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dendrite/federationapi/consumers/roomserver.go
Till 6c20f8f742
Refactor StoreEvent, add MaybeRedactEvent, create an EventDatabase (#2989)
This PR changes the following:
- `StoreEvent` now only stores an event (and possibly prev event),
instead of also doing redactions
- Adds a `MaybeRedactEvent` (pulled out from `StoreEvent`), which should
be called after storing events
- a few other things
2023-03-01 17:06:47 +01:00

520 lines
17 KiB
Go

// Copyright 2017 Vector Creations Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package consumers
import (
"context"
"encoding/json"
"fmt"
"strconv"
"time"
syncAPITypes "github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/nats-io/nats.go"
"github.com/sirupsen/logrus"
log "github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/federationapi/queue"
"github.com/matrix-org/dendrite/federationapi/storage"
"github.com/matrix-org/dendrite/federationapi/types"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/setup/config"
"github.com/matrix-org/dendrite/setup/jetstream"
"github.com/matrix-org/dendrite/setup/process"
)
// OutputRoomEventConsumer consumes events that originated in the room server.
type OutputRoomEventConsumer struct {
ctx context.Context
cfg *config.FederationAPI
rsAPI api.FederationRoomserverAPI
jetstream nats.JetStreamContext
natsClient *nats.Conn
durable string
db storage.Database
queues *queue.OutgoingQueues
topic string
topicPresence string
}
// NewOutputRoomEventConsumer creates a new OutputRoomEventConsumer. Call Start() to begin consuming from room servers.
func NewOutputRoomEventConsumer(
process *process.ProcessContext,
cfg *config.FederationAPI,
js nats.JetStreamContext,
natsClient *nats.Conn,
queues *queue.OutgoingQueues,
store storage.Database,
rsAPI api.FederationRoomserverAPI,
) *OutputRoomEventConsumer {
return &OutputRoomEventConsumer{
ctx: process.Context(),
cfg: cfg,
jetstream: js,
natsClient: natsClient,
db: store,
queues: queues,
rsAPI: rsAPI,
durable: cfg.Matrix.JetStream.Durable("FederationAPIRoomServerConsumer"),
topic: cfg.Matrix.JetStream.Prefixed(jetstream.OutputRoomEvent),
topicPresence: cfg.Matrix.JetStream.Prefixed(jetstream.RequestPresence),
}
}
// Start consuming from room servers
func (s *OutputRoomEventConsumer) Start() error {
return jetstream.JetStreamConsumer(
s.ctx, s.jetstream, s.topic, s.durable, 1,
s.onMessage, nats.DeliverAll(), nats.ManualAck(),
)
}
// onMessage is called when the federation server receives a new event from the room server output log.
// It is unsafe to call this with messages for the same room in multiple gorountines
// because updates it will likely fail with a types.EventIDMismatchError when it
// realises that it cannot update the room state using the deltas.
func (s *OutputRoomEventConsumer) onMessage(ctx context.Context, msgs []*nats.Msg) bool {
msg := msgs[0] // Guaranteed to exist if onMessage is called
receivedType := api.OutputType(msg.Header.Get(jetstream.RoomEventType))
// Only handle events we care about, avoids unneeded unmarshalling
switch receivedType {
case api.OutputTypeNewRoomEvent, api.OutputTypeNewInboundPeek, api.OutputTypePurgeRoom:
default:
return true
}
// Parse out the event JSON
var output api.OutputEvent
if err := json.Unmarshal(msg.Data, &output); err != nil {
// If the message was invalid, log it and move on to the next message in the stream
log.WithError(err).Errorf("roomserver output log: message parse failure")
return true
}
switch output.Type {
case api.OutputTypeNewRoomEvent:
ev := output.NewRoomEvent.Event
if err := s.processMessage(*output.NewRoomEvent, output.NewRoomEvent.RewritesState); err != nil {
// panic rather than continue with an inconsistent database
log.WithFields(log.Fields{
"event_id": ev.EventID(),
"event": string(ev.JSON()),
"add": output.NewRoomEvent.AddsStateEventIDs,
"del": output.NewRoomEvent.RemovesStateEventIDs,
log.ErrorKey: err,
}).Panicf("roomserver output log: write room event failure")
}
case api.OutputTypeNewInboundPeek:
if err := s.processInboundPeek(*output.NewInboundPeek); err != nil {
log.WithFields(log.Fields{
"event": output.NewInboundPeek,
log.ErrorKey: err,
}).Panicf("roomserver output log: remote peek event failure")
return false
}
case api.OutputTypePurgeRoom:
log.WithField("room_id", output.PurgeRoom.RoomID).Warn("Purging room from federation API")
if err := s.db.PurgeRoom(ctx, output.PurgeRoom.RoomID); err != nil {
logrus.WithField("room_id", output.PurgeRoom.RoomID).WithError(err).Error("Failed to purge room from federation API")
} else {
logrus.WithField("room_id", output.PurgeRoom.RoomID).Warn("Room purged from federation API")
}
default:
log.WithField("type", output.Type).Debug(
"roomserver output log: ignoring unknown output type",
)
}
return true
}
// processInboundPeek starts tracking a new federated inbound peek (replacing the existing one if any)
// causing the federationapi to start sending messages to the peeking server
func (s *OutputRoomEventConsumer) processInboundPeek(orp api.OutputNewInboundPeek) error {
// FIXME: there's a race here - we should start /sending new peeked events
// atomically after the orp.LatestEventID to ensure there are no gaps between
// the peek beginning and the send stream beginning.
