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dendrite/federationapi/internal/perform.go
devonh a8e7ffc7ab
Add p2p wakeup broadcast handling to pinecone demos (#2841)
Adds wakeup broadcast handling to the pinecone demos.
This will reset their blacklist status and interrupt any ongoing
federation queue backoffs currently in progress for this peer.
The end result is that any queued events will quickly be sent to the
peer if they had disconnected while attempting to send events to them.
2022-11-18 00:29:23 +00:00

804 lines
25 KiB
Go

package internal
import (
"context"
"encoding/json"
"errors"
"fmt"
"time"
"github.com/matrix-org/gomatrix"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
"github.com/sirupsen/logrus"
"github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/federationapi/consumers"
roomserverAPI "github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/version"
)
// PerformLeaveRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformDirectoryLookup(
ctx context.Context,
request *api.PerformDirectoryLookupRequest,
response *api.PerformDirectoryLookupResponse,
) (err error) {
dir, err := r.federation.LookupRoomAlias(
ctx,
r.cfg.Matrix.ServerName,
request.ServerName,
request.RoomAlias,
)
if err != nil {
r.statistics.ForServer(request.ServerName).Failure()
return err
}
response.RoomID = dir.RoomID
response.ServerNames = dir.Servers
r.statistics.ForServer(request.ServerName).Success()
return nil
}
type federatedJoin struct {
UserID string
RoomID string
}
// PerformJoin implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformJoin(
ctx context.Context,
request *api.PerformJoinRequest,
response *api.PerformJoinResponse,
) {
// Check that a join isn't already in progress for this user/room.
j := federatedJoin{request.UserID, request.RoomID}
if _, found := r.joins.Load(j); found {
response.LastError = &gomatrix.HTTPError{
Code: 429,
Message: `{
"errcode": "M_LIMIT_EXCEEDED",
"error": "There is already a federated join to this room in progress. Please wait for it to finish."
}`, // TODO: Why do none of our error types play nicely with each other?
}
return
}
r.joins.Store(j, nil)
defer r.joins.Delete(j)
// Look up the supported room versions.
var supportedVersions []gomatrixserverlib.RoomVersion
for version := range version.SupportedRoomVersions() {
supportedVersions = append(supportedVersions, version)
}
// Deduplicate the server names we were provided but keep the ordering
// as this encodes useful information about which servers are most likely
// to respond.
seenSet := make(map[gomatrixserverlib.ServerName]bool)
var uniqueList []gomatrixserverlib.ServerName
for _, srv := range request.ServerNames {
if seenSet[srv] || r.cfg.Matrix.IsLocalServerName(srv) {
continue
}
seenSet[srv] = true
uniqueList = append(uniqueList, srv)
}
request.ServerNames = uniqueList
// Try each server that we were provided until we land on one that
// successfully completes the make-join send-join dance.
var lastErr error
for _, serverName := range request.ServerNames {
if err := r.performJoinUsingServer(
ctx,
request.RoomID,
request.UserID,
request.Content,
serverName,
supportedVersions,
request.Unsigned,
); err != nil {
logrus.WithError(err).WithFields(logrus.Fields{
"server_name": serverName,
"room_id": request.RoomID,
}).Warnf("Failed to join room through server")
lastErr = err
continue
}
// We're all good.
response.JoinedVia = serverName
return
}
// If we reach here then we didn't complete a join for some reason.
var httpErr gomatrix.HTTPError
if ok := errors.As(lastErr, &httpErr); ok {
httpErr.Message = string(httpErr.Contents)
// Clear the wrapped error, else serialising to JSON (in polylith mode) will fail
httpErr.WrappedError = nil
response.LastError = &httpErr
} else {
response.LastError = &gomatrix.HTTPError{
Code: 0,
WrappedError: nil,
Message: "Unknown HTTP error",
}
if lastErr != nil {
response.LastError.Message = lastErr.Error()
}
}
logrus.Errorf(
"failed to join user %q to room %q through %d server(s): last error %s",
request.UserID, request.RoomID, len(request.ServerNames), lastErr,
)
}
func (r *FederationInternalAPI) performJoinUsingServer(
ctx context.Context,
roomID, userID string,
content map[string]interface{},
serverName gomatrixserverlib.ServerName,
supportedVersions []gomatrixserverlib.RoomVersion,
unsigned map[string]interface{},
) error {
_, origin, err := r.cfg.Matrix.SplitLocalID('@', userID)
if err != nil {
return err
}
// Try to perform a make_join using the information supplied in the
// request.
