org/dendrite/syncapi/notifier"
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2022-09-30 13:48:10 +02:00
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"github.com/matrix-org/dendrite/syncapi/storage"
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2022-04-06 13:11:19 +02:00
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"github.com/matrix-org/dendrite/syncapi/types"
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)
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type PresenceStreamProvider struct {
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DefaultStreamProvider
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// cache contains previously sent presence updates to avoid unneeded updates
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cache sync.Map
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notifier *notifier.Notifier
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}
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2022-09-30 13:48:10 +02:00
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func (p *PresenceStreamProvider) Setup(
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ctx context.Context, snapshot storage.DatabaseTransaction,
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) {
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p.DefaultStreamProvider.Setup(ctx, snapshot)
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2022-09-30 13:48:10 +02:00
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p.latestMutex.Lock()
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defer p.latestMutex.Unlock()
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id, err := snapshot.MaxStreamPositionForPresence(ctx)
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2022-04-06 13:11:19 +02:00
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if err != nil {
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panic(err)
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}
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p.latest = id
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}
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func (p *PresenceStreamProvider) CompleteSync(
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ctx context.Context,
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snapshot storage.DatabaseTransaction,
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req *types.SyncRequest,
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) types.StreamPosition {
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return p.IncrementalSync(ctx, snapshot, req, 0, p.LatestPosition(ctx))
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}
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func (p *PresenceStreamProvider) IncrementalSync(
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ctx context.Context,
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snapshot storage.DatabaseTransaction,
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req *types.SyncRequest,
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from, to types.StreamPosition,
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) types.StreamPosition {
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2022-04-28 16:12:40 +02:00
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// We pull out a larger number than the filter asks for, since we're filtering out events later
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presences, err := snapshot.PresenceAfter(ctx, from, gomatrixserverlib.EventFilter{Limit: 1000})
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if err != nil {
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req.Log.WithError(err).Error("p.DB.PresenceAfter failed")
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2022-09-30 17:07:18 +02:00
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_ = snapshot.Rollback()
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return from
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}
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if len(presences) == 0 {
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return to
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}
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// add newly joined rooms user presences
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newlyJoined := joinedRooms(req.Response, req.Device.UserID)
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if len(newlyJoined) > 0 {
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2022-04-28 18:53:28 +02:00
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// TODO: Check if this is working better than before.
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if err = p.notifier.LoadRooms(ctx, p.DB, newlyJoined); err != nil {
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req.Log.WithError(err).Error("unable to refresh notifier lists")
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return from
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}
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NewlyJoinedLoop:
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for _, roomID := range newlyJoined {
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roomUsers := p.notifier.JoinedUsers(roomID)
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for i := range roomUsers {
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// we already got a presence from this user
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if _, ok := presences[roomUsers[i]]; ok {
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continue
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}
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2022-04-27 12:25:07 +02:00
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// Bear in mind that this might return nil, but at least populating
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// a nil means that there's a map entry so we won't repeat this call.
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presences[roomUsers[i]], err = snapshot.GetPresence(ctx, roomUsers[i])
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if err != nil {
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req.Log.WithError(err).Error("unable to query presence for user")
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_ = snapshot.Rollback()
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return from
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}
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if len(presences) > req.Filter.Presence.Limit {
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break NewlyJoinedLoop
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}
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}
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}
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}
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lastPos := from
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for _, presence := range presences {
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if presence == nil {
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continue
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}
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// Ignore users we don't share a room with
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if req.Device.UserID != presence.UserID && !p.notifier.IsSharedUser(req.Device.UserID, presence.UserID) {
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continue
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}
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cacheKey := req.Device.UserID + req.Device.ID + presence.UserID
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pres, ok := p.cache.Load(cacheKey)
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if ok {
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// skip already sent presence
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prevPresence := pres.(*types.PresenceInternal)
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currentlyActive := prevPresence.CurrentlyActive()
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skip := prevPresence.Equals(presence) && currentlyActive && req.Device.UserID != presence.UserID
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if skip {
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2022-06-30 12:34:37 +02:00
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req.Log.Tracef("Skipping presence, no change (%s)", presence.UserID)
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continue
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}
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}
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2022-04-07 11:10:28 +02:00
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if _, known := types.PresenceFromString(presence.ClientFields.Presence); known {
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presence.ClientFields.LastActiveAgo = presence.LastActiveAgo()
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if presence.ClientFields.Presence == "online" {
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currentlyActive := presence.CurrentlyActive()
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presence.ClientFields.CurrentlyActive = ¤tlyActive
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}
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} else {
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presence.ClientFields.Presence = "offline"
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}
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content, err := json.Marshal(presence.ClientFields)
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if err != nil {
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return from
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}
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req.Response.Presence.Events = append(req.Response.Presence.Events, gomatrixserverlib.ClientEvent{
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Content: content,
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Sender: presence.UserID,
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Type: gomatrixserverlib.MPresence,
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})
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if presence.StreamPos > lastPos {
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lastPos = presence.StreamPos
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}
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if len(req.Response.Presence.Events) == req.Filter.Presence.Limit {
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break
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}
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p.cache.Store(cacheKey, presence)
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}
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2022-04-30 00:07:50 +02:00
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if len(req.Response.Presence.Events) == 0 {
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return to
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}
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2022-04-06 13:11:19 +02:00
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return lastPos
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}
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func joinedRooms(res *types.Response, userID string) []string {
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var roomIDs []string
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for roomID, join := range res.Rooms.Join {
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// we would expect to see our join event somewhere if we newly joined the room.
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// Normal events get put in the join section so it's not enough to know the room ID is present in 'join'.
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newlyJoined := membershipEventPresent(join.State.Events, userID)
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if newlyJoined {
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roomIDs = append(roomIDs, roomID)
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continue
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}
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newlyJoined = membershipEventPresent(join.Timeline.Events, userID)
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if newlyJoined {
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roomIDs = append(roomIDs, roomID)
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}
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}
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return roomIDs
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}
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func membershipEventPresent(events []gomatrixserverlib.ClientEvent, userID string) bool {
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for _, ev := range events {
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// it's enough to know that we have our member event here, don't need to check membership content
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// as it's implied by being in the respective section of the sync response.
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if ev.Type == gomatrixserverlib.MRoomMember && ev.StateKey != nil && *ev.StateKey == userID {
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// ignore e.g. join -> join changes
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if gjson.GetBytes(ev.Unsigned, "prev_content.membership").Str == gjson.GetBytes(ev.Content, "membership").Str {
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continue
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}
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return true
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}
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}
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return false
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}
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