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Only wake up /sync requests which the event is for (#101)

This commit is contained in:
Kegsay 2017-05-17 15:38:24 +01:00 committed by GitHub
parent 0a3d44a80a
commit d5a44fd3e8
7 changed files with 582 additions and 22 deletions

View file

@ -78,6 +78,9 @@ func main() {
}
n := sync.NewNotifier(types.StreamPosition(pos))
if err := n.Load(db); err != nil {
log.Panicf("startup: failed to set up notifier: %s", err)
}
server, err := consumers.NewServer(cfg, n, db)
if err != nil {
log.Panicf("startup: failed to create sync server: %s", err)

View file

@ -61,11 +61,15 @@ const selectRoomIDsWithMembershipSQL = "" +
const selectCurrentStateSQL = "" +
"SELECT event_json FROM current_room_state WHERE room_id = $1"
const selectJoinedUsersSQL = "" +
"SELECT room_id, state_key FROM current_room_state WHERE type = 'm.room.member' AND membership = 'join'"
type currentRoomStateStatements struct {
upsertRoomStateStmt *sql.Stmt
deleteRoomStateByEventIDStmt *sql.Stmt
selectRoomIDsWithMembershipStmt *sql.Stmt
selectCurrentStateStmt *sql.Stmt
selectJoinedUsersStmt *sql.Stmt
}
func (s *currentRoomStateStatements) prepare(db *sql.DB) (err error) {
@ -85,9 +89,34 @@ func (s *currentRoomStateStatements) prepare(db *sql.DB) (err error) {
if s.selectCurrentStateStmt, err = db.Prepare(selectCurrentStateSQL); err != nil {
return
}
if s.selectJoinedUsersStmt, err = db.Prepare(selectJoinedUsersSQL); err != nil {
return
}
return
}
// JoinedMemberLists returns a map of room ID to a list of joined user IDs.
func (s *currentRoomStateStatements) JoinedMemberLists() (map[string][]string, error) {
rows, err := s.selectJoinedUsersStmt.Query()
if err != nil {
return nil, err
}
defer rows.Close()
result := make(map[string][]string)
for rows.Next() {
var roomID string
var userID string
if err := rows.Scan(&roomID, &userID); err != nil {
return nil, err
}
users := result[roomID]
users = append(users, userID)
result[roomID] = users
}
return result, nil
}
// SelectRoomIDsWithMembership returns the list of room IDs which have the given user in the given membership state.
func (s *currentRoomStateStatements) SelectRoomIDsWithMembership(txn *sql.Tx, userID, membership string) ([]string, error) {
rows, err := txn.Stmt(s.selectRoomIDsWithMembershipStmt).Query(userID, membership)

View file

@ -61,6 +61,11 @@ func NewSyncServerDatabase(dataSourceName string) (*SyncServerDatabase, error) {
return &SyncServerDatabase{db, partitions, events, state}, nil
}
// AllJoinedUsersInRooms returns a map of room ID to a list of all joined user IDs.
func (d *SyncServerDatabase) AllJoinedUsersInRooms() (map[string][]string, error) {
return d.roomstate.JoinedMemberLists()
}
// WriteEvent into the database. It is not safe to call this function from multiple goroutines, as it would create races
// when generating the stream position for this event. Returns the sync stream position for the inserted event.
// Returns an error if there was a problem inserting this event.

