mirror of
https://github.com/matrix-org/dendrite
synced 2024-11-04 23:19:03 +01:00
63df85db6d
This extends the dendrite monolith for pinecone to integrate the s&f features into the mobile apps. Also makes a few tweaks to federation queueing/statistics to make some edge cases more robust.
602 lines
20 KiB
Go
602 lines
20 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package queue
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import (
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"context"
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"encoding/json"
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"fmt"
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"sync"
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"time"
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"github.com/matrix-org/gomatrix"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/sirupsen/logrus"
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"go.uber.org/atomic"
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fedapi "github.com/matrix-org/dendrite/federationapi/api"
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"github.com/matrix-org/dendrite/federationapi/statistics"
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"github.com/matrix-org/dendrite/federationapi/storage"
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"github.com/matrix-org/dendrite/federationapi/storage/shared/receipt"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/setup/process"
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)
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const (
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maxPDUsPerTransaction = 50
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maxEDUsPerTransaction = 100
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maxPDUsInMemory = 128
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maxEDUsInMemory = 128
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queueIdleTimeout = time.Second * 30
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)
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// destinationQueue is a queue of events for a single destination.
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// It is responsible for sending the events to the destination and
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// ensures that only one request is in flight to a given destination
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// at a time.
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type destinationQueue struct {
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queues *OutgoingQueues
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db storage.Database
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process *process.ProcessContext
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signing map[gomatrixserverlib.ServerName]*gomatrixserverlib.SigningIdentity
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rsAPI api.FederationRoomserverAPI
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client fedapi.FederationClient // federation client
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origin gomatrixserverlib.ServerName // origin of requests
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destination gomatrixserverlib.ServerName // destination of requests
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running atomic.Bool // is the queue worker running?
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backingOff atomic.Bool // true if we're backing off
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overflowed atomic.Bool // the queues exceed maxPDUsInMemory/maxEDUsInMemory, so we should consult the database for more
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statistics *statistics.ServerStatistics // statistics about this remote server
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transactionIDMutex sync.Mutex // protects transactionID
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transactionID gomatrixserverlib.TransactionID // last transaction ID if retrying, or "" if last txn was successful
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notify chan struct{} // interrupts idle wait pending PDUs/EDUs
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pendingPDUs []*queuedPDU // PDUs waiting to be sent
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pendingEDUs []*queuedEDU // EDUs waiting to be sent
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pendingMutex sync.RWMutex // protects pendingPDUs and pendingEDUs
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}
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// Send event adds the event to the pending queue for the destination.
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// If the queue is empty then it starts a background goroutine to
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// start sending events to that destination.
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func (oq *destinationQueue) sendEvent(event *gomatrixserverlib.HeaderedEvent, dbReceipt *receipt.Receipt) {
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if event == nil {
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logrus.Errorf("attempt to send nil PDU with destination %q", oq.destination)
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return
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}
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// Check if the destination is blacklisted. If it isn't then wake
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// up the queue.
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if !oq.statistics.Blacklisted() {
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// If there's room in memory to hold the event then add it to the
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// list.
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oq.pendingMutex.Lock()
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if len(oq.pendingPDUs) < maxPDUsInMemory {
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oq.pendingPDUs = append(oq.pendingPDUs, &queuedPDU{
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pdu: event,
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dbReceipt: dbReceipt,
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})
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} else {
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oq.overflowed.Store(true)
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}
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oq.pendingMutex.Unlock()
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if !oq.backingOff.Load() {
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oq.wakeQueueAndNotify()
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}
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}
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}
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// sendEDU adds the EDU event to the pending queue for the destination.
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// If the queue is empty then it starts a background goroutine to
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// start sending events to that destination.
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func (oq *destinationQueue) sendEDU(event *gomatrixserverlib.EDU, dbReceipt *receipt.Receipt) {
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if event == nil {
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logrus.Errorf("attempt to send nil EDU with destination %q", oq.destination)
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return
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}
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// Check if the destination is blacklisted. If it isn't then wake
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// up the queue.
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if !oq.statistics.Blacklisted() {
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// If there's room in memory to hold the event then add it to the
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// list.
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oq.pendingMutex.Lock()
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if len(oq.pendingEDUs) < maxEDUsInMemory {
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oq.pendingEDUs = append(oq.pendingEDUs, &queuedEDU{
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edu: event,
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dbReceipt: dbReceipt,
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})
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} else {
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oq.overflowed.Store(true)
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}
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oq.pendingMutex.Unlock()
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if !oq.backingOff.Load() {
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oq.wakeQueueAndNotify()
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}
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}
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}
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// handleBackoffNotifier is registered as the backoff notification
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// callback with Statistics. It will wakeup and notify the queue
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// if the queue is currently backing off.
