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Roomserver fixes (#2133)

* Improve server selection somewhat

* Remove things from the map when we're done

* Be less panicky about auth event signatures in case they are not fatal after all

* Accept HasState in all cases

* Send join asynchronously

* Revert "Send join asynchronously"

This reverts commit 5b685bfcd0.

* Joins and leaves use background context
This commit is contained in:
Neil Alexander 2022-01-31 14:36:59 +00:00 committed by GitHub
parent 567fd04428
commit d21f3eace0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 36 additions and 21 deletions

View file

@ -130,7 +130,10 @@ func (r *Inputer) processRoomEvent(
return fmt.Errorf("r.Queryer.QueryMissingAuthPrevEvents: %w", err) return fmt.Errorf("r.Queryer.QueryMissingAuthPrevEvents: %w", err)
} }
} }
if len(missingRes.MissingAuthEventIDs) > 0 || len(missingRes.MissingPrevEventIDs) > 0 { missingAuth := len(missingRes.MissingAuthEventIDs) > 0
missingPrev := !input.HasState && len(missingRes.MissingPrevEventIDs) > 0
if missingAuth || missingPrev {
serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{ serverReq := &fedapi.QueryJoinedHostServerNamesInRoomRequest{
RoomID: event.RoomID(), RoomID: event.RoomID(),
ExcludeSelf: true, ExcludeSelf: true,
@ -138,9 +141,26 @@ func (r *Inputer) processRoomEvent(
if err = r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil { if err = r.FSAPI.QueryJoinedHostServerNamesInRoom(ctx, serverReq, serverRes); err != nil {
return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err) return fmt.Errorf("r.FSAPI.QueryJoinedHostServerNamesInRoom: %w", err)
} }
} // Sort all of the servers into a map so that we can randomise
if input.Origin != "" { // their order. Then make sure that the input origin and the
serverRes.ServerNames = append(serverRes.ServerNames, input.Origin) // event origin are first on the list.
servers := map[gomatrixserverlib.ServerName]struct{}{}
for _, server := range serverRes.ServerNames {
servers[server] = struct{}{}
}
serverRes.ServerNames = serverRes.ServerNames[:0]
if input.Origin != "" {
serverRes.ServerNames = append(serverRes.ServerNames, input.Origin)
delete(servers, input.Origin)
}
if origin := event.Origin(); origin != input.Origin {
serverRes.ServerNames = append(serverRes.ServerNames, origin)
delete(servers, origin)
}
for server := range servers {
serverRes.ServerNames = append(serverRes.ServerNames, server)
delete(servers, server)
}
} }
// First of all, check that the auth events of the event are known. // First of all, check that the auth events of the event are known.
@ -149,7 +169,7 @@ func (r *Inputer) processRoomEvent(
authEvents := gomatrixserverlib.NewAuthEvents(nil) authEvents := gomatrixserverlib.NewAuthEvents(nil)
knownEvents := map[string]*types.Event{} knownEvents := map[string]*types.Event{}
if err = r.fetchAuthEvents(ctx, logger, headered, &authEvents, knownEvents, serverRes.ServerNames); err != nil { if err = r.fetchAuthEvents(ctx, logger, headered, &authEvents, knownEvents, serverRes.ServerNames); err != nil {
return fmt.Errorf("r.checkForMissingAuthEvents: %w", err) return fmt.Errorf("r.fetchAuthEvents: %w", err)
} }
// Check if the event is allowed by its auth events. If it isn't then // Check if the event is allowed by its auth events. If it isn't then
@ -190,7 +210,6 @@ func (r *Inputer) processRoomEvent(
// typical federated room join) then we won't bother trying to fetch prev events // typical federated room join) then we won't bother trying to fetch prev events
// because we may not be allowed to see them and we have no choice but to trust // because we may not be allowed to see them and we have no choice but to trust
// the state event IDs provided to us in the join instead. // the state event IDs provided to us in the join instead.
missingPrev := !input.HasState && len(missingRes.MissingPrevEventIDs) > 0
if missingPrev && input.Kind == api.KindNew { if missingPrev && input.Kind == api.KindNew {
// Don't do this for KindOld events, otherwise old events that we fetch // Don't do this for KindOld events, otherwise old events that we fetch
// to satisfy missing prev events/state will end up recursively calling // to satisfy missing prev events/state will end up recursively calling
@ -204,13 +223,10 @@ func (r *Inputer) processRoomEvent(
federation: r.FSAPI, federation: r.FSAPI,
keys: r.KeyRing, keys: r.KeyRing,
roomsMu: internal.NewMutexByRoom(), roomsMu: internal.NewMutexByRoom(),
servers: map[gomatrixserverlib.ServerName]struct{}{}, servers: serverRes.ServerNames,
hadEvents: map[string]bool{}, hadEvents: map[string]bool{},
haveEvents: map[string]*gomatrixserverlib.HeaderedEvent{}, haveEvents: map[string]*gomatrixserverlib.HeaderedEvent{},
} }
for _, serverName := range serverRes.ServerNames {
missingState.servers[serverName] = struct{}{}
}
if err = missingState.processEventWithMissingState(ctx, event, headered.RoomVersion); err != nil { if err = missingState.processEventWithMissingState(ctx, event, headered.RoomVersion); err != nil {
isRejected = true isRejected = true
rejectionErr = fmt.Errorf("missingState.processEventWithMissingState: %w", err) rejectionErr = fmt.Errorf("missingState.processEventWithMissingState: %w", err)
@ -399,12 +415,11 @@ func (r *Inputer) fetchAuthEvents(
continue continue
} }
// Check the signatures of the event. // Check the signatures of the event. If this fails then we'll simply
// TODO: It really makes sense for the federation API to be doing this, // skip it, because gomatrixserverlib.Allowed() will notice a problem
// because then it can attempt another server if one serves up an event // if a critical event is missing anyway.
// with an invalid signature. For now this will do.
if err := authEvent.VerifyEventSignatures(ctx, r.FSAPI.KeyRing()); err != nil { if err := authEvent.VerifyEventSignatures(ctx, r.FSAPI.KeyRing()); err != nil {
return fmt.Errorf("event.VerifyEventSignatures: %w", err) continue
} }
// In order to store the new auth event, we need to know its auth chain // In order to store the new auth event, we need to know its auth chain
@ -457,7 +472,7 @@ func (r *Inputer) calculateAndSetState(
var err error var err error
roomState := state.NewStateResolution(r.DB, roomInfo) roomState := state.NewStateResolution(r.DB, roomInfo)
if input.HasState && !isRejected { if input.HasState {
// Check here if we think we're in the room already. // Check here if we think we're in the room already.
stateAtEvent.Overwrite = true stateAtEvent.Overwrite = true
var joinEventNIDs []types.EventNID var joinEventNIDs []types.EventNID

