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dendrite/roomserver/query/query.go
Kegsay 1467cc10d8
bugfix: Fix a bug which caused failures to join rooms over federation (#917)
* bugfix: Fix a bug which caused failures to join rooms over federation

The cause of this was the semantics of `/send_join`'s `auth_chain` response.

Previously, we would only send back the auth chain *for the join event* and
not the entire room state. However, we would then try to check that the
room state is valid, and then be missing auth events.

Now, we send back the entire auth chain for all room state in `/send_join`.
The spec needs to be clarified that this is what the chain should be.

* refactor: split out grabbing state to reduce cyclo complexity
2020-03-17 17:18:48 +00:00

990 lines
31 KiB
Go

// Copyright 2017 Vector Creations Ltd
// Copyright 2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package query
import (
"context"
"encoding/json"
"net/http"
"github.com/matrix-org/dendrite/common"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/auth"
"github.com/matrix-org/dendrite/roomserver/state"
"github.com/matrix-org/dendrite/roomserver/state/database"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/dendrite/roomserver/version"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
)
// RoomserverQueryAPIEventDB has a convenience API to fetch events directly by
// EventIDs.
type RoomserverQueryAPIEventDB interface {
// Look up the Events for a list of event IDs. Does not error if event was
// not found.
// Returns an error if the retrieval went wrong.
EventsFromIDs(ctx context.Context, eventIDs []string) ([]types.Event, error)
}
// RoomserverQueryAPIDatabase has the storage APIs needed to implement the query API.
type RoomserverQueryAPIDatabase interface {
database.RoomStateDatabase
RoomserverQueryAPIEventDB
// Look up the numeric ID for the room.
// Returns 0 if the room doesn't exists.
// Returns an error if there was a problem talking to the database.
RoomNID(ctx context.Context, roomID string) (types.RoomNID, error)
// Look up event references for the latest events in the room and the current state snapshot.
// Returns the latest events, the current state and the maximum depth of the latest events plus 1.
// Returns an error if there was a problem talking to the database.
LatestEventIDs(
ctx context.Context, roomNID types.RoomNID,
) ([]gomatrixserverlib.EventReference, types.StateSnapshotNID, int64, error)
// Look up the numeric IDs for a list of events.
// Returns an error if there was a problem talking to the database.
EventNIDs(ctx context.Context, eventIDs []string) (map[string]types.EventNID, error)
// Lookup the event IDs for a batch of event numeric IDs.
// Returns an error if the retrieval went wrong.
EventIDs(ctx context.Context, eventNIDs []types.EventNID) (map[types.EventNID]string, error)
// Lookup the membership of a given user in a given room.
// Returns the numeric ID of the latest membership event sent from this user
// in this room, along a boolean set to true if the user is still in this room,
// false if not.
// Returns an error if there was a problem talking to the database.
GetMembership(
ctx context.Context, roomNID types.RoomNID, requestSenderUserID string,
) (membershipEventNID types.EventNID, stillInRoom bool, err error)
// Lookup the membership event numeric IDs for all user that are or have
// been members of a given room. Only lookup events of "join" membership if
// joinOnly is set to true.
// Returns an error if there was a problem talking to the database.
GetMembershipEventNIDsForRoom(
ctx context.Context, roomNID types.RoomNID, joinOnly bool,
) ([]types.EventNID, error)
// Look up the active invites targeting a user in a room and return the
// numeric state key IDs for the user IDs who sent them.
// Returns an error if there was a problem talking to the database.
GetInvitesForUser(
ctx context.Context,
roomNID types.RoomNID,
targetUserNID types.EventStateKeyNID,
) (senderUserNIDs []types.EventStateKeyNID, err error)
// Look up the string event state keys for a list of numeric event state keys
// Returns an error if there was a problem talking to the database.
EventStateKeys(
context.Context, []types.EventStateKeyNID,
) (map[types.EventStateKeyNID]string, error)
// Look up the room version for a given room.
