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dendrite/keyserver/internal/internal.go
S7evinK ac25065a54
Fix sytest uploading signed devices gets propagated over federation (#2162)
* Remove unneeded logging

* Add MasterKey & SelfSigningKey to update
Avoid panic if signatures are not present

* Add passing test

* Revert "Add MasterKey & SelfSigningKey to update"

This reverts commit 2c81b34884.

* Send MasterKey & SelfSigningKey with update

* Debugging

* Remove delete() so we also query signingkeys
2022-02-09 13:11:43 +01:00

703 lines
24 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package internal
import (
"bytes"
"context"
"encoding/json"
"fmt"
"sync"
"time"
fedsenderapi "github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/keyserver/api"
"github.com/matrix-org/dendrite/keyserver/producers"
"github.com/matrix-org/dendrite/keyserver/storage"
userapi "github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
"github.com/sirupsen/logrus"
"github.com/tidwall/gjson"
"github.com/tidwall/sjson"
)
type KeyInternalAPI struct {
DB storage.Database
ThisServer gomatrixserverlib.ServerName
FedClient fedsenderapi.FederationClient
UserAPI userapi.UserInternalAPI
Producer *producers.KeyChange
Updater *DeviceListUpdater
}
func (a *KeyInternalAPI) SetUserAPI(i userapi.UserInternalAPI) {
a.UserAPI = i
}
func (a *KeyInternalAPI) InputDeviceListUpdate(
ctx context.Context, req *api.InputDeviceListUpdateRequest, res *api.InputDeviceListUpdateResponse,
) {
err := a.Updater.Update(ctx, req.Event)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("failed to update device list: %s", err),
}
}
}
func (a *KeyInternalAPI) QueryKeyChanges(ctx context.Context, req *api.QueryKeyChangesRequest, res *api.QueryKeyChangesResponse) {
userIDs, latest, err := a.DB.KeyChanges(ctx, req.Offset, req.ToOffset)
if err != nil {
res.Error = &api.KeyError{
Err: err.Error(),
}
}
res.Offset = latest
res.UserIDs = userIDs
}
func (a *KeyInternalAPI) PerformUploadKeys(ctx context.Context, req *api.PerformUploadKeysRequest, res *api.PerformUploadKeysResponse) {
res.KeyErrors = make(map[string]map[string]*api.KeyError)
a.uploadLocalDeviceKeys(ctx, req, res)
a.uploadOneTimeKeys(ctx, req, res)
}
func (a *KeyInternalAPI) PerformClaimKeys(ctx context.Context, req *api.PerformClaimKeysRequest, res *api.PerformClaimKeysResponse) {
res.OneTimeKeys = make(map[string]map[string]map[string]json.RawMessage)
res.Failures = make(map[string]interface{})
// wrap request map in a top-level by-domain map
domainToDeviceKeys := make(map[string]map[string]map[string]string)
for userID, val := range req.OneTimeKeys {
_, serverName, err := gomatrixserverlib.SplitID('@', userID)
if err != nil {
continue // ignore invalid users
}
nested, ok := domainToDeviceKeys[string(serverName)]
if !ok {
nested = make(map[string]map[string]string)
}
nested[userID] = val
domainToDeviceKeys[string(serverName)] = nested
}
// claim local keys
if local, ok := domainToDeviceKeys[string(a.ThisServer)]; ok {
keys, err := a.DB.ClaimKeys(ctx, local)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("failed to ClaimKeys locally: %s", err),
}
}
util.GetLogger(ctx).WithField("keys_claimed", len(keys)).WithField("num_users", len(local)).Info("Claimed local keys")
for _, key := range keys {
_, ok := res.OneTimeKeys[key.UserID]
if !ok {
res.OneTimeKeys[key.UserID] = make(map[string]map[string]json.RawMessage)
}
_, ok = res.OneTimeKeys[key.UserID][key.DeviceID]
if !ok {
res.OneTimeKeys[key.UserID][key.DeviceID] = make(map[string]json.RawMessage)
}
for keyID, keyJSON := range key.KeyJSON {
res.OneTimeKeys[key.UserID][key.DeviceID][keyID] = keyJSON
}
}
delete(domainToDeviceKeys, string(a.ThisServer))
}
if len(domainToDeviceKeys) > 0 {
a.claimRemoteKeys(ctx, req.Timeout, res, domainToDeviceKeys)
}
}
func (a *KeyInternalAPI) claimRemoteKeys(
