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dendrite/roomserver
Neil Alexander 2782ae3d56
Fix fetching missing state (#2163)
* Check that we have a populated state snapshot when determining if we closed the gap

* Do the same in the query API

* Use HasState more opportunistically

* Try to avoid falling down the hole of using a trustworthy but empty state snapshot for non-create events

* Refactor missing state and make sure that we really solve the problem for the new event

* Comments

* Review comments

* Tweak that check again

* Tidy up that create check further

* Fix build hopefully

* Update sendOutliers to use OrderAuthAndStateEvents

* Don't go out of bounds on missingEvents
2022-02-10 10:05:14 +00:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Unmarshal events at the Dendrite level not GMSL level (#2164) 2022-02-09 20:31:24 +00:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Fix fetching missing state (#2163) 2022-02-10 10:05:14 +00:00
inthttp Fix keyring regressions in previous P2P demo 2021-12-13 13:24:49 +00:00
state Full roomserver input transactional isolation (#2141) 2022-02-04 10:39:34 +00:00
storage Fix fetching missing state (#2163) 2022-02-10 10:05:14 +00:00
types Fix fetching missing state (#2163) 2022-02-10 10:05:14 +00:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Remove sarama/saramajetstream dependencies (#2138) 2022-02-04 13:08:13 +00:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+