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func (oq *destinationQueue) handleBackoffNotifier() {
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// Only wake up the queue if it is backing off.
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// Otherwise there is no pending work for the queue to handle
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// so waking the queue would be a waste of resources.
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if oq.backingOff.Load() {
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oq.wakeQueueAndNotify()
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}
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}
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// wakeQueueIfEventsPending calls wakeQueueAndNotify only if there are
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// pending events or if forceWakeup is true. This prevents starting the
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// queue unnecessarily.
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func (oq *destinationQueue) wakeQueueIfEventsPending(forceWakeup bool) {
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eventsPending := func() bool {
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oq.pendingMutex.Lock()
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defer oq.pendingMutex.Unlock()
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return len(oq.pendingPDUs) > 0 || len(oq.pendingEDUs) > 0
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}
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// NOTE : Only wakeup and notify the queue if there are pending events
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// or if forceWakeup is true. Otherwise there is no reason to start the
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// queue goroutine and waste resources.
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if forceWakeup || eventsPending() {
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logrus.Info("Starting queue due to pending events or forceWakeup")
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oq.wakeQueueAndNotify()
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}
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}
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// wakeQueueAndNotify ensures the destination queue is running and notifies it
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// that there is pending work.
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func (oq *destinationQueue) wakeQueueAndNotify() {
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// NOTE : Send notification before waking queue to prevent a race
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// where the queue was running and stops due to a timeout in between
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// checking it and sending the notification.
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// Notify the queue that there are events ready to send.
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select {
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case oq.notify <- struct{}{}:
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default:
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}
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// Wake up the queue if it's asleep.
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oq.wakeQueueIfNeeded()
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}
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// wakeQueueIfNeeded will wake up the destination queue if it is
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// not already running.
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func (oq *destinationQueue) wakeQueueIfNeeded() {
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// Clear the backingOff flag and update the backoff metrics if it was set.
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if oq.backingOff.CompareAndSwap(true, false) {
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destinationQueueBackingOff.Dec()
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}
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// If we aren't running then wake up the queue.
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if !oq.running.Load() {
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// Start the queue.
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go oq.backgroundSend()
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}
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}
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// getPendingFromDatabase will look at the database and see if
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// there are any persisted events that haven't been sent to this
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// destination yet. If so, they will be queued up.
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func (oq *destinationQueue) getPendingFromDatabase() {
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// Check to see if there's anything to do for this server
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// in the database.
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retrieved := false
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ctx := oq.process.Context()
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oq.pendingMutex.Lock()
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defer oq.pendingMutex.Unlock()
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// Take a note of all of the PDUs and EDUs that we already
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// have cached. We will index them based on the receipt,
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// which ultimately just contains the index of the PDU/EDU
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// in the database.
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gotPDUs := map[string]struct{}{}
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gotEDUs := map[string]struct{}{}
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for _, pdu := range oq.pendingPDUs {
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gotPDUs[pdu.dbReceipt.String()] = struct{}{}
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}
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for _, edu := range oq.pendingEDUs {
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gotEDUs[edu.dbReceipt.String()] = struct{}{}
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}
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overflowed := false
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if pduCapacity := maxPDUsInMemory - len(oq.pendingPDUs); pduCapacity > 0 {
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// We have room in memory for some PDUs - let's request no more than that.
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if pdus, err := oq.db.GetPendingPDUs(ctx, oq.destination, maxPDUsInMemory); err == nil {
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if len(pdus) == maxPDUsInMemory {
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overflowed = true
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}
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for receipt, pdu := range pdus {
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if _, ok := gotPDUs[receipt.String()]; ok {
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continue
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}
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oq.pendingPDUs = append(oq.pendingPDUs, &queuedPDU{receipt, pdu})
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retrieved = true
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if len(oq.pendingPDUs) == maxPDUsInMemory {
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break
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}
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}
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} else {
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logrus.WithError(err).Errorf("Failed to get pending PDUs for %q", oq.destination)
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}
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}
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if eduCapacity := maxEDUsInMemory - len(oq.pendingEDUs); eduCapacity > 0 {
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// We have room in memory for some EDUs - let's request no more than that.
