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Return remote errors from FS.PerformJoin (#1164)
* Return remote errors from FS.PerformJoin

Follows the same pattern as PerformJoin on roomserver (no error return).

Also return the right format for incompatible room version errors.

Makes a bunch of tests pass!

* Handle network errors better when returning remote HTTP errors

* Linting

* Fix tests

* Update whitelist, pass network errors through in API=1 mode
2020-06-25 15:04:48 +01:00
.github Add SyTest support to CI (#704) 2019-05-24 15:00:03 +01:00
appservice Move account/device DBs to userapi (#1141) 2020-06-17 12:05:56 +01:00
build Push serverkeyapi docker image to registry as well (#1154) 2020-06-23 09:51:38 +01:00
clientapi Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00
cmd Remove trailing slash in client api proxy (#1163) 2020-06-25 12:27:09 +01:00
docs User API polylith component (#1151) 2020-06-19 09:37:19 +01:00
eduserver BREAKING: Make eduserver/appservice use userapi (#1138) 2020-06-16 17:39:56 +01:00
federationapi Add PerformInvite and refactor how errors get handled (#1158) 2020-06-24 15:06:14 +01:00
federationsender Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00
internal User API polylith component (#1151) 2020-06-19 09:37:19 +01:00
keyserver Hacks for supporting Riot iOS (#1148) 2020-06-17 17:41:45 +01:00
mediaapi Fallback parsing for Content-Disposition minefield (#1144) 2020-06-17 14:26:45 +01:00
publicroomsapi Make userapi responsible for checking access tokens (#1133) 2020-06-16 14:10:55 +01:00
roomserver Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00
serverkeyapi More server key updates, tests (#1129) 2020-06-16 13:11:20 +01:00
syncapi Bind build support, further Yggdrasil demo updates (#1152) 2020-06-19 13:29:27 +01:00
userapi Hopefully fix databased is locked errors on sqlite account creation (#1162) 2020-06-24 20:46:28 +01:00
.dockerignore Docker Hub (#1053) 2020-05-21 13:02:28 +01:00
.gitignore Support embedding Riot Web (#1113) 2020-06-11 10:16:46 +01:00
.golangci.yml Get room versions from database (#918) 2020-03-17 18:00:10 +00:00
are-we-synapse-yet.list Update whitelist for sytest media fix (#1137) 2020-06-16 18:31:38 +01:00
are-we-synapse-yet.py Are we synapse yet: Accept tests without a group rather than dying (#1142) 2020-06-17 15:12:09 +01:00
build-dendritejs.sh Bake in git commit into dendritejs binary (#1048) 2020-05-19 16:42:30 +01:00
build.sh Unbreak the wasm build (#986) 2020-04-28 16:22:00 +01:00
dendrite-config.yaml User API polylith component (#1151) 2020-06-19 09:37:19 +01:00
go.mod Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00
go.sum Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00
LICENSE Add Apache Version 2.0 license and headers to all golang files 2017-04-21 00:40:52 +02:00
README.md Update INSTALL.md, move docs (#1034) 2020-05-14 16:49:18 +01:00
show-expected-fail-tests.sh Fix newlines between white/blacklist test names in buildkite annotations (#1003) 2020-05-04 14:48:49 +01:00
sytest-blacklist Make same membership transitions 403, add sytests (#1161) 2020-06-24 18:19:14 +01:00
sytest-whitelist Return remote errors from FS.PerformJoin (#1164) 2020-06-25 15:04:48 +01:00

Dendrite Build Status Dendrite Dev on Matrix Dendrite on Matrix

Dendrite will be a second-generation Matrix homeserver written in Go.

It's still very much a work in progress, but installation instructions can be found in INSTALL.md. It is not recommended to use Dendrite as a production homeserver at this time.

An overview of the design can be found in DESIGN.md.

Contributing

Everyone is welcome to help out and contribute! See CONTRIBUTING.md to get started!

Please note that, as of February 2020, Dendrite now only targets Go 1.13 or later. Please ensure that you are using at least Go 1.13 when developing for Dendrite.

Discussion

For questions about Dendrite we have a dedicated room on Matrix #dendrite:matrix.org. Development discussion should happen in #dendrite-dev:matrix.org.

Progress

There's plenty still to do to make Dendrite usable! We're tracking progress in a project board.