GetRoomVersionForRoom(
ctx context.Context, roomNID types.RoomNID,
) (gomatrixserverlib.RoomVersion, error)
}
// RoomserverQueryAPI is an implementation of api.RoomserverQueryAPI
type RoomserverQueryAPI struct {
DB RoomserverQueryAPIDatabase
}
// QueryLatestEventsAndState implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryLatestEventsAndState(
ctx context.Context,
request *api.QueryLatestEventsAndStateRequest,
response *api.QueryLatestEventsAndStateResponse,
) error {
// TODO: get the correct room version
roomState, err := state.GetStateResolutionAlgorithm(state.StateResolutionAlgorithmV1, r.DB)
if err != nil {
return err
}
response.QueryLatestEventsAndStateRequest = *request
roomNID, err := r.DB.RoomNID(ctx, request.RoomID)
if err != nil {
return err
}
if roomNID == 0 {
return nil
}
response.RoomExists = true
roomVersion, err := r.DB.GetRoomVersionForRoom(ctx, roomNID)
if err != nil {
return err
}
var currentStateSnapshotNID types.StateSnapshotNID
response.LatestEvents, currentStateSnapshotNID, response.Depth, err =
r.DB.LatestEventIDs(ctx, roomNID)
if err != nil {
return err
}
// Look up the currrent state for the requested tuples.
stateEntries, err := roomState.LoadStateAtSnapshotForStringTuples(
ctx, currentStateSnapshotNID, request.StateToFetch,
)
if err != nil {
return err
}
stateEvents, err := r.loadStateEvents(ctx, stateEntries)
if err != nil {
return err
}
for _, event := range stateEvents {
response.StateEvents = append(response.StateEvents, event.Headered(roomVersion))
}
return nil
}
// QueryStateAfterEvents implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryStateAfterEvents(
ctx context.Context,
request *api.QueryStateAfterEventsRequest,
response *api.QueryStateAfterEventsResponse,
) error {
// TODO: get the correct room version
roomState, err := state.GetStateResolutionAlgorithm(state.StateResolutionAlgorithmV1, r.DB)
if err != nil {
return err
}
response.QueryStateAfterEventsRequest = *request
roomNID, err := r.DB.RoomNID(ctx, request.RoomID)
if err != nil {
return err
}
if roomNID == 0 {
return nil
}
response.RoomExists = true
roomVersion, err := r.DB.GetRoomVersionForRoom(ctx, roomNID)
if err != nil {
return err
}
prevStates, err := r.DB.StateAtEventIDs(ctx, request.PrevEventIDs)
if err != nil {
switch err.(type) {
case types.MissingEventError:
return nil
default:
return err
}
}
response.PrevEventsExist = true
// Look up the currrent state for the requested tuples.
stateEntries, err := roomState.LoadStateAfterEventsForStringTuples(
ctx, prevStates, request.StateToFetch,
)
if err != nil {
return err
}
stateEvents, err := r.loadStateEvents(ctx, stateEntries)
if err != nil {
return err
}
for _, event := range stateEvents {
response.StateEvents = append(response.StateEvents, event.Headered(roomVersion))
}
return nil
}
// QueryEventsByID implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryEventsByID(
ctx context.Context,
request *api.QueryEventsByIDRequest,
response *api.QueryEventsByIDResponse,
) error {
response.QueryEventsByIDRequest = *request
eventNIDMap, err := r.DB.EventNIDs(ctx, request.EventIDs)
if err != nil {
return err
}
var eventNIDs []types.EventNID
for _, nid := range eventNIDMap {
