package pushrules import ( "encoding/json" "fmt" "strings" "github.com/matrix-org/gomatrixserverlib" ) // A RuleSetEvaluator encapsulates context to evaluate an event // against a rule set. type RuleSetEvaluator struct { ec EvaluationContext ruleSet []kindAndRules } // An EvaluationContext gives a RuleSetEvaluator access to the // environment, for rules that require that. type EvaluationContext interface { // UserDisplayName returns the current user's display name. UserDisplayName() string // RoomMemberCount returns the number of members in the room of // the current event. RoomMemberCount() (int, error) // HasPowerLevel returns whether the user has at least the given // power in the room of the current event. HasPowerLevel(userID, levelKey string) (bool, error) } // A kindAndRules is just here to simplify iteration of the (ordered) // kinds of rules. type kindAndRules struct { Kind Kind Rules []*Rule } // NewRuleSetEvaluator creates a new evaluator for the given rule set. func NewRuleSetEvaluator(ec EvaluationContext, ruleSet *RuleSet) *RuleSetEvaluator { return &RuleSetEvaluator{ ec: ec, ruleSet: []kindAndRules{ {OverrideKind, ruleSet.Override}, {ContentKind, ruleSet.Content}, {RoomKind, ruleSet.Room}, {SenderKind, ruleSet.Sender}, {UnderrideKind, ruleSet.Underride}, }, } } // MatchEvent returns the first matching rule. Returns nil if there // was no match rule. func (rse *RuleSetEvaluator) MatchEvent(event *gomatrixserverlib.Event) (*Rule, error) { // TODO: server-default rules have lower priority than user rules, // but they are stored together with the user rules. It's a bit // unclear what the specification (11.14.1.4 Predefined rules) // means the ordering should be. // // The most reasonable interpretation is that default overrides // still have lower priority than user content rules, so we // iterate twice. for _, rsat := range rse.ruleSet { for _, defRules := range []bool{false, true} { for _, rule := range rsat.Rules { if rule.Default != defRules { continue } ok, err := ruleMatches(rule, rsat.Kind, event, rse.ec) if err != nil { return nil, err } if ok { return rule, nil } } } } // No matching rule. return nil, nil } func ruleMatches(rule *Rule, kind Kind, event *gomatrixserverlib.Event, ec EvaluationContext) (bool, error) { if !rule.Enabled { return false, nil } switch kind { case OverrideKind, UnderrideKind: for _, cond := range rule.Conditions { ok, err := conditionMatches(cond, event, ec) if err != nil { return false, err } if !ok { return false, nil } } return true, nil case ContentKind: // TODO: "These configure behaviour for (unencrypted) messages // that match certain patterns." - Does that mean "content.body"? if rule.Pattern == nil { return false, nil } return patternMatches("content.body", *rule.Pattern, event) case RoomKind: return rule.RuleID == event.RoomID(), nil case SenderKind: return rule.RuleID == event.Sender(), nil default: return false, nil } } func conditionMatches(cond *Condition, event *gomatrixserverlib.Event, ec EvaluationContext) (bool, error) { switch cond.Kind { case EventMatchCondition: if cond.Pattern == nil { return false, fmt.Errorf("missing condition pattern") } return patternMatches(cond.Key, *cond.Pattern, event) case ContainsDisplayNameCondition: return patternMatches("content.body", ec.UserDisplayName(), event) case RoomMemberCountCondition: cmp, err := parseRoomMemberCountCondition(cond.Is) if err != nil { return false, fmt.Errorf("parsing room_member_count condition: %w", err) } n, err := ec.RoomMemberCount() if err != nil { return false, fmt.Errorf("RoomMemberCount failed: %w", err) } return cmp(n), nil case SenderNotificationPermissionCondition: return ec.HasPowerLevel(event.Sender(), cond.Key) default: return false, nil } } func patternMatches(key, pattern string, event *gomatrixserverlib.Event) (bool, error) { // It doesn't make sense for an empty pattern to match anything. if pattern == "" { return false, nil } re, err := globToRegexp(pattern) if err != nil { return false, err } var eventMap map[string]interface{} if err = json.Unmarshal(event.JSON(), &eventMap); err != nil { return false, fmt.Errorf("parsing event: %w", err) } // From the spec: // "If the property specified by key is completely absent from // the event, or does not have a string value, then the condition // will not match, even if pattern is *." v, err := lookupMapPath(strings.Split(key, "."), eventMap) if err != nil { // An unknown path is a benign error that shouldn't stop rule // processing. It's just a non-match. return false, nil } if _, ok := v.(string); !ok { // A non-string never matches. return false, nil } return re.MatchString(fmt.Sprint(v)), nil }