mirror of
https://github.com/matrix-org/dendrite
synced 2024-11-18 15:50:52 +01:00
ddf1c8adf1
* Join room body is optional * Support deprecated login by user/password * Implement dummy key upload endpoint * Make a very determinate end to /messages if we hit the create event in back-pagination * Linting
188 lines
5.6 KiB
Go
188 lines
5.6 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package routing
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import (
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"net/http"
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"context"
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"github.com/matrix-org/dendrite/clientapi/auth"
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"github.com/matrix-org/dendrite/clientapi/httputil"
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"github.com/matrix-org/dendrite/clientapi/jsonerror"
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"github.com/matrix-org/dendrite/clientapi/userutil"
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"github.com/matrix-org/dendrite/internal/config"
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"github.com/matrix-org/dendrite/userapi/api"
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"github.com/matrix-org/dendrite/userapi/storage/accounts"
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"github.com/matrix-org/dendrite/userapi/storage/devices"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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)
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type loginFlows struct {
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Flows []flow `json:"flows"`
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}
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type flow struct {
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Type string `json:"type"`
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Stages []string `json:"stages"`
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}
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type loginIdentifier struct {
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Type string `json:"type"`
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User string `json:"user"`
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}
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type passwordRequest struct {
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Identifier loginIdentifier `json:"identifier"`
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User string `json:"user"` // deprecated in favour of identifier
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Password string `json:"password"`
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// Both DeviceID and InitialDisplayName can be omitted, or empty strings ("")
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// Thus a pointer is needed to differentiate between the two
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InitialDisplayName *string `json:"initial_device_display_name"`
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DeviceID *string `json:"device_id"`
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}
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type loginResponse struct {
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UserID string `json:"user_id"`
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AccessToken string `json:"access_token"`
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HomeServer gomatrixserverlib.ServerName `json:"home_server"`
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DeviceID string `json:"device_id"`
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}
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func passwordLogin() loginFlows {
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f := loginFlows{}
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s := flow{"m.login.password", []string{"m.login.password"}}
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f.Flows = append(f.Flows, s)
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return f
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}
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// Login implements GET and POST /login
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func Login(
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req *http.Request, accountDB accounts.Database, deviceDB devices.Database,
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cfg *config.Dendrite,
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) util.JSONResponse {
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if req.Method == http.MethodGet { // TODO: support other forms of login other than password, depending on config options
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: passwordLogin(),
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}
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} else if req.Method == http.MethodPost {
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var r passwordRequest
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var acc *api.Account
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var errJSON *util.JSONResponse
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resErr := httputil.UnmarshalJSONRequest(req, &r)
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if resErr != nil {
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return *resErr
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}
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switch r.Identifier.Type {
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case "m.id.user":
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if r.Identifier.User == "" {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: jsonerror.BadJSON("'user' must be supplied."),
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}
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}
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acc, errJSON = r.processUsernamePasswordLoginRequest(req, accountDB, cfg, r.Identifier.User)
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if errJSON != nil {
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return *errJSON
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}
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default:
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// TODO: The below behaviour is deprecated but without it Riot iOS won't log in
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if r.User != "" {
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acc, errJSON = r.processUsernamePasswordLoginRequest(req, accountDB, cfg, r.User)
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if errJSON != nil {
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return *errJSON
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}
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} else {
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: jsonerror.BadJSON("login identifier '" + r.Identifier.Type + "' not supported"),
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}
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}
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}
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token, err := auth.GenerateAccessToken()
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if err != nil {
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util.GetLogger(req.Context()).WithError(err).Error("auth.GenerateAccessToken failed")
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return jsonerror.InternalServerError()
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}
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dev, err := getDevice(req.Context(), r, deviceDB, acc, token)
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if err != nil {
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return util.JSONResponse{
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Code: http.StatusInternalServerError,
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JSON: jsonerror.Unknown("failed to create device: " + err.Error()),
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}
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}
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: loginResponse{
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UserID: dev.UserID,
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AccessToken: dev.AccessToken,
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HomeServer: cfg.Matrix.ServerName,
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DeviceID: dev.ID,
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},
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}
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}
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return util.JSONResponse{
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Code: http.StatusMethodNotAllowed,
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JSON: jsonerror.NotFound("Bad method"),
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}
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}
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// getDevice returns a new or existing device
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func getDevice(
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ctx context.Context,
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r passwordRequest,
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deviceDB devices.Database,
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acc *api.Account,
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token string,
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) (dev *api.Device, err error) {
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dev, err = deviceDB.CreateDevice(
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ctx, acc.Localpart, r.DeviceID, token, r.InitialDisplayName,
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)
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return
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}
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func (r *passwordRequest) processUsernamePasswordLoginRequest(
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req *http.Request, accountDB accounts.Database,
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cfg *config.Dendrite, username string,
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) (acc *api.Account, errJSON *util.JSONResponse) {
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util.GetLogger(req.Context()).WithField("user", username).Info("Processing login request")
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localpart, err := userutil.ParseUsernameParam(username, &cfg.Matrix.ServerName)
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if err != nil {
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errJSON = &util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: jsonerror.InvalidUsername(err.Error()),
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}
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return
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}
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acc, err = accountDB.GetAccountByPassword(req.Context(), localpart, r.Password)
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if err != nil {
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// Technically we could tell them if the user does not exist by checking if err == sql.ErrNoRows
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// but that would leak the existence of the user.
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errJSON = &util.JSONResponse{
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Code: http.StatusForbidden,
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JSON: jsonerror.Forbidden("username or password was incorrect, or the account does not exist"),
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}
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return
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}
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return
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}
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