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16 commits

Author SHA1 Message Date
Kegsay
18231f25b4
Implement rejected events (#1426)
* WIP Event rejection

* Still send back errors for rejected events

Instead, discard them at the federationapi /send layer rather than
re-implementing checks at the clientapi/PerformJoin layer.

* Implement rejected events

Critically, rejected events CAN cause state resolution to happen
as it can merge forks in the DAG. This is fine, _provided_ we
do not add the rejected event when performing state resolution,
which is what this PR does. It also fixes the error handling
when NotAllowed happens, as we were checking too early and needlessly
handling NotAllowed in more than one place.

* Update test to match reality

* Modify InputRoomEvents to no longer return an error

Errors do not serialise across HTTP boundaries in polylith mode,
so instead set fields on the InputRoomEventsResponse. Add `Err()`
function to make the API shape basically the same.

* Remove redundant returns; linting

* Update blacklist
2020-09-16 13:00:52 +01:00
Kegsay
7913759921
Remove QueryBulkStateContent from current state server (#1404)
* Remove QueryBulkStateContent from current state server

Expected fail due to db impl not existing

* Implement query bulk state content

* Fix up rejecting invites over federation

* Fix bulk content marshalling
2020-09-07 12:38:09 +01:00
Kegsay
33b8143a95
Implement more CSS storage functions in roomserver (#1388) 2020-09-03 18:27:02 +01:00
Kegsay
b20386123e
Move currentstateserver API to roomserver (#1387)
* Move currentstateserver API to roomserver

Stub out DB functions for now, nothing uses the roomserver version yet.

* Allow it to startup

* Implement some current-state-server storage interface functions

* Add missing package
2020-09-03 17:20:54 +01:00
Kegsay
02a73f29f8
Expand RoomInfo to cover more DB storage functions (#1377)
* Factor more things to RoomInfo

* Factor out remaining bits for RoomInfo

* Linting for now
2020-09-02 10:02:48 +01:00
Kegsay
6d79f04354
Add RoomInfo metadata struct (#1367)
* Add RoomInfo struct

* Remove RoomNID and replace with RoomInfo

* Bugfix and remove another needless query

* nil guard
2020-09-01 12:40:49 +01:00
Neil Alexander
068a3d3c9f
Roomserver per-room input parallelisation (Postgres) (#1289)
* Per-room input mutex

* GetMembership should use transaction when assigning state key NID

* Actually use writer transactions rather than ignoring them

* Limit per-room mutexes to Postgres

* Flip the check in InputRoomEvents
2020-08-20 16:24:33 +01:00
Kegsay
99ea1f9b48
Emit redacted_event from the roomserver when redactions are validated (#1186)
* Emit redacted_event from the roomserver when redactions are validated

- Consume them in the currentstateserver and act accordingly.
- Add integration test for the roomserver to check that injecting
  `m.room.redaction` events result in `redacted_event` being emitted.

* Linting

* Ignore events that redact themselves
2020-07-07 12:51:55 +01:00
Kegsay
52c77cb4b4
Implement core redaction logic (#1185)
* Implement core redaction logic

- Add a new `redactions_table.go` which tracks the mapping of
  the redaction event ID and the redacted event ID
- Mark redactions as 'validated' when we have both events.
- When redactions are validated, add `unsigned.redacted_because`
  and modify the `eventJSON` accordingly.

Note: We currently do NOT redact the event content - it's gated
behind a feature flag - until we have tested redactions a bit more.

* Linting
2020-07-06 17:49:15 +01:00
Kegsay
4c1e6597c0
Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver (#1174)
* Use content_value instead of membership

* Fix build

* Replace publicroomsapi with a combination of clientapi/roomserver/currentstateserver

- All public rooms paths are now handled by clientapi
- Requests to (un)publish rooms are sent to the roomserver via `PerformPublish`
  which are stored in a new `published_table.go`
- Requests for public rooms are handled in clientapi by:
    * Fetch all room IDs which are published using `QueryPublishedRooms` on the roomserver.
    * Apply pagination parameters to the slice.
    * Do a `QueryBulkStateContent` request to the currentstateserver to pull out
      required state event *content* (not entire events).
    * Aggregate and return the chunk.

Mostly but not fully implemented (DB queries on currentstateserver are missing)

* Fix pq query

* Make postgres work

* Make sqlite work

* Fix tests

* Unbreak pagination tests

* Linting
2020-07-02 15:41:18 +01:00
Kegsay
4897beabee
Finish implementing retiring invites (#1166)
* Pass retired invites to the syncapi with the event ID of the invite

* Implement retire invite streaming

* Update whitelist
2020-06-26 11:07:52 +01:00
Kegsay
a7f12bce79
Convert remaining roomserver tables (#1065)
* Convert invites table

* Convert membership table

* Factor out remaining functions except for *Updater structs

* Remove 'implements' comments from long-forgotten interfaces. Move those comments to storage.Database
2020-05-27 11:03:47 +01:00
Kegsay
c0c5d9452a Convert room_aliases previous_events state_block and state_snapshot tables (#1064)
* Convert state_snapshot and state_block tables

* Convert room_aliases and previous_events tables

* Add missing table
2020-05-27 09:36:09 +01:00
Kegsay
19aa44ecae
Convert transactions/rooms table to share more code (#1063)
* Convert rooms table

* Convert transactions table

* Convert rooms table and factor out lots of functions

* I think you'll be needing this..
2020-05-26 18:23:39 +01:00
Kegsay
803af87dc4
Convert events/event_json tables to share code (#1062)
* Convert event_json table

* Convert the events table
2020-05-26 16:45:28 +01:00
Kegsay
737c83e0ae
roomserver: start refactoring storage layer (#1061)
* Begin refactoring out roomserver/storage/*/storage.go

* Convert event_types table
2020-05-26 15:42:42 +01:00