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dendrite/roomserver/internal/perform/perform_leave.go
Sam Wedgwood c7193e24d0
Use *spec.SenderID for QuerySenderIDForUser (#3164)
There are cases where a dendrite instance is unaware of a pseudo ID for
a user, the user is not a member of that room. To represent this case,
we currently use the 'zero' value, which is often not checked and so
causes errors later down the line. To make this case more explict, and
to be consistent with `QueryUserIDForSender`, this PR changes this to
use a pointer (and `nil` to mean no sender ID).

Signed-off-by: `Sam Wedgwood <sam@wedgwood.dev>`
2023-08-02 11:12:14 +01:00

273 lines
9.2 KiB
Go

// Copyright 2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package perform
import (
"context"
"encoding/json"
"fmt"
"strings"
"time"
"github.com/matrix-org/dendrite/internal/eventutil"
"github.com/matrix-org/gomatrix"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/gomatrixserverlib/spec"
"github.com/matrix-org/util"
"github.com/sirupsen/logrus"
fsAPI "github.com/matrix-org/dendrite/federationapi/api"
"github.com/matrix-org/dendrite/roomserver/api"
rsAPI "github.com/matrix-org/dendrite/roomserver/api"
"github.com/matrix-org/dendrite/roomserver/internal/helpers"
"github.com/matrix-org/dendrite/roomserver/internal/input"
"github.com/matrix-org/dendrite/roomserver/storage"
"github.com/matrix-org/dendrite/setup/config"
userapi "github.com/matrix-org/dendrite/userapi/api"
)
type Leaver struct {
Cfg *config.RoomServer
DB storage.Database
FSAPI fsAPI.RoomserverFederationAPI
RSAPI rsAPI.RoomserverInternalAPI
UserAPI userapi.RoomserverUserAPI
Inputer *input.Inputer
}
// WriteOutputEvents implements OutputRoomEventWriter
func (r *Leaver) PerformLeave(
ctx context.Context,
req *api.PerformLeaveRequest,
res *api.PerformLeaveResponse,
) ([]api.OutputEvent, error) {
if !r.Cfg.Matrix.IsLocalServerName(req.Leaver.Domain()) {
return nil, fmt.Errorf("user %q does not belong to this homeserver", req.Leaver.String())
}
logger := logrus.WithContext(ctx).WithFields(logrus.Fields{
"room_id": req.RoomID,
"user_id": req.Leaver.String(),
})
logger.Info("User requested to leave join")
if strings.HasPrefix(req.RoomID, "!") {
output, err := r.performLeaveRoomByID(context.Background(), req, res)
if err != nil {
logger.WithError(err).Error("Failed to leave room")
} else {
logger.Info("User left room successfully")
}
return output, err
}
return nil, fmt.Errorf("room ID %q is invalid", req.RoomID)
}
// nolint:gocyclo
func (r *Leaver) performLeaveRoomByID(
ctx context.Context,
req *api.PerformLeaveRequest,
res *api.PerformLeaveResponse, // nolint:unparam
) ([]api.OutputEvent, error) {
roomID, err := spec.NewRoomID(req.RoomID)
if err != nil {
return nil, err
}
leaver, err := r.RSAPI.QuerySenderIDForUser(ctx, *roomID, req.Leaver)
if err != nil || leaver == nil {
return nil, fmt.Errorf("leaver %s has no matching senderID in this room", req.Leaver.String())
}
// If there's an invite outstanding for the room then respond to
// that.
isInvitePending, senderUser, eventID, _, err := helpers.IsInvitePending(ctx, r.DB, req.RoomID, *leaver)
if err == nil && isInvitePending {
sender, serr := r.RSAPI.QueryUserIDForSender(ctx, *roomID, senderUser)
if serr != nil || sender == nil {
return nil, fmt.Errorf("sender %q has no matching userID", senderUser)
}
if !r.Cfg.Matrix.IsLocalServerName(sender.Domain()) {
return r.performFederatedRejectInvite(ctx, req, res, *sender, eventID, *leaver)
}
// check that this is not a "server notice room"
accData := &userapi.QueryAccountDataResponse{}
if err = r.UserAPI.QueryAccountData(ctx, &userapi.QueryAccountDataRequest{
UserID: req.Leaver.String(),
RoomID: req.RoomID,
DataType: "m.tag",
}, accData); err != nil {
return nil, fmt.Errorf("unable to query account data: %w", err)
}
if roomData, ok := accData.RoomAccountData[req.RoomID]; ok {
tagData, ok := roomData["m.tag"]
if ok {
tags := gomatrix.TagContent{}
if err = json.Unmarshal(tagData, &tags); err != nil {
return nil, fmt.Errorf("unable to unmarshal tag content")
}
if _, ok = tags.Tags["m.server_notice"]; ok {
// mimic the returned values from Synapse
res.Message = "You cannot reject this invite"
res.Code = 403
return nil, spec.LeaveServerNoticeError()
}
}
}
}
// There's no invite pending, so first of all we want to find out
// if the room exists and if the user is actually in it.
latestReq := api.QueryLatestEventsAndStateRequest{
RoomID: req.RoomID,
StateToFetch: []gomatrixserverlib.StateKeyTuple{