respMakeJoin, err := r.federation.MakeJoin(
ctx,
origin,
serverName,
roomID,
userID,
supportedVersions,
)
if err != nil {
// TODO: Check if the user was not allowed to join the room.
r.statistics.ForServer(serverName).Failure()
return fmt.Errorf("r.federation.MakeJoin: %w", err)
}
r.statistics.ForServer(serverName).Success()
// Set all the fields to be what they should be, this should be a no-op
// but it's possible that the remote server returned us something "odd"
respMakeJoin.JoinEvent.Type = gomatrixserverlib.MRoomMember
respMakeJoin.JoinEvent.Sender = userID
respMakeJoin.JoinEvent.StateKey = &userID
respMakeJoin.JoinEvent.RoomID = roomID
respMakeJoin.JoinEvent.Redacts = ""
if content == nil {
content = map[string]interface{}{}
}
_ = json.Unmarshal(respMakeJoin.JoinEvent.Content, &content)
content["membership"] = gomatrixserverlib.Join
if err = respMakeJoin.JoinEvent.SetContent(content); err != nil {
return fmt.Errorf("respMakeJoin.JoinEvent.SetContent: %w", err)
}
if err = respMakeJoin.JoinEvent.SetUnsigned(struct{}{}); err != nil {
return fmt.Errorf("respMakeJoin.JoinEvent.SetUnsigned: %w", err)
}
// Work out if we support the room version that has been supplied in
// the make_join response.
// "If not provided, the room version is assumed to be either "1" or "2"."
// https://matrix.org/docs/spec/server_server/unstable#get-matrix-federation-v1-make-join-roomid-userid
if respMakeJoin.RoomVersion == "" {
respMakeJoin.RoomVersion = setDefaultRoomVersionFromJoinEvent(respMakeJoin.JoinEvent)
}
if _, err = respMakeJoin.RoomVersion.EventFormat(); err != nil {
return fmt.Errorf("respMakeJoin.RoomVersion.EventFormat: %w", err)
}
// Build the join event.
event, err := respMakeJoin.JoinEvent.Build(
time.Now(),
origin,
r.cfg.Matrix.KeyID,
r.cfg.Matrix.PrivateKey,
respMakeJoin.RoomVersion,
)
if err != nil {
return fmt.Errorf("respMakeJoin.JoinEvent.Build: %w", err)
}
// Try to perform a send_join using the newly built event.
respSendJoin, err := r.federation.SendJoin(
context.Background(),
origin,
serverName,
event,
)
if err != nil {
r.statistics.ForServer(serverName).Failure()
return fmt.Errorf("r.federation.SendJoin: %w", err)
}
r.statistics.ForServer(serverName).Success()
// If the remote server returned an event in the "event" key of
// the send_join request then we should use that instead. It may
// contain signatures that we don't know about.
if len(respSendJoin.Event) > 0 {
var remoteEvent *gomatrixserverlib.Event
remoteEvent, err = respSendJoin.Event.UntrustedEvent(respMakeJoin.RoomVersion)
if err == nil && isWellFormedMembershipEvent(
remoteEvent, roomID, userID,
) {
event = remoteEvent
}
}
// Sanity-check the join response to ensure that it has a create
// event, that the room version is known, etc.
authEvents := respSendJoin.AuthEvents.UntrustedEvents(respMakeJoin.RoomVersion)
if err = sanityCheckAuthChain(authEvents); err != nil {
return fmt.Errorf("sanityCheckAuthChain: %w", err)
}
// Process the join response in a goroutine. The idea here is
// that we'll try and wait for as long as possible for the work
// to complete, but if the client does give up waiting, we'll
// still continue to process the join anyway so that we don't
// waste the effort.
// TODO: Can we expand Check here to return a list of missing auth
// events rather than failing one at a time?
var respState *gomatrixserverlib.RespState
respState, err = respSendJoin.Check(
context.Background(),
respMakeJoin.RoomVersion,
r.keyRing,
event,
federatedAuthProvider(ctx, r.federation, r.keyRing, origin, serverName),
)
if err != nil {
return fmt.Errorf("respSendJoin.Check: %w", err)
}
// We need to immediately update our list of joined hosts for this room now as we are technically
// joined. We must do this synchronously: we cannot rely on the roomserver output events as they
// will happen asyncly. If we don't update this table, you can end up with bad failure modes like
// joining a room, waiting for 200 OK then changing device keys and have those keys not be sent
// to other servers (this was a cause of a flakey sytest "Local device key changes get to remote servers")
// The events are trusted now as we performed auth checks above.
