0
0
Fork 0
mirror of https://github.com/matrix-org/dendrite synced 2024-06-13 01:48:59 +02:00
dendrite/syncapi/storage/shared/storage_consumer.go
Neil Alexander 6348486a13
Transactional isolation for /sync (#2745)
This should transactional snapshot isolation for `/sync` etc requests.

For now we don't use repeatable read due to some odd test failures with
invites.
2022-09-30 12:48:10 +01:00

587 lines
20 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package shared
import (
"context"
"database/sql"
"encoding/json"
"fmt"
"github.com/tidwall/gjson"
userapi "github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/gomatrixserverlib"
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/internal/eventutil"
"github.com/matrix-org/dendrite/internal/sqlutil"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/syncapi/storage/tables"
"github.com/matrix-org/dendrite/syncapi/types"
)
// Database is a temporary struct until we have made syncserver.go the same for both pq/sqlite
// For now this contains the shared functions
type Database struct {
DB *sql.DB
Writer sqlutil.Writer
Invites tables.Invites
Peeks tables.Peeks
AccountData tables.AccountData
OutputEvents tables.Events
Topology tables.Topology
CurrentRoomState tables.CurrentRoomState
BackwardExtremities tables.BackwardsExtremities
SendToDevice tables.SendToDevice
Filter tables.Filter
Receipts tables.Receipts
Memberships tables.Memberships
NotificationData tables.NotificationData
Ignores tables.Ignores
Presence tables.Presence
}
func (d *Database) NewDatabaseSnapshot(ctx context.Context) (*DatabaseTransaction, error) {
return d.NewDatabaseTransaction(ctx)
/*
TODO: Repeatable read is probably the right thing to do here,
but it seems to cause some problems with the invite tests, so
need to investigate that further.
txn, err := d.DB.BeginTx(ctx, &sql.TxOptions{
// Set the isolation level so that we see a snapshot of the database.
// In PostgreSQL repeatable read transactions will see a snapshot taken
// at the first query, and since the transaction is read-only it can't
// run into any serialisation errors.
// https://www.postgresql.org/docs/9.5/static/transaction-iso.html#XACT-REPEATABLE-READ
Isolation: sql.LevelRepeatableRead,
ReadOnly: true,
})
if err != nil {
return nil, err
}
return &DatabaseTransaction{
Database: d,
txn: txn,
}, nil
*/
}
func (d *Database) NewDatabaseTransaction(ctx context.Context) (*DatabaseTransaction, error) {
txn, err := d.DB.BeginTx(ctx, nil)
if err != nil {
return nil, err
}
return &DatabaseTransaction{
Database: d,
txn: txn,
}, nil
}
func (d *Database) Events(ctx context.Context, eventIDs []string) ([]*gomatrixserverlib.HeaderedEvent, error) {
streamEvents, err := d.OutputEvents.SelectEvents(ctx, nil, eventIDs, nil, false)
if err != nil {
return nil, err
}
// We don't include a device here as we only include transaction IDs in
// incremental syncs.
return d.StreamEventsToEvents(nil, streamEvents), nil
}
// AddInviteEvent stores a new invite event for a user.
// If the invite was successfully stored this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *Database) AddInviteEvent(
ctx context.Context, inviteEvent *gomatrixserverlib.HeaderedEvent,
) (sp types.StreamPosition, err error) {
_ = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Invites.InsertInviteEvent(ctx, txn, inviteEvent)
return err
})
return
}
// RetireInviteEvent removes an old invite event from the database.
// Returns an error if there was a problem communicating with the database.
func (d *Database) RetireInviteEvent(
ctx context.Context, inviteEventID string,
) (sp types.StreamPosition, err error) {
_ = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Invites.DeleteInviteEvent(ctx, txn, inviteEventID)
return err
})
return
}
// AddPeek tracks the fact that a user has started peeking.
