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dendrite/internal/eventutil/events.go
devonh cbdc601f1b
Move CreateRoom logic to Roomserver (#3093)
Move create room logic over to roomserver.
2023-05-31 15:27:08 +00:00

186 lines
6 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package eventutil
import (
"context"
"errors"
"fmt"
"time"
"github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/types"
"github.com/matrix-org/gomatrixserverlib/fclient"
"github.com/matrix-org/gomatrixserverlib/spec"
"github.com/matrix-org/gomatrixserverlib"
)
// ErrRoomNoExists is returned when trying to lookup the state of a room that
// doesn't exist
var errRoomNoExists = fmt.Errorf("room does not exist")
type ErrRoomNoExists struct{}
func (e ErrRoomNoExists) Error() string {
return errRoomNoExists.Error()
}
func (e ErrRoomNoExists) Unwrap() error {
return errRoomNoExists
}
// QueryAndBuildEvent builds a Matrix event using the event builder and roomserver query
// API client provided. If also fills roomserver query API response (if provided)
// in case the function calling FillBuilder needs to use it.
// Returns ErrRoomNoExists if the state of the room could not be retrieved because
// the room doesn't exist
// Returns an error if something else went wrong
func QueryAndBuildEvent(
ctx context.Context,
proto *gomatrixserverlib.ProtoEvent,
identity *fclient.SigningIdentity, evTime time.Time,
rsAPI api.QueryLatestEventsAndStateAPI, queryRes *api.QueryLatestEventsAndStateResponse,
) (*types.HeaderedEvent, error) {
if queryRes == nil {
queryRes = &api.QueryLatestEventsAndStateResponse{}
}
eventsNeeded, err := queryRequiredEventsForBuilder(ctx, proto, rsAPI, queryRes)
if err != nil {
// This can pass through a ErrRoomNoExists to the caller
return nil, err
}
return BuildEvent(ctx, proto, identity, evTime, eventsNeeded, queryRes)
}
// BuildEvent builds a Matrix event from the builder and QueryLatestEventsAndStateResponse
// provided.
func BuildEvent(
ctx context.Context,
proto *gomatrixserverlib.ProtoEvent,
identity *fclient.SigningIdentity, evTime time.Time,
eventsNeeded *gomatrixserverlib.StateNeeded, queryRes *api.QueryLatestEventsAndStateResponse,
) (*types.HeaderedEvent, error) {
if err := addPrevEventsToEvent(proto, eventsNeeded, queryRes); err != nil {
return nil, err
}
verImpl, err := gomatrixserverlib.GetRoomVersion(queryRes.RoomVersion)
if err != nil {
return nil, err
}
builder := verImpl.NewEventBuilderFromProtoEvent(proto)
event, err := builder.Build(
evTime, identity.ServerName, identity.KeyID,
identity.PrivateKey,
)
if err != nil {
return nil, err
}
return &types.HeaderedEvent{PDU: event}, nil
}
// queryRequiredEventsForBuilder queries the roomserver for auth/prev events needed for this builder.
func queryRequiredEventsForBuilder(
ctx context.Context,
proto *gomatrixserverlib.ProtoEvent,
rsAPI api.QueryLatestEventsAndStateAPI, queryRes *api.QueryLatestEventsAndStateResponse,
) (*gomatrixserverlib.StateNeeded, error) {
eventsNeeded, err := gomatrixserverlib.StateNeededForProtoEvent(proto)
if err != nil {
return nil, fmt.Errorf("gomatrixserverlib.StateNeededForProtoEvent: %w", err)
}
if len(eventsNeeded.Tuples()) == 0 {
return nil, errors.New("expecting state tuples for event builder, got none")
}
// Ask the roomserver for information about this room
queryReq := api.QueryLatestEventsAndStateRequest{
RoomID: proto.RoomID,
StateToFetch: eventsNeeded.Tuples(),
}
return &eventsNeeded, rsAPI.QueryLatestEventsAndState(ctx, &queryReq, queryRes)
}
// addPrevEventsToEvent fills out the prev_events and auth_events fields in builder
func addPrevEventsToEvent(
builder *gomatrixserverlib.ProtoEvent,
eventsNeeded *gomatrixserverlib.StateNeeded,
queryRes *api.QueryLatestEventsAndStateResponse,
) error {
if !queryRes.RoomExists {
return ErrRoomNoExists{}
}
builder.Depth = queryRes.Depth
authEvents := gomatrixserverlib.NewAuthEvents(nil)
for i := range queryRes.StateEvents {
err := authEvents.AddEvent(queryRes.StateEvents[i].PDU)
if err != nil {
return fmt.Errorf("authEvents.AddEvent: %w", err)
}
}
refs, err := eventsNeeded.AuthEventReferences(&authEvents)
if err != nil {
return fmt.Errorf("eventsNeeded.AuthEventReferences: %w", err)
}
builder.AuthEvents, builder.PrevEvents = truncateAuthAndPrevEvents(refs, queryRes.LatestEvents)
return nil
}
// truncateAuthAndPrevEvents limits the number of events we add into
// an event as prev_events or auth_events.
// NOTSPEC: The limits here feel a bit arbitrary but they are currently
// here because of https://github.com/matrix-org/matrix-doc/issues/2307
// and because Synapse will just drop events that don't comply.
func truncateAuthAndPrevEvents(auth, prev []string) (
truncAuth, truncPrev []string,
) {
truncAuth, truncPrev = auth, prev
if len(truncAuth) > 10 {
truncAuth = truncAuth[:10]
}
if len(truncPrev) > 20 {
truncPrev = truncPrev[:20]
}
return
}
// RedactEvent redacts the given event and sets the unsigned field appropriately. This should be used by
// downstream components to the roomserver when an OutputTypeRedactedEvent occurs.
func RedactEvent(redactionEvent, redactedEvent gomatrixserverlib.PDU) error {
// sanity check
if redactionEvent.Type() != spec.MRoomRedaction {
return fmt.Errorf("RedactEvent: redactionEvent isn't a redaction event, is '%s'", redactionEvent.Type())
}
redactedEvent.Redact()
if err := redactedEvent.SetUnsignedField("redacted_because", redactionEvent); err != nil {
return err
}
// NOTSPEC: sytest relies on this unspecced field existing :(
if err := redactedEvent.SetUnsignedField("redacted_by", redactionEvent.EventID()); err != nil {
return err
}
return nil
}