joinedHosts, err := consumers.JoinedHostsFromEvents(respState.StateEvents.TrustedEvents(respMakeJoin.RoomVersion, false))
if err != nil {
return fmt.Errorf("JoinedHostsFromEvents: failed to get joined hosts: %s", err)
}
logrus.WithField("room", roomID).Infof("Joined federated room with %d hosts", len(joinedHosts))
if _, err = r.db.UpdateRoom(context.Background(), roomID, joinedHosts, nil, true); err != nil {
return fmt.Errorf("UpdatedRoom: failed to update room with joined hosts: %s", err)
}
// If we successfully performed a send_join above then the other
// server now thinks we're a part of the room. Send the newly
// returned state to the roomserver to update our local view.
if unsigned != nil {
event, err = event.SetUnsigned(unsigned)
if err != nil {
// non-fatal, log and continue
logrus.WithError(err).Errorf("Failed to set unsigned content")
}
}
if err = roomserverAPI.SendEventWithState(
context.Background(),
r.rsAPI,
origin,
roomserverAPI.KindNew,
respState,
event.Headered(respMakeJoin.RoomVersion),
serverName,
nil,
false,
); err != nil {
return fmt.Errorf("roomserverAPI.SendEventWithState: %w", err)
}
return nil
}
// isWellFormedMembershipEvent returns true if the event looks like a legitimate
// membership event.
func isWellFormedMembershipEvent(event *gomatrixserverlib.Event, roomID, userID string) bool {
if membership, err := event.Membership(); err != nil {
return false
} else if membership != gomatrixserverlib.Join {
return false
}
if event.RoomID() != roomID {
return false
}
if !event.StateKeyEquals(userID) {
return false
}
return true
}
// PerformOutboundPeekRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformOutboundPeek(
ctx context.Context,
request *api.PerformOutboundPeekRequest,
response *api.PerformOutboundPeekResponse,
) error {
// Look up the supported room versions.
var supportedVersions []gomatrixserverlib.RoomVersion
for version := range version.SupportedRoomVersions() {
supportedVersions = append(supportedVersions, version)
}
// Deduplicate the server names we were provided but keep the ordering
// as this encodes useful information about which servers are most likely
// to respond.
seenSet := make(map[gomatrixserverlib.ServerName]bool)
var uniqueList []gomatrixserverlib.ServerName
for _, srv := range request.ServerNames {
if seenSet[srv] {
continue
}
seenSet[srv] = true
uniqueList = append(uniqueList, srv)
}
request.ServerNames = uniqueList
// See if there's an existing outbound peek for this room ID with
// one of the specified servers.
if peeks, err := r.db.GetOutboundPeeks(ctx, request.RoomID); err == nil {
for _, peek := range peeks {
if _, ok := seenSet[peek.ServerName]; ok {
return nil
}
}
}
// Try each server that we were provided until we land on one that
// successfully completes the peek
var lastErr error
for _, serverName := range request.ServerNames {
if err := r.performOutboundPeekUsingServer(
ctx,
request.RoomID,
serverName,
supportedVersions,
); err != nil {
logrus.WithError(err).WithFields(logrus.Fields{
"server_name": serverName,
"room_id": request.RoomID,
}).Warnf("Failed to peek room through server")
lastErr = err
continue
}
// We're all good.
return nil
}
// If we reach here then we didn't complete a peek for some reason.
var httpErr gomatrix.HTTPError
if ok := errors.As(lastErr, &httpErr); ok {
httpErr.Message = string(httpErr.Contents)
// Clear the wrapped error, else serialising to JSON (in polylith mode) will fail
httpErr.WrappedError = nil
response.LastError = &httpErr
} else {
response.LastError = &gomatrix.HTTPError{
Code: 0,
WrappedError: nil,
Message: lastErr.Error(),
}
}
logrus.Errorf(
"failed to peek room %q through %d server(s): last error %s",
request.RoomID, len(request.ServerNames), lastErr,
)
return lastErr
}
func (r *FederationInternalAPI) performOutboundPeekUsingServer(
ctx context.Context,
roomID string,
serverName gomatrixserverlib.ServerName,
supportedVersions []gomatrixserverlib.RoomVersion,
) error {
// create a unique ID for this peek.
