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dendrite/syncapi/sync/requestpool.go
Kegsay 1ad7219e4b
Implement /sync limited and read timeline limit from stored filters (#1168)
* Move filter table to syncapi where it is used

* Implement /sync `limited` and read timeline limit from stored filters

We now fully handle `room.timeline.limit` filters (in-line + stored) and
return the right value for `limited` syncs.

* Update whitelist

* Default to the default timeline limit if it's unset, also strip the extra event correctly

* Update whitelist
2020-06-26 15:34:41 +01:00

315 lines
10 KiB
Go

// Copyright 2017 Vector Creations Ltd
// Copyright 2017-2018 New Vector Ltd
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package sync
import (
"context"
"net/http"
"time"
"github.com/matrix-org/dendrite/clientapi/jsonerror"
"github.com/matrix-org/dendrite/syncapi/storage"
"github.com/matrix-org/dendrite/syncapi/types"
userapi "github.com/matrix-org/dendrite/userapi/api"
"github.com/matrix-org/gomatrixserverlib"
"github.com/matrix-org/util"
log "github.com/sirupsen/logrus"
)
// RequestPool manages HTTP long-poll connections for /sync
type RequestPool struct {
db storage.Database
userAPI userapi.UserInternalAPI
notifier *Notifier
}
// NewRequestPool makes a new RequestPool
func NewRequestPool(db storage.Database, n *Notifier, userAPI userapi.UserInternalAPI) *RequestPool {
return &RequestPool{db, userAPI, n}
}
// OnIncomingSyncRequest is called when a client makes a /sync request. This function MUST be
// called in a dedicated goroutine for this request. This function will block the goroutine
// until a response is ready, or it times out.
func (rp *RequestPool) OnIncomingSyncRequest(req *http.Request, device *userapi.Device) util.JSONResponse {
var syncData *types.Response
// Extract values from request
syncReq, err := newSyncRequest(req, *device, rp.db)
if err != nil {
return util.JSONResponse{
Code: http.StatusBadRequest,
JSON: jsonerror.Unknown(err.Error()),
}
}
logger := util.GetLogger(req.Context()).WithFields(log.Fields{
"user_id": device.UserID,
"device_id": device.ID,
"since": syncReq.since,
"timeout": syncReq.timeout,
"limit": syncReq.limit,
})
currPos := rp.notifier.CurrentPosition()
if rp.shouldReturnImmediately(syncReq) {
syncData, err = rp.currentSyncForUser(*syncReq, currPos)
if err != nil {
logger.WithError(err).Error("rp.currentSyncForUser failed")
return jsonerror.InternalServerError()
}
logger.WithField("next", syncData.NextBatch).Info("Responding immediately")
return util.JSONResponse{
Code: http.StatusOK,
JSON: syncData,
}
}
// Otherwise, we wait for the notifier to tell us if something *may* have
// happened. We loop in case it turns out that nothing did happen.
timer := time.NewTimer(syncReq.timeout) // case of timeout=0 is handled above
defer timer.Stop()
userStreamListener := rp.notifier.GetListener(*syncReq)
defer userStreamListener.Close()
// We need the loop in case userStreamListener wakes up even if there isn't
// anything to send down. In this case, we'll jump out of the select but
// don't want to send anything back until we get some actual content to
// respond with, so we skip the return an go back to waiting for content to
// be sent down or the request timing out.
var hasTimedOut bool
sincePos := *syncReq.since
for {
select {
// Wait for notifier to wake us up
case <-userStreamListener.GetNotifyChannel(sincePos):
currPos = userStreamListener.GetSyncPosition()
sincePos = currPos
// Or for timeout to expire
case <-timer.C:
// We just need to ensure we get out of the select after reaching the
// timeout, but there's nothing specific we want to do in this case
// apart from that, so we do nothing except stating we're timing out
// and need to respond.
hasTimedOut = true
// Or for the request to be cancelled
case <-req.Context().Done():
logger.WithError(err).Error("request cancelled")
return jsonerror.InternalServerError()
}
// Note that we don't time out during calculation of sync
// response. This ensures that we don't waste the hard work
// of calculating the sync only to get timed out before we
// can respond
syncData, err = rp.currentSyncForUser(*syncReq, currPos)
if err != nil {
logger.WithError(err).Error("rp.currentSyncForUser failed")
return jsonerror.InternalServerError()
}
if !syncData.IsEmpty() || hasTimedOut {
logger.WithField("next", syncData.NextBatch).WithField("timed_out", hasTimedOut).Info("Responding")
return util.JSONResponse{
Code: http.StatusOK,
JSON: syncData,
}
}
}
}
func (rp *RequestPool) currentSyncForUser(req syncRequest, latestPos types.StreamingToken) (res *types.Response, err error) {
res = types.NewResponse()
since := types.NewStreamToken(0, 0)
if req.since != nil {
since = *req.since
}
// See if we have any new tasks to do for the send-to-device messaging.
events, updates, deletions, err := rp.db.SendToDeviceUpdatesForSync(req.ctx, req.device.UserID, req.device.ID, since)
