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dendrite/syncapi/sync/requestpool.go
Neil Alexander a5d822004d
Send-to-device support (#1072)
* Groundwork for send-to-device messaging

* Update sample config

* Add unstable routing for now

* Send to device consumer in sync API

* Start the send-to-device consumer

* fix indentation in dendrite-config.yaml

* Create send-to-device database tables, other tweaks

* Add some logic for send-to-device messages, add them into sync stream

* Handle incoming send-to-device messages, count them with EDU stream pos

* Undo changes to test

* pq.Array

* Fix sync

* Logging

* Fix a couple of transaction things, fix client API

* Add send-to-device test, hopefully fix bugs

* Comments

* Refactor a bit

* Fix schema

* Fix queries

* Debug logging

* Fix storing and retrieving of send-to-device messages

* Try to avoid database locks

* Update sync position

* Use latest sync position

* Jiggle about sync a bit

* Fix tests

* Break out the retrieval from the update/delete behaviour

* Comments

* nolint on getResponseWithPDUsForCompleteSync

* Try to line up sync tokens again

* Implement wildcard

* Add all send-to-device tests to whitelist, what could possibly go wrong?

* Only care about wildcard when targeted locally

* Deduplicate transactions

* Handle tokens properly, return immediately if waiting send-to-device messages

* Fix sync

* Update sytest-whitelist

* Fix copyright notice (need to do more of this)