// If the peek was successfully stored this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *Database) AddPeek(
ctx context.Context, roomID, userID, deviceID string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Peeks.InsertPeek(ctx, txn, roomID, userID, deviceID)
return err
})
return
}
// DeletePeek tracks the fact that a user has stopped peeking from the specified
// device. If the peeks was successfully deleted this returns the stream ID it was
// stored at. Returns an error if there was a problem communicating with the database.
func (d *Database) DeletePeek(
ctx context.Context, roomID, userID, deviceID string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Peeks.DeletePeek(ctx, txn, roomID, userID, deviceID)
return err
})
if err == sql.ErrNoRows {
sp = 0
err = nil
}
return
}
// DeletePeeks tracks the fact that a user has stopped peeking from all devices
// If the peeks was successfully deleted this returns the stream ID it was stored at.
// Returns an error if there was a problem communicating with the database.
func (d *Database) DeletePeeks(
ctx context.Context, roomID, userID string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.Peeks.DeletePeeks(ctx, txn, roomID, userID)
return err
})
if err == sql.ErrNoRows {
sp = 0
err = nil
}
return
}
// UpsertAccountData keeps track of new or updated account data, by saving the type
// of the new/updated data, and the user ID and room ID the data is related to (empty)
// room ID means the data isn't specific to any room)
// If no data with the given type, user ID and room ID exists in the database,
// creates a new row, else update the existing one
// Returns an error if there was an issue with the upsert
func (d *Database) UpsertAccountData(
ctx context.Context, userID, roomID, dataType string,
) (sp types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
sp, err = d.AccountData.InsertAccountData(ctx, txn, userID, roomID, dataType)
return err
})
return
}
func (d *Database) StreamEventsToEvents(device *userapi.Device, in []types.StreamEvent) []*gomatrixserverlib.HeaderedEvent {
out := make([]*gomatrixserverlib.HeaderedEvent, len(in))
for i := 0; i < len(in); i++ {
out[i] = in[i].HeaderedEvent
if device != nil && in[i].TransactionID != nil {
if device.UserID == in[i].Sender() && device.SessionID == in[i].TransactionID.SessionID {
err := out[i].SetUnsignedField(
"transaction_id", in[i].TransactionID.TransactionID,
)
if err != nil {
logrus.WithFields(logrus.Fields{
"event_id": out[i].EventID(),
}).WithError(err).Warnf("Failed to add transaction ID to event")
}
}
}
}
return out
}
// handleBackwardExtremities adds this event as a backwards extremity if and only if we do not have all of
// the events listed in the event's 'prev_events'. This function also updates the backwards extremities table
// to account for the fact that the given event is no longer a backwards extremity, but may be marked as such.
// This function should always be called within a sqlutil.Writer for safety in SQLite.
func (d *Database) handleBackwardExtremities(ctx context.Context, txn *sql.Tx, ev *gomatrixserverlib.HeaderedEvent) error {
if err := d.BackwardExtremities.DeleteBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID()); err != nil {
return err
}
// Check if we have all of the event's previous events. If an event is
// missing, add it to the room's backward extremities.
prevEvents, err := d.OutputEvents.SelectEvents(ctx, txn, ev.PrevEventIDs(), nil, false)
if err != nil {
return err
}
var found bool
for _, eID := range ev.PrevEventIDs() {
found = false
for _, prevEv := range prevEvents {
if eID == prevEv.EventID() {
found = true
}
}
// If the event is missing, consider it a backward extremity.
if !found {
if err = d.BackwardExtremities.InsertsBackwardExtremity(ctx, txn, ev.RoomID(), ev.EventID(), eID); err != nil {
return err
}
}
}
return nil
}
func (d *Database) PurgeRoomState(
ctx context.Context, roomID string,
) error {
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
// If the event is a create event then we'll delete all of the existing
// data for the room. The only reason that a create event would be replayed
// to us in this way is if we're about to receive the entire room state.
