mirror of
https://github.com/matrix-org/dendrite
synced 2024-11-09 11:21:08 +01:00
f0c8a03649
* Membership updater refactoring * Pass in membership state * Use membership check rather than referring to state directly * Delete irrelevant membership states * We don't need the leave event after all * Tweaks * Put a log entry in that I might stand a chance of finding * Be less panicky * Tweak invite handling * Don't freak if we can't find the event NID * Use event NID from `types.Event` * Clean up * Better invite handling * Placate the almighty linter * Blacklist a Sytest which is otherwise fine under Complement for reasons I don't understand * Fix the sytest after all (thanks @S7evinK for the spot)
255 lines
8.5 KiB
Go
255 lines
8.5 KiB
Go
// Copyright 2020 The Matrix.org Foundation C.I.C.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package perform
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import (
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"context"
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"encoding/json"
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"fmt"
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"strings"
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"github.com/matrix-org/gomatrix"
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"github.com/matrix-org/gomatrixserverlib"
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"github.com/matrix-org/util"
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"github.com/sirupsen/logrus"
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fsAPI "github.com/matrix-org/dendrite/federationapi/api"
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"github.com/matrix-org/dendrite/roomserver/api"
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"github.com/matrix-org/dendrite/roomserver/internal/helpers"
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"github.com/matrix-org/dendrite/roomserver/internal/input"
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"github.com/matrix-org/dendrite/roomserver/storage"
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"github.com/matrix-org/dendrite/setup/config"
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userapi "github.com/matrix-org/dendrite/userapi/api"
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)
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type Leaver struct {
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Cfg *config.RoomServer
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DB storage.Database
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FSAPI fsAPI.RoomserverFederationAPI
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UserAPI userapi.RoomserverUserAPI
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Inputer *input.Inputer
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}
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// WriteOutputEvents implements OutputRoomEventWriter
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func (r *Leaver) PerformLeave(
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ctx context.Context,
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req *api.PerformLeaveRequest,
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res *api.PerformLeaveResponse,
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) ([]api.OutputEvent, error) {
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_, domain, err := gomatrixserverlib.SplitID('@', req.UserID)
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if err != nil {
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return nil, fmt.Errorf("supplied user ID %q in incorrect format", req.UserID)
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}
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if domain != r.Cfg.Matrix.ServerName {
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return nil, fmt.Errorf("user %q does not belong to this homeserver", req.UserID)
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}
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logger := logrus.WithContext(ctx).WithFields(logrus.Fields{
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"room_id": req.RoomID,
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"user_id": req.UserID,
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})
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logger.Info("User requested to leave join")
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if strings.HasPrefix(req.RoomID, "!") {
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output, err := r.performLeaveRoomByID(context.Background(), req, res)
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if err != nil {
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logger.WithError(err).Error("Failed to leave room")
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} else {
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logger.Info("User left room successfully")
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}
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return output, err
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}
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return nil, fmt.Errorf("room ID %q is invalid", req.RoomID)
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}
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func (r *Leaver) performLeaveRoomByID(
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ctx context.Context,
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req *api.PerformLeaveRequest,
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res *api.PerformLeaveResponse, // nolint:unparam
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) ([]api.OutputEvent, error) {
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// If there's an invite outstanding for the room then respond to
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// that.
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isInvitePending, senderUser, eventID, err := helpers.IsInvitePending(ctx, r.DB, req.RoomID, req.UserID)
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if err == nil && isInvitePending {
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var host gomatrixserverlib.ServerName
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_, host, err = gomatrixserverlib.SplitID('@', senderUser)
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if err != nil {
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return nil, fmt.Errorf("sender %q is invalid", senderUser)
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}
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if host != r.Cfg.Matrix.ServerName {
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return r.performFederatedRejectInvite(ctx, req, res, senderUser, eventID)
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}
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// check that this is not a "server notice room"
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accData := &userapi.QueryAccountDataResponse{}
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if err = r.UserAPI.QueryAccountData(ctx, &userapi.QueryAccountDataRequest{
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UserID: req.UserID,
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RoomID: req.RoomID,
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DataType: "m.tag",
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}, accData); err != nil {
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return nil, fmt.Errorf("unable to query account data: %w", err)
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}
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if roomData, ok := accData.RoomAccountData[req.RoomID]; ok {
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tagData, ok := roomData["m.tag"]
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if ok {
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tags := gomatrix.TagContent{}
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if err = json.Unmarshal(tagData, &tags); err != nil {
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return nil, fmt.Errorf("unable to unmarshal tag content")
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}
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if _, ok = tags.Tags["m.server_notice"]; ok {
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// mimic the returned values from Synapse
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res.Message = "You cannot reject this invite"
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res.Code = 403
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return nil, fmt.Errorf("You cannot reject this invite")
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}
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}
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}
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}
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// There's no invite pending, so first of all we want to find out
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// if the room exists and if the user is actually in it.