ctx context.Context, timeout time.Duration, res *api.PerformClaimKeysResponse, domainToDeviceKeys map[string]map[string]map[string]string,
) {
resultCh := make(chan *gomatrixserverlib.RespClaimKeys, len(domainToDeviceKeys))
// allows us to wait until all federation servers have been poked
var wg sync.WaitGroup
wg.Add(len(domainToDeviceKeys))
// mutex for failures
var failMu sync.Mutex
util.GetLogger(ctx).WithField("num_servers", len(domainToDeviceKeys)).Info("Claiming remote keys from servers")
// fan out
for d, k := range domainToDeviceKeys {
go func(domain string, keysToClaim map[string]map[string]string) {
defer wg.Done()
fedCtx, cancel := context.WithTimeout(ctx, timeout)
defer cancel()
claimKeyRes, err := a.FedClient.ClaimKeys(fedCtx, gomatrixserverlib.ServerName(domain), keysToClaim)
if err != nil {
util.GetLogger(ctx).WithError(err).WithField("server", domain).Error("ClaimKeys failed")
failMu.Lock()
res.Failures[domain] = map[string]interface{}{
"message": err.Error(),
}
failMu.Unlock()
return
}
resultCh <- &claimKeyRes
}(d, k)
}
// Close the result channel when the goroutines have quit so the for .. range exits
go func() {
wg.Wait()
close(resultCh)
}()
keysClaimed := 0
for result := range resultCh {
for userID, nest := range result.OneTimeKeys {
res.OneTimeKeys[userID] = make(map[string]map[string]json.RawMessage)
for deviceID, nest2 := range nest {
res.OneTimeKeys[userID][deviceID] = make(map[string]json.RawMessage)
for keyIDWithAlgo, otk := range nest2 {
keyJSON, err := json.Marshal(otk)
if err != nil {
continue
}
res.OneTimeKeys[userID][deviceID][keyIDWithAlgo] = keyJSON
keysClaimed++
}
}
}
}
util.GetLogger(ctx).WithField("num_keys", keysClaimed).Info("Claimed remote keys")
}
func (a *KeyInternalAPI) PerformDeleteKeys(ctx context.Context, req *api.PerformDeleteKeysRequest, res *api.PerformDeleteKeysResponse) {
if err := a.DB.DeleteDeviceKeys(ctx, req.UserID, req.KeyIDs); err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("Failed to delete device keys: %s", err),
}
}
}
func (a *KeyInternalAPI) QueryOneTimeKeys(ctx context.Context, req *api.QueryOneTimeKeysRequest, res *api.QueryOneTimeKeysResponse) {
count, err := a.DB.OneTimeKeysCount(ctx, req.UserID, req.DeviceID)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("Failed to query OTK counts: %s", err),
}
return
}
res.Count = *count
}
func (a *KeyInternalAPI) QueryDeviceMessages(ctx context.Context, req *api.QueryDeviceMessagesRequest, res *api.QueryDeviceMessagesResponse) {
msgs, err := a.DB.DeviceKeysForUser(ctx, req.UserID, nil)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("failed to query DB for device keys: %s", err),
}
return
}
maxStreamID := 0
for _, m := range msgs {
if m.StreamID > maxStreamID {
maxStreamID = m.StreamID
}
}
// remove deleted devices
var result []api.DeviceMessage
for _, m := range msgs {
if m.KeyJSON == nil {
continue
}
result = append(result, m)
}
res.Devices = result
res.StreamID = maxStreamID
}
func (a *KeyInternalAPI) QueryKeys(ctx context.Context, req *api.QueryKeysRequest, res *api.QueryKeysResponse) {
res.DeviceKeys = make(map[string]map[string]json.RawMessage)
res.MasterKeys = make(map[string]gomatrixserverlib.CrossSigningKey)
res.SelfSigningKeys = make(map[string]gomatrixserverlib.CrossSigningKey)
res.UserSigningKeys = make(map[string]gomatrixserverlib.CrossSigningKey)
res.Failures = make(map[string]interface{})
// get cross-signing keys from the database
a.crossSigningKeysFromDatabase(ctx, req, res)
// make a map from domain to device keys
domainToDeviceKeys := make(map[string]map[string][]string)
domainToCrossSigningKeys := make(map[string]map[string]struct{})
for userID, deviceIDs := range req.UserToDevices {
_, serverName, err := gomatrixserverlib.SplitID('@', userID)
if err != nil {
continue // ignore invalid users
}
domain := string(serverName)
// query local devices
if serverName == a.ThisServer {