// for now we just use the room ID again. In future, if we ever
// support concurrent peeks to the same room with different filters
// then we would need to disambiguate further.
peekID := roomID
// check whether we're peeking already to try to avoid needlessly
// re-peeking on the server. we don't need a transaction for this,
// given this is a nice-to-have.
outboundPeek, err := r.db.GetOutboundPeek(ctx, serverName, roomID, peekID)
if err != nil {
return err
}
renewing := false
if outboundPeek != nil {
nowMilli := time.Now().UnixNano() / int64(time.Millisecond)
if nowMilli > outboundPeek.RenewedTimestamp+outboundPeek.RenewalInterval {
logrus.Infof("stale outbound peek to %s for %s already exists; renewing", serverName, roomID)
renewing = true
} else {
logrus.Infof("live outbound peek to %s for %s already exists", serverName, roomID)
return nil
}
}
// Try to perform an outbound /peek using the information supplied in the
// request.
respPeek, err := r.federation.Peek(
ctx,
r.cfg.Matrix.ServerName,
serverName,
roomID,
peekID,
supportedVersions,
)
if err != nil {
r.statistics.ForServer(serverName).Failure()
return fmt.Errorf("r.federation.Peek: %w", err)
}
r.statistics.ForServer(serverName).Success()
// Work out if we support the room version that has been supplied in
// the peek response.
if respPeek.RoomVersion == "" {
respPeek.RoomVersion = gomatrixserverlib.RoomVersionV1
}
if _, err = respPeek.RoomVersion.EventFormat(); err != nil {
return fmt.Errorf("respPeek.RoomVersion.EventFormat: %w", err)
}
// we have the peek state now so let's process regardless of whether upstream gives up
ctx = context.Background()
respState := respPeek.ToRespState()
// authenticate the state returned (check its auth events etc)
// the equivalent of CheckSendJoinResponse()
authEvents, _, err := respState.Check(ctx, respPeek.RoomVersion, r.keyRing, federatedAuthProvider(ctx, r.federation, r.keyRing, r.cfg.Matrix.ServerName, serverName))
if err != nil {
return fmt.Errorf("error checking state returned from peeking: %w", err)
}
if err = sanityCheckAuthChain(authEvents); err != nil {
return fmt.Errorf("sanityCheckAuthChain: %w", err)
}
// If we've got this far, the remote server is peeking.
if renewing {
if err = r.db.RenewOutboundPeek(ctx, serverName, roomID, peekID, respPeek.RenewalInterval); err != nil {
return err
}
} else {
if err = r.db.AddOutboundPeek(ctx, serverName, roomID, peekID, respPeek.RenewalInterval); err != nil {
return err
}
}
// logrus.Warnf("got respPeek %#v", respPeek)
// Send the newly returned state to the roomserver to update our local view.
if err = roomserverAPI.SendEventWithState(
ctx, r.rsAPI, r.cfg.Matrix.ServerName,
roomserverAPI.KindNew,
&respState,
respPeek.LatestEvent.Headered(respPeek.RoomVersion),
serverName,
nil,
false,
); err != nil {
return fmt.Errorf("r.producer.SendEventWithState: %w", err)
}
return nil
}
// PerformLeaveRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformLeave(
ctx context.Context,
request *api.PerformLeaveRequest,
response *api.PerformLeaveResponse,
) (err error) {
_, origin, err := r.cfg.Matrix.SplitLocalID('@', request.UserID)
if err != nil {
return err
}
// Deduplicate the server names we were provided.
util.SortAndUnique(request.ServerNames)
// Try each server that we were provided until we land on one that
// successfully completes the make-leave send-leave dance.
for _, serverName := range request.ServerNames {
// Try to perform a make_leave using the information supplied in the
// request.
respMakeLeave, err := r.federation.MakeLeave(
ctx,
origin,
serverName,
request.RoomID,
request.UserID,
)
if err != nil {
// TODO: Check if the user was not allowed to leave the room.
logrus.WithError(err).Warnf("r.federation.MakeLeave failed")
r.statistics.ForServer(serverName).Failure()
continue
}
// Set all the fields to be what they should be, this should be a no-op
// but it's possible that the remote server returned us something "odd"
respMakeLeave.LeaveEvent.Type = gomatrixserverlib.MRoomMember
respMakeLeave.LeaveEvent.Sender = request.UserID
respMakeLeave.LeaveEvent.StateKey = &request.UserID
respMakeLeave.LeaveEvent.RoomID = request.RoomID
respMakeLeave.LeaveEvent.Redacts = ""
if respMakeLeave.LeaveEvent.Content == nil {
content := map[string]interface{}{
"membership": "leave",
}
if err = respMakeLeave.LeaveEvent.SetContent(content); err != nil {
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.SetContent failed")
continue
}
}
if err = respMakeLeave.LeaveEvent.SetUnsigned(struct{}{}); err != nil {
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.SetUnsigned failed")
continue
}
// Work out if we support the room version that has been supplied in
// the make_leave response.
