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dendrite/src/github.com/matrix-org/dendrite/federationapi/routing/join.go

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// Copyright 2017 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package routing
import (
"encoding/json"
"net/http"
"github.com/matrix-org/dendrite/clientapi/httputil"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/clientapi/producers"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/common/config"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// MakeJoin implements the /make_join API
func MakeJoin(
httpReq *http.Request,
request *gomatrixserverlib.FederationRequest,
cfg config.Dendrite,
query api.RoomserverQueryAPI,
roomID, userID string,
) util.JSONResponse {
_, domain, err := gomatrixserverlib.SplitID('@', userID)
if err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON("Invalid UserID"),
}
}
if domain != request.Origin() {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("The join must be sent by the server of the user"),
}
}
// Try building an event for the server
builder := gomatrixserverlib.EventBuilder{
Sender: userID,
RoomID: roomID,
Type: "m.room.member",
StateKey: &userID,
}
err = builder.SetContent(map[string]interface{}{"membership": "join"})
if err != nil {
return httputil.LogThenError(httpReq, err)
}
var queryRes api.QueryLatestEventsAndStateResponse
event, err := common.BuildEvent(httpReq, &builder, cfg, query, &queryRes)
if err == common.ErrRoomNoExists {
return util.JSONResponse{
Code: http.StatusNotFound,
JSON: jsonerror.NotFound("Room does not exist"),
}
} else if err != nil {
return httputil.LogThenError(httpReq, err)
}
// Check that the join is allowed or not
stateEvents := make([]*gomatrixserverlib.Event, len(queryRes.StateEvents))
for i := range queryRes.StateEvents {
stateEvents[i] = &queryRes.StateEvents[i]
}
provider := gomatrixserverlib.NewAuthEvents(stateEvents)
if err = gomatrixserverlib.Allowed(*event, &provider); err != nil {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden(err.Error()),
}
}
return util.JSONResponse{
Code: http.StatusOK,
JSON: map[string]interface{}{"event": builder},
}
}
// SendJoin implements the /send_join API
func SendJoin(
httpReq *http.Request,
request *gomatrixserverlib.FederationRequest,
cfg config.Dendrite,
query api.RoomserverQueryAPI,
producer *producers.RoomserverProducer,
keys gomatrixserverlib.KeyRing,
roomID, eventID string,
) util.JSONResponse {
var event gomatrixserverlib.Event
if err := json.Unmarshal(request.Content(), &event); err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.NotJSON("The request body could not be decoded into valid JSON. " + err.Error()),
}
}
// Check that the room ID is correct.
if event.RoomID() != roomID {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON("The room ID in the request path must match the room ID in the join event JSON"),
}
}
// Check that the event ID is correct.
if event.EventID() != eventID {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.BadJSON("The event ID in the request path must match the event ID in the join event JSON"),
}
}
// Check that the event is from the server sending the request.
if event.Origin() != request.Origin() {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("The join must be sent by the server it originated on"),
}
}
// Check that the event is signed by the server sending the request.
verifyRequests := []gomatrixserverlib.VerifyJSONRequest{{
ServerName: event.Origin(),
Message: event.Redact().JSON(),
AtTS: event.OriginServerTS(),
}}
verifyResults, err := keys.VerifyJSONs(httpReq.Context(), verifyRequests)
if err != nil {
return httputil.LogThenError(httpReq, err)
}
if verifyResults[0].Error != nil {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden("The join must be signed by the server it originated on"),
}
}
// Fetch the state and auth chain. We do this before we send the events
// on, in case this fails.
var stateAndAuthChainRepsonse api.QueryStateAndAuthChainResponse
err = query.QueryStateAndAuthChain(httpReq.Context(), &api.QueryStateAndAuthChainRequest{
PrevEventIDs: event.PrevEventIDs(),
AuthEventIDs: event.AuthEventIDs(),
RoomID: roomID,
}, &stateAndAuthChainRepsonse)
if err != nil {
return httputil.LogThenError(httpReq, err)
}
// Send the events to the room server.
// We are responsible for notifying other servers that the user has joined
// the room, so set SendAsServer to cfg.Matrix.ServerName
_, err = producer.SendEvents(
httpReq.Context(), []gomatrixserverlib.Event{event}, cfg.Matrix.ServerName, nil,
)
if err != nil {
return httputil.LogThenError(httpReq, err)
}
return util.JSONResponse{
Code: http.StatusOK,
JSON: map[string]interface{}{
"state": stateAndAuthChainRepsonse.StateEvents,
"auth_chain": stateAndAuthChainRepsonse.AuthChainEvents,
},
}
}