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dendrite/roomserver/query/backfill.go
Kegsay 6d832ae544
Implement backfill in the roomserver (#983)
* Initial cut for backfilling

The syncserver now asks the roomserver via QueryBackfill (which already
existed to *handle* backfill requests) which then makes federation requests
via gomatrixserverlib.RequestBackfill.

Currently, tests fail on subsequent /messages requests because we don't know
which servers are in the room, because we are unable to get state snapshots
from a backfilled event because that code doesn't exist yet.

* WIP backfill, doesn't work

* Make initial backfill pass checks

* Persist backfilled events with state snapshots

* Remove debug lines

* Linting

* Review comments
2020-04-28 11:46:47 +01:00

217 lines
7.6 KiB
Go

package query
import (
"context"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/sirupsen/logrus"
)
// backfillRequester implements gomatrixserverlib.BackfillRequester
type backfillRequester struct {
db storage.Database
fedClient *gomatrixserverlib.FederationClient
thisServer gomatrixserverlib.ServerName
// per-request state
servers []gomatrixserverlib.ServerName
eventIDToBeforeStateIDs map[string][]string
eventIDMap map[string]gomatrixserverlib.Event
}
func newBackfillRequester(db storage.Database, fedClient *gomatrixserverlib.FederationClient, thisServer gomatrixserverlib.ServerName) *backfillRequester {
return &backfillRequester{
db: db,
fedClient: fedClient,
thisServer: thisServer,
eventIDToBeforeStateIDs: make(map[string][]string),
eventIDMap: make(map[string]gomatrixserverlib.Event),
}
}
func (b *backfillRequester) StateIDsBeforeEvent(ctx context.Context, targetEvent gomatrixserverlib.HeaderedEvent) ([]string, error) {
b.eventIDMap[targetEvent.EventID()] = targetEvent.Unwrap()
if ids, ok := b.eventIDToBeforeStateIDs[targetEvent.EventID()]; ok {
return ids, nil
}
// if we have exactly 1 prev event and we know the state of the room at that prev event, then just roll forward the prev event.
// Else, we have to hit /state_ids because either we don't know the state at all at this event (new backwards extremity) or
// we don't know the result of state res to merge forks (2 or more prev_events)
if len(targetEvent.PrevEventIDs()) == 1 {
prevEventID := targetEvent.PrevEventIDs()[0]
prevEvent, ok := b.eventIDMap[prevEventID]
if !ok {
goto FederationHit
}
prevEventStateIDs, ok := b.eventIDToBeforeStateIDs[prevEventID]
if !ok {
goto FederationHit
}
newStateIDs := b.calculateNewStateIDs(targetEvent.Unwrap(), prevEvent, prevEventStateIDs)
if newStateIDs != nil {
b.eventIDToBeforeStateIDs[targetEvent.EventID()] = newStateIDs
return newStateIDs, nil
}
// else we failed to calculate the new state, so fallthrough
}
FederationHit:
var lastErr error
logrus.WithField("event_id", targetEvent.EventID()).Info("Requesting /state_ids at event")
for _, srv := range b.servers { // hit any valid server
c := gomatrixserverlib.FederatedStateProvider{
FedClient: b.fedClient,
AuthEventsOnly: false,
Server: srv,
}
res, err := c.StateIDsBeforeEvent(ctx, targetEvent)
if err != nil {
lastErr = err
continue
}
b.eventIDToBeforeStateIDs[targetEvent.EventID()] = res
return res, nil
}
return nil, lastErr
}
func (b *backfillRequester) calculateNewStateIDs(targetEvent, prevEvent gomatrixserverlib.Event, prevEventStateIDs []string) []string {
newStateIDs := prevEventStateIDs[:]
if prevEvent.StateKey() == nil {
// state is the same as the previous event
b.eventIDToBeforeStateIDs[targetEvent.EventID()] = newStateIDs
return newStateIDs
}
missingState := false // true if we are missing the info for a state event ID
foundEvent := false // true if we found a (type, state_key) match
// find which state ID to replace, if any
for i, id := range newStateIDs {
ev, ok := b.eventIDMap[id]
if !ok {
missingState = true
continue
}
// The state IDs BEFORE the target event are the state IDs BEFORE the prev_event PLUS the prev_event itself
if ev.Type() == prevEvent.Type() && ev.StateKey() != nil && *ev.StateKey() == *prevEvent.StateKey() {
