mirror of
https://gitlab.jonasled.de/jonasled/discordbot
synced 2024-11-16 06:52:17 +01:00
699 lines
37 KiB
Python
699 lines
37 KiB
Python
#!/usr/bin/env python3
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import discord
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from discord.ext import commands
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from discord.utils import get
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from sqlite3 import connect
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from datetime import datetime
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from config import *
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from requests import get
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from json import loads
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from os import remove, listdir
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from youtube_dl import YoutubeDL
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from time import time
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from asyncio import sleep
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from io import BytesIO
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polls = {}
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player = None # the Player for the music Bot
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playerServer = None # The Server the player is active at the moment
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audioPlayer = None
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playerQue = []
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titleQue = []
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fileIndex = 0
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playing = False
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bot = commands.Bot(command_prefix=prefix)
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dbconnection = connect('database.db')
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dbcursor = dbconnection.cursor()
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try: # try to create the database tables, if it fails they were created previously
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sql = "CREATE TABLE MESSAGES(user LONG, server LONG, textXP LONG, reactionXP LONG, vcXP LONG)"
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sql2 = "CREATE TABLE VcActive (user LONG, startTime LONG)"
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sql3 = "CREATE TABLE poll (pollID LONG, reaction STRING, calls LONG)"
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dbcursor.execute(sql)
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dbcursor.execute(sql2)
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dbcursor.execute(sql3)
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except:
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pass
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@bot.event # print the username and id to the console and change the game status
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async def on_ready():
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print('Logged in as')
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print(bot.user.name)
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print(bot.user.id)
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print('------')
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if activity == 0:
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await bot.change_presence(activity=discord.Game(name=name, start=datetime.fromtimestamp(gameStartTime)))
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if activity == 1:
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await bot.change_presence(activity=discord.Streaming(name=name, url=url))
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if activity == 2:
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await bot.change_presence(activity=discord.Activity(type=discord.ActivityType.listening, name=name))
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if activity == 3:
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await bot.change_presence(activity=discord.Activity(type=discord.ActivityType.watching, name=name))
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#
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#
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# _ __ ___ __ __ _ __ ___ ___ ___ ___ __ _ __ _ ___
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# | '_ \ / _ \\ \ /\ / / | '_ ` _ \ / _ \/ __|/ __| / _` | / _` | / _ \
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# | | | || __/ \ V V / | | | | | || __/\__ \\__ \| (_| || (_| || __/
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# |_| |_| \___| \_/\_/ |_| |_| |_| \___||___/|___/ \__,_| \__, | \___|
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# __/ |
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# |___/
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@bot.event
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async def on_message(message): # this will run on every message
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if (
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message.guild == None) and "time" in message.content: # this is for fun, if the user sends the bot private a message with time in it, send him the current time
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current_time = datetime.now().strftime("%H:%M:%S") # get the time as string
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await message.author.send("Current time: " + current_time) # send the current time to the user as DM
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return # don't execute the rest (will fail in the next step)
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try:
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if (len(
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allowOnServer) > 0) and message.guild.id not in allowOnServer: # check if whitelist is enabled and Server on list
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return # don't execute the rest
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except:
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pass
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print(
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str(message.author) + " sent: " + str(message.content) + ", latency: " + str(bot.latency) + " ms, Bot: " + str(
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message.author.bot)) # print some information about the message to the console
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if message.author.bot or (
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message.author.id == bot.user.id): # check if the bot has written the message, if yes stop parsing it
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return
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try:
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res = dbcursor.execute("SELECT textXP FROM MESSAGES WHERE user=? AND server = ?",
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[message.author.id, message.guild.id]) # try to get the current textXP of the user
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result = res.fetchone()
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if result == None:
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dbcursor.execute("INSERT INTO MESSAGES VALUES (?, ?, ?, 0, 0)", [message.author.id, message.guild.id,
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messageXP]) # if Bot can't find the user in the Database create a new entry
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else:
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messages = result[0] + messageXP
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dbcursor.execute("UPDATE MESSAGES SET textXP = ? WHERE user = ? AND server = ?",
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[messages, message.author.id, message.guild.id]) # update the textXP value in the Database
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except:
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pass
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dbconnection.commit() # write the database changes to disk
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if message.content.startswith(prefix): # check if the message starts with the prefix, if yes process the command
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await bot.process_commands(message)
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if "<@!" + str(bot.user.id) + ">" in message.content:
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if (message.content[:3] == "hi ") or (message.content[-3:] == " hi"):
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await message.channel.send(
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"Hello <@!" + str(message.author.id) + "> To get a list of my commands enter " + prefix + "help.")