deviceKeys, err := a.DB.DeviceKeysForUser(ctx, userID, deviceIDs)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("failed to query local device keys: %s", err),
}
return
}
// pull out display names after we have the keys so we handle wildcards correctly
var dids []string
for _, dk := range deviceKeys {
dids = append(dids, dk.DeviceID)
}
var queryRes userapi.QueryDeviceInfosResponse
err = a.UserAPI.QueryDeviceInfos(ctx, &userapi.QueryDeviceInfosRequest{
DeviceIDs: dids,
}, &queryRes)
if err != nil {
util.GetLogger(ctx).Warnf("Failed to QueryDeviceInfos for device IDs, display names will be missing")
}
if res.DeviceKeys[userID] == nil {
res.DeviceKeys[userID] = make(map[string]json.RawMessage)
}
for _, dk := range deviceKeys {
if len(dk.KeyJSON) == 0 {
continue // don't include blank keys
}
// inject display name if known (either locally or remotely)
displayName := dk.DisplayName
if queryRes.DeviceInfo[dk.DeviceID].DisplayName != "" {
displayName = queryRes.DeviceInfo[dk.DeviceID].DisplayName
}
dk.KeyJSON, _ = sjson.SetBytes(dk.KeyJSON, "unsigned", struct {
DisplayName string `json:"device_display_name,omitempty"`
}{displayName})
res.DeviceKeys[userID][dk.DeviceID] = dk.KeyJSON
}
} else {
domainToDeviceKeys[domain] = make(map[string][]string)
domainToDeviceKeys[domain][userID] = append(domainToDeviceKeys[domain][userID], deviceIDs...)
}
// work out if our cross-signing request for this user was
// satisfied, if not add them to the list of things to fetch
if _, ok := res.MasterKeys[userID]; !ok {
if _, ok := domainToCrossSigningKeys[domain]; !ok {
domainToCrossSigningKeys[domain] = make(map[string]struct{})
}
domainToCrossSigningKeys[domain][userID] = struct{}{}
}
if _, ok := res.SelfSigningKeys[userID]; !ok {
if _, ok := domainToCrossSigningKeys[domain]; !ok {
domainToCrossSigningKeys[domain] = make(map[string]struct{})
}
domainToCrossSigningKeys[domain][userID] = struct{}{}
}
}
// attempt to satisfy key queries from the local database first as we should get device updates pushed to us
domainToDeviceKeys = a.remoteKeysFromDatabase(ctx, res, domainToDeviceKeys)
if len(domainToDeviceKeys) > 0 || len(domainToCrossSigningKeys) > 0 {
// perform key queries for remote devices
a.queryRemoteKeys(ctx, req.Timeout, res, domainToDeviceKeys, domainToCrossSigningKeys)
}
// Finally, append signatures that we know about
// TODO: This is horrible because we need to round-trip the signature from
// JSON, add the signatures and marshal it again, for some reason?
for userID, forUserID := range res.DeviceKeys {
for keyID, key := range forUserID {
sigMap, err := a.DB.CrossSigningSigsForTarget(ctx, userID, gomatrixserverlib.KeyID(keyID))
if err != nil {
logrus.WithError(err).Errorf("a.DB.CrossSigningSigsForTarget failed")
continue
}
if len(sigMap) == 0 {
continue
}
var deviceKey gomatrixserverlib.DeviceKeys
if err = json.Unmarshal(key, &deviceKey); err != nil {
continue
}
if deviceKey.Signatures == nil {
deviceKey.Signatures = map[string]map[gomatrixserverlib.KeyID]gomatrixserverlib.Base64Bytes{}
}
for sourceUserID, forSourceUser := range sigMap {
for sourceKeyID, sourceSig := range forSourceUser {
if _, ok := deviceKey.Signatures[sourceUserID]; !ok {
deviceKey.Signatures[sourceUserID] = map[gomatrixserverlib.KeyID]gomatrixserverlib.Base64Bytes{}
}
deviceKey.Signatures[sourceUserID][sourceKeyID] = sourceSig
}
}
if js, err := json.Marshal(deviceKey); err == nil {
res.DeviceKeys[userID][keyID] = js
}
}
}
}
func (a *KeyInternalAPI) remoteKeysFromDatabase(
ctx context.Context, res *api.QueryKeysResponse, domainToDeviceKeys map[string]map[string][]string,
) map[string]map[string][]string {
fetchRemote := make(map[string]map[string][]string)
for domain, userToDeviceMap := range domainToDeviceKeys {
for userID, deviceIDs := range userToDeviceMap {
// we can't safely return keys from the db when all devices are requested as we don't
// know if one has just been added.