View file

@ -15,27 +15,42 @@
package sync
import (
"encoding/json"
"sync"
log "github.com/Sirupsen/logrus"
"github.com/matrix-org/dendrite/clientapi/events"
"github.com/matrix-org/dendrite/syncapi/storage"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
)
// Notifier will wake up sleeping requests in the request pool when there
// is some new data. It does not tell requests what that data is, only the
// stream position which they can use to get at it.
// Notifier will wake up sleeping requests when there is some new data.
// It does not tell requests what that data is, only the stream position which
// they can use to get at it. This is done to prevent races whereby we tell the caller
// the event, but the token has already advanced by the time they fetch it, resulting
// in missed events.
type Notifier struct {
// The latest sync stream position: guarded by 'cond'.
// A map of RoomID => Set<UserID> : Must only be accessed by the OnNewEvent goroutine
roomIDToJoinedUsers map[string]set
// Protects currPos and userStreams.
streamLock *sync.Mutex
// The latest sync stream position: guarded by 'currPosMutex' which is RW to allow
// for concurrent reads on /sync requests
currPos types.StreamPosition
// A condition variable to notify all waiting goroutines of a new sync stream position
cond *sync.Cond
// A map of user_id => UserStream which can be used to wake a given user's /sync request.
userStreams map[string]*UserStream
}
// NewNotifier creates a new notifier set to the given stream position.
// In order for this to be of any use, the Notifier needs to be told all rooms and
// the joined users within each of them by calling Notifier.LoadFromDatabase().
func NewNotifier(pos types.StreamPosition) *Notifier {
return &Notifier{
pos,
sync.NewCond(&sync.Mutex{}),
currPos: pos,
roomIDToJoinedUsers: make(map[string]set),
userStreams: make(map[string]*UserStream),
streamLock: &sync.Mutex{},
}
}
@ -43,25 +58,157 @@ func NewNotifier(pos types.StreamPosition) *Notifier {
// called from a single goroutine, to avoid races between updates which could set the
// current position in the stream incorrectly.
func (n *Notifier) OnNewEvent(ev *gomatrixserverlib.Event, pos types.StreamPosition) {
// update the current position in a guard and then notify all /sync streams
n.cond.L.Lock()
// update the current position then notify relevant /sync streams.
// This needs to be done PRIOR to waking up users as they will read this value.
n.streamLock.Lock()
defer n.streamLock.Unlock()
n.currPos = pos
n.cond.L.Unlock()
n.cond.Broadcast() // notify ALL waiting goroutines
// Map this event's room_id to a list of joined users, and wake them up.
userIDs := n.joinedUsers(ev.RoomID())
// If this is an invite, also add in the invitee to this list.
if ev.Type() == "m.room.member" && ev.StateKey() != nil {
userID := *ev.StateKey()
var memberContent events.MemberContent
if err := json.Unmarshal(ev.Content(), &memberContent); err != nil {
log.WithError(err).WithField("event_id", ev.EventID()).Errorf(
"Notifier.OnNewEvent: Failed to unmarshal member event",
)
} else {
// Keep the joined user map up-to-date
switch memberContent.Membership {
case "invite":
userIDs = append(userIDs, userID)
case "join":
n.addJoinedUser(ev.RoomID(), userID)
case "leave":
fallthrough
case "ban":
n.removeJoinedUser(ev.RoomID(), userID)
}
}
}
for _, userID := range userIDs {
n.wakeupUser(userID, pos)
}
}
// WaitForEvents blocks until there are new events for this request.
func (n *Notifier) WaitForEvents(req syncRequest) types.StreamPosition {
// In a guard, check if the /sync request should block, and block it until we get a new position
n.cond.L.Lock()
// Do what synapse does: https://github.com/matrix-org/synapse/blob/v0.20.0/synapse/notifier.py#L298
// - Bucket request into a lookup map keyed off a list of joined room IDs and separately a user ID
// - Incoming events wake requests for a matching room ID
// - Incoming events wake requests for a matching user ID (needed for invites)
// TODO: v1 /events 'peeking' has an 'explicit room ID' which is also tracked,
// but given we don't do /events, let's pretend it doesn't exist.
// In a guard, check if the /sync request should block, and block it until we get woken up
n.streamLock.Lock()
currentPos := n.currPos
for req.since == currentPos {
// we need to wait for a new event.
// TODO: This waits for ANY new event, we need to only wait for events which we care about.
n.cond.Wait() // atomically unlocks and blocks goroutine, then re-acquires lock on unblock
currentPos = n.currPos
// TODO: We increment the stream position for any event, so it's possible that we return immediately
// with a pos which contains no new events for this user. We should probably re-wait for events
// automatically in this case.
if req.since != currentPos {
n.streamLock.Unlock()
return currentPos
}
n.cond.L.Unlock()
return currentPos
// wait to be woken up, and then re-check the stream position
req.log.WithField("user_id", req.userID).Info("Waiting for event")
// give up the stream lock prior to waiting on the user lock
stream := n.fetchUserStream(req.userID, true)
n.streamLock.Unlock()
return stream.Wait(currentPos)
}
// Load the membership states required to notify users correctly.
func (n *Notifier) Load(db *storage.SyncServerDatabase) error {
roomToUsers, err := db.AllJoinedUsersInRooms()
if err != nil {
return err
}
n.setUsersJoinedToRooms(roomToUsers)
return nil
}
// setUsersJoinedToRooms marks the given users as 'joined' to the given rooms, such that new events from
// these rooms will wake the given users /sync requests. This should be called prior to ANY calls to
// OnNewEvent (eg on startup) to prevent racing.
func (n *Notifier) setUsersJoinedToRooms(roomIDToUserIDs map[string][]string) {
// This is just the bulk form of addJoinedUser
for roomID, userIDs := range roomIDToUserIDs {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
n.roomIDToJoinedUsers[roomID] = make(set)
}
for _, userID := range userIDs {
n.roomIDToJoinedUsers[roomID].add(userID)
}
}
}
func (n *Notifier) wakeupUser(userID string, newPos types.StreamPosition) {
stream := n.fetchUserStream(userID, false)
if stream == nil {
return
}
stream.Broadcast(newPos) // wakeup all goroutines Wait()ing on this stream
}
// fetchUserStream retrieves a stream unique to the given user. If makeIfNotExists is true,
// a stream will be made for this user if one doesn't exist and it will be returned. This
// function does not wait for data to be available on the stream.
func (n *Notifier) fetchUserStream(userID string, makeIfNotExists bool) *UserStream {
stream, ok := n.userStreams[userID]
if !ok {
// TODO: Unbounded growth of streams (1 per user)
stream = NewUserStream(userID)
n.userStreams[userID] = stream
}
return stream
}
// Not thread-safe: must be called on the OnNewEvent goroutine only
func (n *Notifier) addJoinedUser(roomID, userID string) {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
n.roomIDToJoinedUsers[roomID] = make(set)
}
n.roomIDToJoinedUsers[roomID].add(userID)
}
// Not thread-safe: must be called on the OnNewEvent goroutine only
func (n *Notifier) removeJoinedUser(roomID, userID string) {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
n.roomIDToJoinedUsers[roomID] = make(set)
}
n.roomIDToJoinedUsers[roomID].remove(userID)
}
// Not thread-safe: must be called on the OnNewEvent goroutine only
func (n *Notifier) joinedUsers(roomID string) (userIDs []string) {
if _, ok := n.roomIDToJoinedUsers[roomID]; !ok {
return
}
return n.roomIDToJoinedUsers[roomID].values()
}
// A string set, mainly existing for improving clarity of structs in this file.
type set map[string]bool
func (s set) add(str string) {
s[str] = true
}
func (s set) remove(str string) {
delete(s, str)
}
func (s set) values() (vals []string) {
for str := range s {
vals = append(vals, str)
}
return
}