//
// We probably need to track orp.LatestEventID on the inbound peek, but it's
// unclear how we then use that to prevent the race when we start the send
// stream.
//
// This is making the tests flakey.
return s.db.AddInboundPeek(s.ctx, orp.ServerName, orp.RoomID, orp.PeekID, orp.RenewalInterval)
}
// processMessage updates the list of currently joined hosts in the room
// and then sends the event to the hosts that were joined before the event.
func (s *OutputRoomEventConsumer) processMessage(ore api.OutputNewRoomEvent, rewritesState bool) error {
addsStateEvents, missingEventIDs := ore.NeededStateEventIDs()
// Ask the roomserver and add in the rest of the results into the set.
// Finally, work out if there are any more events missing.
if len(missingEventIDs) > 0 {
eventsReq := &api.QueryEventsByIDRequest{
RoomID: ore.Event.RoomID(),
EventIDs: missingEventIDs,
}
eventsRes := &api.QueryEventsByIDResponse{}
if err := s.rsAPI.QueryEventsByID(s.ctx, eventsReq, eventsRes); err != nil {
return fmt.Errorf("s.rsAPI.QueryEventsByID: %w", err)
}
if len(eventsRes.Events) != len(missingEventIDs) {
return fmt.Errorf("missing state events")
}
addsStateEvents = append(addsStateEvents, eventsRes.Events...)
}
addsJoinedHosts, err := JoinedHostsFromEvents(gomatrixserverlib.UnwrapEventHeaders(addsStateEvents))
if err != nil {
return err
}
// Update our copy of the current state.
// We keep a copy of the current state because the state at each event is
// expressed as a delta against the current state.
// TODO(#290): handle EventIDMismatchError and recover the current state by
// talking to the roomserver
oldJoinedHosts, err := s.db.UpdateRoom(
s.ctx,
ore.Event.RoomID(),
addsJoinedHosts,
ore.RemovesStateEventIDs,
rewritesState, // if we're re-writing state, nuke all joined hosts before adding
)
if err != nil {
return err
}
// If we added new hosts, inform them about our known presence events for this room
if s.cfg.Matrix.Presence.EnableOutbound && len(addsJoinedHosts) > 0 && ore.Event.Type() == gomatrixserverlib.MRoomMember && ore.Event.StateKey() != nil {
membership, _ := ore.Event.Membership()
if membership == gomatrixserverlib.Join {
s.sendPresence(ore.Event.RoomID(), addsJoinedHosts)
}
}
if oldJoinedHosts == nil {
// This means that there is nothing to update as this is a duplicate
// message.