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# _ _ _ _
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# | | (_) | | | |
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# _ __ ___ __ _ ___ | |_ _ ___ _ __ __ _ __| | __| |
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# | '__| / _ \ / _` | / __|| __|| | / _ \ | '_ \ / _` | / _` | / _` |
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# | | | __/| (_| || (__ | |_ | || (_) || | | | | (_| || (_| || (_| |
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# |_| \___| \__,_| \___| \__||_| \___/ |_| |_| \__,_| \__,_| \__,_|
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#
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#
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@bot.event
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async def on_raw_reaction_add(message): # this runs on every reaction
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if (message.user_id == bot.user.id): # check if the bot has written the message, if yes stop parsing it
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return
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res = dbcursor.execute("SELECT reactionXP FROM MESSAGES WHERE user=? AND server = ?",
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[message.user_id, message.guild_id]) # try to get the reactionXP from the database
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result = res.fetchone()
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if (result == None):
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dbcursor.execute("INSERT INTO MESSAGES VALUES (?, ?, 0, ?, 0)", [message.user_id, message.guild_id,
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reactionXP]) # if bot can't find the database entry for the user create a new one
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messages = reactionXP
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else:
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messages = result[0] + reactionXP
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dbcursor.execute("UPDATE MESSAGES SET reactionXP = ? WHERE user = ? AND server = ?",
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[messages, message.user_id, message.guild_id]) # update the reactionXP with the new values
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try:
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polls[str(message.message_id)][0] # check if the reaction is on a poll
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calls = dbcursor.execute("SELECT calls FROM poll WHERE pollID = ? AND reaction = ?",
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[message.message_id, str(message.emoji)]).fetchone()[
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0] # if yes update the database and add 1 vote
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dbcursor.execute("UPDATE poll SET calls = ? WHERE pollID = ? AND reaction = ?",
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[calls + 1, message.message_id, str(message.emoji)])
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except:
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pass
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dbconnection.commit() # write the database changes to disk
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# _ _
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# | | (_)
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# _ __ ___ __ _ ___ | |_ _ ___ _ __ _ __ ___ _ __ ___ ___ __ __ ___
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# | '__| / _ \ / _` | / __|| __|| | / _ \ | '_ \ | '__| / _ \| '_ ` _ \ / _ \ \ \ / / / _ \
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# | | | __/| (_| || (__ | |_ | || (_) || | | | | | | __/| | | | | || (_) | \ V / | __/
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# |_| \___| \__,_| \___| \__||_| \___/ |_| |_| |_| \___||_| |_| |_| \___/ \_/ \___|
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#
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#
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@bot.event
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async def on_raw_reaction_remove(message):
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try:
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polls[str(message.message_id)][0] # check if the message is a poll
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calls = dbcursor.execute("SELECT calls FROM poll WHERE pollID = ? AND reaction = ?",
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[message.message_id, str(message.emoji)]).fetchone()[
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0] # if yes update the database and remove 1 vote
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dbcursor.execute("UPDATE poll SET calls = ? WHERE pollID = ? AND reaction = ?",
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[calls - 1, message.message_id, str(message.emoji)])
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except:
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pass
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dbconnection.commit() # write the database changes to disk
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# _ _ _ _ _
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# (_) | | | | | | | |
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# __ __ ___ _ ___ ___ ___ | |__ __ _ | |_ _ _ _ __ __| | __ _ | |_ ___
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# \ \ / / / _ \ | | / __| / _ \ / __|| '_ \ / _` || __| | | | || '_ \ / _` | / _` || __| / _ \
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# \ V / | (_) || || (__ | __/| (__ | | | || (_| || |_ | |_| || |_) || (_| || (_| || |_ | __/
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# \_/ \___/ |_| \___| \___| \___||_| |_| \__,_| \__| \__,_|| .__/ \__,_| \__,_| \__| \___|
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# | |
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# |_|
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@bot.event
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async def on_voice_state_update(member, before,
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after): # this runs on every voice chat update (user joins, leaves, go afk, moves, ...)
