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dendrite/clientapi/routing/password.go

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package routing
import (
"net/http"
"github.com/matrix-org/dendrite/clientapi/auth"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/clientapi/httputil"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/internal/config"
"github.com/matrix-org/dendrite/userapi/api"
userapi "github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/dendrite/userapi/storage/accounts"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
type newPasswordRequest struct {
NewPassword string `json:"new_password"`
LogoutDevices bool `json:"logout_devices"`
Auth newPasswordAuth `json:"auth"`
}
type newPasswordAuth struct {
Type string `json:"type"`
Session string `json:"session"`
auth.PasswordRequest
}
func Password(
req *http.Request,
userAPI userapi.UserInternalAPI,
accountDB accounts.Database,
device *api.Device,
cfg *config.ClientAPI,
) util.JSONResponse {
// Check that the existing password is right.
var r newPasswordRequest
r.LogoutDevices = true
// Unmarshal the request.
resErr := httputil.UnmarshalJSONRequest(req, &r)
if resErr != nil {
return *resErr
}
// Retrieve or generate the sessionID
sessionID := r.Auth.Session
if sessionID == "" {
// Generate a new, random session ID
sessionID = util.RandomString(sessionIDLength)
}
// Require password auth to change the password.
if r.Auth.Type != authtypes.LoginTypePassword {
return util.JSONResponse{
Code: http.StatusUnauthorized,
JSON: newUserInteractiveResponse(
sessionID,
[]authtypes.Flow{
{
Stages: []authtypes.LoginType{authtypes.LoginTypePassword},
},
},
nil,
),
}
}
// Check if the existing password is correct.
typePassword := auth.LoginTypePassword{
GetAccountByPassword: accountDB.GetAccountByPassword,
Config: cfg,
}
if _, authErr := typePassword.Login(req.Context(), &r.Auth.PasswordRequest); authErr != nil {
return *authErr
}
AddCompletedSessionStage(sessionID, authtypes.LoginTypePassword)
// Check the new password strength.
if resErr = validatePassword(r.NewPassword); resErr != nil {
return *resErr
}
// Get the local part.
localpart, _, err := gomatrixserverlib.SplitID('@', device.UserID)
if err != nil {
util.GetLogger(req.Context()).WithError(err).Error("gomatrixserverlib.SplitID failed")
return jsonerror.InternalServerError()
}
// Ask the user API to perform the password change.
passwordReq := &userapi.PerformPasswordUpdateRequest{
Localpart: localpart,
Password: r.NewPassword,
}
passwordRes := &userapi.PerformPasswordUpdateResponse{}
if err := userAPI.PerformPasswordUpdate(req.Context(), passwordReq, passwordRes); err != nil {
util.GetLogger(req.Context()).WithError(err).Error("PerformPasswordUpdate failed")
return jsonerror.InternalServerError()
}
if !passwordRes.PasswordUpdated {
util.GetLogger(req.Context()).Error("Expected password to have been updated but wasn't")
return jsonerror.InternalServerError()
}
// If the request asks us to log out all other devices then
// ask the user API to do that.
if r.LogoutDevices {
logoutReq := &userapi.PerformDeviceDeletionRequest{
UserID: device.UserID,
DeviceIDs: nil,
ExceptDeviceID: device.ID,
}
logoutRes := &userapi.PerformDeviceDeletionResponse{}
if err := userAPI.PerformDeviceDeletion(req.Context(), logoutReq, logoutRes); err != nil {
util.GetLogger(req.Context()).WithError(err).Error("PerformDeviceDeletion failed")
return jsonerror.InternalServerError()
}
}
// Return a success code.
return util.JSONResponse{
Code: http.StatusOK,
JSON: struct{}{},
}
}