if err := d.CurrentRoomState.DeleteRoomStateForRoom(ctx, txn, roomID); err != nil {
return fmt.Errorf("d.CurrentRoomState.DeleteRoomStateForRoom: %w", err)
}
return nil
})
}
func (d *Database) WriteEvent(
ctx context.Context,
ev *gomatrixserverlib.HeaderedEvent,
addStateEvents []*gomatrixserverlib.HeaderedEvent,
addStateEventIDs, removeStateEventIDs []string,
transactionID *api.TransactionID, excludeFromSync bool,
historyVisibility gomatrixserverlib.HistoryVisibility,
) (pduPosition types.StreamPosition, returnErr error) {
returnErr = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
var err error
ev.Visibility = historyVisibility
pos, err := d.OutputEvents.InsertEvent(
ctx, txn, ev, addStateEventIDs, removeStateEventIDs, transactionID, excludeFromSync, historyVisibility,
)
if err != nil {
return fmt.Errorf("d.OutputEvents.InsertEvent: %w", err)
}
pduPosition = pos
var topoPosition types.StreamPosition
if topoPosition, err = d.Topology.InsertEventInTopology(ctx, txn, ev, pos); err != nil {
return fmt.Errorf("d.Topology.InsertEventInTopology: %w", err)
}
if err = d.handleBackwardExtremities(ctx, txn, ev); err != nil {
return fmt.Errorf("d.handleBackwardExtremities: %w", err)
}
if len(addStateEvents) == 0 && len(removeStateEventIDs) == 0 {
// Nothing to do, the event may have just been a message event.
return nil
}
for i := range addStateEvents {
addStateEvents[i].Visibility = historyVisibility
}
return d.updateRoomState(ctx, txn, removeStateEventIDs, addStateEvents, pduPosition, topoPosition)
})
return pduPosition, returnErr
}
// This function should always be called within a sqlutil.Writer for safety in SQLite.
func (d *Database) updateRoomState(
ctx context.Context, txn *sql.Tx,
removedEventIDs []string,
addedEvents []*gomatrixserverlib.HeaderedEvent,
pduPosition types.StreamPosition,
topoPosition types.StreamPosition,
) error {
// remove first, then add, as we do not ever delete state, but do replace state which is a remove followed by an add.
for _, eventID := range removedEventIDs {
if err := d.CurrentRoomState.DeleteRoomStateByEventID(ctx, txn, eventID); err != nil {
return fmt.Errorf("d.CurrentRoomState.DeleteRoomStateByEventID: %w", err)
}
}
for _, event := range addedEvents {
if event.StateKey() == nil {
// ignore non state events
continue
}
var membership *string
if event.Type() == "m.room.member" {
value, err := event.Membership()
if err != nil {
return fmt.Errorf("event.Membership: %w", err)
}
membership = &value
if err = d.Memberships.UpsertMembership(ctx, txn, event, pduPosition, topoPosition); err != nil {
return fmt.Errorf("d.Memberships.UpsertMembership: %w", err)
}
}
if err := d.CurrentRoomState.UpsertRoomState(ctx, txn, event, membership, pduPosition); err != nil {
return fmt.Errorf("d.CurrentRoomState.UpsertRoomState: %w", err)
}
}
return nil
}
func (d *Database) GetFilter(
ctx context.Context, target *gomatrixserverlib.Filter, localpart string, filterID string,
) error {
return d.Filter.SelectFilter(ctx, nil, target, localpart, filterID)
}
func (d *Database) PutFilter(
ctx context.Context, localpart string, filter *gomatrixserverlib.Filter,
) (string, error) {
var filterID string
var err error
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
filterID, err = d.Filter.InsertFilter(ctx, txn, filter, localpart)
return err
})
return filterID, err
}
func (d *Database) RedactEvent(ctx context.Context, redactedEventID string, redactedBecause *gomatrixserverlib.HeaderedEvent) error {
redactedEvents, err := d.Events(ctx, []string{redactedEventID})
if err != nil {
return err
}
if len(redactedEvents) == 0 {
logrus.WithField("event_id", redactedEventID).WithField("redaction_event", redactedBecause.EventID()).Warnf("missing redacted event for redaction")
return nil
}
eventToRedact := redactedEvents[0].Unwrap()
redactionEvent := redactedBecause.Unwrap()
if err = eventutil.RedactEvent(redactionEvent, eventToRedact); err != nil {
return err
}
newEvent := eventToRedact.Headered(redactedBecause.RoomVersion)
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
return d.OutputEvents.UpdateEventJSON(ctx, txn, newEvent)
})
return err
}
// fetchStateEvents converts the set of event IDs into a set of events. It will fetch any which are missing from the database.
