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Author SHA1 Message Date
Till eb29a31550
Optimize /sync and history visibility (#2961)
Should fix the following issues or make a lot less worse when using
Postgres:

The main issue behind #2911: The client gives up after a certain time,
causing a cascade of context errors, because the response couldn't be
built up fast enough. This mostly happens on accounts with many rooms,
due to the inefficient way we're getting recent events and current state

For #2777: The queries for getting the membership events for history
visibility were being executed for each room (I think 185?), resulting
in a whooping 2k queries for membership events. (Getting the
statesnapshot -> block nids -> actual wanted membership event)

Both should now be better by:
- Using a LATERAL join to get all recent events for all joined rooms in
one go (TODO: maybe do the same for room summary and current state etc)
- If we're lazy loading on initial syncs, we're now not getting the
whole current state, just to drop the majority of it because we're lazy
loading members - we add a filter to exclude membership events on the
first call to `CurrentState`.
- Using an optimized query to get the membership events needed to
calculate history visibility

---------

Co-authored-by: kegsay <kegan@matrix.org>
2023-02-07 14:31:23 +01:00
Neil 738686ae68
Add /_dendrite/admin/purgeRoom/{roomID} (#2662)
This adds a new admin endpoint `/_dendrite/admin/purgeRoom/{roomID}`. It
completely erases all database entries for a given room ID.

The roomserver will start by clearing all data for that room and then
will generate an output event to notify downstream components (i.e. the
sync API and federation API) to do the same.

It does not currently clear media and it is currently not implemented
for SQLite since it relies on SQL array operations right now.

Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: Till Faelligen <2353100+S7evinK@users.noreply.github.com>
2023-01-19 21:02:32 +01:00
Till 0d0280cf5f
/sync performance optimizations (#2927)
Since #2849 there is no limit for the current state we fetch to
calculate history visibility. In large rooms this can cause us to fetch
thousands of membership events we don't really care about.
This now only gets the state event types and senders in our timeline,
which should significantly reduce the amount of events we fetch from the
database.

Also removes `MaxTopologicalPosition`, as it is an unnecessary DB call,
given we use the result in `topological_position < $1` calls.
2023-01-17 10:08:23 +01:00
Till 0491a8e343
Fix room summary returning wrong heroes (#2930)
This should fix #2910.
Probably makes Sytest/Complement a bit upset, since this not using
`sort.Strings` anymore.
2023-01-12 10:06:03 +01:00
Till c136a450d5
Fix newly joined users presence (#2854)
Fixes #2803 
Also refactors the presence stream to not hit the database for every
user, instead queries all users at once now.
2022-12-08 08:25:03 +01:00
Neil Alexander 98d3f88bfb
Move prev_batch calculation (#2856)
This might help #2847.
2022-11-03 16:56:21 +00:00
Till e79bfd8fd5
Get state deltas without filters (#2810)
This makes the following changes:
- get state deltas without the user supplied filter, so we can actually
"calculate" state transitions
- closes `stmt` when using SQLite
- Adds presence for users who newly joined a room, even if the syncing
user already knows about the presence status (should fix
https://github.com/matrix-org/complement/pull/516)
2022-10-19 14:05:39 +02:00
Neil Alexander 23a3e04579
Event relations (#2790)
This adds support for tracking `m.relates_to`, as well as adding support
for the various `/room/{roomID}/relations/...` endpoints to the CS API.
2022-10-13 14:50:52 +01:00
Neil Alexander 3920b9f9b6
Tweak GetStateDeltas behaviour (#2788)
Improves the control flow of `GetStateDeltas` for clarity and possibly
also fixes a bug where duplicate state delta entries could be inserted
with different memberships instead of being correctly overridden by
`join`.
2022-10-11 10:58:34 +01:00
Neil Alexander d32f60249d
Modify sync transaction behaviour (#2758)
This now uses a transaction per stream, so that errors in one stream
don't propagate to another, and we therefore no longer need to do hacks
to reopen a new transaction after aborting a failed one.
2022-10-03 11:38:20 +01:00
Neil Alexander 0116db79c6
Reset transaction after a failure 2022-09-30 17:07:37 +01:00
Neil Alexander 6348486a13
Transactional isolation for /sync (#2745)
This should transactional snapshot isolation for `/sync` etc requests.

For now we don't use repeatable read due to some odd test failures with
invites.
2022-09-30 12:48:10 +01:00