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dendrite/internal/caching/cache_eventstatekeys.go
Till ad07b169b8
Refactor StoreEvent and create a new RoomDatabase interface (#2985)
This PR changes a few things:
- It pulls out the creation of several NIDs from the `StoreEvent`
function to make the functions more reusable
- Uses more caching when using those NIDs to avoid DB round trips
2023-02-24 09:40:20 +01:00

38 lines
1.4 KiB
Go

package caching
import "github.com/matrix-org/dendrite/roomserver/types"
// EventStateKeyCache contains the subset of functions needed for
// a room event state key cache.
type EventStateKeyCache interface {
GetEventStateKey(eventStateKeyNID types.EventStateKeyNID) (string, bool)
StoreEventStateKey(eventStateKeyNID types.EventStateKeyNID, eventStateKey string)
GetEventStateKeyNID(eventStateKey string) (types.EventStateKeyNID, bool)
}
func (c Caches) GetEventStateKey(eventStateKeyNID types.EventStateKeyNID) (string, bool) {
return c.RoomServerStateKeys.Get(eventStateKeyNID)
}
func (c Caches) StoreEventStateKey(eventStateKeyNID types.EventStateKeyNID, eventStateKey string) {
c.RoomServerStateKeys.Set(eventStateKeyNID, eventStateKey)
c.RoomServerStateKeyNIDs.Set(eventStateKey, eventStateKeyNID)
}
func (c Caches) GetEventStateKeyNID(eventStateKey string) (types.EventStateKeyNID, bool) {
return c.RoomServerStateKeyNIDs.Get(eventStateKey)
}
type EventTypeCache interface {
GetEventTypeKey(eventType string) (types.EventTypeNID, bool)
StoreEventTypeKey(eventTypeNID types.EventTypeNID, eventType string)
}
func (c Caches) StoreEventTypeKey(eventTypeNID types.EventTypeNID, eventType string) {
c.RoomServerEventTypeNIDs.Set(eventType, eventTypeNID)
c.RoomServerEventTypes.Set(eventTypeNID, eventType)
}
func (c Caches) GetEventTypeKey(eventType string) (types.EventTypeNID, bool) {
return c.RoomServerEventTypeNIDs.Get(eventType)
}