View file

@ -0,0 +1,292 @@
// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sync
import (
"context"
"fmt"
"sync"
"testing"
"time"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
var (
randomMessageEvent gomatrixserverlib.Event
aliceInviteBobEvent gomatrixserverlib.Event
bobLeaveEvent gomatrixserverlib.Event
)
var (
streamPositionVeryOld = types.StreamPosition(5)
streamPositionBefore = types.StreamPosition(11)
streamPositionAfter = types.StreamPosition(12)
streamPositionAfter2 = types.StreamPosition(13)
roomID = "!test:localhost"
alice = "@alice:localhost"
bob = "@bob:localhost"
)
func init() {
var err error
randomMessageEvent, err = gomatrixserverlib.NewEventFromTrustedJSON([]byte(`{
"type": "m.room.message",
"content": {
"body": "Hello World",
"msgtype": "m.text"
},
"sender": "@noone:localhost",
"room_id": "`+roomID+`",
"origin_server_ts": 12345,
"event_id": "$randomMessageEvent:localhost"
}`), false)
if err != nil {
panic(err)
}
aliceInviteBobEvent, err = gomatrixserverlib.NewEventFromTrustedJSON([]byte(`{
"type": "m.room.member",
"state_key": "`+bob+`",
"content": {
"membership": "invite"
},
"sender": "`+alice+`",
"room_id": "`+roomID+`",
"origin_server_ts": 12345,
"event_id": "$aliceInviteBobEvent:localhost"
}`), false)
if err != nil {
panic(err)
}
bobLeaveEvent, err = gomatrixserverlib.NewEventFromTrustedJSON([]byte(`{
"type": "m.room.member",
"state_key": "`+bob+`",
"content": {
"membership": "leave"
},
"sender": "`+bob+`",
"room_id": "`+roomID+`",
"origin_server_ts": 12345,
"event_id": "$bobLeaveEvent:localhost"
}`), false)
if err != nil {
panic(err)
}
}
// Test that the current position is returned if a request is already behind.
func TestImmediateNotification(t *testing.T) {
n := NewNotifier(streamPositionBefore)
pos, err := waitForEvents(n, newTestSyncRequest(alice, streamPositionVeryOld))
if err != nil {
t.Fatalf("TestImmediateNotification error: %s", err)
}
if pos != streamPositionBefore {
t.Fatalf("TestImmediateNotification want %d, got %d", streamPositionBefore, pos)
}
}
// Test that new events to a joined room unblocks the request.
func TestNewEventAndJoinedToRoom(t *testing.T) {
n := NewNotifier(streamPositionBefore)
n.setUsersJoinedToRooms(map[string][]string{
roomID: []string{alice, bob},
})
var wg sync.WaitGroup
wg.Add(1)
go func() {
pos, err := waitForEvents(n, newTestSyncRequest(bob, streamPositionBefore))
if err != nil {
t.Errorf("TestNewEventAndJoinedToRoom error: %s", err)
}
if pos != streamPositionAfter {
t.Errorf("TestNewEventAndJoinedToRoom want %d, got %d", streamPositionAfter, pos)
}
wg.Done()
}()
stream := n.fetchUserStream(bob, true)
waitForBlocking(stream, 1)
n.OnNewEvent(&randomMessageEvent, streamPositionAfter)
wg.Wait()
}
// Test that an invite unblocks the request
func TestNewInviteEventForUser(t *testing.T) {
n := NewNotifier(streamPositionBefore)
n.setUsersJoinedToRooms(map[string][]string{
roomID: []string{alice, bob},
})
var wg sync.WaitGroup
wg.Add(1)
go func() {
pos, err := waitForEvents(n, newTestSyncRequest(bob, streamPositionBefore))
if err != nil {
t.Errorf("TestNewInviteEventForUser error: %s", err)
}
if pos != streamPositionAfter {
t.Errorf("TestNewInviteEventForUser want %d, got %d", streamPositionAfter, pos)
}
wg.Done()
}()
stream := n.fetchUserStream(bob, true)
waitForBlocking(stream, 1)
n.OnNewEvent(&aliceInviteBobEvent, streamPositionAfter)
wg.Wait()
}
// Test that all blocked requests get woken up on a new event.
func TestMultipleRequestWakeup(t *testing.T) {
n := NewNotifier(streamPositionBefore)
n.setUsersJoinedToRooms(map[string][]string{
roomID: []string{alice, bob},