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if member.bot or (member.id == bot.user.id): # check if the bot is the user, if yes stop parsing it
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return
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if not before.afk and after.afk: # check if the user moved from not afk to afk
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print(str(member) + " is now AFK")
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result = dbcursor.execute("SELECT startTime FROM VcActive WHERE user=?", [member.id]).fetchone()[
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0] # if yes, get the join time from the database
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dbcursor.execute("DELETE FROM VcActive WHERE user=?",
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[member.id]) # delete the entries from the voicechat in the database
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xp = (time() - result) / minutesPerVcXP # calculate the xp
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result = dbcursor.execute("SELECT vcXP FROM MESSAGES WHERE user=? AND server = ?",
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[member.id, member.guild.id]).fetchone()[
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0] # update the user database and set the new Voice XP
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dbcursor.execute("UPDATE MESSAGES SET vcXP = ? WHERE user = ? AND server = ?",
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[result + round(xp), member.id, member.guild.id])
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dbconnection.commit() # write the changes to the database
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return
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if before.afk and not after.afk: # check if the user moved from afk back to active
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print(str(member) + " is active again")
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dbcursor.execute("INSERT INTO VcActive VALUES (?, ?)",
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[member.id, round(time())]) # insert the current time in the table
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dbconnection.commit() # write the changes to database
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return
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if (after.channel == None): # check if the user left the voicechat
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print(str(member) + " left the Voicechat")
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result = dbcursor.execute("SELECT startTime FROM VcActive WHERE user = ?", [member.id]).fetchone()[
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0] # get the join time from database
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dbcursor.execute("DELETE FROM VcActive WHERE user=?", [member.id]) # delete the join time entry
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xp = (time() - result) / 60 / minutesPerVcXP # calculate the XP
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result = dbcursor.execute("SELECT vcXP FROM MESSAGES WHERE user=? AND server = ?",
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[member.id, member.guild.id]).fetchone()[
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0] # update the user Table and set the new voiceXP
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dbcursor.execute("UPDATE MESSAGES SET vcXP = ? WHERE user = ? AND server = ?",
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[result + round(xp), member.id, member.guild.id])
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dbconnection.commit() # write the changes to disk
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return
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elif (before.channel == None): # check if a user joins the voicechat
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print(str(member) + " joined the Voicechat " + str(after.channel))
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dbcursor.execute("INSERT INTO VcActive VALUES (?, ?)",
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[member.id, round(time())]) # insert the current time in the database
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dbconnection.commit() # write the changes to database
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return
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# _ _
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# | | | |
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# | | ___ __ __ ___ | |
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# | | / _ \\ \ / / / _ \| |
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# | || __/ \ V / | __/| |
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# |_| \___| \_/ \___||_|
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#
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#
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@bot.command(brief="shows your current XP and level")
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@commands.cooldown(1, cooldownTime, commands.BucketType.user)
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async def level(ctx,
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user: discord.Member = None): # shows your current XP and level, as argument you can give a different user
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if (user == None): # check if the message author submitted a different user to check, if not use the author
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user = ctx.message.author
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xp = dbcursor.execute("SELECT textXP, reactionXP, vcXP FROM MESSAGES WHERE user=? AND server = ?",
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[user.id, ctx.message.guild.id]).fetchone() # get the xp of the user from database
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unsorted = dbcursor.execute("SELECT user, textXP, reactionXP, vcXP FROM MESSAGES WHERE server = ?",
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[ctx.message.guild.id]).fetchall() # get all users from the database (for the ranking)
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ranking = [] # to this variable we will later add the users sorted
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while len(unsorted) > 0: # do this while we have entries in unsorted
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lowest = unsorted[
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0] # just set the first entries in lowest, so we can later overwrite it if we find a user with less XP
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for entries in unsorted: # go through every user, calculate the XP and check if its lower than the current lowest
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if ((entries[1] + entries[2] + entries[3]) <= (lowest[1] + lowest[2] + lowest[3])):
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lowest = entries # if the xp is lower, write the user to lowest
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unsorted.remove(lowest) # after checking every user, remove the lowest from unsorted and add it to ranking
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ranking.append(lowest)
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for entries in ranking: # try to find the user in the ranking array, to get his rank.
