mirror of
https://github.com/matrix-org/dendrite
synced 2024-11-05 07:29:03 +01:00
c8408a6387
* Add more optimised code path for checking if we're in a room * Fix database queries * Fix federation API test * Fix logging * Review comments * Make separate API call for room membership
420 lines
16 KiB
Go
420 lines
16 KiB
Go
// Copyright 2017 Vector Creations Ltd
|
|
// Copyright 2018 New Vector Ltd
|
|
// Copyright 2019-2020 The Matrix.org Foundation C.I.C.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package api
|
|
|
|
import (
|
|
"encoding/json"
|
|
"fmt"
|
|
"strings"
|
|
|
|
"github.com/matrix-org/dendrite/clientapi/auth/authtypes"
|
|
"github.com/matrix-org/gomatrixserverlib"
|
|
)
|
|
|
|
// QueryLatestEventsAndStateRequest is a request to QueryLatestEventsAndState
|
|
type QueryLatestEventsAndStateRequest struct {
|
|
// The room ID to query the latest events for.
|
|
RoomID string `json:"room_id"`
|
|
// The state key tuples to fetch from the room current state.
|
|
// If this list is empty or nil then *ALL* current state events are returned.
|
|
StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"`
|
|
}
|
|
|
|
// QueryLatestEventsAndStateResponse is a response to QueryLatestEventsAndState
|
|
// This is used when sending events to set the prev_events, auth_events and depth.
|
|
// It is also used to tell whether the event is allowed by the event auth rules.
|
|
type QueryLatestEventsAndStateResponse struct {
|
|
// Does the room exist?
|
|
// If the room doesn't exist this will be false and LatestEvents will be empty.
|
|
RoomExists bool `json:"room_exists"`
|
|
// The room version of the room.
|
|
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
|
|
// The latest events in the room.
|
|
// These are used to set the prev_events when sending an event.
|
|
LatestEvents []gomatrixserverlib.EventReference `json:"latest_events"`
|
|
// The state events requested.
|
|
// This list will be in an arbitrary order.
|
|
// These are used to set the auth_events when sending an event.
|
|
// These are used to check whether the event is allowed.
|
|
StateEvents []*gomatrixserverlib.HeaderedEvent `json:"state_events"`
|
|
// The depth of the latest events.
|
|
// This is one greater than the maximum depth of the latest events.
|
|
// This is used to set the depth when sending an event.
|
|
Depth int64 `json:"depth"`
|
|
}
|
|
|
|
// QueryStateAfterEventsRequest is a request to QueryStateAfterEvents
|
|
type QueryStateAfterEventsRequest struct {
|
|
// The room ID to query the state in.
|
|
RoomID string `json:"room_id"`
|
|
// The list of previous events to return the events after.
|
|
PrevEventIDs []string `json:"prev_event_ids"`
|
|
// The state key tuples to fetch from the state. If none are specified then
|
|
// the entire resolved room state will be returned.
|
|
StateToFetch []gomatrixserverlib.StateKeyTuple `json:"state_to_fetch"`
|
|
}
|
|
|
|
// QueryStateAfterEventsResponse is a response to QueryStateAfterEvents
|
|
type QueryStateAfterEventsResponse struct {
|
|
// Does the room exist on this roomserver?
|
|
// If the room doesn't exist this will be false and StateEvents will be empty.
|
|
RoomExists bool `json:"room_exists"`
|
|
// The room version of the room.
|
|
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
|
|
// Do all the previous events exist on this roomserver?
|
|
// If some of previous events do not exist this will be false and StateEvents will be empty.
|
|
PrevEventsExist bool `json:"prev_events_exist"`
|
|
// The state events requested.
|
|
// This list will be in an arbitrary order.
|
|
StateEvents []*gomatrixserverlib.HeaderedEvent `json:"state_events"`
|
|
}
|
|
|
|
type QueryMissingAuthPrevEventsRequest struct {
|
|
// The room ID to query the state in.
