// Copyright 2017 Vector Creations Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package routing import ( "encoding/json" "net/http" "time" appserviceAPI "github.com/matrix-org/dendrite/appservice/api" "github.com/matrix-org/dendrite/clientapi/httputil" "github.com/matrix-org/dendrite/internal/eventutil" roomserverAPI "github.com/matrix-org/dendrite/roomserver/api" "github.com/matrix-org/dendrite/userapi/api" "github.com/matrix-org/gomatrix" "github.com/matrix-org/gomatrixserverlib/spec" "github.com/matrix-org/util" ) func JoinRoomByIDOrAlias( req *http.Request, device *api.Device, rsAPI roomserverAPI.ClientRoomserverAPI, profileAPI api.ClientUserAPI, roomIDOrAlias string, ) util.JSONResponse { // Prepare to ask the roomserver to perform the room join. joinReq := roomserverAPI.PerformJoinRequest{ RoomIDOrAlias: roomIDOrAlias, UserID: device.UserID, IsGuest: device.AccountType == api.AccountTypeGuest, Content: map[string]interface{}{}, } // Check to see if any ?server_name= query parameters were // given in the request. if serverNames, ok := req.URL.Query()["server_name"]; ok { for _, serverName := range serverNames { joinReq.ServerNames = append( joinReq.ServerNames, spec.ServerName(serverName), ) } } // If content was provided in the request then include that // in the request. It'll get used as a part of the membership // event content. _ = httputil.UnmarshalJSONRequest(req, &joinReq.Content) // Work out our localpart for the client profile request. // Request our profile content to populate the request content with. profile, err := profileAPI.QueryProfile(req.Context(), device.UserID) switch err { case nil: joinReq.Content["displayname"] = profile.DisplayName joinReq.Content["avatar_url"] = profile.AvatarURL case appserviceAPI.ErrProfileNotExists: util.GetLogger(req.Context()).Error("Unable to query user profile, no profile found.") return util.JSONResponse{ Code: http.StatusInternalServerError, JSON: spec.Unknown("Unable to query user profile, no profile found."), } default: } // Ask the roomserver to perform the join. done := make(chan util.JSONResponse, 1) go func() { defer close(done) roomID, _, err := rsAPI.PerformJoin(req.Context(), &joinReq) var response util.JSONResponse switch e := err.(type) { case nil: // success case response = util.JSONResponse{ Code: http.StatusOK, // TODO: Put the response struct somewhere internal. JSON: struct { RoomID string `json:"room_id"` }{roomID}, } case roomserverAPI.ErrInvalidID: response = util.JSONResponse{ Code: http.StatusBadRequest, JSON: spec.Unknown(e.Error()), } case roomserverAPI.ErrNotAllowed: jsonErr := spec.Forbidden(e.Error()) if device.AccountType == api.AccountTypeGuest { jsonErr = spec.GuestAccessForbidden(e.Error()) } response = util.JSONResponse{ Code: http.StatusForbidden, JSON: jsonErr, } case *gomatrix.HTTPError: // this ensures we proxy responses over federation to the client response = util.JSONResponse{ Code: e.Code, JSON: json.RawMessage(e.Message), } case eventutil.ErrRoomNoExists: response = util.JSONResponse{ Code: http.StatusNotFound, JSON: spec.NotFound(e.Error()), } default: response = util.JSONResponse{ Code: http.StatusInternalServerError, JSON: spec.InternalServerError{}, } } done <- response }() // Wait either for the join to finish, or for us to hit a reasonable // timeout, at which point we'll just return a 200 to placate clients. timer := time.NewTimer(time.Second * 20) select { case <-timer.C: return util.JSONResponse{ Code: http.StatusAccepted, JSON: spec.Unknown("The room join will continue in the background."), } case result := <-done: // Stop and drain the timer if !timer.Stop() { <-timer.C } return result } }