eventNIDs = append(eventNIDs, nid)
}
events, err := r.loadEvents(ctx, eventNIDs)
if err != nil {
return err
}
for _, event := range events {
// TODO: Room version here
roomVersion := gomatrixserverlib.RoomVersionV1
response.Events = append(response.Events, event.Headered(roomVersion))
}
return nil
}
func (r *RoomserverQueryAPI) loadStateEvents(
ctx context.Context, stateEntries []types.StateEntry,
) ([]gomatrixserverlib.Event, error) {
eventNIDs := make([]types.EventNID, len(stateEntries))
for i := range stateEntries {
eventNIDs[i] = stateEntries[i].EventNID
}
return r.loadEvents(ctx, eventNIDs)
}
func (r *RoomserverQueryAPI) loadEvents(
ctx context.Context, eventNIDs []types.EventNID,
) ([]gomatrixserverlib.Event, error) {
stateEvents, err := r.DB.Events(ctx, eventNIDs)
if err != nil {
return nil, err
}
result := make([]gomatrixserverlib.Event, len(stateEvents))
for i := range stateEvents {
result[i] = stateEvents[i].Event
}
return result, nil
}
// QueryMembershipForUser implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryMembershipForUser(
ctx context.Context,
request *api.QueryMembershipForUserRequest,
response *api.QueryMembershipForUserResponse,
) error {
roomNID, err := r.DB.RoomNID(ctx, request.RoomID)
if err != nil {
return err
}
membershipEventNID, stillInRoom, err := r.DB.GetMembership(ctx, roomNID, request.UserID)
if err != nil {
return err
}
if membershipEventNID == 0 {
response.HasBeenInRoom = false
return nil
}
response.IsInRoom = stillInRoom
eventIDMap, err := r.DB.EventIDs(ctx, []types.EventNID{membershipEventNID})
if err != nil {
return err
}
response.EventID = eventIDMap[membershipEventNID]
return nil
}
// QueryMembershipsForRoom implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryMembershipsForRoom(
ctx context.Context,
request *api.QueryMembershipsForRoomRequest,
response *api.QueryMembershipsForRoomResponse,
) error {
roomNID, err := r.DB.RoomNID(ctx, request.RoomID)
if err != nil {
return err
}
membershipEventNID, stillInRoom, err := r.DB.GetMembership(ctx, roomNID, request.Sender)
if err != nil {
return err
}
if membershipEventNID == 0 {
response.HasBeenInRoom = false
response.JoinEvents = nil
return nil
}
response.HasBeenInRoom = true
response.JoinEvents = []gomatrixserverlib.ClientEvent{}
var events []types.Event
if stillInRoom {
var eventNIDs []types.EventNID
eventNIDs, err = r.DB.GetMembershipEventNIDsForRoom(ctx, roomNID, request.JoinedOnly)
if err != nil {
return err
}
events, err = r.DB.Events(ctx, eventNIDs)
} else {
events, err = r.getMembershipsBeforeEventNID(ctx, membershipEventNID, request.JoinedOnly)
}
if err != nil {
return err
}
for _, event := range events {
clientEvent := gomatrixserverlib.ToClientEvent(event.Event, gomatrixserverlib.FormatAll)
response.JoinEvents = append(response.JoinEvents, clientEvent)
}
return nil
}
// getMembershipsBeforeEventNID takes the numeric ID of an event and fetches the state
// of the event's room as it was when this event was fired, then filters the state events to
// only keep the "m.room.member" events with a "join" membership. These events are returned.
// Returns an error if there was an issue fetching the events.
