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dendrite/roomserver
David Spenler 2defc4249d
Added /upgrade endpoint (#2307)
* Added /upgrade endpoint

* fix

* Fix lints

* More lint lifex

* Move room upgrading to the roomserver

* Remove extraneous arg

* Fix HTTP API for `PerformUpgrade`

* Reduce number of API calls in `generateInitialEvents`, preserve membership fields

* Refactor `generateInitialEvents` to preserve old state events for all but the essential room setup events

* Handle ban events in the state transfer

* Refactor and comment `createTemporaryPowerLevels`

* Only send two power levels if we needed to override the levels, preserve miscellaneous fields in the create event

* Fix copyrights

* Review comments @S7evinK

* Update sytest whitelist

* Specify empty state keys, use `EventLevel`, remove unnecessary check on state copy

* Add comment to `restrictOldRoomPowerLevels`

* Ensure canonical aliases exist before clearing

* Copy invites as well as bans

* Fix return error on `m.room.tombstone` handling in client API

* Relax checks for well-formedness of join rules, membership event etc

Co-authored-by: Alex Kursell <alex@awk.run>
Co-authored-by: Neil Alexander <neilalexander@users.noreply.github.com>
Co-authored-by: kegsay <kegan@matrix.org>
2022-04-05 10:04:08 +01:00
..
acls Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
api Added /upgrade endpoint (#2307) 2022-04-05 10:04:08 +01:00
auth Pass pointers to events — reloaded (#1583) 2020-11-16 15:44:53 +00:00
internal Added /upgrade endpoint (#2307) 2022-04-05 10:04:08 +01:00
inthttp Added /upgrade endpoint (#2307) 2022-04-05 10:04:08 +01:00
state State resolution v2 micro-optimisations (#2226) 2022-02-24 11:09:01 +00:00
storage Fix lint errors 2022-03-24 10:03:22 +00:00
types Return ErrRoomNoExists if insufficient state is available for a buildEvent to succeed when joining a room (#2210) 2022-02-21 16:22:29 +00:00
version Set default room version to v6 (#1438) 2020-09-25 12:59:57 +01:00
README.md use go module for dependencies (#594) 2019-05-21 21:56:55 +01:00
roomserver.go Per-room consumers (#2293) 2022-03-23 10:20:18 +00:00

RoomServer

RoomServer Internals

Numeric IDs

To save space matrix string identifiers are mapped to local numeric IDs. The numeric IDs are more efficient to manipulate and use less space to store. The numeric IDs are never exposed in the API the room server exposes. The numeric IDs are converted to string IDs before they leave the room server. The numeric ID for a string ID is never 0 to avoid being confused with go's default zero value. Zero is used to indicate that there was no corresponding string ID. Well-known event types and event state keys are preassigned numeric IDs.

State Snapshot Storage

The room server stores the state of the matrix room at each event. For efficiency the state is stored as blocks of 3-tuples of numeric IDs for the event type, event state key and event ID. For further efficiency the state snapshots are stored as the combination of up to 64 these blocks. This allows blocks of the room state to be reused in multiple snapshots.

The resulting database tables look something like this:

+-------------------------------------------------------------------+
| Events                                                            |
+---------+-------------------+------------------+------------------+
| EventNID| EventTypeNID      | EventStateKeyNID | StateSnapshotNID |
+---------+-------------------+------------------+------------------+
|       1 | m.room.create   1 | ""             1 | <nil>          0 |
|       2 | m.room.member   2 | "@user:foo"    2 | <nil>          0 |
|       3 | m.room.member   2 | "@user:bar"    3 | {1,2}          1 |
|       4 | m.room.message  3 | <nil>          0 | {1,2,3}        2 |
|       5 | m.room.member   2 | "@user:foo"    2 | {1,2,3}        2 |
|       6 | m.room.message  3 | <nil>          0 | {1,3,6}        3 |
+---------+-------------------+------------------+------------------+

+----------------------------------------+
| State Snapshots                        |
+-----------------------+----------------+
| EventStateSnapshotNID | StateBlockNIDs |
+-----------------------+----------------|
|                     1 |           {1}  |
|                     2 |         {1,2}  |
|                     3 |       {1,2,3}  |
+-----------------------+----------------+

+-----------------------------------------------------------------+
| State Blocks                                                    |
+---------------+-------------------+------------------+----------+
| StateBlockNID | EventTypeNID      | EventStateKeyNID | EventNID |
+---------------+-------------------+------------------+----------+
|             1 | m.room.create   1 | ""             1 |        1 |
|             1 | m.room.member   2 | "@user:foo"    2 |        2 |
|             2 | m.room.member   2 | "@user:bar"    3 |        3 |
|             3 | m.room.member   2 | "@user:foo"    2 |        6 |
+---------------+-------------------+------------------+----------+