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9 commits

Author SHA1 Message Date
Kegsay
43cddfe00f
Return remote errors from FS.PerformJoin (#1164)
* Return remote errors from FS.PerformJoin

Follows the same pattern as PerformJoin on roomserver (no error return).

Also return the right format for incompatible room version errors.

Makes a bunch of tests pass!

* Handle network errors better when returning remote HTTP errors

* Linting

* Fix tests

* Update whitelist, pass network errors through in API=1 mode
2020-06-25 15:04:48 +01:00
Kegsay
002fe05a20
Add PerformInvite and refactor how errors get handled (#1158)
* Add PerformInvite and refactor how errors get handled

- Rename `JoinError` to `PerformError`
- Remove `error` from the API function signature entirely. This forces
  errors to be bundled into `PerformError` which makes it easier for callers
  to detect and handle errors. On network errors, HTTP clients will make a
  `PerformError`.

* Unbreak everything; thanks Go!

* Send back JSONResponse according to the PerformError

* Update federation invite code too
2020-06-24 15:06:14 +01:00
Kegsay
0577bfca55
Pass join errors through internal API boundaries (#1157)
* Pass join errors through internal API boundaries

Required for certain invite sytests. We will need to think of a
better way of handling this going forwards.

* Include m.room.avatar in stripped state; handle trailing slashes when GETing state events

* Update whitelist

* Update whitelist
2020-06-24 09:59:59 +01:00
Kegsay
ecd7accbad
Rehuffle where things are in the internal package (#1122)
renamed:    internal/eventcontent.go -> internal/eventutil/eventcontent.go
	renamed:    internal/events.go -> internal/eventutil/events.go
	renamed:    internal/types.go -> internal/eventutil/types.go
	renamed:    internal/http/http.go -> internal/httputil/http.go
	renamed:    internal/httpapi.go -> internal/httputil/httpapi.go
	renamed:    internal/httpapi_test.go -> internal/httputil/httpapi_test.go
	renamed:    internal/httpapis/paths.go -> internal/httputil/paths.go
	renamed:    internal/routing.go -> internal/httputil/routing.go
	renamed:    internal/basecomponent/base.go -> internal/setup/base.go
	renamed:    internal/basecomponent/flags.go -> internal/setup/flags.go
	renamed:    internal/partition_offset_table.go -> internal/sqlutil/partition_offset_table.go
	renamed:    internal/postgres.go -> internal/sqlutil/postgres.go
	renamed:    internal/postgres_wasm.go -> internal/sqlutil/postgres_wasm.go
	renamed:    internal/sql.go -> internal/sqlutil/sql.go
2020-06-12 14:55:57 +01:00
Neil Alexander
6d50212f29
Miscellaneous fixes (#1060)
* Add missing routing for PerformDirectoryLookupRequest

* Tweak output

* Fix some bugs in devices

* Don't default to federated room joins in response to invite

* Update sytest-whitelist

* Update comments

* Return correct room ID from PerformJoin

* Fix appservice and EDU server API setup, update sytest-whitelist

* Update sytest-whitelist
2020-05-26 14:41:16 +01:00
Kegsay
24d8df664c
Fix #897 and shuffle directory around (#1054)
* Fix #897 and shuffle directory around

* Update find-lint

* goimports

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
2020-05-21 14:40:13 +01:00
Neil Alexander
640a0265df
Fix some cases where accepting invites over federation doesn't work (#1028)
* Handle cases where accepting invites doesn't work for historic rooms

* Rewrite pairUpChanges

* Review comments
2020-05-14 14:58:47 +01:00
Neil Alexander
9b1b095b49
Roomserver perform leave (#1004)
* First pass at PerformLeave

* Fix SQLite bulkSelectEventStateKey

* Update gomatrixserverlib

* Fix bugs

* Tidy a bit

* Satisfy King Linter

* Review comments

* Review comments

* Fix constants in SQLite event state keys table
2020-05-04 18:34:09 +01:00
Neil Alexander
5c894efd0e
Roomserver perform join (#1001)
* Add PerformJoin template

* Try roomserver perform join

* Send correct server name to FS API

* Pass through content, try to handle multiple server names

* Fix local server checks

* Don't refer to non-existent error

* Add directory lookups of aliases

* Remove unneeded parameters

* Don't repeat join events into the roomserver

* Unmarshal the content, that would help

* Check if the user is already in the room in the fedeationapi too

* Return incompatible room version error

* Use Membership, don't try more servers than needed

* Review comments, make FS API take list of servernames, dedupe them, break out of loop properly on success

* Tweaks
2020-05-04 13:53:47 +01:00