// Returns a map of room ID to list of events.
func (d *Database) fetchStateEvents(
ctx context.Context, txn *sql.Tx,
roomIDToEventIDSet map[string]map[string]bool,
eventIDToEvent map[string]types.StreamEvent,
) (map[string][]types.StreamEvent, error) {
stateBetween := make(map[string][]types.StreamEvent)
missingEvents := make(map[string][]string)
for roomID, ids := range roomIDToEventIDSet {
events := stateBetween[roomID]
for id, need := range ids {
if !need {
continue // deleted state
}
e, ok := eventIDToEvent[id]
if ok {
events = append(events, e)
} else {
m := missingEvents[roomID]
m = append(m, id)
missingEvents[roomID] = m
}
}
stateBetween[roomID] = events
}
if len(missingEvents) > 0 {
// This happens when add_state_ids has an event ID which is not in the provided range.
// We need to explicitly fetch them.
allMissingEventIDs := []string{}
for _, missingEvIDs := range missingEvents {
allMissingEventIDs = append(allMissingEventIDs, missingEvIDs...)
}
evs, err := d.fetchMissingStateEvents(ctx, txn, allMissingEventIDs)
if err != nil {
return nil, err
}
// we know we got them all otherwise an error would've been returned, so just loop the events
for _, ev := range evs {
roomID := ev.RoomID()
stateBetween[roomID] = append(stateBetween[roomID], ev)
}
}
return stateBetween, nil
}
func (d *Database) fetchMissingStateEvents(
ctx context.Context, txn *sql.Tx, eventIDs []string,
) ([]types.StreamEvent, error) {
// Fetch from the events table first so we pick up the stream ID for the
// event.
events, err := d.OutputEvents.SelectEvents(ctx, txn, eventIDs, nil, false)
if err != nil {
return nil, err
}
have := map[string]bool{}
for _, event := range events {
have[event.EventID()] = true
}
var missing []string
for _, eventID := range eventIDs {
if !have[eventID] {
missing = append(missing, eventID)
}
}
if len(missing) == 0 {
return events, nil
}
// If they are missing from the events table then they should be state
// events that we received from outside the main event stream.
// These should be in the room state table.
stateEvents, err := d.CurrentRoomState.SelectEventsWithEventIDs(ctx, txn, missing)
if err != nil {
return nil, err
}
if len(stateEvents) != len(missing) {
logrus.WithContext(ctx).Warnf("Failed to map all event IDs to events (got %d, wanted %d)", len(stateEvents), len(missing))
// TODO: Why is this happening? It's probably the roomserver. Uncomment
// this error again when we work out what it is and fix it, otherwise we
// just end up returning lots of 500s to the client and that breaks
// pretty much everything, rather than just sending what we have.
//return nil, fmt.Errorf("failed to map all event IDs to events: (got %d, wanted %d)", len(stateEvents), len(missing))
}
events = append(events, stateEvents...)
return events, nil
}
func (d *Database) StoreNewSendForDeviceMessage(
ctx context.Context, userID, deviceID string, event gomatrixserverlib.SendToDeviceEvent,
) (newPos types.StreamPosition, err error) {
j, err := json.Marshal(event)
if err != nil {
return 0, err
}
// Delegate the database write task to the SendToDeviceWriter. It'll guarantee
// that we don't lock the table for writes in more than one place.