func (r *RoomserverQueryAPI) getMembershipsBeforeEventNID(
ctx context.Context, eventNID types.EventNID, joinedOnly bool,
) ([]types.Event, error) {
// TODO: get the correct room version
roomState, err := state.GetStateResolutionAlgorithm(state.StateResolutionAlgorithmV1, r.DB)
if err != nil {
return []types.Event{}, err
}
events := []types.Event{}
// Lookup the event NID
eIDs, err := r.DB.EventIDs(ctx, []types.EventNID{eventNID})
if err != nil {
return nil, err
}
eventIDs := []string{eIDs[eventNID]}
prevState, err := r.DB.StateAtEventIDs(ctx, eventIDs)
if err != nil {
return nil, err
}
// Fetch the state as it was when this event was fired
stateEntries, err := roomState.LoadCombinedStateAfterEvents(ctx, prevState)
if err != nil {
return nil, err
}
var eventNIDs []types.EventNID
for _, entry := range stateEntries {
// Filter the events to retrieve to only keep the membership events
if entry.EventTypeNID == types.MRoomMemberNID {
eventNIDs = append(eventNIDs, entry.EventNID)
}
}
// Get all of the events in this state
stateEvents, err := r.DB.Events(ctx, eventNIDs)
if err != nil {
return nil, err
}
if !joinedOnly {
return stateEvents, nil
}
// Filter the events to only keep the "join" membership events
for _, event := range stateEvents {
membership, err := event.Membership()
if err != nil {
return nil, err
}
if membership == gomatrixserverlib.Join {
events = append(events, event)
}
}
return events, nil
}
// QueryInvitesForUser implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryInvitesForUser(
ctx context.Context,
request *api.QueryInvitesForUserRequest,
response *api.QueryInvitesForUserResponse,
) error {
roomNID, err := r.DB.RoomNID(ctx, request.RoomID)
if err != nil {
return err
}
targetUserNIDs, err := r.DB.EventStateKeyNIDs(ctx, []string{request.TargetUserID})
if err != nil {
return err
}
targetUserNID := targetUserNIDs[request.TargetUserID]
senderUserNIDs, err := r.DB.GetInvitesForUser(ctx, roomNID, targetUserNID)
if err != nil {
return err
}
senderUserIDs, err := r.DB.EventStateKeys(ctx, senderUserNIDs)
if err != nil {
return err
}
for _, senderUserID := range senderUserIDs {
response.InviteSenderUserIDs = append(response.InviteSenderUserIDs, senderUserID)
}
return nil
}
// QueryServerAllowedToSeeEvent implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryServerAllowedToSeeEvent(
ctx context.Context,
request *api.QueryServerAllowedToSeeEventRequest,
response *api.QueryServerAllowedToSeeEventResponse,
) (err error) {
response.AllowedToSeeEvent, err = r.checkServerAllowedToSeeEvent(
ctx, request.EventID, request.ServerName,
)
return
}
func (r *RoomserverQueryAPI) checkServerAllowedToSeeEvent(
ctx context.Context, eventID string, serverName gomatrixserverlib.ServerName,
) (bool, error) {
// TODO: get the correct room version
roomState, err := state.GetStateResolutionAlgorithm(state.StateResolutionAlgorithmV1, r.DB)
if err != nil {
return false, err
}
stateEntries, err := roomState.LoadStateAtEvent(ctx, eventID)
if err != nil {
return false, err
}
// TODO: We probably want to make it so that we don't have to pull
// out all the state if possible.
stateAtEvent, err := r.loadStateEvents(ctx, stateEntries)
if err != nil {
return false, err
}
return auth.IsServerAllowed(serverName, stateAtEvent), nil
}
// QueryMissingEvents implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryMissingEvents(
ctx context.Context,
request *api.QueryMissingEventsRequest,
response *api.QueryMissingEventsResponse,
) error {
var front []string
eventsToFilter := make(map[string]bool, len(request.LatestEvents))
visited := make(map[string]bool, request.Limit) // request.Limit acts as a hint to size.
for _, id := range request.EarliestEvents {
visited[id] = true
}
for _, id := range request.LatestEvents {
if !visited[id] {
front = append(front, id)
eventsToFilter[id] = true
}
}
resultNIDs, err := r.scanEventTree(ctx, front, visited, request.Limit, request.ServerName)
if err != nil {
return err
}
loadedEvents, err := r.loadEvents(ctx, resultNIDs)
if err != nil {
return err
}
response.Events = make([]gomatrixserverlib.HeaderedEvent, 0, len(loadedEvents)-len(eventsToFilter))
for _, event := range loadedEvents {
if !eventsToFilter[event.EventID()] {
// TODO: Room version here
roomVersion := gomatrixserverlib.RoomVersionV1
response.Events = append(response.Events, event.Headered(roomVersion))
}
}
return err
}
// QueryBackfill implements api.RoomServerQueryAPI
func (r *RoomserverQueryAPI) QueryBackfill(
ctx context.Context,
request *api.QueryBackfillRequest,
response *api.QueryBackfillResponse,
) error {
var err error
var front []string
// The limit defines the maximum number of events to retrieve, so it also
// defines the highest number of elements in the map below.
