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Always set invite_room_state else synapse rejects invites
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1 changed files with 6 additions and 0 deletions
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@ -171,6 +171,12 @@ func (r *RoomserverInternalAPI) processInviteEvent(
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if err = event.SetUnsignedField("invite_room_state", irs); err != nil {
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return nil, err
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}
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} else {
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log.WithError(ierr).Error("failed to build invite stripped state")
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// still set the field else synapse deployments don't process the invite
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if err = event.SetUnsignedField("invite_room_state", struct{}{}); err != nil {
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return nil, err
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}
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}
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}
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