{
EventType: spec.MRoomMember,
StateKey: string(*leaver),
},
},
}
latestRes := api.QueryLatestEventsAndStateResponse{}
if err = helpers.QueryLatestEventsAndState(ctx, r.DB, r.RSAPI, &latestReq, &latestRes); err != nil {
return nil, err
}
if !latestRes.RoomExists {
return nil, fmt.Errorf("room %q does not exist", req.RoomID)
}
// Now let's see if the user is in the room.
if len(latestRes.StateEvents) == 0 {
return nil, fmt.Errorf("user %q is not a member of room %q", req.Leaver.String(), req.RoomID)
}
membership, err := latestRes.StateEvents[0].Membership()
if err != nil {
return nil, fmt.Errorf("error getting membership: %w", err)
}
if membership != spec.Join && membership != spec.Invite {
return nil, fmt.Errorf("user %q is not joined to the room (membership is %q)", req.Leaver.String(), membership)
}
// Prepare the template for the leave event.
senderIDString := string(*leaver)
proto := gomatrixserverlib.ProtoEvent{
Type: spec.MRoomMember,
SenderID: senderIDString,
StateKey: &senderIDString,
RoomID: req.RoomID,
Redacts: "",
}
if err = proto.SetContent(map[string]interface{}{"membership": "leave"}); err != nil {
return nil, fmt.Errorf("eb.SetContent: %w", err)
}
if err = proto.SetUnsigned(struct{}{}); err != nil {
return nil, fmt.Errorf("eb.SetUnsigned: %w", err)
}
// We know that the user is in the room at this point so let's build
// a leave event.
// TODO: Check what happens if the room exists on the server
// but everyone has since left. I suspect it does the wrong thing.
validRoomID, err := spec.NewRoomID(req.RoomID)
if err != nil {
return nil, err
}
var buildRes rsAPI.QueryLatestEventsAndStateResponse
identity, err := r.RSAPI.SigningIdentityFor(ctx, *validRoomID, req.Leaver)
if err != nil {
return nil, fmt.Errorf("SigningIdentityFor: %w", err)
}
event, err := eventutil.QueryAndBuildEvent(ctx, &proto, &identity, time.Now(), r.RSAPI, &buildRes)
if err != nil {
return nil, fmt.Errorf("eventutil.QueryAndBuildEvent: %w", err)
}
// Give our leave event to the roomserver input stream. The
// roomserver will process the membership change and notify
// downstream automatically.
inputReq := api.InputRoomEventsRequest{
InputRoomEvents: []api.InputRoomEvent{
{
Kind: api.KindNew,
Event: event,
Origin: req.Leaver.Domain(),
SendAsServer: string(req.Leaver.Domain()),
},
},
}
inputRes := api.InputRoomEventsResponse{}
r.Inputer.InputRoomEvents(ctx, &inputReq, &inputRes)
if err = inputRes.Err(); err != nil {
return nil, fmt.Errorf("r.InputRoomEvents: %w", err)
}
return nil, nil
}
func (r *Leaver) performFederatedRejectInvite(
ctx context.Context,
req *api.PerformLeaveRequest,
res *api.PerformLeaveResponse, // nolint:unparam
inviteSender spec.UserID, eventID string,
leaver spec.SenderID,
) ([]api.OutputEvent, error) {
// Ask the federation sender to perform a federated leave for us.
leaveReq := fsAPI.PerformLeaveRequest{
RoomID: req.RoomID,
UserID: req.Leaver.String(),
ServerNames: []spec.ServerName{inviteSender.Domain()},
}
leaveRes := fsAPI.PerformLeaveResponse{}
if err := r.FSAPI.PerformLeave(ctx, &leaveReq, &leaveRes); err != nil {
// failures in PerformLeave should NEVER stop us from telling other components like the
// sync API that the invite was withdrawn. Otherwise we can end up with stuck invites.
util.GetLogger(ctx).WithError(err).Errorf("failed to PerformLeave, still retiring invite event")
}
info, err := r.DB.RoomInfo(ctx, req.RoomID)
if err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to get RoomInfo, still retiring invite event")
}
updater, err := r.DB.MembershipUpdater(ctx, req.RoomID, string(leaver), true, info.RoomVersion)
if err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to get MembershipUpdater, still retiring invite event")
}
if updater != nil {
if err = updater.Delete(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to delete membership, still retiring invite event")
if err = updater.Rollback(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to rollback deleting membership, still retiring invite event")
}
} else {
if err = updater.Commit(); err != nil {
util.GetLogger(ctx).WithError(err).Errorf("failed to commit deleting membership, still retiring invite event")
}
}
}
// Withdraw the invite, so that the sync API etc are
// notified that we rejected it.
return []api.OutputEvent{
{
Type: api.OutputTypeRetireInviteEvent,
RetireInviteEvent: &api.OutputRetireInviteEvent{
EventID: eventID,
RoomID: req.RoomID,
Membership: "leave",
TargetSenderID: leaver,
},
},
}, nil
}