visited := make(map[string]bool, request.Limit)
// The provided event IDs have already been seen by the request's emitter,
// and will be retrieved anyway, so there's no need to care about them if
// they appear in our exploration of the event tree.
for _, id := range request.EarliestEventsIDs {
visited[id] = true
}
front = request.EarliestEventsIDs
// Scan the event tree for events to send back.
resultNIDs, err := r.scanEventTree(ctx, front, visited, request.Limit, request.ServerName)
if err != nil {
return err
}
// Retrieve events from the list that was filled previously.
var loadedEvents []gomatrixserverlib.Event
loadedEvents, err = r.loadEvents(ctx, resultNIDs)
if err != nil {
return err
}
for _, event := range loadedEvents {
// TODO: Room version here
roomVersion := gomatrixserverlib.RoomVersionV1
response.Events = append(response.Events, event.Headered(roomVersion))
}
return err
}
func (r *RoomserverQueryAPI) scanEventTree(
ctx context.Context, front []string, visited map[string]bool, limit int,
serverName gomatrixserverlib.ServerName,
) (resultNIDs []types.EventNID, err error) {
var allowed bool
var events []types.Event
var next []string
var pre string
resultNIDs = make([]types.EventNID, 0, limit)
// Loop through the event IDs to retrieve the requested events and go
// through the whole tree (up to the provided limit) using the events'
// "prev_event" key.
BFSLoop:
for len(front) > 0 {
// Prevent unnecessary allocations: reset the slice only when not empty.
if len(next) > 0 {
next = make([]string, 0)
}
// Retrieve the events to process from the database.
events, err = r.DB.EventsFromIDs(ctx, front)
if err != nil {
return
}
for _, ev := range events {
// Break out of the loop if the provided limit is reached.
if len(resultNIDs) == limit {
break BFSLoop
}
// Update the list of events to retrieve.
resultNIDs = append(resultNIDs, ev.EventNID)
// Loop through the event's parents.
for _, pre = range ev.PrevEventIDs() {
// Only add an event to the list of next events to process if it
// hasn't been seen before.
if !visited[pre] {
visited[pre] = true
allowed, err = r.checkServerAllowedToSeeEvent(ctx, pre, serverName)
if err != nil {
return
}
// If the event hasn't been seen before and the HS
// requesting to retrieve it is allowed to do so, add it to
// the list of events to retrieve.
if allowed {
next = append(next, pre)
}
}
}
}
// Repeat the same process with the parent events we just processed.
front = next
}
return
}
// QueryStateAndAuthChain implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryStateAndAuthChain(
ctx context.Context,
request *api.QueryStateAndAuthChainRequest,
response *api.QueryStateAndAuthChainResponse,
) error {
response.QueryStateAndAuthChainRequest = *request
roomNID, err := r.DB.RoomNID(ctx, request.RoomID)
if err != nil {
return err
}
if roomNID == 0 {
return nil
}
response.RoomExists = true
stateEvents, err := r.loadStateAtEventIDs(ctx, request.PrevEventIDs)
if err != nil {
return err
}
response.PrevEventsExist = true
// add the auth event IDs for the current state events too
var authEventIDs []string
authEventIDs = append(authEventIDs, request.AuthEventIDs...)
for _, se := range stateEvents {
authEventIDs = append(authEventIDs, se.AuthEventIDs()...)
}
authEventIDs = util.UniqueStrings(authEventIDs) // de-dupe
authEvents, err := getAuthChain(ctx, r.DB, authEventIDs)
if err != nil {
return err
}
for _, event := range stateEvents {
// TODO: Room version here
roomVersion := gomatrixserverlib.RoomVersionV1
response.StateEvents = append(response.StateEvents, event.Headered(roomVersion))
}
for _, event := range authEvents {
// TODO: Room version here
roomVersion := gomatrixserverlib.RoomVersionV1
response.AuthChainEvents = append(response.AuthChainEvents, event.Headered(roomVersion))
}
return err
}
func (r *RoomserverQueryAPI) loadStateAtEventIDs(ctx context.Context, eventIDs []string) ([]gomatrixserverlib.Event, error) {
// TODO: get the correct room version
roomState, err := state.GetStateResolutionAlgorithm(state.StateResolutionAlgorithmV1, r.DB)
if err != nil {
return nil, err
}
prevStates, err := r.DB.StateAtEventIDs(ctx, eventIDs)
if err != nil {
switch err.(type) {
case types.MissingEventError:
return nil, nil
default:
return nil, err
}
}
// Look up the currrent state for the requested tuples.