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if edus, err := oq.db.GetPendingEDUs(ctx, oq.destination, maxEDUsInMemory); err == nil {
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if len(edus) == maxEDUsInMemory {
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overflowed = true
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}
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for receipt, edu := range edus {
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if _, ok := gotEDUs[receipt.String()]; ok {
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continue
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}
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oq.pendingEDUs = append(oq.pendingEDUs, &queuedEDU{receipt, edu})
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retrieved = true
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if len(oq.pendingEDUs) == maxEDUsInMemory {
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break
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}
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}
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} else {
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logrus.WithError(err).Errorf("Failed to get pending EDUs for %q", oq.destination)
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}
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}
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// If we've retrieved all of the events from the database with room to spare
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// in memory then we'll no longer consider this queue to be overflowed.
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if !overflowed {
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oq.overflowed.Store(false)
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} else {
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}
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// If we've retrieved some events then notify the destination queue goroutine.
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if retrieved {
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select {
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case oq.notify <- struct{}{}:
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default:
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}
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}
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}
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// checkNotificationsOnClose checks for any remaining notifications
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// and starts a new backgroundSend goroutine if any exist.
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func (oq *destinationQueue) checkNotificationsOnClose() {
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// NOTE : If we are stopping the queue due to blacklist then it
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// doesn't matter if we have been notified of new work since
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// this queue instance will be deleted anyway.
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if !oq.statistics.Blacklisted() {
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select {
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case <-oq.notify:
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// We received a new notification in between the
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// idle timeout firing and stopping the goroutine.
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// Immediately restart the queue.
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oq.wakeQueueAndNotify()
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default:
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}
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}
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}
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// backgroundSend is the worker goroutine for sending events.
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func (oq *destinationQueue) backgroundSend() {
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// Check if a worker is already running, and if it isn't, then
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// mark it as started.
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if !oq.running.CompareAndSwap(false, true) {
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return
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}
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// Register queue cleanup functions.
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// NOTE : The ordering here is very intentional.
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defer oq.checkNotificationsOnClose()
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defer oq.running.Store(false)
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destinationQueueRunning.Inc()
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defer destinationQueueRunning.Dec()
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idleTimeout := time.NewTimer(queueIdleTimeout)
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defer idleTimeout.Stop()
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// Mark the queue as overflowed, so we will consult the database
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// to see if there's anything new to send.
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oq.overflowed.Store(true)
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for {
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// If we are overflowing memory and have sent things out to the
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// database then we can look up what those things are.
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if oq.overflowed.Load() {
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oq.getPendingFromDatabase()
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}
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// Reset the queue idle timeout.
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if !idleTimeout.Stop() {
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select {
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case <-idleTimeout.C:
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default:
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}
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}
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idleTimeout.Reset(queueIdleTimeout)
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// If we have nothing to do then wait either for incoming events, or
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// until we hit an idle timeout.
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select {
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case <-oq.notify:
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// There's work to do, either because getPendingFromDatabase
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// told us there is, a new event has come in via sendEvent/sendEDU,
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// or we are backing off and it is time to retry.
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case <-idleTimeout.C:
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// The worker is idle so stop the goroutine. It'll get
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// restarted automatically the next time we have an event to
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// send.
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return
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case <-oq.process.Context().Done():
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// The parent process is shutting down, so stop.
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oq.statistics.ClearBackoff()
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return
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}
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// Work out which PDUs/EDUs to include in the next transaction.
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oq.pendingMutex.RLock()
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pduCount := len(oq.pendingPDUs)
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eduCount := len(oq.pendingEDUs)
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if pduCount > maxPDUsPerTransaction {
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pduCount = maxPDUsPerTransaction
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}
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if eduCount > maxEDUsPerTransaction {
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eduCount = maxEDUsPerTransaction
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}
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toSendPDUs := oq.pendingPDUs[:pduCount]
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toSendEDUs := oq.pendingEDUs[:eduCount]
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oq.pendingMutex.RUnlock()
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// If we didn't get anything from the database and there are no
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// pending EDUs then there's nothing to do - stop here.
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if pduCount == 0 && eduCount == 0 {
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continue
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}
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// If we have pending PDUs or EDUs then construct a transaction.
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// Try sending the next transaction and see what happens.
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terr, sendMethod := oq.nextTransaction(toSendPDUs, toSendEDUs)
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if terr != nil {
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// We failed to send the transaction. Mark it as a failure.
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_, blacklisted := oq.statistics.Failure()
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if !blacklisted {
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// Register the backoff state and exit the goroutine.
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// It'll get restarted automatically when the backoff
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// completes.
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oq.backingOff.Store(true)
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destinationQueueBackingOff.Inc()
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return
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} else {
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// Immediately trigger the blacklist logic.
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oq.blacklistDestination()
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return
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}
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} else {
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oq.handleTransactionSuccess(pduCount, eduCount, sendMethod)
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}
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}
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}
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// nextTransaction creates a new transaction from the pending event
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// queue and sends it.
