mirror of
https://github.com/matrix-org/dendrite
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002429c9e2
* Add server_notices config * Disallow rejecting "server notice" invites * Update config * Slightly refactor sendEvent and CreateRoom so it can be reused * Implement unspecced server notices * Validate the request * Set the user api when starting * Rename function/variables * Update comments * Update config * Set the avatar on account creation * Update test * Only create the account when starting Only add routes if sever notices are enabled * Use reserver username Check that we actually got roomData * Add check for admin account Enable server notices for CI Return same values as Synapse * Add custom error for rejecting server notice invite * Move building an invite to it's own function, for reusability * Don't create new rooms, use the existing one (follow Synapse behavior) Co-authored-by: kegsay <kegan@matrix.org>
57 lines
1.6 KiB
Go
57 lines
1.6 KiB
Go
// Copyright 2017 Vector Creations Ltd
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package routing
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import (
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"net/http"
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"github.com/matrix-org/dendrite/clientapi/jsonerror"
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roomserverAPI "github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/userapi/api"
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"github.com/matrix-org/util"
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)
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func LeaveRoomByID(
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req *http.Request,
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device *api.Device,
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rsAPI roomserverAPI.RoomserverInternalAPI,
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roomID string,
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) util.JSONResponse {
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// Prepare to ask the roomserver to perform the room join.
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leaveReq := roomserverAPI.PerformLeaveRequest{
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RoomID: roomID,
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UserID: device.UserID,
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}
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leaveRes := roomserverAPI.PerformLeaveResponse{}
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// Ask the roomserver to perform the leave.
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if err := rsAPI.PerformLeave(req.Context(), &leaveReq, &leaveRes); err != nil {
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if leaveRes.Code != 0 {
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return util.JSONResponse{
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Code: leaveRes.Code,
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JSON: jsonerror.LeaveServerNoticeError(),
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}
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}
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return util.JSONResponse{
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Code: http.StatusBadRequest,
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JSON: jsonerror.Unknown(err.Error()),
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}
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}
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return util.JSONResponse{
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Code: http.StatusOK,
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JSON: struct{}{},
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}
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}
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