if len(deviceIDs) > 0 {
err := a.populateResponseWithDeviceKeysFromDatabase(ctx, res, userID, deviceIDs)
if err == nil {
continue
}
util.GetLogger(ctx).WithError(err).Error("populateResponseWithDeviceKeysFromDatabase")
}
// fetch device lists from remote
if _, ok := fetchRemote[domain]; !ok {
fetchRemote[domain] = make(map[string][]string)
}
fetchRemote[domain][userID] = append(fetchRemote[domain][userID], deviceIDs...)
}
}
return fetchRemote
}
func (a *KeyInternalAPI) queryRemoteKeys(
ctx context.Context, timeout time.Duration, res *api.QueryKeysResponse,
domainToDeviceKeys map[string]map[string][]string, domainToCrossSigningKeys map[string]map[string]struct{},
) {
resultCh := make(chan *gomatrixserverlib.RespQueryKeys, len(domainToDeviceKeys))
// allows us to wait until all federation servers have been poked
var wg sync.WaitGroup
// mutex for writing directly to res (e.g failures)
var respMu sync.Mutex
domains := map[string]struct{}{}
for domain := range domainToDeviceKeys {
if domain == string(a.ThisServer) {
continue
}
domains[domain] = struct{}{}
}
for domain := range domainToCrossSigningKeys {
if domain == string(a.ThisServer) {
continue
}
domains[domain] = struct{}{}
}
wg.Add(len(domains))
// fan out
for domain := range domains {
go a.queryRemoteKeysOnServer(
ctx, domain, domainToDeviceKeys[domain], domainToCrossSigningKeys[domain],
&wg, &respMu, timeout, resultCh, res,
)
}
// Close the result channel when the goroutines have quit so the for .. range exits
go func() {
wg.Wait()
close(resultCh)
}()
for result := range resultCh {
for userID, nest := range result.DeviceKeys {
res.DeviceKeys[userID] = make(map[string]json.RawMessage)
for deviceID, deviceKey := range nest {
keyJSON, err := json.Marshal(deviceKey)
if err != nil {
continue
}
res.DeviceKeys[userID][deviceID] = keyJSON
}
}
for userID, body := range result.MasterKeys {
res.MasterKeys[userID] = body
}
for userID, body := range result.SelfSigningKeys {
res.SelfSigningKeys[userID] = body
}
// TODO: do we want to persist these somewhere now
// that we have fetched them?
}
}
func (a *KeyInternalAPI) queryRemoteKeysOnServer(
ctx context.Context, serverName string, devKeys map[string][]string, crossSigningKeys map[string]struct{},
wg *sync.WaitGroup, respMu *sync.Mutex, timeout time.Duration, resultCh chan<- *gomatrixserverlib.RespQueryKeys,
res *api.QueryKeysResponse,
) {
defer wg.Done()
fedCtx := ctx
if timeout > 0 {
var cancel context.CancelFunc
fedCtx, cancel = context.WithTimeout(ctx, timeout)
defer cancel()
}
// for users who we do not have any knowledge about, try to start doing device list updates for them
// by hitting /users/devices - otherwise fallback to /keys/query which has nicer bulk properties but
// lack a stream ID.
userIDsForAllDevices := map[string]struct{}{}
for userID, deviceIDs := range devKeys {
if len(deviceIDs) == 0 {
userIDsForAllDevices[userID] = struct{}{}
}
}
// for cross-signing keys, it's probably easier just to hit /keys/query if we aren't already doing
// a device list update, so we'll populate those back into the /keys/query list if not
for userID := range crossSigningKeys {
if devKeys == nil {
devKeys = map[string][]string{}
}
if _, ok := userIDsForAllDevices[userID]; !ok {
devKeys[userID] = []string{}
}
}
for userID := range userIDsForAllDevices {
err := a.Updater.ManualUpdate(context.Background(), gomatrixserverlib.ServerName(serverName), userID)
if err != nil {
logrus.WithFields(logrus.Fields{
logrus.ErrorKey: err,
"user_id": userID,
"server": serverName,
}).Error("Failed to manually update device lists for user")
// try to do it via /keys/query
devKeys[userID] = []string{}
continue
}
// refresh entries from DB: unlike remoteKeysFromDatabase we know we previously had no device info for this
// user so the fact that we're populating all devices here isn't a problem so long as we have devices.