})
var wg sync.WaitGroup
wg.Add(3)
poll := func() {
pos, err := waitForEvents(n, newTestSyncRequest(bob, streamPositionBefore))
if err != nil {
t.Errorf("TestMultipleRequestWakeup error: %s", err)
}
if pos != streamPositionAfter {
t.Errorf("TestMultipleRequestWakeup want %d, got %d", streamPositionAfter, pos)
}
wg.Done()
}
go poll()
go poll()
go poll()
stream := n.fetchUserStream(bob, true)
waitForBlocking(stream, 3)
n.OnNewEvent(&randomMessageEvent, streamPositionAfter)
wg.Wait()
numWaiting := stream.NumWaiting()
if numWaiting != 0 {
t.Errorf("TestMultipleRequestWakeup NumWaiting() want 0, got %d", numWaiting)
}
}
// Test that you stop getting woken up when you leave a room.
func TestNewEventAndWasPreviouslyJoinedToRoom(t *testing.T) {
// listen as bob. Make bob leave room. Make alice send event to room.
// Make sure alice gets woken up only and not bob as well.
n := NewNotifier(streamPositionBefore)
n.setUsersJoinedToRooms(map[string][]string{
roomID: []string{alice, bob},
})
var leaveWG sync.WaitGroup
// Make bob leave the room
leaveWG.Add(1)
go func() {
pos, err := waitForEvents(n, newTestSyncRequest(bob, streamPositionBefore))
if err != nil {
t.Errorf("TestNewEventAndWasPreviouslyJoinedToRoom error: %s", err)
}
if pos != streamPositionAfter {
t.Errorf("TestNewEventAndWasPreviouslyJoinedToRoom want %d, got %d", streamPositionAfter, pos)
}
leaveWG.Done()
}()
bobStream := n.fetchUserStream(bob, true)
waitForBlocking(bobStream, 1)
n.OnNewEvent(&bobLeaveEvent, streamPositionAfter)
leaveWG.Wait()
// send an event into the room. Make sure alice gets it. Bob should not.
var aliceWG sync.WaitGroup
aliceStream := n.fetchUserStream(alice, true)
aliceWG.Add(1)
go func() {
pos, err := waitForEvents(n, newTestSyncRequest(alice, streamPositionAfter))
if err != nil {
t.Errorf("TestNewEventAndWasPreviouslyJoinedToRoom error: %s", err)
}
if pos != streamPositionAfter2 {
t.Errorf("TestNewEventAndWasPreviouslyJoinedToRoom want %d, got %d", streamPositionAfter2, pos)
}
aliceWG.Done()
}()
go func() {
// this should timeout with an error (but the main goroutine won't wait for the timeout explicitly)
_, err := waitForEvents(n, newTestSyncRequest(bob, streamPositionAfter))
if err == nil {
t.Errorf("TestNewEventAndWasPreviouslyJoinedToRoom expect error but got nil")
}
}()
waitForBlocking(aliceStream, 1)
waitForBlocking(bobStream, 1)
n.OnNewEvent(&randomMessageEvent, streamPositionAfter2)
aliceWG.Wait()
// it's possible that at this point alice has been informed and bob is about to be informed, so wait
// for a fraction of a second to account for this race
time.Sleep(1 * time.Millisecond)
}
// same as Notifier.WaitForEvents but with a timeout.
func waitForEvents(n *Notifier, req syncRequest) (types.StreamPosition, error) {
done := make(chan types.StreamPosition, 1)
go func() {
newPos := n.WaitForEvents(req)
done <- newPos
close(done)
}()
select {
case <-time.After(5 * time.Second):
return types.StreamPosition(0), fmt.Errorf(
"waitForEvents timed out waiting for %s (pos=%d)", req.userID, req.since,
)
case p := <-done:
return p, nil
}
}
// Wait until something is Wait()ing on the user stream.
func waitForBlocking(s *UserStream, numBlocking int) {
for numBlocking != s.NumWaiting() {
// This is horrible but I don't want to add a signalling mechanism JUST for testing.
time.Sleep(1 * time.Microsecond)
}
}
func newTestSyncRequest(userID string, since types.StreamPosition) syncRequest {
return syncRequest{
userID: userID,
timeout: 1 * time.Minute,
since: since,
wantFullState: false,
limit: defaultTimelineLimit,
log: util.GetLogger(context.TODO()),
}
}

