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Deduplicate OnIncomingStateRequest and OnIncomingStateTypeRequest

This commit is contained in:
Neil Alexander 2020-08-25 18:04:28 +01:00
parent 0b9257d2d1
commit 335035d66e
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GPG key ID: A02A2019A2BB0944
2 changed files with 47 additions and 170 deletions

View file

@ -201,7 +201,7 @@ func Setup(
if err != nil { if err != nil {
return util.ErrorResponse(err) return util.ErrorResponse(err)
} }
return OnIncomingStateRequest(req.Context(), device, rsAPI, vars["roomID"]) return OnIncomingStateTypeRequest(req.Context(), device, rsAPI, vars["roomID"], "", "")
})).Methods(http.MethodGet, http.MethodOptions) })).Methods(http.MethodGet, http.MethodOptions)
r0mux.Handle("/rooms/{roomID}/state/{type:[^/]+/?}", httputil.MakeAuthAPI("room_state", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse { r0mux.Handle("/rooms/{roomID}/state/{type:[^/]+/?}", httputil.MakeAuthAPI("room_state", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse {
@ -214,8 +214,7 @@ func Setup(
if strings.HasSuffix(eventType, "/") { if strings.HasSuffix(eventType, "/") {
eventType = eventType[:len(eventType)-1] eventType = eventType[:len(eventType)-1]
} }
eventFormat := req.URL.Query().Get("format") == "event" return OnIncomingStateTypeRequest(req.Context(), device, rsAPI, vars["roomID"], eventType, "")
return OnIncomingStateTypeRequest(req.Context(), device, rsAPI, vars["roomID"], eventType, "", eventFormat)
})).Methods(http.MethodGet, http.MethodOptions) })).Methods(http.MethodGet, http.MethodOptions)
r0mux.Handle("/rooms/{roomID}/state/{type}/{stateKey}", httputil.MakeAuthAPI("room_state", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse { r0mux.Handle("/rooms/{roomID}/state/{type}/{stateKey}", httputil.MakeAuthAPI("room_state", userAPI, func(req *http.Request, device *userapi.Device) util.JSONResponse {
@ -223,8 +222,7 @@ func Setup(
if err != nil { if err != nil {
return util.ErrorResponse(err) return util.ErrorResponse(err)
} }
eventFormat := req.URL.Query().Get("format") == "event" return OnIncomingStateTypeRequest(req.Context(), device, rsAPI, vars["roomID"], vars["type"], vars["stateKey"])
return OnIncomingStateTypeRequest(req.Context(), device, rsAPI, vars["roomID"], vars["type"], vars["stateKey"], eventFormat)
})).Methods(http.MethodGet, http.MethodOptions) })).Methods(http.MethodGet, http.MethodOptions)
r0mux.Handle("/rooms/{roomID}/state/{eventType:[^/]+/?}", r0mux.Handle("/rooms/{roomID}/state/{eventType:[^/]+/?}",