// This can happen if dendrite crashed between reading the message and
// persisting the stream position.
return nil
}
if ore.SendAsServer == api.DoNotSendToOtherServers {
// Ignore event that we don't need to send anywhere.
return nil
}
// Work out which hosts were joined at the event itself.
joinedHostsAtEvent, err := s.joinedHostsAtEvent(ore, oldJoinedHosts)
if err != nil {
return err
}
// TODO: do housekeeping to evict unrenewed peeking hosts
// TODO: implement query to let the fedapi check whether a given peek is live or not
// Send the event.
return s.queues.SendEvent(
ore.Event, gomatrixserverlib.ServerName(ore.SendAsServer), joinedHostsAtEvent,
)
}
func (s *OutputRoomEventConsumer) sendPresence(roomID string, addedJoined []types.JoinedHost) {
joined := make([]gomatrixserverlib.ServerName, 0, len(addedJoined))
for _, added := range addedJoined {
joined = append(joined, added.ServerName)
}
// get our locally joined users
var queryRes api.QueryMembershipsForRoomResponse
err := s.rsAPI.QueryMembershipsForRoom(s.ctx, &api.QueryMembershipsForRoomRequest{
JoinedOnly: true,
LocalOnly: true,
RoomID: roomID,
}, &queryRes)
if err != nil {
log.WithError(err).Error("failed to calculate joined rooms for user")
return
}
// send every presence we know about to the remote server
content := types.Presence{}
for _, ev := range queryRes.JoinEvents {
msg := nats.NewMsg(s.topicPresence)
msg.Header.Set(jetstream.UserID, ev.Sender)
var presence *nats.Msg
presence, err = s.natsClient.RequestMsg(msg, time.Second*10)
if err != nil {
log.WithError(err).Errorf("unable to get presence")
continue
}
statusMsg := presence.Header.Get("status_msg")
e := presence.Header.Get("error")
if e != "" {
continue
}
var lastActive int
lastActive, err = strconv.Atoi(presence.Header.Get("last_active_ts"))
if err != nil {
continue
}
p := syncAPITypes.PresenceInternal{LastActiveTS: gomatrixserverlib.Timestamp(lastActive)}
content.Push = append(content.Push, types.PresenceContent{
CurrentlyActive: p.CurrentlyActive(),
LastActiveAgo: p.LastActiveAgo(),
Presence: presence.Header.Get("presence"),
StatusMsg: &statusMsg,
UserID: ev.Sender,
})
}
if len(content.Push) == 0 {
return
}
edu := &gomatrixserverlib.EDU{
Type: gomatrixserverlib.MPresence,
Origin: string(s.cfg.Matrix.ServerName),
}
if edu.Content, err = json.Marshal(content); err != nil {
log.WithError(err).Error("failed to marshal EDU JSON")
return
}
if err := s.queues.SendEDU(edu, s.cfg.Matrix.ServerName, joined); err != nil {
log.WithError(err).Error("failed to send EDU")
}
}
// joinedHostsAtEvent works out a list of matrix servers that were joined to
// the room at the event (including peeking ones)
// It is important to use the state at the event for sending messages because:
//
// 1. We shouldn't send messages to servers that weren't in the room.
// 2. If a server is kicked from the rooms it should still be told about the
// kick event.
//
// Usually the list can be calculated locally, but sometimes it will need fetch
// events from the room server.
// Returns an error if there was a problem talking to the room server.
func (s *OutputRoomEventConsumer) joinedHostsAtEvent(
ore api.OutputNewRoomEvent, oldJoinedHosts []types.JoinedHost,
) ([]gomatrixserverlib.ServerName, error) {
// Combine the delta into a single delta so that the adds and removes can
// cancel each other out. This should reduce the number of times we need
// to fetch a state event from the room server.
combinedAdds, combinedRemoves := combineDeltas(
ore.AddsStateEventIDs, ore.RemovesStateEventIDs,
ore.StateBeforeAddsEventIDs, ore.StateBeforeRemovesEventIDs,
)
combinedAddsEvents, err := s.lookupStateEvents(combinedAdds, ore.Event.Event)
if err != nil {
return nil, err
}
combinedAddsJoinedHosts, err := JoinedHostsFromEvents(combinedAddsEvents)
if err != nil {
return nil, err
}
removed := map[string]bool{}
for _, eventID := range combinedRemoves {
removed[eventID] = true
}
joined := map[gomatrixserverlib.ServerName]bool{}
for _, joinedHost := range oldJoinedHosts {
if removed[joinedHost.MemberEventID] {
// This m.room.member event is part of the current state of the
// room, but not part of the state at the event we are processing
// Therefore we can't use it to tell whether the server was in
// the room at the event.
continue
}
joined[joinedHost.ServerName] = true
}
for _, joinedHost := range combinedAddsJoinedHosts {
// This m.room.member event was part of the state of the room at the
// event, but isn't part of the current state of the room now.
joined[joinedHost.ServerName] = true
}
// handle peeking hosts
inboundPeeks, err := s.db.GetInboundPeeks(s.ctx, ore.Event.Event.RoomID())
if err != nil {
return nil, err
}
for _, inboundPeek := range inboundPeeks {
joined[inboundPeek.ServerName] = true
}
var result []gomatrixserverlib.ServerName
for serverName, include := range joined {
if include {
result = append(result, serverName)
}
}
return result, nil
}
// JoinedHostsFromEvents turns a list of state events into a list of joined hosts.