newStateIDs[i] = prevEvent.EventID()
foundEvent = true
break
}
}
if !foundEvent && !missingState {
// we can be certain that this is new state
newStateIDs = append(newStateIDs, prevEvent.EventID())
foundEvent = true
}
if foundEvent {
b.eventIDToBeforeStateIDs[targetEvent.EventID()] = newStateIDs
return newStateIDs
}
return nil
}
func (b *backfillRequester) StateBeforeEvent(ctx context.Context, roomVer gomatrixserverlib.RoomVersion, event gomatrixserverlib.HeaderedEvent, eventIDs []string) (map[string]*gomatrixserverlib.Event, error) {
// try to fetch the events from the database first
events, err := b.ProvideEvents(roomVer, eventIDs)
if err != nil {
// non-fatal, fallthrough
logrus.WithError(err).Info("Failed to fetch events")
} else {
logrus.Infof("Fetched %d/%d events from the database", len(events), len(eventIDs))
if len(events) == len(eventIDs) {
result := make(map[string]*gomatrixserverlib.Event)
for i := range events {
result[events[i].EventID()] = &events[i]
b.eventIDMap[events[i].EventID()] = events[i]
}
return result, nil
}
}
c := gomatrixserverlib.FederatedStateProvider{
FedClient: b.fedClient,
AuthEventsOnly: false,
Server: b.servers[0],
}
result, err := c.StateBeforeEvent(ctx, roomVer, event, eventIDs)
if err != nil {
return nil, err
}
for eventID, ev := range result {
b.eventIDMap[eventID] = *ev
}
return result, nil
}
// ServersAtEvent is called when trying to determine which server to request from.
// It returns a list of servers which can be queried for backfill requests. These servers
// will be servers that are in the room already. The entries at the beginning are preferred servers
// and will be tried first. An empty list will fail the request.
func (b *backfillRequester) ServersAtEvent(ctx context.Context, roomID, eventID string) (servers []gomatrixserverlib.ServerName) {
// getMembershipsBeforeEventNID requires a NID, so retrieving the NID for
// the event is necessary.
NIDs, err := b.db.EventNIDs(ctx, []string{eventID})
if err != nil {
logrus.WithField("event_id", eventID).WithError(err).Error("ServersAtEvent: failed to get event NID for event")
return
}
// Retrieve all "m.room.member" state events of "join" membership, which
// contains the list of users in the room before the event, therefore all
// the servers in it at that moment.
events, err := getMembershipsBeforeEventNID(ctx, b.db, NIDs[eventID], true)
if err != nil {
logrus.WithField("event_id", eventID).WithError(err).Error("ServersAtEvent: failed to get memberships before event")
return
}
// Store the server names in a temporary map to avoid duplicates.
serverSet := make(map[gomatrixserverlib.ServerName]bool)
for _, event := range events {
serverSet[event.Origin()] = true
}
for server := range serverSet {
if server == b.thisServer {
continue
}
servers = append(servers, server)
}
b.servers = servers
return
}
// Backfill performs a backfill request to the given server.
// https://matrix.org/docs/spec/server_server/latest#get-matrix-federation-v1-backfill-roomid
func (b *backfillRequester) Backfill(ctx context.Context, server gomatrixserverlib.ServerName, roomID string, fromEventIDs []string, limit int) (*gomatrixserverlib.Transaction, error) {
tx, err := b.fedClient.Backfill(ctx, server, roomID, limit, fromEventIDs)
return &tx, err
}
func (b *backfillRequester) ProvideEvents(roomVer gomatrixserverlib.RoomVersion, eventIDs []string) ([]gomatrixserverlib.Event, error) {
ctx := context.Background()
nidMap, err := b.db.EventNIDs(ctx, eventIDs)
if err != nil {
logrus.WithError(err).WithField("event_ids", eventIDs).Error("Failed to find events")
return nil, err
}
eventNIDs := make([]types.EventNID, len(nidMap))
i := 0
for _, nid := range nidMap {
eventNIDs[i] = nid
i++
}
eventsWithNids, err := b.db.Events(ctx, eventNIDs)
if err != nil {
logrus.WithError(err).WithField("event_nids", eventNIDs).Error("Failed to load events")
return nil, err
}
events := make([]gomatrixserverlib.Event, len(eventsWithNids))
for i := range eventsWithNids {
events[i] = eventsWithNids[i].Event
}
return events, nil
}