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if (user.id == entries[0]):
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rank = len(ranking) - ranking.index(entries)
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tempXP = xp[0] + xp[1] + xp[2] # the XP the user has in this level
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level = 0 # the current level
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levelXP = 0 # the XP the user needs for the level
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while (tempXP > 0): # while the XP is over 0, calculate the XP needed fo this level and subtract it from tempXP
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levelXP = base * (factor ** (level))
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tempXP = tempXP - levelXP
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level = level + 1
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level = level - 1 # subtract one level, because the last level the user didn't reached
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username = str(user.display_name) # get the username
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embed = discord.Embed(title="Stats of " + username,
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description="Rank " + str(rank) + " of " + str(len(ranking))) # make the response message
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embed.set_thumbnail(url=user.avatar_url)
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embed.add_field(name="Text XP", value=xp[0])
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embed.add_field(name="Reaction XP", value=xp[1])
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embed.add_field(name="Voice XP", value=xp[2])
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embed.add_field(name="Total XP", value=xp[0] + xp[1] + xp[2])
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embed.add_field(name="Level", value=level)
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embed.add_field(name="Progress", value=str(round(levelXP + tempXP)) + "/" + str(round(levelXP)) + " (" + str(
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round((levelXP + tempXP) / levelXP * 100)) + "%)")
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await ctx.message.channel.send(embed=embed) # send the response message
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# _ _ _ _
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# | | | | | | | |
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# | | ___ __ _ __| | ___ _ __ | |__ ___ __ _ _ __ __| |
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# | | / _ \ / _` | / _` | / _ \| '__|| '_ \ / _ \ / _` || '__| / _` |
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# | || __/| (_| || (_| || __/| | | |_) || (_) || (_| || | | (_| |
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# |_| \___| \__,_| \__,_| \___||_| |_.__/ \___/ \__,_||_| \__,_|
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#
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#
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@bot.command(brief="shows the leaderboard")
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@commands.cooldown(1, cooldownTime, commands.BucketType.user)
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async def leaderboard(ctx):
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if reactOnValidCommand: await ctx.message.add_reaction("✅")
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unsorted = dbcursor.execute("SELECT user, textXP, reactionXP, vcXP FROM MESSAGES WHERE server = ?",
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[ctx.message.guild.id]).fetchall() # get all users from the database (for the ranking)
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ranking = [] # to this variable we will later add the users sorted
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while len(unsorted) > 0: # do this while we have entries in unsorted
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lowest = unsorted[
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0] # just set the first entries in lowest, so we can later overwrite it if we find a user with less XP
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for entries in unsorted: # go through every user, calculate the XP and check if its lower than the current lowest
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if ((entries[1] + entries[2] + entries[3]) <= (lowest[1] + lowest[2] + lowest[3])):
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lowest = entries # if the xp is lower, write the user to lowest
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unsorted.remove(lowest) # after checking every user, remove the lowest from unsorted and add it to ranking
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ranking.append(lowest)
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while len(ranking) > 10: # remove the last user, while the length is over 10
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ranking.remove(ranking[0])
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badges = [":first_place: ", ":second_place: ", ":third_place: ", ":four: ", ":five: ", ":six: ", ":seven: ",
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":eight: ", ":nine: ", ":keycap_ten: "] # the emoji in front of the username
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message = "" # in this variable we will prepare in the next step the response