stateEntries, err := roomState.LoadCombinedStateAfterEvents(
ctx, prevStates,
)
if err != nil {
return nil, err
}
return r.loadStateEvents(ctx, stateEntries)
}
// getAuthChain fetches the auth chain for the given auth events. An auth chain
// is the list of all events that are referenced in the auth_events section, and
// all their auth_events, recursively. The returned set of events contain the
// given events. Will *not* error if we don't have all auth events.
func getAuthChain(
ctx context.Context, dB RoomserverQueryAPIEventDB, authEventIDs []string,
) ([]gomatrixserverlib.Event, error) {
// List of event IDs to fetch. On each pass, these events will be requested
// from the database and the `eventsToFetch` will be updated with any new
// events that we have learned about and need to find. When `eventsToFetch`
// is eventually empty, we should have reached the end of the chain.
eventsToFetch := authEventIDs
authEventsMap := make(map[string]gomatrixserverlib.Event)
for len(eventsToFetch) > 0 {
// Try to retrieve the events from the database.
events, err := dB.EventsFromIDs(ctx, eventsToFetch)
if err != nil {
return nil, err
}
// We've now fetched these events so clear out `eventsToFetch`. Soon we may
// add newly discovered events to this for the next pass.
eventsToFetch = eventsToFetch[:0]
for _, event := range events {
// Store the event in the event map - this prevents us from requesting it
// from the database again.
authEventsMap[event.EventID()] = event.Event
// Extract all of the auth events from the newly obtained event. If we
// don't already have a record of the event, record it in the list of
// events we want to request for the next pass.
for _, authEvent := range event.AuthEvents() {
if _, ok := authEventsMap[authEvent.EventID]; !ok {
eventsToFetch = append(eventsToFetch, authEvent.EventID)
}
}
}
}
// We've now retrieved all of the events we can. Flatten them down into an
// array and return them.
var authEvents []gomatrixserverlib.Event
for _, event := range authEventsMap {
authEvents = append(authEvents, event)
}
return authEvents, nil
}
// QueryServersInRoomAtEvent implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryServersInRoomAtEvent(
ctx context.Context,
request *api.QueryServersInRoomAtEventRequest,
response *api.QueryServersInRoomAtEventResponse,
) error {
// getMembershipsBeforeEventNID requires a NID, so retrieving the NID for
// the event is necessary.
NIDs, err := r.DB.EventNIDs(ctx, []string{request.EventID})
if err != nil {
return err
}
// Retrieve all "m.room.member" state events of "join" membership, which
// contains the list of users in the room before the event, therefore all
// the servers in it at that moment.
events, err := r.getMembershipsBeforeEventNID(ctx, NIDs[request.EventID], true)
if err != nil {
return err
}
// Store the server names in a temporary map to avoid duplicates.
servers := make(map[gomatrixserverlib.ServerName]bool)
for _, event := range events {
servers[event.Origin()] = true
}
// Populate the response.
for server := range servers {
response.Servers = append(response.Servers, server)
}
return nil
}
// QueryRoomVersionCapabilities implements api.RoomserverQueryAPI
func (r *RoomserverQueryAPI) QueryRoomVersionCapabilities(
ctx context.Context,
request *api.QueryRoomVersionCapabilitiesRequest,
response *api.QueryRoomVersionCapabilitiesResponse,
) error {
response.DefaultRoomVersion = string(version.DefaultRoomVersion())
response.AvailableRoomVersions = make(map[string]string)
for v, desc := range version.SupportedRoomVersions() {
sv := string(v)
if desc.Stable {
response.AvailableRoomVersions[sv] = "stable"
} else {
response.AvailableRoomVersions[sv] = "unstable"
}
}
return nil
}
// SetupHTTP adds the RoomserverQueryAPI handlers to the http.ServeMux.