|
|
RoomID string `json:"room_id"`
|
|
// The list of auth events to check the existence of.
|
|
AuthEventIDs []string `json:"auth_event_ids"`
|
|
// The list of previous events to check the existence of.
|
|
PrevEventIDs []string `json:"prev_event_ids"`
|
|
}
|
|
|
|
type QueryMissingAuthPrevEventsResponse struct {
|
|
// Does the room exist on this roomserver?
|
|
// If the room doesn't exist all other fields will be empty.
|
|
RoomExists bool `json:"room_exists"`
|
|
// The room version of the room.
|
|
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
|
|
// The event IDs of the auth events that we don't know locally.
|
|
MissingAuthEventIDs []string `json:"missing_auth_event_ids"`
|
|
// The event IDs of the previous events that we don't know locally.
|
|
MissingPrevEventIDs []string `json:"missing_prev_event_ids"`
|
|
}
|
|
|
|
// QueryEventsByIDRequest is a request to QueryEventsByID
|
|
type QueryEventsByIDRequest struct {
|
|
// The event IDs to look up.
|
|
EventIDs []string `json:"event_ids"`
|
|
}
|
|
|
|
// QueryEventsByIDResponse is a response to QueryEventsByID
|
|
type QueryEventsByIDResponse struct {
|
|
// A list of events with the requested IDs.
|
|
// If the roomserver does not have a copy of a requested event
|
|
// then it will omit that event from the list.
|
|
// If the roomserver thinks it has a copy of the event, but
|
|
// fails to read it from the database then it will fail
|
|
// the entire request.
|
|
// This list will be in an arbitrary order.
|
|
Events []*gomatrixserverlib.HeaderedEvent `json:"events"`
|
|
}
|
|
|
|
// QueryMembershipForUserRequest is a request to QueryMembership
|
|
type QueryMembershipForUserRequest struct {
|
|
// ID of the room to fetch membership from
|
|
RoomID string `json:"room_id"`
|
|
// ID of the user for whom membership is requested
|
|
UserID string `json:"user_id"`
|
|
}
|
|
|
|
// QueryMembershipForUserResponse is a response to QueryMembership
|
|
type QueryMembershipForUserResponse struct {
|
|
// The EventID of the latest "m.room.member" event for the sender,
|
|
// if HasBeenInRoom is true.
|
|
EventID string `json:"event_id"`
|
|
// True if the user has been in room before and has either stayed in it or left it.
|
|
HasBeenInRoom bool `json:"has_been_in_room"`
|
|
// True if the user is in room.
|
|
IsInRoom bool `json:"is_in_room"`
|
|
// The current membership
|
|
Membership string `json:"membership"`
|
|
// True if the user asked to forget this room.
|
|
IsRoomForgotten bool `json:"is_room_forgotten"`
|
|
}
|
|
|
|
// QueryMembershipsForRoomRequest is a request to QueryMembershipsForRoom
|
|
type QueryMembershipsForRoomRequest struct {
|
|
// If true, only returns the membership events of "join" membership
|
|
JoinedOnly bool `json:"joined_only"`
|
|
// ID of the room to fetch memberships from
|
|
RoomID string `json:"room_id"`
|
|
// Optional - ID of the user sending the request, for checking if the
|
|
// user is allowed to see the memberships. If not specified then all
|
|
// room memberships will be returned.
|
|
Sender string `json:"sender"`
|
|
}
|
|
|
|
// QueryMembershipsForRoomResponse is a response to QueryMembershipsForRoom
|
|
type QueryMembershipsForRoomResponse struct {
|
|
// The "m.room.member" events (of "join" membership) in the client format
|
|
JoinEvents []gomatrixserverlib.ClientEvent `json:"join_events"`
|
|
// True if the user has been in room before and has either stayed in it or
|
|
// left it.
|
|
HasBeenInRoom bool `json:"has_been_in_room"`
|
|
// True if the user asked to forget this room.