View file

@ -15,10 +15,13 @@
package sync
import (
"github.com/matrix-org/dendrite/syncapi/types"
"net/http"
"strconv"
"time"
log "github.com/Sirupsen/logrus"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/util"
)
const defaultSyncTimeout = time.Duration(30) * time.Second
@ -31,6 +34,7 @@ type syncRequest struct {
timeout time.Duration
since types.StreamPosition
wantFullState bool
log *log.Entry
}
func newSyncRequest(req *http.Request, userID string) (*syncRequest, error) {
@ -48,6 +52,7 @@ func newSyncRequest(req *http.Request, userID string) (*syncRequest, error) {
since: since,
wantFullState: wantFullState,
limit: defaultTimelineLimit, // TODO: read from filter
log: util.GetLogger(req.Context()),
}, nil
}

View file

@ -0,0 +1,79 @@
// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sync
import (
"sync"
"github.com/matrix-org/dendrite/syncapi/types"
)
// UserStream represents a communication mechanism between the /sync request goroutine
// and the underlying sync server goroutines. Goroutines can Wait() for a stream position and
// goroutines can Broadcast(streamPosition) to other goroutines.
type UserStream struct {
UserID string
// Because this is a Cond, we can notify all waiting goroutines so this works
// across devices for the same user. Protects pos.
cond *sync.Cond
// The position to broadcast to callers of Wait().
pos types.StreamPosition
// The number of goroutines blocked on Wait() - used for testing and metrics
numWaiting int
}
// NewUserStream creates a new user stream
func NewUserStream(userID string) *UserStream {
return &UserStream{
UserID: userID,
cond: sync.NewCond(&sync.Mutex{}),
}
}
// Wait blocks until there is a new stream position for this user, which is then returned.
// waitAtPos should be the position the stream thinks it should be waiting at.
func (s *UserStream) Wait(waitAtPos types.StreamPosition) (pos types.StreamPosition) {
s.cond.L.Lock()
// Before we start blocking, we need to make sure that we didn't race with a call
// to Broadcast() between calling Wait() and actually sleeping. We check the last
// broadcast pos to see if it is newer than the pos we are meant to wait at. If it
// is newer, something has Broadcast to this stream more recently so return immediately.
if s.pos > waitAtPos {
pos = s.pos
s.cond.L.Unlock()
return
}
s.numWaiting++
s.cond.Wait()
pos = s.pos
s.numWaiting--
s.cond.L.Unlock()
return
}
// Broadcast a new stream position for this user.
func (s *UserStream) Broadcast(pos types.StreamPosition) {
s.cond.L.Lock()
s.pos = pos
s.cond.L.Unlock()
s.cond.Broadcast()
}
// NumWaiting returns the number of goroutines waiting for Wait() to return. Used for metrics and testing.
func (s *UserStream) NumWaiting() int {
s.cond.L.Lock()
defer s.cond.L.Unlock()
return s.numWaiting
}