They are fundamentally different concepts, so should be represented as
such. Proto events are exchanged in /make_xxx calls over federation, and
made as "fledgling" events in /createRoom and general event sending.
*Building* events is a reasonably complex VERSION SPECIFIC process which
needs amongst other things, auth event providers, prev events, signing
keys, etc.
Requires https://github.com/matrix-org/gomatrixserverlib/pull/379
Requires https://github.com/matrix-org/gomatrixserverlib/pull/376
This has numerous upsides:
- Less type casting to `*Event` is required.
- Making Dendrite work with `PDU` interfaces means we can swap out Event
impls more easily.
- Tests which represent weird event shapes are easier to write.
Part of a series of refactors on GMSL.
We only use it in a few places currently, enough to get things to
compile and run. We should be using it in much more places.
Similarly, in some places we cast []PDU back to []*Event, we need to not
do that. Likewise, in some places we cast PDU to *Event, we need to not
do that. For now though, hopefully this is a start.
Replaced with types.HeaderedEvent _for now_. In reality we want to move
them all to gmsl.Event and only use HeaderedEvent when we _need_ to
bundle the version/event ID with the event (seriailsation boundaries,
and even then only when we don't have the room version).
Requires https://github.com/matrix-org/gomatrixserverlib/pull/373
Adds tests for `QueryRestrictedJoinAllowed`, `IsServerAllowed` and
`PerformRoomUpgrade`. Refactors the `QueryRoomVersionForRoom` method to
accept a string and return a `gmsl.RoomVersion` instead of req/resp
structs.
Adds some more caching for `GetStateEvent`
This should also fix#2912 by ignoring state events belonging to other
users.
As outlined in https://github.com/matrix-org/gomatrixserverlib/pull/368
The main change Dendrite side is that `RoomVersion` no longer has any
methods on it. Instead, you need to bounce via `gmsl.GetRoomVersion`.
It's very interesting to see where exactly Dendrite cares about this.
For some places it's creating events (fine) but others are way more
specific. Those areas will need to migrate to GMSL at some point.
Preparations to actually remove/replace `BaseDendrite`.
Quite a few changes:
- SyncAPI accepts an `fulltext.Indexer` interface (fulltext is removed
from `BaseDendrite`)
- Caches are removed from `BaseDendrite`
- Introduces a `Router` struct (likely to change)
- also fixes#2903
- Introduces a `sqlutil.ConnectionManager`, which should remove
`base.DatabaseConnection` later on
- probably more
We need to check the redaction PL in Dendrite, if we do it in GMSL, we
end up not sending the event to the output stream because it will be
rejected.
---------
Co-authored-by: kegsay <kegan@matrix.org>
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
Needs https://github.com/matrix-org/sytest/pull/1315, as otherwise the
membership events aren't persisted yet when hitting `/state` after
kicking guest users.
Makes the following tests pass:
```
Guest users denied access over federation if guest access prohibited
Guest users are kicked from guest_access rooms on revocation of guest_access
Guest users are kicked from guest_access rooms on revocation of guest_access over federation
```
Todo (in a follow up PR):
- Restrict access to CS API Endpoints as per
https://spec.matrix.org/v1.4/client-server-api/#client-behaviour-14
Co-authored-by: kegsay <kegan@matrix.org>
Makes the following tests pass
```
/upgrade moves remote aliases to the new room
Local and remote users' homeservers remove a room from their public directory on upgrade
```
This prevents us from holding onto durable consumers indefinitely for
rooms that have long since turned inactive, since they do have a bit of
a processing overhead in the NATS Server. If we clear up a consumer and
then a room becomes active again, the consumer gets recreated as needed.
The threshold is set to 24 hours for now, we can tweak it later if needs
be.
Fixes `outliers whose auth_events are in a different room are correctly
rejected`, by validating that auth events are all from the same room and
not using rejected events for event auth.
This should hopefully fix an entire class of problems where components
downstream from the roomserver (i.e. the sync API) could just lose a
whole bunch of state after a rewrite operation like a federated join.
The root of the bug is that we set `RewritesState` in the output event
which instructs downstream components to purge their copy of any room
state, but then didn't send the entire state snapshot in
`adds_state_event_ids` so the downstream state ends up being incomplete
as a result.
commit 1929b688e31987c46e0c8a546f0f9cb0a46bf9a3
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Mon Aug 22 10:09:44 2022 +0100
Still process state-before for soft-failed events
commit e83c0b701d40d78b92072c4643f6bc6f71b72800
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Mon Aug 22 10:06:50 2022 +0100
Improve logging
commit 29e26124bc27cb83d449de2a4214b253c594aa93
Author: Neil Alexander <neilalexander@users.noreply.github.com>
Date: Mon Aug 22 09:58:13 2022 +0100
Don't store soft-failed events as rejected