View file

@ -25,7 +25,7 @@ type missingStateReq struct {
keys gomatrixserverlib.JSONVerifier keys gomatrixserverlib.JSONVerifier
federation fedapi.FederationInternalAPI federation fedapi.FederationInternalAPI
roomsMu *internal.MutexByRoom roomsMu *internal.MutexByRoom
servers map[gomatrixserverlib.ServerName]struct{} servers []gomatrixserverlib.ServerName
hadEvents map[string]bool hadEvents map[string]bool
hadEventsMutex sync.Mutex hadEventsMutex sync.Mutex
haveEvents map[string]*gomatrixserverlib.HeaderedEvent haveEvents map[string]*gomatrixserverlib.HeaderedEvent
@ -417,7 +417,7 @@ func (t *missingStateReq) getMissingEvents(ctx context.Context, e *gomatrixserve
} }
var missingResp *gomatrixserverlib.RespMissingEvents var missingResp *gomatrixserverlib.RespMissingEvents
for server := range t.servers { for _, server := range t.servers {
var m gomatrixserverlib.RespMissingEvents var m gomatrixserverlib.RespMissingEvents
if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{ if m, err = t.federation.LookupMissingEvents(ctx, server, e.RoomID(), gomatrixserverlib.MissingEvents{
Limit: 20, Limit: 20,
@ -700,7 +700,7 @@ func (t *missingStateReq) lookupEvent(ctx context.Context, roomVersion gomatrixs
} }
var event *gomatrixserverlib.Event var event *gomatrixserverlib.Event
found := false found := false
for serverName := range t.servers { for _, serverName := range t.servers {
reqctx, cancel := context.WithTimeout(ctx, time.Second*30) reqctx, cancel := context.WithTimeout(ctx, time.Second*30)
defer cancel() defer cancel()
txn, err := t.federation.GetEvent(reqctx, serverName, missingEventID) txn, err := t.federation.GetEvent(reqctx, serverName, missingEventID)

View file

@ -51,7 +51,7 @@ func (r *Joiner) PerformJoin(
req *rsAPI.PerformJoinRequest, req *rsAPI.PerformJoinRequest,
res *rsAPI.PerformJoinResponse, res *rsAPI.PerformJoinResponse,
) { ) {
roomID, joinedVia, err := r.performJoin(ctx, req) roomID, joinedVia, err := r.performJoin(context.Background(), req)
if err != nil { if err != nil {
logrus.WithContext(ctx).WithFields(logrus.Fields{ logrus.WithContext(ctx).WithFields(logrus.Fields{
"room_id": req.RoomIDOrAlias, "room_id": req.RoomIDOrAlias,

View file

@ -52,7 +52,7 @@ func (r *Leaver) PerformLeave(
return nil, fmt.Errorf("user %q does not belong to this homeserver", req.UserID) return nil, fmt.Errorf("user %q does not belong to this homeserver", req.UserID)
} }
if strings.HasPrefix(req.RoomID, "!") { if strings.HasPrefix(req.RoomID, "!") {
output, err := r.performLeaveRoomByID(ctx, req, res) output, err := r.performLeaveRoomByID(context.Background(), req, res)
if err != nil { if err != nil {
logrus.WithContext(ctx).WithFields(logrus.Fields{ logrus.WithContext(ctx).WithFields(logrus.Fields{
"room_id": req.RoomID, "room_id": req.RoomID,