// This errors if one of the events was invalid.
// It should be impossible for an invalid event to get this far in the pipeline.
func JoinedHostsFromEvents(evs []*gomatrixserverlib.Event) ([]types.JoinedHost, error) {
var joinedHosts []types.JoinedHost
for _, ev := range evs {
if ev.Type() != "m.room.member" || ev.StateKey() == nil {
continue
}
membership, err := ev.Membership()
if err != nil {
return nil, err
}
if membership != gomatrixserverlib.Join {
continue
}
_, serverName, err := gomatrixserverlib.SplitID('@', *ev.StateKey())
if err != nil {
return nil, err
}
joinedHosts = append(joinedHosts, types.JoinedHost{
MemberEventID: ev.EventID(), ServerName: serverName,
})
}
return joinedHosts, nil
}
// combineDeltas combines two deltas into a single delta.
// Assumes that the order of operations is add(1), remove(1), add(2), remove(2).
// Removes duplicate entries and redundant operations from each delta.
func combineDeltas(adds1, removes1, adds2, removes2 []string) (adds, removes []string) {
addSet := map[string]bool{}
removeSet := map[string]bool{}
// combine processes each unique value in a list.
// If the value is in the removeFrom set then it is removed from that set.
// Otherwise it is added to the addTo set.
combine := func(values []string, removeFrom, addTo map[string]bool) {
processed := map[string]bool{}
for _, value := range values {
if processed[value] {
continue
}
processed[value] = true
if removeFrom[value] {
delete(removeFrom, value)
} else {
addTo[value] = true
}
}
}
combine(adds1, nil, addSet)
combine(removes1, addSet, removeSet)
combine(adds2, removeSet, addSet)
combine(removes2, addSet, removeSet)
for value := range addSet {
adds = append(adds, value)
}
for value := range removeSet {
removes = append(removes, value)
}
return
}
// lookupStateEvents looks up the state events that are added by a new event.
func (s *OutputRoomEventConsumer) lookupStateEvents(
addsStateEventIDs []string, event *gomatrixserverlib.Event,
) ([]*gomatrixserverlib.Event, error) {
// Fast path if there aren't any new state events.
if len(addsStateEventIDs) == 0 {
return nil, nil
}
// Fast path if the only state event added is the event itself.
if len(addsStateEventIDs) == 1 && addsStateEventIDs[0] == event.EventID() {
return []*gomatrixserverlib.Event{event}, nil
}
missing := addsStateEventIDs
var result []*gomatrixserverlib.Event
// Check if event itself is being added.
for _, eventID := range missing {
if eventID == event.EventID() {
result = append(result, event)
break
}
}
missing = missingEventsFrom(result, addsStateEventIDs)
if len(missing) == 0 {
return result, nil
}
// At this point the missing events are neither the event itself nor are
// they present in our local database. Our only option is to fetch them
// from the roomserver using the query API.
eventReq := api.QueryEventsByIDRequest{EventIDs: missing, RoomID: event.RoomID()}
var eventResp api.QueryEventsByIDResponse
if err := s.rsAPI.QueryEventsByID(s.ctx, &eventReq, &eventResp); err != nil {
return nil, err
}
for _, headeredEvent := range eventResp.Events {
result = append(result, headeredEvent.Event)
}
missing = missingEventsFrom(result, addsStateEventIDs)
if len(missing) != 0 {
return nil, fmt.Errorf(
"missing %d state events IDs at event %q", len(missing), event.EventID(),
)
}
return result, nil
}
func missingEventsFrom(events []*gomatrixserverlib.Event, required []string) []string {
have := map[string]bool{}
for _, event := range events {
have[event.EventID()] = true
}
var missing []string
for _, eventID := range required {
if !have[eventID] {
missing = append(missing, eventID)
}
}
return missing
}