|
|
IsRoomForgotten bool `json:"is_room_forgotten"`
|
|
}
|
|
|
|
// QueryServerJoinedToRoomRequest is a request to QueryServerJoinedToRoom
|
|
type QueryServerJoinedToRoomRequest struct {
|
|
// Server name of the server to find. If not specified, we will
|
|
// default to checking if the local server is joined.
|
|
ServerName gomatrixserverlib.ServerName `json:"server_name"`
|
|
// ID of the room to see if we are still joined to
|
|
RoomID string `json:"room_id"`
|
|
}
|
|
|
|
// QueryMembershipsForRoomResponse is a response to QueryServerJoinedToRoom
|
|
type QueryServerJoinedToRoomResponse struct {
|
|
// True if the room exists on the server
|
|
RoomExists bool `json:"room_exists"`
|
|
// True if we still believe that we are participating in the room
|
|
IsInRoom bool `json:"is_in_room"`
|
|
// List of servers that are also in the room. This will not be populated
|
|
// if the queried ServerName is the local server name.
|
|
ServerNames []gomatrixserverlib.ServerName `json:"server_names"`
|
|
}
|
|
|
|
// QueryServerAllowedToSeeEventRequest is a request to QueryServerAllowedToSeeEvent
|
|
type QueryServerAllowedToSeeEventRequest struct {
|
|
// The event ID to look up invites in.
|
|
EventID string `json:"event_id"`
|
|
// The server interested in the event
|
|
ServerName gomatrixserverlib.ServerName `json:"server_name"`
|
|
}
|
|
|
|
// QueryServerAllowedToSeeEventResponse is a response to QueryServerAllowedToSeeEvent
|
|
type QueryServerAllowedToSeeEventResponse struct {
|
|
// Wether the server in question is allowed to see the event
|
|
AllowedToSeeEvent bool `json:"can_see_event"`
|
|
}
|
|
|
|
// QueryMissingEventsRequest is a request to QueryMissingEvents
|
|
type QueryMissingEventsRequest struct {
|
|
// Events which are known previous to the gap in the timeline.
|
|
EarliestEvents []string `json:"earliest_events"`
|
|
// Latest known events.
|
|
LatestEvents []string `json:"latest_events"`
|
|
// Limit the number of events this query returns.
|
|
Limit int `json:"limit"`
|
|
// The server interested in the event
|
|
ServerName gomatrixserverlib.ServerName `json:"server_name"`
|
|
}
|
|
|
|
// QueryMissingEventsResponse is a response to QueryMissingEvents
|
|
type QueryMissingEventsResponse struct {
|
|
// Missing events, arbritrary order.
|
|
Events []*gomatrixserverlib.HeaderedEvent `json:"events"`
|
|
}
|
|
|
|
// QueryStateAndAuthChainRequest is a request to QueryStateAndAuthChain
|
|
type QueryStateAndAuthChainRequest struct {
|
|
// The room ID to query the state in.
|
|
RoomID string `json:"room_id"`
|
|
// The list of prev events for the event. Used to calculate the state at
|
|
// the event.
|
|
PrevEventIDs []string `json:"prev_event_ids"`
|
|
// The list of auth events for the event. Used to calculate the auth chain
|
|
AuthEventIDs []string `json:"auth_event_ids"`
|
|
// Should state resolution be ran on the result events?
|
|
// TODO: check call sites and remove if we always want to do state res
|
|
ResolveState bool `json:"resolve_state"`
|
|
}
|
|
|
|
// QueryStateAndAuthChainResponse is a response to QueryStateAndAuthChain
|
|
type QueryStateAndAuthChainResponse struct {
|
|
// Does the room exist on this roomserver?
|
|
// If the room doesn't exist this will be false and StateEvents will be empty.
|
|
RoomExists bool `json:"room_exists"`
|
|
// The room version of the room.
|
|
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
|
|
// Do all the previous events exist on this roomserver?