View file

@ -28,162 +28,47 @@ import (
log "github.com/sirupsen/logrus" log "github.com/sirupsen/logrus"
) )
type stateEventInStateResp struct { // OnIncomingStateTypeRequest is called when a client makes a request to either:
gomatrixserverlib.ClientEvent // - /rooms/{roomID}/state
PrevContent json.RawMessage `json:"prev_content,omitempty"` // - /rooms/{roomID}/state/{type}/{statekey}
ReplacesState string `json:"replaces_state,omitempty"` // The former will have evType and stateKey as "". The latter will specify them.
} // It will look in current state to see if there is an event with that type
// and state key, if there is then (by default) we return the content. If the
// OnIncomingStateRequest is called when a client makes a /rooms/{roomID}/state // history visibility restricts the room state then users who have left or
// request. It will fetch all the state events from the specified room and will // have been kicked/banned from the room will see the state from the time that
// append the necessary keys to them if applicable before returning them. // they left.
// Returns an error if something went wrong in the process.
// TODO: Check if the user is in the room. If not, check if the room's history
// is publicly visible. Current behaviour is returning an empty array if the
// user cannot see the room's history.
func OnIncomingStateRequest(ctx context.Context, device *userapi.Device, rsAPI api.RoomserverInternalAPI, roomID string) util.JSONResponse {
var worldReadable bool
var wantLatestState bool
// First of all, get the latest state of the room. We need to do this
// so that we can look at the history visibility of the room. If the
// room is world-readable then we will always return the latest state.
stateRes := api.QueryLatestEventsAndStateResponse{}
if err := rsAPI.QueryLatestEventsAndState(ctx, &api.QueryLatestEventsAndStateRequest{
RoomID: roomID,
StateToFetch: []gomatrixserverlib.StateKeyTuple{},
}, &stateRes); err != nil {
util.GetLogger(ctx).WithError(err).Error("queryAPI.QueryLatestEventsAndState failed")
return jsonerror.InternalServerError()
}
// Look at the room state and see if we have a history visibility event
// that marks the room as world-readable. If we don't then we assume that
// the room is not world-readable.
for _, ev := range stateRes.StateEvents {
if ev.Type() == gomatrixserverlib.MRoomHistoryVisibility {
content := map[string]string{}
if err := json.Unmarshal(ev.Content(), &content); err != nil {
util.GetLogger(ctx).WithError(err).Error("json.Unmarshal for history visibility failed")
return jsonerror.InternalServerError()
}
if visibility, ok := content["history_visibility"]; ok {
worldReadable = visibility == "world_readable"
break
}
}
}
// If the room isn't world-readable then we will instead try to find out
// the state of the room based on the user's membership. If the user is
// in the room then we'll want the latest state. If the user has never
// been in the room and the room isn't world-readable, then we won't
// return any state. If the user was in the room previously but is no
// longer then we will return the state at the time that the user left.
// membershipRes will only be populated if the room is not world-readable.
var membershipRes api.QueryMembershipForUserResponse
if !worldReadable {
// The room isn't world-readable so try to work out based on the
// user's membership if we want the latest state or not.
err := rsAPI.QueryMembershipForUser(ctx, &api.QueryMembershipForUserRequest{
RoomID: roomID,
UserID: device.UserID,
}, &membershipRes)
if err != nil {
util.GetLogger(ctx).WithError(err).Error("Failed to QueryMembershipForUser")
return jsonerror.InternalServerError()
}
// If the user has never been in the room then stop at this point.
// We won't tell the user about a room they have never joined.
if !membershipRes.HasBeenInRoom {
return util.JSONResponse{
Code: http.StatusForbidden,
JSON: jsonerror.Forbidden(fmt.Sprintf("Unknown room %q or user %q has never joined this room", roomID, device.UserID)),
}
}
// Otherwise, if the user has been in the room, whether or not we
// give them the latest state will depend on if they are *still* in
// the room.
wantLatestState = membershipRes.IsInRoom
} else {
// The room is world-readable so the user join state is irrelevant,
// just get the latest room state instead.
wantLatestState = true
}
util.GetLogger(ctx).WithFields(log.Fields{
"roomID": roomID,
"state_at_event": !wantLatestState,
}).Info("Fetching all state")
stateEvents := []gomatrixserverlib.ClientEvent{}
if wantLatestState {
// If we are happy to use the latest state, either because the user is
// still in the room, or because the room is world-readable, then just
// use the result of the previous QueryLatestEventsAndState response
// to find the state event, if provided.
for _, ev := range stateRes.StateEvents {
stateEvents = append(
stateEvents,
gomatrixserverlib.HeaderedToClientEvent(ev, gomatrixserverlib.FormatAll),
)
}
} else {
// Otherwise, take the event ID of their leave event and work out what
// the state of the room was before that event.
var stateAfterRes api.QueryStateAfterEventsResponse
err := rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{
RoomID: roomID,
PrevEventIDs: []string{membershipRes.EventID},
StateToFetch: []gomatrixserverlib.StateKeyTuple{},
}, &stateAfterRes)
if err != nil {
util.GetLogger(ctx).WithError(err).Error("Failed to QueryMembershipForUser")
return jsonerror.InternalServerError()
}
for _, ev := range stateRes.StateEvents {
stateEvents = append(
stateEvents,
gomatrixserverlib.HeaderedToClientEvent(ev, gomatrixserverlib.FormatAll),
)
}
}
// Return the results to the requestor.
return util.JSONResponse{
Code: http.StatusOK,
JSON: stateEvents,
}
}
// OnIncomingStateTypeRequest is called when a client makes a
// /rooms/{roomID}/state/{type}/{statekey} request. It will look in current
// state to see if there is an event with that type and state key, if there