// nolint: gocyclo
func (r *RoomserverQueryAPI) SetupHTTP(servMux *http.ServeMux) {
servMux.Handle(
api.RoomserverQueryLatestEventsAndStatePath,
common.MakeInternalAPI("queryLatestEventsAndState", func(req *http.Request) util.JSONResponse {
var request api.QueryLatestEventsAndStateRequest
var response api.QueryLatestEventsAndStateResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryLatestEventsAndState(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryStateAfterEventsPath,
common.MakeInternalAPI("queryStateAfterEvents", func(req *http.Request) util.JSONResponse {
var request api.QueryStateAfterEventsRequest
var response api.QueryStateAfterEventsResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryStateAfterEvents(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryEventsByIDPath,
common.MakeInternalAPI("queryEventsByID", func(req *http.Request) util.JSONResponse {
var request api.QueryEventsByIDRequest
var response api.QueryEventsByIDResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryEventsByID(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryMembershipForUserPath,
common.MakeInternalAPI("QueryMembershipForUser", func(req *http.Request) util.JSONResponse {
var request api.QueryMembershipForUserRequest
var response api.QueryMembershipForUserResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryMembershipForUser(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryMembershipsForRoomPath,
common.MakeInternalAPI("queryMembershipsForRoom", func(req *http.Request) util.JSONResponse {
var request api.QueryMembershipsForRoomRequest
var response api.QueryMembershipsForRoomResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryMembershipsForRoom(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryInvitesForUserPath,
common.MakeInternalAPI("queryInvitesForUser", func(req *http.Request) util.JSONResponse {
var request api.QueryInvitesForUserRequest
var response api.QueryInvitesForUserResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryInvitesForUser(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryServerAllowedToSeeEventPath,
common.MakeInternalAPI("queryServerAllowedToSeeEvent", func(req *http.Request) util.JSONResponse {
var request api.QueryServerAllowedToSeeEventRequest
var response api.QueryServerAllowedToSeeEventResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryServerAllowedToSeeEvent(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryMissingEventsPath,
common.MakeInternalAPI("queryMissingEvents", func(req *http.Request) util.JSONResponse {
var request api.QueryMissingEventsRequest
var response api.QueryMissingEventsResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryMissingEvents(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryStateAndAuthChainPath,
common.MakeInternalAPI("queryStateAndAuthChain", func(req *http.Request) util.JSONResponse {
var request api.QueryStateAndAuthChainRequest
var response api.QueryStateAndAuthChainResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryStateAndAuthChain(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryBackfillPath,
common.MakeInternalAPI("QueryBackfill", func(req *http.Request) util.JSONResponse {
var request api.QueryBackfillRequest
var response api.QueryBackfillResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryBackfill(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryServersInRoomAtEventPath,
common.MakeInternalAPI("QueryServersInRoomAtEvent", func(req *http.Request) util.JSONResponse {
var request api.QueryServersInRoomAtEventRequest
var response api.QueryServersInRoomAtEventResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryServersInRoomAtEvent(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
servMux.Handle(
api.RoomserverQueryRoomVersionCapabilitiesPath,
common.MakeInternalAPI("QueryRoomVersionCapabilities", func(req *http.Request) util.JSONResponse {
var request api.QueryRoomVersionCapabilitiesRequest
var response api.QueryRoomVersionCapabilitiesResponse
if err := json.NewDecoder(req.Body).Decode(&request); err != nil {
return util.ErrorResponse(err)
}
if err := r.QueryRoomVersionCapabilities(req.Context(), &request, &response); err != nil {
return util.ErrorResponse(err)
}
return util.JSONResponse{Code: http.StatusOK, JSON: &response}
}),
)
}