package tables_test import ( "context" "database/sql" "testing" "time" "github.com/matrix-org/gomatrixserverlib" "github.com/matrix-org/dendrite/internal/sqlutil" "github.com/matrix-org/dendrite/setup/config" "github.com/matrix-org/dendrite/syncapi/storage/postgres" "github.com/matrix-org/dendrite/syncapi/storage/sqlite3" "github.com/matrix-org/dendrite/syncapi/storage/tables" "github.com/matrix-org/dendrite/syncapi/types" "github.com/matrix-org/dendrite/test" ) func newMembershipsTable(t *testing.T, dbType test.DBType) (tables.Memberships, *sql.DB, func()) { t.Helper() connStr, close := test.PrepareDBConnectionString(t, dbType) db, err := sqlutil.Open(&config.DatabaseOptions{ ConnectionString: config.DataSource(connStr), }, sqlutil.NewExclusiveWriter()) if err != nil { t.Fatalf("failed to open db: %s", err) } var tab tables.Memberships switch dbType { case test.DBTypePostgres: tab, err = postgres.NewPostgresMembershipsTable(db) case test.DBTypeSQLite: tab, err = sqlite3.NewSqliteMembershipsTable(db) } if err != nil { t.Fatalf("failed to make new table: %s", err) } return tab, db, close } func TestMembershipsTable(t *testing.T) { alice := test.NewUser(t) room := test.NewRoom(t, alice) // Create users var userEvents []*gomatrixserverlib.HeaderedEvent users := []string{alice.ID} for _, x := range room.CurrentState() { if x.StateKeyEquals(alice.ID) { if _, err := x.Membership(); err == nil { userEvents = append(userEvents, x) break } } } if len(userEvents) == 0 { t.Fatalf("didn't find creator membership event") } for i := 0; i < 10; i++ { u := test.NewUser(t) users = append(users, u.ID) ev := room.CreateAndInsert(t, u, gomatrixserverlib.MRoomMember, map[string]interface{}{ "membership": "join", }, test.WithStateKey(u.ID)) userEvents = append(userEvents, ev) } test.WithAllDatabases(t, func(t *testing.T, dbType test.DBType) { table, _, close := newMembershipsTable(t, dbType) defer close() ctx, cancel := context.WithTimeout(context.Background(), time.Second*5) defer cancel() for _, ev := range userEvents { if err := table.UpsertMembership(ctx, nil, ev, types.StreamPosition(ev.Depth()), 1); err != nil { t.Fatalf("failed to upsert membership: %s", err) } } testUpsert(t, ctx, table, userEvents[0], alice, room) testMembershipCount(t, ctx, table, room) }) } func testMembershipCount(t *testing.T, ctx context.Context, table tables.Memberships, room *test.Room) { t.Run("membership counts are correct", func(t *testing.T) { // After 10 events, we should have 6 users (5 create related [incl. one member event], 5 member events = 6 users) count, err := table.SelectMembershipCount(ctx, nil, room.ID, gomatrixserverlib.Join, 10) if err != nil { t.Fatalf("failed to get membership count: %s", err) } expectedCount := 6 if expectedCount != count { t.Fatalf("expected member count to be %d, got %d", expectedCount, count) } // After 100 events, we should have all 11 users count, err = table.SelectMembershipCount(ctx, nil, room.ID, gomatrixserverlib.Join, 100) if err != nil { t.Fatalf("failed to get membership count: %s", err) } expectedCount = 11 if expectedCount != count { t.Fatalf("expected member count to be %d, got %d", expectedCount, count) } }) } func testUpsert(t *testing.T, ctx context.Context, table tables.Memberships, membershipEvent *gomatrixserverlib.HeaderedEvent, user *test.User, room *test.Room) { t.Run("upserting works as expected", func(t *testing.T) { if err := table.UpsertMembership(ctx, nil, membershipEvent, 1, 1); err != nil { t.Fatalf("failed to upsert membership: %s", err) } membership, pos, err := table.SelectMembershipForUser(ctx, nil, room.ID, user.ID, 1) if err != nil { t.Fatalf("failed to select membership: %s", err) } expectedPos := 1 if pos != expectedPos { t.Fatalf("expected pos to be %d, got %d", expectedPos, pos) } if membership != gomatrixserverlib.Join { t.Fatalf("expected membership to be join, got %s", membership) } // Create a new event which gets upserted and should not cause issues ev := room.CreateAndInsert(t, user, gomatrixserverlib.MRoomMember, map[string]interface{}{ "membership": gomatrixserverlib.Join, }, test.WithStateKey(user.ID)) // Insert the same event again, but with different positions, which should get updated if err = table.UpsertMembership(ctx, nil, ev, 2, 2); err != nil { t.Fatalf("failed to upsert membership: %s", err) } // Verify the position got updated membership, pos, err = table.SelectMembershipForUser(ctx, nil, room.ID, user.ID, 10) if err != nil { t.Fatalf("failed to select membership: %s", err) } expectedPos = 2 if pos != expectedPos { t.Fatalf("expected pos to be %d, got %d", expectedPos, pos) } if membership != gomatrixserverlib.Join { t.Fatalf("expected membership to be join, got %s", membership) } // If we can't find a membership, it should default to leave if membership, _, err = table.SelectMembershipForUser(ctx, nil, room.ID, user.ID, 1); err != nil { t.Fatalf("failed to select membership: %s", err) } if membership != gomatrixserverlib.Leave { t.Fatalf("expected membership to be leave, got %s", membership) } }) }