// is then (by default) we return the content, otherwise a 404.
// If eventFormat=true, sends the whole event else just the content.
// nolint:gocyclo // nolint:gocyclo
func OnIncomingStateTypeRequest( func OnIncomingStateTypeRequest(
ctx context.Context, device *userapi.Device, rsAPI api.RoomserverInternalAPI, ctx context.Context, device *userapi.Device, rsAPI api.RoomserverInternalAPI,
roomID, evType, stateKey string, eventFormat bool, roomID, evType, stateKey string,
) util.JSONResponse { ) util.JSONResponse {
var worldReadable bool var worldReadable bool
var wantLatestState bool var wantLatestState bool
wantAllState := evType == ""
// Work out the state to fetch. If we want the entire room state then
// we leave the stateToFetch empty. Otherwise we specify what we want.
stateToFetch := []gomatrixserverlib.StateKeyTuple{}
if !wantAllState {
stateToFetch = append(stateToFetch, gomatrixserverlib.StateKeyTuple{
EventType: evType,
StateKey: stateKey,
})
}
// Always fetch visibility so that we can work out whether to show // Always fetch visibility so that we can work out whether to show
// the latest events or the last event from when the user was joined. // the latest events or the last event from when the user was joined.
// Then include the requested event type and state key, assuming it // Then include the requested event type and state key, assuming it
// isn't for the same. // isn't for the same.
stateToFetch := []gomatrixserverlib.StateKeyTuple{ stateToFetchIncVisibility := stateToFetch
{ if !wantAllState && evType != gomatrixserverlib.MRoomHistoryVisibility && stateKey != "" {
EventType: evType, stateToFetchIncVisibility = append(
StateKey: stateKey, stateToFetchIncVisibility,
}, gomatrixserverlib.StateKeyTuple{
}
if evType != gomatrixserverlib.MRoomHistoryVisibility && stateKey != "" {
stateToFetch = append(stateToFetch, gomatrixserverlib.StateKeyTuple{
EventType: gomatrixserverlib.MRoomHistoryVisibility, EventType: gomatrixserverlib.MRoomHistoryVisibility,
StateKey: "", StateKey: "",
}) },
)
} }
// First of all, get the latest state of the room. We need to do this // First of all, get the latest state of the room. We need to do this
@ -192,7 +77,7 @@ func OnIncomingStateTypeRequest(
stateRes := api.QueryLatestEventsAndStateResponse{} stateRes := api.QueryLatestEventsAndStateResponse{}
if err := rsAPI.QueryLatestEventsAndState(ctx, &api.QueryLatestEventsAndStateRequest{ if err := rsAPI.QueryLatestEventsAndState(ctx, &api.QueryLatestEventsAndStateRequest{
RoomID: roomID, RoomID: roomID,
StateToFetch: stateToFetch, StateToFetch: stateToFetchIncVisibility,
}, &stateRes); err != nil { }, &stateRes); err != nil {
util.GetLogger(ctx).WithError(err).Error("queryAPI.QueryLatestEventsAndState failed") util.GetLogger(ctx).WithError(err).Error("queryAPI.QueryLatestEventsAndState failed")
return jsonerror.InternalServerError() return jsonerror.InternalServerError()
@ -259,7 +144,7 @@ func OnIncomingStateTypeRequest(
"state_at_event": !wantLatestState, "state_at_event": !wantLatestState,
}).Info("Fetching state") }).Info("Fetching state")
var event *gomatrixserverlib.HeaderedEvent var events []*gomatrixserverlib.HeaderedEvent
if wantLatestState { if wantLatestState {
// If we are happy to use the latest state, either because the user is // If we are happy to use the latest state, either because the user is
// still in the room, or because the room is world-readable, then just // still in the room, or because the room is world-readable, then just
@ -267,7 +152,7 @@ func OnIncomingStateTypeRequest(
// to find the state event, if provided. // to find the state event, if provided.
for _, ev := range stateRes.StateEvents { for _, ev := range stateRes.StateEvents {
if ev.Type() == evType && ev.StateKeyEquals(stateKey) { if ev.Type() == evType && ev.StateKeyEquals(stateKey) {
event = &ev events = append(events, &ev)
break break
} }
} }
@ -278,42 +163,36 @@ func OnIncomingStateTypeRequest(
err := rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{ err := rsAPI.QueryStateAfterEvents(ctx, &api.QueryStateAfterEventsRequest{
RoomID: roomID, RoomID: roomID,
PrevEventIDs: []string{membershipRes.EventID}, PrevEventIDs: []string{membershipRes.EventID},
StateToFetch: []gomatrixserverlib.StateKeyTuple{ StateToFetch: stateToFetch,
{
EventType: evType,
StateKey: stateKey,
},
},
}, &stateAfterRes) }, &stateAfterRes)
if err != nil { if err != nil {
util.GetLogger(ctx).WithError(err).Error("Failed to QueryMembershipForUser") util.GetLogger(ctx).WithError(err).Error("Failed to QueryMembershipForUser")
return jsonerror.InternalServerError() return jsonerror.InternalServerError()
} }
if len(stateAfterRes.StateEvents) > 0 { if len(stateAfterRes.StateEvents) > 0 {
event = &stateAfterRes.StateEvents[0] events = append(events, &stateAfterRes.StateEvents[0])
} }
} }
// If there was no event found that matches all of the above criteria then // If there was no event found that matches all of the above criteria then
// return an error. // return an error.
if event == nil { if !wantAllState && len(events) == 0 {
return util.JSONResponse{ return util.JSONResponse{
Code: http.StatusNotFound, Code: http.StatusNotFound,
JSON: jsonerror.NotFound(fmt.Sprintf("Cannot find state event for %q", evType)), JSON: jsonerror.NotFound(fmt.Sprintf("Cannot find state event for %q", evType)),
} }
} }
stateEvent := stateEventInStateResp{ // Turn the events into client events.
ClientEvent: gomatrixserverlib.HeaderedToClientEvent(*event, gomatrixserverlib.FormatAll), var res []gomatrixserverlib.ClientEvent
} for _, event := range events {
res = append(
var res interface{} res,
if eventFormat { gomatrixserverlib.HeaderedToClientEvent(*event, gomatrixserverlib.FormatAll),
res = stateEvent )
} else {
res = stateEvent.Content
} }
// Return the client events.
return util.JSONResponse{ return util.JSONResponse{
Code: http.StatusOK, Code: http.StatusOK,
JSON: res, JSON: res,