// Copyright 2020 The Matrix.org Foundation C.I.C. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package perform import ( "context" "fmt" "strings" fsAPI "github.com/matrix-org/dendrite/federationsender/api" "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/roomserver/internal/helpers" "github.com/matrix-org/dendrite/roomserver/internal/input" "github.com/matrix-org/dendrite/roomserver/storage" "github.com/matrix-org/dendrite/setup/config" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/util" ) type Leaver struct { Cfg *config.RoomServer DB storage.Database FSAPI fsAPI.FederationSenderInternalAPI Inputer *input.Inputer } // WriteOutputEvents implements OutputRoomEventWriter func (r *Leaver) PerformLeave( ctx context.Context, req *api.PerformLeaveRequest, res *api.PerformLeaveResponse, ) ([]api.OutputEvent, error) { _, domain, err := gomatrixserverlib.SplitID('@', req.UserID) if err != nil { return nil, fmt.Errorf("supplied user ID %q in incorrect format", req.UserID) } if domain != r.Cfg.Matrix.ServerName { return nil, fmt.Errorf("user %q does not belong to this homeserver", req.UserID) } if strings.HasPrefix(req.RoomID, "!") { return r.performLeaveRoomByID(ctx, req, res) } return nil, fmt.Errorf("room ID %q is invalid", req.RoomID) } func (r *Leaver) performLeaveRoomByID( ctx context.Context, req *api.PerformLeaveRequest, res *api.PerformLeaveResponse, // nolint:unparam ) ([]api.OutputEvent, error) { // If there's an invite outstanding for the room then respond to // that. isInvitePending, senderUser, eventID, err := helpers.IsInvitePending(ctx, r.DB, req.RoomID, req.UserID) if err == nil && isInvitePending { var host gomatrixserverlib.ServerName _, host, err = gomatrixserverlib.SplitID('@', senderUser) if err != nil { return nil, fmt.Errorf("sender %q is invalid", senderUser) } if host != r.Cfg.Matrix.ServerName { return r.performFederatedRejectInvite(ctx, req, res, senderUser, eventID) } } // There's no invite pending, so first of all we want to find out // if the room exists and if the user is actually in it. latestReq := api.QueryLatestEventsAndStateRequest{ RoomID: req.RoomID, StateToFetch: []gomatrixserverlib.StateKeyTuple{ { EventType: gomatrixserverlib.MRoomMember, StateKey: req.UserID, }, }, } latestRes := api.QueryLatestEventsAndStateResponse{} if err = helpers.QueryLatestEventsAndState(ctx, r.DB, &latestReq, &latestRes); err != nil { return nil, err } if !latestRes.RoomExists { return nil, fmt.Errorf("room %q does not exist", req.RoomID) } // Now let's see if the user is in the room. if len(latestRes.StateEvents) == 0 { return nil, fmt.Errorf("user %q is not a member of room %q", req.UserID, req.RoomID) } membership, err := latestRes.StateEvents[0].Membership() if err != nil { return nil, fmt.Errorf("error getting membership: %w", err) } if membership != gomatrixserverlib.Join && membership != gomatrixserverlib.Invite { return nil, fmt.Errorf("user %q is not joined to the room (membership is %q)", req.UserID, membership) } // Prepare the template for the leave event. userID := req.UserID eb := gomatrixserverlib.EventBuilder{ Type: gomatrixserverlib.MRoomMember, Sender: userID, StateKey: &userID, RoomID: req.RoomID, Redacts: "", } if err = eb.SetContent(map[string]interface{}{"membership": "leave"}); err != nil { return nil, fmt.Errorf("eb.SetContent: %w", err) } if err = eb.SetUnsigned(struct{}{}); err != nil { return nil, fmt.Errorf("eb.SetUnsigned: %w", err) } // We know that the user is in the room at this point so let's build // a leave event. // TODO: Check what happens if the room exists on the server // but everyone has since left. I suspect it does the wrong thing. event, buildRes, err := buildEvent(ctx, r.DB, r.Cfg.Matrix, &eb) if err != nil { return nil, fmt.Errorf("eventutil.BuildEvent: %w", err) } // Give our leave event to the roomserver input stream. The // roomserver will process the membership change and notify // downstream automatically. inputReq := api.InputRoomEventsRequest{ InputRoomEvents: []api.InputRoomEvent{ { Kind: api.KindNew, Event: event.Headered(buildRes.RoomVersion), AuthEventIDs: event.AuthEventIDs(), SendAsServer: string(r.Cfg.Matrix.ServerName), }, }, } inputRes := api.InputRoomEventsResponse{} r.Inputer.InputRoomEvents(ctx, &inputReq, &inputRes) if err = inputRes.Err(); err != nil { return nil, fmt.Errorf("r.InputRoomEvents: %w", err) } return nil, nil } func (r *Leaver) performFederatedRejectInvite( ctx context.Context, req *api.PerformLeaveRequest, res *api.PerformLeaveResponse, // nolint:unparam senderUser, eventID string, ) ([]api.OutputEvent, error) { _, domain, err := gomatrixserverlib.SplitID('@', senderUser) if err != nil { return nil, fmt.Errorf("user ID %q invalid: %w", senderUser, err) } // Ask the federation sender to perform a federated leave for us. leaveReq := fsAPI.PerformLeaveRequest{ RoomID: req.RoomID, UserID: req.UserID, ServerNames: []gomatrixserverlib.ServerName{domain}, } leaveRes := fsAPI.PerformLeaveResponse{} if err := r.FSAPI.PerformLeave(ctx, &leaveReq, &leaveRes); err != nil { // failures in PerformLeave should NEVER stop us from telling other components like the // sync API that the invite was withdrawn. Otherwise we can end up with stuck invites. util.GetLogger(ctx).WithError(err).Errorf("failed to PerformLeave, still retiring invite event") } // Withdraw the invite, so that the sync API etc are // notified that we rejected it. return []api.OutputEvent{ { Type: api.OutputTypeRetireInviteEvent, RetireInviteEvent: &api.OutputRetireInviteEvent{ EventID: eventID, Membership: "leave", TargetUserID: req.UserID, }, }, }, nil }