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latestReq := api.QueryLatestEventsAndStateRequest{
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RoomID: req.RoomID,
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StateToFetch: []gomatrixserverlib.StateKeyTuple{
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{
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EventType: gomatrixserverlib.MRoomMember,
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StateKey: req.UserID,
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},
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},
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}
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latestRes := api.QueryLatestEventsAndStateResponse{}
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if err = helpers.QueryLatestEventsAndState(ctx, r.DB, &latestReq, &latestRes); err != nil {
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return nil, err
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}
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if !latestRes.RoomExists {
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return nil, fmt.Errorf("room %q does not exist", req.RoomID)
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}
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// Now let's see if the user is in the room.
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if len(latestRes.StateEvents) == 0 {
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return nil, fmt.Errorf("user %q is not a member of room %q", req.UserID, req.RoomID)
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}
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membership, err := latestRes.StateEvents[0].Membership()
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if err != nil {
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return nil, fmt.Errorf("error getting membership: %w", err)
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}
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if membership != gomatrixserverlib.Join && membership != gomatrixserverlib.Invite {
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return nil, fmt.Errorf("user %q is not joined to the room (membership is %q)", req.UserID, membership)
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}
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// Prepare the template for the leave event.
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userID := req.UserID
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eb := gomatrixserverlib.EventBuilder{
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Type: gomatrixserverlib.MRoomMember,
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Sender: userID,
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StateKey: &userID,
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RoomID: req.RoomID,
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Redacts: "",
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}
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if err = eb.SetContent(map[string]interface{}{"membership": "leave"}); err != nil {
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return nil, fmt.Errorf("eb.SetContent: %w", err)
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}
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if err = eb.SetUnsigned(struct{}{}); err != nil {
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return nil, fmt.Errorf("eb.SetUnsigned: %w", err)
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}
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// We know that the user is in the room at this point so let's build
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// a leave event.
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// TODO: Check what happens if the room exists on the server
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// but everyone has since left. I suspect it does the wrong thing.
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event, buildRes, err := buildEvent(ctx, r.DB, r.Cfg.Matrix, &eb)
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if err != nil {
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return nil, fmt.Errorf("eventutil.BuildEvent: %w", err)
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}
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// Give our leave event to the roomserver input stream. The
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// roomserver will process the membership change and notify
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// downstream automatically.
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inputReq := api.InputRoomEventsRequest{
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InputRoomEvents: []api.InputRoomEvent{
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{
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Kind: api.KindNew,
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Event: event.Headered(buildRes.RoomVersion),
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Origin: event.Origin(),
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SendAsServer: string(r.Cfg.Matrix.ServerName),
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},
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},
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}
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inputRes := api.InputRoomEventsResponse{}
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r.Inputer.InputRoomEvents(ctx, &inputReq, &inputRes)
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if err = inputRes.Err(); err != nil {
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return nil, fmt.Errorf("r.InputRoomEvents: %w", err)
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}
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return nil, nil
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}
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func (r *Leaver) performFederatedRejectInvite(
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ctx context.Context,
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req *api.PerformLeaveRequest,
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res *api.PerformLeaveResponse, // nolint:unparam
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senderUser, eventID string,
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) ([]api.OutputEvent, error) {
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_, domain, err := gomatrixserverlib.SplitID('@', senderUser)
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if err != nil {
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return nil, fmt.Errorf("user ID %q invalid: %w", senderUser, err)
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}
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// Ask the federation sender to perform a federated leave for us.
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leaveReq := fsAPI.PerformLeaveRequest{
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RoomID: req.RoomID,
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UserID: req.UserID,
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ServerNames: []gomatrixserverlib.ServerName{domain},
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}
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leaveRes := fsAPI.PerformLeaveResponse{}
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if err = r.FSAPI.PerformLeave(ctx, &leaveReq, &leaveRes); err != nil {
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// failures in PerformLeave should NEVER stop us from telling other components like the
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// sync API that the invite was withdrawn. Otherwise we can end up with stuck invites.
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util.GetLogger(ctx).WithError(err).Errorf("failed to PerformLeave, still retiring invite event")
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}
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info, err := r.DB.RoomInfo(ctx, req.RoomID)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("failed to get RoomInfo, still retiring invite event")
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}
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updater, err := r.DB.MembershipUpdater(ctx, req.RoomID, req.UserID, true, info.RoomVersion)
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if err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("failed to get MembershipUpdater, still retiring invite event")
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}
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if updater != nil {
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if err = updater.Delete(); err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("failed to delete membership, still retiring invite event")
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if err = updater.Rollback(); err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("failed to rollback deleting membership, still retiring invite event")
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}
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} else {
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if err = updater.Commit(); err != nil {
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util.GetLogger(ctx).WithError(err).Errorf("failed to commit deleting membership, still retiring invite event")
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}
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}
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}
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// Withdraw the invite, so that the sync API etc are
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// notified that we rejected it.
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return []api.OutputEvent{
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{
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Type: api.OutputTypeRetireInviteEvent,
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RetireInviteEvent: &api.OutputRetireInviteEvent{
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EventID: eventID,
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Membership: "leave",
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TargetUserID: req.UserID,
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},
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},
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}, nil
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}
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