respMu.Lock()
err = a.populateResponseWithDeviceKeysFromDatabase(ctx, res, userID, nil)
respMu.Unlock()
if err != nil {
logrus.WithFields(logrus.Fields{
logrus.ErrorKey: err,
"user_id": userID,
"server": serverName,
}).Error("Failed to manually update device lists for user")
// try to do it via /keys/query
devKeys[userID] = []string{}
continue
}
}
if len(devKeys) == 0 {
return
}
queryKeysResp, err := a.FedClient.QueryKeys(fedCtx, gomatrixserverlib.ServerName(serverName), devKeys)
if err == nil {
resultCh <- &queryKeysResp
return
}
respMu.Lock()
res.Failures[serverName] = map[string]interface{}{
"message": err.Error(),
}
// last ditch, use the cache only. This is good for when clients hit /keys/query and the remote server
// is down, better to return something than nothing at all. Clients can know about the failure by
// inspecting the failures map though so they can know it's a cached response.
for userID, dkeys := range devKeys {
// drop the error as it's already a failure at this point
_ = a.populateResponseWithDeviceKeysFromDatabase(ctx, res, userID, dkeys)
}
respMu.Unlock()
}
func (a *KeyInternalAPI) populateResponseWithDeviceKeysFromDatabase(
ctx context.Context, res *api.QueryKeysResponse, userID string, deviceIDs []string,
) error {
keys, err := a.DB.DeviceKeysForUser(ctx, userID, deviceIDs)
// if we can't query the db or there are fewer keys than requested, fetch from remote.
if err != nil {
return fmt.Errorf("DeviceKeysForUser %s %v failed: %w", userID, deviceIDs, err)
}
if len(keys) < len(deviceIDs) {
return fmt.Errorf("DeviceKeysForUser %s returned fewer devices than requested, falling back to remote", userID)
}
if len(deviceIDs) == 0 && len(keys) == 0 {
return fmt.Errorf("DeviceKeysForUser %s returned no keys but wanted all keys, falling back to remote", userID)
}
if res.DeviceKeys[userID] == nil {
res.DeviceKeys[userID] = make(map[string]json.RawMessage)
}
for _, key := range keys {
if len(key.KeyJSON) == 0 {
continue // ignore deleted keys
}
// inject the display name
key.KeyJSON, _ = sjson.SetBytes(key.KeyJSON, "unsigned", struct {
DisplayName string `json:"device_display_name,omitempty"`
}{key.DisplayName})
res.DeviceKeys[userID][key.DeviceID] = key.KeyJSON
}
return nil
}
func (a *KeyInternalAPI) uploadLocalDeviceKeys(ctx context.Context, req *api.PerformUploadKeysRequest, res *api.PerformUploadKeysResponse) {
var keysToStore []api.DeviceMessage
// assert that the user ID / device ID are not lying for each key
for _, key := range req.DeviceKeys {
_, serverName, err := gomatrixserverlib.SplitID('@', key.UserID)
if err != nil {
continue // ignore invalid users
}
if serverName != a.ThisServer {
continue // ignore remote users
}
if len(key.KeyJSON) == 0 {
keysToStore = append(keysToStore, key.WithStreamID(0))
continue // deleted keys don't need sanity checking
}
gotUserID := gjson.GetBytes(key.KeyJSON, "user_id").Str
gotDeviceID := gjson.GetBytes(key.KeyJSON, "device_id").Str
if gotUserID == key.UserID && gotDeviceID == key.DeviceID {
keysToStore = append(keysToStore, key.WithStreamID(0))
continue
}
res.KeyError(key.UserID, key.DeviceID, &api.KeyError{
Err: fmt.Sprintf(
"user_id or device_id mismatch: users: %s - %s, devices: %s - %s",
gotUserID, key.UserID, gotDeviceID, key.DeviceID,
),
})
}
// get existing device keys so we can check for changes
existingKeys := make([]api.DeviceMessage, len(keysToStore))
for i := range keysToStore {
existingKeys[i] = api.DeviceMessage{
Type: api.TypeDeviceKeyUpdate,
DeviceKeys: &api.DeviceKeys{