* Comments, copyrights

* Return errors from Do, fix dendritejs

* Review comments

* Comments

* Constructor for TransactionWriter

* defletions

* Update gomatrixserverlib, sytest-blacklist
2020-06-01 17:50:19 +01:00

290 lines
9.2 KiB
Go

// Copyright 2017 Vector Creations Ltd
// Copyright 2017-2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sync
import (
"context"
"net/http"
"time"
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
"github.com/matrix-org/dendrite/clientapi/auth/storage/accounts"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/syncapi/storage"
"github.com/matrix-org/dendrite/syncapi/types"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
log "github.com/sirupsen/logrus"
)
// RequestPool manages HTTP long-poll connections for /sync
type RequestPool struct {
db storage.Database
accountDB accounts.Database
notifier *Notifier
}
// NewRequestPool makes a new RequestPool
func NewRequestPool(db storage.Database, n *Notifier, adb accounts.Database) *RequestPool {
return &RequestPool{db, adb, n}
}
// OnIncomingSyncRequest is called when a client makes a /sync request. This function MUST be
// called in a dedicated goroutine for this request. This function will block the goroutine
// until a response is ready, or it times out.
func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *authtypes.Device) util.JSONResponse {
var syncData *types.Response
// Extract values from request
syncReq, err := newSyncRequest(req, *device)
if err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.Unknown(err.Error()),
}
}
logger := util.GetLogger(req.Context()).WithFields(log.Fields{
"user_id": device.UserID,
"device_id": device.ID,
"since": syncReq.since,
"timeout": syncReq.timeout,
"limit": syncReq.limit,
})
currPos := rp.notifier.CurrentPosition()
if rp.shouldReturnImmediately(syncReq) {
syncData, err = rp.currentSyncForUser(*syncReq, currPos)
if err != nil {
logger.WithError(err).Error("rp.currentSyncForUser failed")
return jsonerror.InternalServerError()
}
logger.WithField("next", syncData.NextBatch).Info("Responding immediately")
return util.JSONResponse{
Code: http.StatusOK,
JSON: syncData,
}
}
// Otherwise, we wait for the notifier to tell us if something *may* have
// happened. We loop in case it turns out that nothing did happen.
timer := time.NewTimer(syncReq.timeout) // case of timeout=0 is handled above
defer timer.Stop()
userStreamListener := rp.notifier.GetListener(*syncReq)
defer userStreamListener.Close()
// We need the loop in case userStreamListener wakes up even if there isn't
// anything to send down. In this case, we'll jump out of the select but
// don't want to send anything back until we get some actual content to
// respond with, so we skip the return an go back to waiting for content to
// be sent down or the request timing out.
var hasTimedOut bool
sincePos := *syncReq.since
for {
select {
// Wait for notifier to wake us up
case <-userStreamListener.GetNotifyChannel(sincePos):
currPos = userStreamListener.GetSyncPosition()
sincePos = currPos
// Or for timeout to expire
case <-timer.C:
// We just need to ensure we get out of the select after reaching the
// timeout, but there's nothing specific we want to do in this case
// apart from that, so we do nothing except stating we're timing out
// and need to respond.
hasTimedOut = true
// Or for the request to be cancelled
case <-req.Context().Done():
logger.WithError(err).Error("request cancelled")
return jsonerror.InternalServerError()
}
// Note that we don't time out during calculation of sync
// response. This ensures that we don't waste the hard work
// of calculating the sync only to get timed out before we
// can respond
syncData, err = rp.currentSyncForUser(*syncReq, currPos)
if err != nil {
logger.WithError(err).Error("rp.currentSyncForUser failed")
return jsonerror.InternalServerError()
}
if !syncData.IsEmpty() || hasTimedOut {
logger.WithField("next", syncData.NextBatch).WithField("timed_out", hasTimedOut).Info("Responding")
return util.JSONResponse{
Code: http.StatusOK,
JSON: syncData,
}
}
}
}
func (rp *RequestPool) currentSyncForUser(req syncRequest, latestPos types.StreamingToken) (res *types.Response, err error) {
res = types.NewResponse()
since := types.NewStreamToken(0, 0)
if req.since != nil {
since = *req.since
}
// See if we have any new tasks to do for the send-to-device messaging.
events, updates, deletions, err := rp.db.SendToDeviceUpdatesForSync(req.ctx, req.device.UserID, req.device.ID, since)
if err != nil {
return nil, err
}
// TODO: handle ignored users
if req.since == nil {
res, err = rp.db.CompleteSync(req.ctx, res, req.device, req.limit)
} else {
res, err = rp.db.IncrementalSync(req.ctx, res, req.device, *req.since, latestPos, req.limit, req.wantFullState)
}
if err != nil {
return
}
accountDataFilter := gomatrixserverlib.DefaultEventFilter() // TODO: use filter provided in req instead
res, err = rp.appendAccountData(res, req.device.UserID, req, latestPos.PDUPosition(), &accountDataFilter)
if err != nil {
return
}
// Before we return the sync response, make sure that we take action on
// any send-to-device database updates or deletions that we need to do.
// Then add the updates into the sync response.
if len(updates) > 0 || len(deletions) > 0 {
// Handle the updates and deletions in the database.
err = rp.db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, since)
if err != nil {
return
}
}
if len(events) > 0 {
// Add the updates into the sync response.
for _, event := range events {
res.ToDevice.Events = append(res.ToDevice.Events, event.SendToDeviceEvent)
}
// Get the next_batch from the sync response and increase the
// EDU counter.
if pos, perr := types.NewStreamTokenFromString(res.NextBatch); perr == nil {
pos.Positions[1]++
res.NextBatch = pos.String()
}
}
return
}
func (rp *RequestPool) appendAccountData(
data *types.Response, userID string, req syncRequest, currentPos types.StreamPosition,
accountDataFilter *gomatrixserverlib.EventFilter,
) (*types.Response, error) {
// TODO: Account data doesn't have a sync position of its own, meaning that
// account data might be sent multiple time to the client if multiple account
// data keys were set between two message. This isn't a huge issue since the
// duplicate data doesn't represent a huge quantity of data, but an optimisation
// here would be making sure each data is sent only once to the client.
localpart, _, err := gomatrixserverlib.SplitID('@', userID)
if err != nil {
return nil, err
}
if req.since == nil {
// If this is the initial sync, we don't need to check if a data has
// already been sent. Instead, we send the whole batch.
var global []gomatrixserverlib.ClientEvent
var rooms map[string][]gomatrixserverlib.ClientEvent
global, rooms, err = rp.accountDB.GetAccountData(req.ctx, localpart)
if err != nil {
return nil, err
}
data.AccountData.Events = global
for r, j := range data.Rooms.Join {
if len(rooms[r]) > 0 {
j.AccountData.Events = rooms[r]
data.Rooms.Join[r] = j
}
}
return data, nil
}
r := types.Range{
From: req.since.PDUPosition(),
To: currentPos,
}
// If both positions are the same, it means that the data was saved after the
// latest room event. In that case, we need to decrement the old position as
// results are exclusive of Low.
if r.Low() == r.High() {
r.From--
}
// Sync is not initial, get all account data since the latest sync
dataTypes, err := rp.db.GetAccountDataInRange(
req.ctx, userID, r, accountDataFilter,
)
if err != nil {
return nil, err
}
if len(dataTypes) == 0 {
return data, nil
}
// Iterate over the rooms
for roomID, dataTypes := range dataTypes {
events := []gomatrixserverlib.ClientEvent{}
// Request the missing data from the database
for _, dataType := range dataTypes {
event, err := rp.accountDB.GetAccountDataByType(
req.ctx, localpart, roomID, dataType,
)
if err != nil {
return nil, err
}
events = append(events, *event)
}
// Append the data to the response
if len(roomID) > 0 {
jr := data.Rooms.Join[roomID]
jr.AccountData.Events = events
data.Rooms.Join[roomID] = jr
} else {
data.AccountData.Events = events
}
}
return data, nil
}
// shouldReturnImmediately returns whether the /sync request is an initial sync,
// or timeout=0, or full_state=true, in any of the cases the request should
// return immediately.
func (rp *RequestPool) shouldReturnImmediately(syncReq *syncRequest) bool {
if syncReq.since == nil || syncReq.timeout == 0 || syncReq.wantFullState {
return true
}
waiting, werr := rp.db.SendToDeviceUpdatesWaiting(context.TODO(), syncReq.device.UserID, syncReq.device.ID)
return werr == nil && waiting
}