|
|
// If some of previous events do not exist this will be false and StateEvents will be empty.
|
|
PrevEventsExist bool `json:"prev_events_exist"`
|
|
// The state and auth chain events that were requested.
|
|
// The lists will be in an arbitrary order.
|
|
StateEvents []*gomatrixserverlib.HeaderedEvent `json:"state_events"`
|
|
AuthChainEvents []*gomatrixserverlib.HeaderedEvent `json:"auth_chain_events"`
|
|
}
|
|
|
|
// QueryRoomVersionCapabilitiesRequest asks for the default room version
|
|
type QueryRoomVersionCapabilitiesRequest struct{}
|
|
|
|
// QueryRoomVersionCapabilitiesResponse is a response to QueryRoomVersionCapabilitiesRequest
|
|
type QueryRoomVersionCapabilitiesResponse struct {
|
|
DefaultRoomVersion gomatrixserverlib.RoomVersion `json:"default"`
|
|
AvailableRoomVersions map[gomatrixserverlib.RoomVersion]string `json:"available"`
|
|
}
|
|
|
|
// QueryRoomVersionForRoomRequest asks for the room version for a given room.
|
|
type QueryRoomVersionForRoomRequest struct {
|
|
RoomID string `json:"room_id"`
|
|
}
|
|
|
|
// QueryRoomVersionForRoomResponse is a response to QueryRoomVersionForRoomRequest
|
|
type QueryRoomVersionForRoomResponse struct {
|
|
RoomVersion gomatrixserverlib.RoomVersion `json:"room_version"`
|
|
}
|
|
|
|
type QueryPublishedRoomsRequest struct {
|
|
// Optional. If specified, returns whether this room is published or not.
|
|
RoomID string
|
|
}
|
|
|
|
type QueryPublishedRoomsResponse struct {
|
|
// The list of published rooms.
|
|
RoomIDs []string
|
|
}
|
|
|
|
type QueryAuthChainRequest struct {
|
|
EventIDs []string
|
|
}
|
|
|
|
type QueryAuthChainResponse struct {
|
|
AuthChain []*gomatrixserverlib.HeaderedEvent
|
|
}
|
|
|
|
type QuerySharedUsersRequest struct {
|
|
UserID string
|
|
ExcludeRoomIDs []string
|
|
IncludeRoomIDs []string
|
|
}
|
|
|
|
type QuerySharedUsersResponse struct {
|
|
UserIDsToCount map[string]int
|
|
}
|
|
|
|
type QueryRoomsForUserRequest struct {
|
|
UserID string
|
|
// The desired membership of the user. If this is the empty string then no rooms are returned.
|
|
WantMembership string
|
|
}
|
|
|
|
type QueryRoomsForUserResponse struct {
|
|
RoomIDs []string
|
|
}
|
|
|
|
type QueryBulkStateContentRequest struct {
|
|
// Returns state events in these rooms
|
|
RoomIDs []string
|
|
// If true, treats the '*' StateKey as "all state events of this type" rather than a literal value of '*'
|
|
AllowWildcards bool
|
|
// The state events to return. Only a small subset of tuples are allowed in this request as only certain events
|
|
// have their content fields extracted. Specifically, the tuple Type must be one of:
|
|
// m.room.avatar
|
|
// m.room.create
|
|
// m.room.canonical_alias
|
|
// m.room.guest_access
|
|
// m.room.history_visibility
|
|
// m.room.join_rules
|
|
// m.room.member
|
|
// m.room.name
|
|
// m.room.topic
|
|
// Any other tuple type will result in the query failing.