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// Returns an error if the transaction wasn't sent. And whether the success
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// was to a relay server or not.
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func (oq *destinationQueue) nextTransaction(
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pdus []*queuedPDU,
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edus []*queuedEDU,
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) (err error, sendMethod statistics.SendMethod) {
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// Create the transaction.
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t, pduReceipts, eduReceipts := oq.createTransaction(pdus, edus)
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logrus.WithField("server_name", oq.destination).Debugf("Sending transaction %q containing %d PDUs, %d EDUs", t.TransactionID, len(t.PDUs), len(t.EDUs))
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// Try to send the transaction to the destination server.
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ctx, cancel := context.WithTimeout(oq.process.Context(), time.Minute*5)
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defer cancel()
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relayServers := oq.statistics.KnownRelayServers()
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hasRelayServers := len(relayServers) > 0
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shouldSendToRelays := oq.statistics.AssumedOffline() && hasRelayServers
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if !shouldSendToRelays {
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sendMethod = statistics.SendDirect
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_, err = oq.client.SendTransaction(ctx, t)
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} else {
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// Try sending directly to the destination first in case they came back online.
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sendMethod = statistics.SendDirect
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_, err = oq.client.SendTransaction(ctx, t)
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if err != nil {
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// The destination is still offline, try sending to relays.
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sendMethod = statistics.SendViaRelay
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relaySuccess := false
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logrus.Infof("Sending %q to relay servers: %v", t.TransactionID, relayServers)
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// TODO : how to pass through actual userID here?!?!?!?!
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userID, userErr := gomatrixserverlib.NewUserID("@user:"+string(oq.destination), false)
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if userErr != nil {
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return userErr, sendMethod
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}
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// Attempt sending to each known relay server.
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for _, relayServer := range relayServers {
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_, relayErr := oq.client.P2PSendTransactionToRelay(ctx, *userID, t, relayServer)
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if relayErr != nil {
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err = relayErr
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} else {
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// If sending to one of the relay servers succeeds, consider the send successful.
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relaySuccess = true
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// TODO : what about if the dest comes back online but can't see their relay?
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// How do I sync with the dest in that case?
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// Should change the database to have a "relay success" flag on events and if
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// I see the node back online, maybe directly send through the backlog of events
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// with "relay success"... could lead to duplicate events, but only those that
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// I sent. And will lead to a much more consistent experience.
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}
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}
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// Clear the error if sending to any of the relay servers succeeded.
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if relaySuccess {
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err = nil
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}
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}
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}
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switch errResponse := err.(type) {
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case nil:
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// Clean up the transaction in the database.
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if pduReceipts != nil {
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//logrus.Infof("Cleaning PDUs %q", pduReceipt.String())
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if err = oq.db.CleanPDUs(oq.process.Context(), oq.destination, pduReceipts); err != nil {
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logrus.WithError(err).Errorf("Failed to clean PDUs for server %q", t.Destination)
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}
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}
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if eduReceipts != nil {
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//logrus.Infof("Cleaning EDUs %q", eduReceipt.String())
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if err = oq.db.CleanEDUs(oq.process.Context(), oq.destination, eduReceipts); err != nil {
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logrus.WithError(err).Errorf("Failed to clean EDUs for server %q", t.Destination)
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}
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}
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// Reset the transaction ID.
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oq.transactionIDMutex.Lock()
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oq.transactionID = ""
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oq.transactionIDMutex.Unlock()
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return nil, sendMethod
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case gomatrix.HTTPError:
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// Report that we failed to send the transaction and we
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// will retry again, subject to backoff.
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// TODO: we should check for 500-ish fails vs 400-ish here,
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// since we shouldn't queue things indefinitely in response
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|
// to a 400-ish error
|
|
code := errResponse.Code
|
|
logrus.Debug("Transaction failed with HTTP", code)
|
|
return err, sendMethod
|
|
default:
|
|
logrus.WithFields(logrus.Fields{
|
|
"destination": oq.destination,
|
|
logrus.ErrorKey: err,
|
|
}).Debugf("Failed to send transaction %q", t.TransactionID)
|
|
return err, sendMethod
|
|
}
|
|
}
|
|
|
|
// createTransaction generates a gomatrixserverlib.Transaction from the provided pdus and edus.
|
|
// It also returns the associated event receipts so they can be cleaned from the database in
|
|
// the case of a successful transaction.
|
|
func (oq *destinationQueue) createTransaction(
|
|
pdus []*queuedPDU,
|
|
edus []*queuedEDU,
|
|
) (gomatrixserverlib.Transaction, []*receipt.Receipt, []*receipt.Receipt) {
|
|
// If there's no projected transaction ID then generate one. If
|
|
// the transaction succeeds then we'll set it back to "" so that
|
|
// we generate a new one next time. If it fails, we'll preserve
|
|
// it so that we retry with the same transaction ID.