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
newPos, err = d.SendToDevice.InsertSendToDeviceMessage(
ctx, txn, userID, deviceID, string(j),
)
return err
})
if err != nil {
return 0, err
}
return newPos, nil
}
func (d *Database) CleanSendToDeviceUpdates(
ctx context.Context,
userID, deviceID string, before types.StreamPosition,
) (err error) {
if err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
return d.SendToDevice.DeleteSendToDeviceMessages(ctx, txn, userID, deviceID, before)
}); err != nil {
logrus.WithError(err).Errorf("Failed to clean up old send-to-device messages for user %q device %q", userID, deviceID)
return err
}
return nil
}
// getMembershipFromEvent returns the value of content.membership iff the event is a state event
// with type 'm.room.member' and state_key of userID. Otherwise, an empty string is returned.
func getMembershipFromEvent(ev *gomatrixserverlib.Event, userID string) (string, string) {
if ev.Type() != "m.room.member" || !ev.StateKeyEquals(userID) {
return "", ""
}
membership, err := ev.Membership()
if err != nil {
return "", ""
}
prevMembership := gjson.GetBytes(ev.Unsigned(), "prev_content.membership").Str
return membership, prevMembership
}
// StoreReceipt stores user receipts
func (d *Database) StoreReceipt(ctx context.Context, roomId, receiptType, userId, eventId string, timestamp gomatrixserverlib.Timestamp) (pos types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
pos, err = d.Receipts.UpsertReceipt(ctx, txn, roomId, receiptType, userId, eventId, timestamp)
return err
})
return
}
func (d *Database) UpsertRoomUnreadNotificationCounts(ctx context.Context, userID, roomID string, notificationCount, highlightCount int) (pos types.StreamPosition, err error) {
err = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
pos, err = d.NotificationData.UpsertRoomUnreadCounts(ctx, txn, userID, roomID, notificationCount, highlightCount)
return err
})
return
}
func (d *Database) SelectContextEvent(ctx context.Context, roomID, eventID string) (int, gomatrixserverlib.HeaderedEvent, error) {
return d.OutputEvents.SelectContextEvent(ctx, nil, roomID, eventID)
}
func (d *Database) SelectContextBeforeEvent(ctx context.Context, id int, roomID string, filter *gomatrixserverlib.RoomEventFilter) ([]*gomatrixserverlib.HeaderedEvent, error) {
return d.OutputEvents.SelectContextBeforeEvent(ctx, nil, id, roomID, filter)
}
func (d *Database) SelectContextAfterEvent(ctx context.Context, id int, roomID string, filter *gomatrixserverlib.RoomEventFilter) (int, []*gomatrixserverlib.HeaderedEvent, error) {
return d.OutputEvents.SelectContextAfterEvent(ctx, nil, id, roomID, filter)
}
func (d *Database) IgnoresForUser(ctx context.Context, userID string) (*types.IgnoredUsers, error) {
return d.Ignores.SelectIgnores(ctx, nil, userID)
}
func (d *Database) UpdateIgnoresForUser(ctx context.Context, userID string, ignores *types.IgnoredUsers) error {
return d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
return d.Ignores.UpsertIgnores(ctx, txn, userID, ignores)
})
}
func (d *Database) UpdatePresence(ctx context.Context, userID string, presence types.Presence, statusMsg *string, lastActiveTS gomatrixserverlib.Timestamp, fromSync bool) (types.StreamPosition, error) {
var pos types.StreamPosition
var err error
_ = d.Writer.Do(d.DB, nil, func(txn *sql.Tx) error {
pos, err = d.Presence.UpsertPresence(ctx, txn, userID, statusMsg, presence, lastActiveTS, fromSync)
return nil
})
return pos, err
}
func (d *Database) GetPresence(ctx context.Context, userID string) (*types.PresenceInternal, error) {
return d.Presence.GetPresenceForUser(ctx, nil, userID)
}
func (d *Database) SelectMembershipForUser(ctx context.Context, roomID, userID string, pos int64) (membership string, topologicalPos int, err error) {
return d.Memberships.SelectMembershipForUser(ctx, nil, roomID, userID, pos)
}
func (s *Database) ReIndex(ctx context.Context, limit, afterID int64) (map[int64]gomatrixserverlib.HeaderedEvent, error) {
return s.OutputEvents.ReIndex(ctx, nil, limit, afterID, []string{
gomatrixserverlib.MRoomName,
gomatrixserverlib.MRoomTopic,
"m.room.message",
})
}