if err != nil {
return nil, err
}
// TODO: handle ignored users
if req.since == nil {
res, err = rp.db.CompleteSync(req.ctx, res, req.device, req.limit)
} else {
res, err = rp.db.IncrementalSync(req.ctx, res, req.device, *req.since, latestPos, req.limit, req.wantFullState)
}
if err != nil {
return
}
accountDataFilter := gomatrixserverlib.DefaultEventFilter() // TODO: use filter provided in req instead
res, err = rp.appendAccountData(res, req.device.UserID, req, latestPos.PDUPosition(), &accountDataFilter)
if err != nil {
return
}
// Before we return the sync response, make sure that we take action on
// any send-to-device database updates or deletions that we need to do.
// Then add the updates into the sync response.
if len(updates) > 0 || len(deletions) > 0 {
// Handle the updates and deletions in the database.
err = rp.db.CleanSendToDeviceUpdates(context.Background(), updates, deletions, since)
if err != nil {
return
}
}
if len(events) > 0 {
// Add the updates into the sync response.
for _, event := range events {
res.ToDevice.Events = append(res.ToDevice.Events, event.SendToDeviceEvent)
}
// Get the next_batch from the sync response and increase the
// EDU counter.
if pos, perr := types.NewStreamTokenFromString(res.NextBatch); perr == nil {
pos.Positions[1]++
res.NextBatch = pos.String()
}
}
return
}
// nolint:gocyclo
func (rp *RequestPool) appendAccountData(
data *types.Response, userID string, req syncRequest, currentPos types.StreamPosition,
accountDataFilter *gomatrixserverlib.EventFilter,
) (*types.Response, error) {
// TODO: Account data doesn't have a sync position of its own, meaning that
// account data might be sent multiple time to the client if multiple account
// data keys were set between two message. This isn't a huge issue since the
// duplicate data doesn't represent a huge quantity of data, but an optimisation
// here would be making sure each data is sent only once to the client.
if req.since == nil {
// If this is the initial sync, we don't need to check if a data has
// already been sent. Instead, we send the whole batch.
dataReq := &userapi.QueryAccountDataRequest{
UserID: userID,
}
dataRes := &userapi.QueryAccountDataResponse{}
if err := rp.userAPI.QueryAccountData(req.ctx, dataReq, dataRes); err != nil {
return nil, err
}
for datatype, databody := range dataRes.GlobalAccountData {
data.AccountData.Events = append(
data.AccountData.Events,
gomatrixserverlib.ClientEvent{
Type: datatype,
Content: gomatrixserverlib.RawJSON(databody),
},
)
}
for r, j := range data.Rooms.Join {
for datatype, databody := range dataRes.RoomAccountData[r] {
j.AccountData.Events = append(
j.AccountData.Events,
gomatrixserverlib.ClientEvent{
Type: datatype,
Content: gomatrixserverlib.RawJSON(databody),
},
)
data.Rooms.Join[r] = j
}
}
return data, nil
}
r := types.Range{
From: req.since.PDUPosition(),
To: currentPos,
}
// If both positions are the same, it means that the data was saved after the
// latest room event. In that case, we need to decrement the old position as
// results are exclusive of Low.
if r.Low() == r.High() {
r.From--
}
// Sync is not initial, get all account data since the latest sync
dataTypes, err := rp.db.GetAccountDataInRange(
req.ctx, userID, r, accountDataFilter,
)
if err != nil {
return nil, err
}
if len(dataTypes) == 0 {
// TODO: this fixes the sytest but is it the right thing to do?
dataTypes[""] = []string{"m.push_rules"}
}
// Iterate over the rooms
for roomID, dataTypes := range dataTypes {
// Request the missing data from the database
for _, dataType := range dataTypes {
dataReq := userapi.QueryAccountDataRequest{
UserID: userID,
RoomID: roomID,
DataType: dataType,
}
dataRes := userapi.QueryAccountDataResponse{}
err = rp.userAPI.QueryAccountData(req.ctx, &dataReq, &dataRes)
if err != nil {
continue
}
if roomID == "" {
if globalData, ok := dataRes.GlobalAccountData[dataType]; ok {
data.AccountData.Events = append(
data.AccountData.Events,
gomatrixserverlib.ClientEvent{
Type: dataType,
Content: gomatrixserverlib.RawJSON(globalData),
},
)
}
} else {
if roomData, ok := dataRes.RoomAccountData[roomID][dataType]; ok {
joinData := data.Rooms.Join[roomID]
joinData.AccountData.Events = append(
joinData.AccountData.Events,
gomatrixserverlib.ClientEvent{
Type: dataType,
Content: gomatrixserverlib.RawJSON(roomData),
},
)
data.Rooms.Join[roomID] = joinData
}
}
}
}
return data, nil
}
// shouldReturnImmediately returns whether the /sync request is an initial sync,
// or timeout=0, or full_state=true, in any of the cases the request should
// return immediately.
func (rp *RequestPool) shouldReturnImmediately(syncReq *syncRequest) bool {
if syncReq.since == nil || syncReq.timeout == 0 || syncReq.wantFullState {
return true
}
waiting, werr := rp.db.SendToDeviceUpdatesWaiting(context.TODO(), syncReq.device.UserID, syncReq.device.ID)
return werr == nil && waiting
}