0
0
Fork 0
mirror of https://github.com/matrix-org/dendrite synced 2024-11-14 22:01:13 +01:00
dendrite/roomserver
Till 2475cf4b61
Add some roomserver UTs (#3067)
Adds tests for `QueryRestrictedJoinAllowed`, `IsServerAllowed` and
`PerformRoomUpgrade`. Refactors the `QueryRoomVersionForRoom` method to
accept a string and return a `gmsl.RoomVersion` instead of req/resp
structs.
Adds some more caching for `GetStateEvent`

This should also fix #2912 by ignoring state events belonging to other
users.
2023-04-27 08:07:13 +02:00
..
acls refactor: update GMSL (#3058) 2023-04-19 15:50:33 +01:00
api Add some roomserver UTs (#3067) 2023-04-27 08:07:13 +02:00
auth Add some roomserver UTs (#3067) 2023-04-27 08:07:13 +02:00
internal Add some roomserver UTs (#3067) 2023-04-27 08:07:13 +02:00
producers Add RoomEventType nats.Header to avoid unneeded unmarshalling (#2765) 2022-10-05 12:12:42 +02:00
state Implement new RoomVersionImpl API (#3062) 2023-04-21 17:06:29 +01:00
storage Add some roomserver UTs (#3067) 2023-04-27 08:07:13 +02:00
types Refactor StoreEvent and create a new RoomDatabase interface (#2985) 2023-02-24 09:40:20 +01:00
version Use IRoomVersion (#3064) 2023-04-24 11:50:37 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Remove BaseDendrite (#3023) 2023-03-22 09:21:32 +01:00
roomserver_test.go Add some roomserver UTs (#3067) 2023-04-27 08:07:13 +02:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+