|
|
StateTuples []gomatrixserverlib.StateKeyTuple
|
|
}
|
|
type QueryBulkStateContentResponse struct {
|
|
// map of room ID -> tuple -> content_value
|
|
Rooms map[string]map[gomatrixserverlib.StateKeyTuple]string
|
|
}
|
|
|
|
type QueryCurrentStateRequest struct {
|
|
RoomID string
|
|
StateTuples []gomatrixserverlib.StateKeyTuple
|
|
}
|
|
|
|
type QueryCurrentStateResponse struct {
|
|
StateEvents map[gomatrixserverlib.StateKeyTuple]*gomatrixserverlib.HeaderedEvent
|
|
}
|
|
|
|
type QueryKnownUsersRequest struct {
|
|
UserID string `json:"user_id"`
|
|
SearchString string `json:"search_string"`
|
|
Limit int `json:"limit"`
|
|
}
|
|
|
|
type QueryKnownUsersResponse struct {
|
|
Users []authtypes.FullyQualifiedProfile `json:"profiles"`
|
|
}
|
|
|
|
type QueryServerBannedFromRoomRequest struct {
|
|
ServerName gomatrixserverlib.ServerName `json:"server_name"`
|
|
RoomID string `json:"room_id"`
|
|
}
|
|
|
|
type QueryServerBannedFromRoomResponse struct {
|
|
Banned bool `json:"banned"`
|
|
}
|
|
|
|
// MarshalJSON stringifies the room ID and StateKeyTuple keys so they can be sent over the wire in HTTP API mode.
|
|
func (r *QueryBulkStateContentResponse) MarshalJSON() ([]byte, error) {
|
|
se := make(map[string]string)
|
|
for roomID, tupleToEvent := range r.Rooms {
|
|
for tuple, event := range tupleToEvent {
|
|
// use 0x1F (unit separator) as the delimiter between room ID/type/state key,
|
|
se[fmt.Sprintf("%s\x1F%s\x1F%s", roomID, tuple.EventType, tuple.StateKey)] = event
|
|
}
|
|
}
|
|
return json.Marshal(se)
|
|
}
|
|
|
|
func (r *QueryBulkStateContentResponse) UnmarshalJSON(data []byte) error {
|
|
wireFormat := make(map[string]string)
|
|
err := json.Unmarshal(data, &wireFormat)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
r.Rooms = make(map[string]map[gomatrixserverlib.StateKeyTuple]string)
|
|
for roomTuple, value := range wireFormat {
|
|
fields := strings.Split(roomTuple, "\x1F")
|
|
roomID := fields[0]
|
|
if r.Rooms[roomID] == nil {
|
|
r.Rooms[roomID] = make(map[gomatrixserverlib.StateKeyTuple]string)
|
|
}
|
|
r.Rooms[roomID][gomatrixserverlib.StateKeyTuple{
|
|
EventType: fields[1],
|
|
StateKey: fields[2],
|
|
}] = value
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// MarshalJSON stringifies the StateKeyTuple keys so they can be sent over the wire in HTTP API mode.
|
|
func (r *QueryCurrentStateResponse) MarshalJSON() ([]byte, error) {
|
|
se := make(map[string]*gomatrixserverlib.HeaderedEvent, len(r.StateEvents))
|
|
for k, v := range r.StateEvents {
|
|
// use 0x1F (unit separator) as the delimiter between type/state key,
|
|
se[fmt.Sprintf("%s\x1F%s", k.EventType, k.StateKey)] = v
|
|
}
|
|
return json.Marshal(se)
|
|
}
|
|
|
|
func (r *QueryCurrentStateResponse) UnmarshalJSON(data []byte) error {
|
|
res := make(map[string]*gomatrixserverlib.HeaderedEvent)
|
|
err := json.Unmarshal(data, &res)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
r.StateEvents = make(map[gomatrixserverlib.StateKeyTuple]*gomatrixserverlib.HeaderedEvent, len(res))
|
|
for k, v := range res {
|
|
fields := strings.Split(k, "\x1F")
|
|
r.StateEvents[gomatrixserverlib.StateKeyTuple{
|
|
EventType: fields[0],
|
|
StateKey: fields[1],
|
|
}] = v
|
|
}
|
|
return nil
|
|
}
|