if _, err = respMakeLeave.RoomVersion.EventFormat(); err != nil {
return gomatrixserverlib.UnsupportedRoomVersionError{}
}
// Build the leave event.
event, err := respMakeLeave.LeaveEvent.Build(
time.Now(),
origin,
r.cfg.Matrix.KeyID,
r.cfg.Matrix.PrivateKey,
respMakeLeave.RoomVersion,
)
if err != nil {
logrus.WithError(err).Warnf("respMakeLeave.LeaveEvent.Build failed")
continue
}
// Try to perform a send_leave using the newly built event.
err = r.federation.SendLeave(
ctx,
origin,
serverName,
event,
)
if err != nil {
logrus.WithError(err).Warnf("r.federation.SendLeave failed")
r.statistics.ForServer(serverName).Failure()
continue
}
r.statistics.ForServer(serverName).Success()
return nil
}
// If we reach here then we didn't complete a leave for some reason.
return fmt.Errorf(
"failed to leave room %q through %d server(s)",
request.RoomID, len(request.ServerNames),
)
}
// PerformLeaveRequest implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformInvite(
ctx context.Context,
request *api.PerformInviteRequest,
response *api.PerformInviteResponse,
) (err error) {
_, origin, err := r.cfg.Matrix.SplitLocalID('@', request.Event.Sender())
if err != nil {
return err
}
if request.Event.StateKey() == nil {
return errors.New("invite must be a state event")
}
_, destination, err := gomatrixserverlib.SplitID('@', *request.Event.StateKey())
if err != nil {
return fmt.Errorf("gomatrixserverlib.SplitID: %w", err)
}
logrus.WithFields(logrus.Fields{
"event_id": request.Event.EventID(),
"user_id": *request.Event.StateKey(),
"room_id": request.Event.RoomID(),
"room_version": request.RoomVersion,
"destination": destination,
}).Info("Sending invite")
inviteReq, err := gomatrixserverlib.NewInviteV2Request(request.Event, request.InviteRoomState)
if err != nil {
return fmt.Errorf("gomatrixserverlib.NewInviteV2Request: %w", err)
}
inviteRes, err := r.federation.SendInviteV2(ctx, origin, destination, inviteReq)
if err != nil {
return fmt.Errorf("r.federation.SendInviteV2: failed to send invite: %w", err)
}
inviteEvent, err := inviteRes.Event.UntrustedEvent(request.RoomVersion)
if err != nil {
return fmt.Errorf("r.federation.SendInviteV2 failed to decode event response: %w", err)
}
response.Event = inviteEvent.Headered(request.RoomVersion)
return nil
}
// PerformServersAlive implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformBroadcastEDU(
ctx context.Context,
request *api.PerformBroadcastEDURequest,
response *api.PerformBroadcastEDUResponse,
) (err error) {
destinations, err := r.db.GetAllJoinedHosts(ctx)
if err != nil {
return fmt.Errorf("r.db.GetAllJoinedHosts: %w", err)
}
if len(destinations) == 0 {
return nil
}
logrus.WithContext(ctx).Infof("Sending wake-up EDU to %d destination(s)", len(destinations))
edu := &gomatrixserverlib.EDU{
Type: "org.matrix.dendrite.wakeup",
Origin: string(r.cfg.Matrix.ServerName),
}
if err = r.queues.SendEDU(edu, r.cfg.Matrix.ServerName, destinations); err != nil {
return fmt.Errorf("r.queues.SendEDU: %w", err)
}
r.MarkServersAlive(destinations)
return nil
}
// PerformWakeupServers implements api.FederationInternalAPI
func (r *FederationInternalAPI) PerformWakeupServers(
ctx context.Context,
request *api.PerformWakeupServersRequest,
response *api.PerformWakeupServersResponse,
) (err error) {
r.MarkServersAlive(request.ServerNames)
return nil
}
func (r *FederationInternalAPI) MarkServersAlive(destinations []gomatrixserverlib.ServerName) {
for _, srv := range destinations {
// Check the statistics cache for the blacklist status to prevent hitting
// the database unnecessarily.
