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dendrite/roomserver
Neil Alexander 98a5e410d7
Per-room consumers (#2293)
* Roomserver input refactoring — again!

* Ensure the actor runs again

* Preserve consumer after unsubscribe

* Another sprinkling of magic

* Rename `TopicFor` to `Prefixed`

* Recreate the stream if the config is bad

* Check streams too

* Prefix subjects, preserve inboxes

* Recreate if subjects wrong

* Remove stream subject

* Reconstruct properly

* Fix mutex unlock

* Comments

* Fix tests

* Don't drop events

* Review comments

* Separate `queueInputRoomEvents` function

* Re-jig control flow a bit
2022-03-23 10:20:18 +00:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Don't send adds_state_events in roomserver output events anymore (#2258) 2022-03-07 17:17:16 +00:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Per-room consumers (#2293) 2022-03-23 10:20:18 +00:00
inthttp Implement server notices (#2180) 2022-02-18 16:05:03 +01:00
state State resolution v2 micro-optimisations (#2226) 2022-02-24 11:09:01 +00:00
storage Assign room NIDs, event type NIDs and state key NIDs outside of database transactions (#2265) 2022-03-17 18:24:27 +00:00
types Return ErrRoomNoExists if insufficient state is available for a buildEvent to succeed when joining a room (#2210) 2022-02-21 16:22:29 +00:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md
roomserver.go Per-room consumers (#2293) 2022-03-23 10:20:18 +00:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+