|
|
oq.transactionIDMutex.Lock()
|
|
if oq.transactionID == "" {
|
|
now := gomatrixserverlib.AsTimestamp(time.Now())
|
|
oq.transactionID = gomatrixserverlib.TransactionID(fmt.Sprintf("%d-%d", now, oq.statistics.SuccessCount()))
|
|
}
|
|
oq.transactionIDMutex.Unlock()
|
|
|
|
t := gomatrixserverlib.Transaction{
|
|
PDUs: []json.RawMessage{},
|
|
EDUs: []gomatrixserverlib.EDU{},
|
|
}
|
|
t.Origin = oq.origin
|
|
t.Destination = oq.destination
|
|
t.OriginServerTS = gomatrixserverlib.AsTimestamp(time.Now())
|
|
t.TransactionID = oq.transactionID
|
|
|
|
var pduReceipts []*receipt.Receipt
|
|
var eduReceipts []*receipt.Receipt
|
|
|
|
// Go through PDUs that we retrieved from the database, if any,
|
|
// and add them into the transaction.
|
|
for _, pdu := range pdus {
|
|
// These should never be nil.
|
|
if pdu == nil || pdu.pdu == nil {
|
|
continue
|
|
}
|
|
// Append the JSON of the event, since this is a json.RawMessage type in the
|
|
// gomatrixserverlib.Transaction struct
|
|
t.PDUs = append(t.PDUs, pdu.pdu.JSON())
|
|
pduReceipts = append(pduReceipts, pdu.dbReceipt)
|
|
}
|
|
|
|
// Do the same for pending EDUS in the queue.
|
|
for _, edu := range edus {
|
|
// These should never be nil.
|
|
if edu == nil || edu.edu == nil {
|
|
continue
|
|
}
|
|
t.EDUs = append(t.EDUs, *edu.edu)
|
|
eduReceipts = append(eduReceipts, edu.dbReceipt)
|
|
}
|
|
|
|
return t, pduReceipts, eduReceipts
|
|
}
|
|
|
|
// blacklistDestination removes all pending PDUs and EDUs that have been cached
|
|
// and deletes this queue.
|
|
func (oq *destinationQueue) blacklistDestination() {
|
|
// It's been suggested that we should give up because the backoff
|
|
// has exceeded a maximum allowable value. Clean up the in-memory
|
|
// buffers at this point. The PDU clean-up is already on a defer.
|
|
logrus.Warnf("Blacklisting %q due to exceeding backoff threshold", oq.destination)
|
|
|
|
oq.pendingMutex.Lock()
|
|
for i := range oq.pendingPDUs {
|
|
oq.pendingPDUs[i] = nil
|
|
}
|
|
for i := range oq.pendingEDUs {
|
|
oq.pendingEDUs[i] = nil
|
|
}
|
|
oq.pendingPDUs = nil
|
|
oq.pendingEDUs = nil
|
|
oq.pendingMutex.Unlock()
|
|
|
|
// Delete this queue as no more messages will be sent to this
|
|
// destination until it is no longer blacklisted.
|
|
oq.statistics.AssignBackoffNotifier(nil)
|
|
oq.queues.clearQueue(oq)
|
|
}
|
|
|
|
// handleTransactionSuccess updates the cached event queues as well as the success and
|
|
// backoff information for this server.
|
|
func (oq *destinationQueue) handleTransactionSuccess(pduCount int, eduCount int, sendMethod statistics.SendMethod) {
|
|
// If we successfully sent the transaction then clear out
|
|
// the pending events and EDUs, and wipe our transaction ID.
|
|
|
|
oq.statistics.Success(sendMethod)
|
|
oq.pendingMutex.Lock()
|
|
defer oq.pendingMutex.Unlock()
|
|
|
|
for i := range oq.pendingPDUs[:pduCount] {
|
|
oq.pendingPDUs[i] = nil
|
|
}
|
|
for i := range oq.pendingEDUs[:eduCount] {
|
|
oq.pendingEDUs[i] = nil
|
|
}
|
|
oq.pendingPDUs = oq.pendingPDUs[pduCount:]
|
|
oq.pendingEDUs = oq.pendingEDUs[eduCount:]
|
|
|
|
if len(oq.pendingPDUs) > 0 || len(oq.pendingEDUs) > 0 {
|
|
select {
|
|
case oq.notify <- struct{}{}:
|
|
default:
|
|
}
|
|
}
|
|
}
|