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for entries in reversed(
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ranking): # loop through every user in reverse order to get the best first and add his statistics to message
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message = message + badges[len(ranking) - ranking.index(entries) - 1] + ": <@" + str(
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entries[0]) + "> **Total:** " + str(entries[1] + entries[2] + entries[3]) + " XP (**Text:** " + str(
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entries[1]) + " + **Reaction:** " + str(entries[2]) + " + **VC:** " + str(entries[3]) + ")\n"
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embed = discord.Embed(title="Leaderboard", description=message) # make the response Box
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await ctx.message.channel.send(embed=embed) # print the response box
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# _
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# (_)
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# _ __ _ _ __ __ _
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# | '_ \ | || '_ \ / _` |
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# | |_) || || | | || (_| |
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# | .__/ |_||_| |_| \__, |
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# | | __/ |
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# |_| |___/
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@bot.command(pass_context=True, brief="prints the ping time of the bot")
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@commands.cooldown(1, cooldownTime, commands.BucketType.user)
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async def ping(ctx): # prints the ping and the time the bot needed to process this command
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now = datetime.utcnow() # get the current time
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if reactOnValidCommand: await ctx.message.add_reaction("✅")
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delta = round((
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now.microsecond - ctx.message.created_at.microsecond) / 1000) # subtract the time the message was created from the current time in microseconds), convert this to milliseconds and round
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embed = discord.Embed(title=":ping_pong: | Pong!", description="```prolog\nLatency:: " + str(
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round(bot.latency * 1000)) + "ms\nResponse :: " + str(
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delta) + "ms```") # make the response, we format it as code and select prolog as language for nice coloring
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await ctx.message.channel.send(embed=embed) # send the prepared message
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# _ _ __ _ _
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# (_)(_) / _| | | | |
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# ___ _ __ ___ ___ _ _ | |_ _ _ | |_ ___ __ __| |_
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# / _ \| '_ ` _ \ / _ \ | || || _|| | | | | __| / _ \\ \/ /| __|
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# | __/| | | | | || (_) | | || || | | |_| | | |_ | __/ > < | |_
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# \___||_| |_| |_| \___/ | ||_||_| \__, | \__| \___|/_/\_\ \__|
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# _/ | __/ |
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# |__/ |___/
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@bot.command(brief="prints the text as emojis")
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@commands.cooldown(1, cooldownTime, commands.BucketType.user)
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async def emoji(ctx, *message: str): # emojifies the string the user give as parameter
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if reactOnValidCommand: await ctx.message.add_reaction("✅")
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temp = ""
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for messages in message: # because every word will be formatted as parameter by discord.py, we have to make a long string again
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temp = temp + messages + " "
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messageNew = ""
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for char in temp: # process every character one by one
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char = char.lower() # convert it to lower (e.g. Aa ==> aa)
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if char in "abcdefghijklmnopqrstuvwxyz": # check if the char is a letter
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messageNew = messageNew + ":regional_indicator_" + char + ":" # if yes we add to the new message the emoji of the letter
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elif char in "1234567890": # if the character is a number we have to use a different emoji
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numbers = {"0": 'zero', "1": 'one', "2": 'two', "3": 'three', "4": 'four', "5": 'five', "6": 'six',
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"7": 'seven', "8": 'eight', "9": 'nine', }
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messageNew = messageNew + ":" + numbers[char] + ":"