UserID: keysToStore[i].UserID,
DeviceID: keysToStore[i].DeviceID,
},
}
}
if err := a.DB.DeviceKeysJSON(ctx, existingKeys); err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("failed to query existing device keys: %s", err.Error()),
}
return
}
if req.OnlyDisplayNameUpdates {
// add the display name field from keysToStore into existingKeys
keysToStore = appendDisplayNames(existingKeys, keysToStore)
}
// store the device keys and emit changes
err := a.DB.StoreLocalDeviceKeys(ctx, keysToStore)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("failed to store device keys: %s", err.Error()),
}
return
}
err = emitDeviceKeyChanges(a.Producer, existingKeys, keysToStore)
if err != nil {
util.GetLogger(ctx).Errorf("Failed to emitDeviceKeyChanges: %s", err)
}
}
func (a *KeyInternalAPI) uploadOneTimeKeys(ctx context.Context, req *api.PerformUploadKeysRequest, res *api.PerformUploadKeysResponse) {
if req.UserID == "" {
res.Error = &api.KeyError{
Err: "user ID missing",
}
}
if req.DeviceID != "" && len(req.OneTimeKeys) == 0 {
counts, err := a.DB.OneTimeKeysCount(ctx, req.UserID, req.DeviceID)
if err != nil {
res.Error = &api.KeyError{
Err: fmt.Sprintf("a.DB.OneTimeKeysCount: %s", err),
}
}
if counts != nil {
res.OneTimeKeyCounts = append(res.OneTimeKeyCounts, *counts)
}
return
}
for _, key := range req.OneTimeKeys {
// grab existing keys based on (user/device/algorithm/key ID)
keyIDsWithAlgorithms := make([]string, len(key.KeyJSON))
i := 0
for keyIDWithAlgo := range key.KeyJSON {
keyIDsWithAlgorithms[i] = keyIDWithAlgo
i++
}
existingKeys, err := a.DB.ExistingOneTimeKeys(ctx, req.UserID, req.DeviceID, keyIDsWithAlgorithms)
if err != nil {
res.KeyError(req.UserID, req.DeviceID, &api.KeyError{
Err: "failed to query existing one-time keys: " + err.Error(),
})
continue
}
for keyIDWithAlgo := range existingKeys {
// if keys exist and the JSON doesn't match, error out as the key already exists
if !bytes.Equal(existingKeys[keyIDWithAlgo], key.KeyJSON[keyIDWithAlgo]) {
res.KeyError(req.UserID, req.DeviceID, &api.KeyError{
Err: fmt.Sprintf("%s device %s: algorithm / key ID %s one-time key already exists", req.UserID, req.DeviceID, keyIDWithAlgo),
})
continue
}
}
// store one-time keys
counts, err := a.DB.StoreOneTimeKeys(ctx, key)
if err != nil {
res.KeyError(req.UserID, req.DeviceID, &api.KeyError{
Err: fmt.Sprintf("%s device %s : failed to store one-time keys: %s", req.UserID, req.DeviceID, err.Error()),
})
continue
}
// collect counts
res.OneTimeKeyCounts = append(res.OneTimeKeyCounts, *counts)
}
}
func emitDeviceKeyChanges(producer KeyChangeProducer, existing, new []api.DeviceMessage) error {
// find keys in new that are not in existing
var keysAdded []api.DeviceMessage
for _, newKey := range new {
exists := false
for _, existingKey := range existing {
// Do not treat the absence of keys as equal, or else we will not emit key changes
// when users delete devices which never had a key to begin with as both KeyJSONs are nil.
if bytes.Equal(existingKey.KeyJSON, newKey.KeyJSON) && len(existingKey.KeyJSON) > 0 {
exists = true
break
}
}
if !exists {
keysAdded = append(keysAdded, newKey)
}
}
return producer.ProduceKeyChanges(keysAdded)
}
func appendDisplayNames(existing, new []api.DeviceMessage) []api.DeviceMessage {
for i, existingDevice := range existing {
for _, newDevice := range new {
if existingDevice.DeviceID != newDevice.DeviceID {
continue
}
existingDevice.DisplayName = newDevice.DisplayName
existing[i] = existingDevice
}
}
return existing
}