if r.queues.IsServerBlacklisted(srv) {
_ = r.db.RemoveServerFromBlacklist(srv)
}
r.queues.RetryServer(srv)
}
}
func sanityCheckAuthChain(authChain []*gomatrixserverlib.Event) error {
// sanity check we have a create event and it has a known room version
for _, ev := range authChain {
if ev.Type() == gomatrixserverlib.MRoomCreate && ev.StateKeyEquals("") {
// make sure the room version is known
content := ev.Content()
verBody := struct {
Version string `json:"room_version"`
}{}
err := json.Unmarshal(content, &verBody)
if err != nil {
return err
}
if verBody.Version == "" {
// https://matrix.org/docs/spec/client_server/r0.6.0#m-room-create
// The version of the room. Defaults to "1" if the key does not exist.
verBody.Version = "1"
}
knownVersions := gomatrixserverlib.RoomVersions()
if _, ok := knownVersions[gomatrixserverlib.RoomVersion(verBody.Version)]; !ok {
return fmt.Errorf("auth chain m.room.create event has an unknown room version: %s", verBody.Version)
}
return nil
}
}
return fmt.Errorf("auth chain response is missing m.room.create event")
}
func setDefaultRoomVersionFromJoinEvent(joinEvent gomatrixserverlib.EventBuilder) gomatrixserverlib.RoomVersion {
// if auth events are not event references we know it must be v3+
// we have to do these shenanigans to satisfy sytest, specifically for:
// "Outbound federation rejects m.room.create events with an unknown room version"
hasEventRefs := true
authEvents, ok := joinEvent.AuthEvents.([]interface{})
if ok {
if len(authEvents) > 0 {
_, ok = authEvents[0].(string)
if ok {
// event refs are objects, not strings, so we know we must be dealing with a v3+ room.
hasEventRefs = false
}
}
}
if hasEventRefs {
return gomatrixserverlib.RoomVersionV1
}
return gomatrixserverlib.RoomVersionV4
}
// FederatedAuthProvider is an auth chain provider which fetches events from the server provided
func federatedAuthProvider(
ctx context.Context, federation api.FederationClient,
keyRing gomatrixserverlib.JSONVerifier, origin, server gomatrixserverlib.ServerName,
) gomatrixserverlib.AuthChainProvider {
// A list of events that we have retried, if they were not included in
// the auth events supplied in the send_join.
retries := map[string][]*gomatrixserverlib.Event{}
// Define a function which we can pass to Check to retrieve missing
// auth events inline. This greatly increases our chances of not having
// to repeat the entire set of checks just for a missing event or two.
return func(roomVersion gomatrixserverlib.RoomVersion, eventIDs []string) ([]*gomatrixserverlib.Event, error) {
returning := []*gomatrixserverlib.Event{}
// See if we have retry entries for each of the supplied event IDs.
for _, eventID := range eventIDs {
// If we've already satisfied a request for this event ID before then
// just append the results. We won't retry the request.
if retry, ok := retries[eventID]; ok {
if retry == nil {
return nil, fmt.Errorf("missingAuth: not retrying failed event ID %q", eventID)
}
returning = append(returning, retry...)
continue
}
// Make a note of the fact that we tried to do something with this
// event ID, even if we don't succeed.
retries[eventID] = nil
// Try to retrieve the event from the server that sent us the send
// join response.
tx, txerr := federation.GetEvent(ctx, origin, server, eventID)
if txerr != nil {
return nil, fmt.Errorf("missingAuth r.federation.GetEvent: %w", txerr)
}
// For each event returned, add it to the set of return events. We
// also will populate the retries, in case someone asks for this
// event ID again.
for _, pdu := range tx.PDUs {
// Try to parse the event.
ev, everr := gomatrixserverlib.NewEventFromUntrustedJSON(pdu, roomVersion)
if everr != nil {
return nil, fmt.Errorf("missingAuth gomatrixserverlib.NewEventFromUntrustedJSON: %w", everr)
}
// Check the signatures of the event.
if err := ev.VerifyEventSignatures(ctx, keyRing); err != nil {
return nil, fmt.Errorf("missingAuth VerifyEventSignatures: %w", err)
}
// If the event is OK then add it to the results and the retry map.
returning = append(returning, ev)
retries[ev.EventID()] = append(retries[ev.EventID()], ev)
}
}
return returning, nil
}
}