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elif char == "?": # the emoji for ?
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messageNew = messageNew + ":question:"
|
|
elif char == "!": # the emoji for !
|
|
messageNew = messageNew + ":exclamation:"
|
|
else: # if we can'T find a suitable emoji, just add the raw char
|
|
messageNew = messageNew + char
|
|
await ctx.message.channel.send(messageNew) # send the formatted message
|
|
|
|
|
|
# _ _
|
|
# | || |
|
|
# _ __ ___ | || |
|
|
# | '_ \ / _ \ | || |
|
|
# | |_) || (_) || || |
|
|
# | .__/ \___/ |_||_|
|
|
# | |
|
|
# |_|
|
|
|
|
@bot.command(pass_context=True, brief="starts a poll",
|
|
description="starts a poll, please give as first argument the question (for sentences please use \") and then the possibilities (leave empty for yes or no)")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def poll(ctx, question, *options: str): # this is a tool to create a poll
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
if len(options) <= 1: # check if options were supplied, if not add yes and no to the options
|
|
options = list(options)
|
|
options.append("yes")
|
|
options.append("no")
|
|
options = tuple(options)
|
|
if len(options) > 9: # we can only process 9 arguments at the moment (emoji 1 to 9)
|
|
await ctx.message.channel.send(
|
|
'You cannot make a poll for more than 9 things!') # if the user added more arguments, print a error message
|
|
return
|
|
|
|
if len(options) == 2 and options[0] == 'yes' and options[
|
|
1] == 'no': # select the reaction emojis, ✅ and ❌ for yes or no and numbers one to 9 for the rest
|
|
reactions = ['✅', '❌']
|
|
else:
|
|
reactions = ['1⃣', '2⃣', '3⃣', '4⃣', '5⃣', '6⃣', '7⃣', '8⃣', '9⃣']
|
|
|
|
description = ""
|
|
for x, option in enumerate(
|
|
options): # make a dict from options and process every entry, x is the key and option the value
|
|
description += '\n {} {}'.format(reactions[x],
|
|
option) # add to the description for every entry in options one line with the emoji and the answer
|
|
embed = discord.Embed(title=question, description=description) # prepare the response
|
|
await ctx.message.channel.send("@everyone") # tag everyone, for the new survey
|
|
react_message = await ctx.message.channel.send(embed=embed) # print the survey and save the message to a variable
|
|
polls[str(react_message.id)] = [react_message,
|
|
ctx.message.author.id] # save the react message and the userid to the polls array to access it later
|
|
for reaction in reactions[:len(
|
|
options)]: # for every reaction add an entry to the reaction database and add it to the message, that the user can click it
|
|
dbcursor.execute("INSERT INTO poll VALUES (?, ?, 0)", [react_message.id, reaction])
|
|
await react_message.add_reaction(reaction)
|
|
|
|
embed.set_footer(
|
|
text='Poll ID: {}'.format(react_message.id)) # add the poll id to the message (needed to get the results)
|
|
await react_message.edit(embed=embed)
|
|
|
|
|
|
# _ _ _ _
|
|
# | || | | || |
|
|
# _ __ ___ | || | _ __ ___ ___ _ _ | || |_
|
|
# | '_ \ / _ \ | || | | '__| / _ \/ __|| | | || || __|
|
|
# | |_) || (_) || || | | | | __/\__ \| |_| || || |_
|
|
# | .__/ \___/ |_||_| |_| \___||___/ \__,_||_| \__|
|
|
# | |
|
|
# |_|
|
|
|
|
@bot.command(pass_context=True, brief="shows the result of a poll, give the poll ID as argument")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def result(ctx, id): # this function prints the result of a poll
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
poll_message = polls[str(id)][0] # get the poll message from the variable
|
|
poll_owner = polls[str(id)][1]
|
|
if (poll_owner != ctx.message.author.id): # check if the poll owner wants the result, or someone else
|
|
await ctx.message.channel.send("You can only get the results of your poll.")
|
|
return
|
|
|
|
embed = poll_message.embeds[0] # get the embed (the content)
|
|
|
|
del polls[str(id)] # delete the poll from the poll message array
|
|
nonformatted_options = [x.strip() for x in poll_message.embeds[0].description.split(
|
|
'\n')] # split the poll options (split every line and remove all leading and trailing spaces)
|
|
opt_dict = {}
|
|
for options in nonformatted_options: # for every option: split on the space between emoji and text and put it in a dict, with the emoji as key and the emoji + the text as value
|
|
options = options.split(" ", 1)
|
|
opt_dict[options[0]] = options[0] + " " + options[1]
|
|
|
|
request = dbcursor.execute("SELECT calls, reaction FROM poll WHERE pollID = ?",
|
|
[id]).fetchall() # get the votes from the database
|
|
description = ""
|
|
for results in request: # loop through the entries of the database and make the result
|
|
description = description + "\n" + opt_dict[results[1]] + ": " + str(results[0]) + " votes"
|
|
|
|
embed = discord.Embed(title=poll_message.embeds[0].title, description=description) # prepare the result
|
|
embed.set_footer(
|
|
text='ended on ' + datetime.now().strftime("%d.%m.%Y %H:%M:%S")) # set as footer the end time of the poll
|
|
await poll_message.edit(embed=embed) # edit the origin message and print the results
|
|
embed2 = discord.Embed(title=" ",
|
|
description="You can find the result of the poll in the original message [here](" + poll_message.jump_url + ").") # This message will be printed to the end of the chat with a link to the original (where the results are)
|
|
await ctx.message.channel.send(embed=embed2) # print the result message from one line up
|
|
dbcursor.execute("DELETE FROM poll where pollID = ?", [id]) # delete the entries from the poll in the database
|
|
dbconnection.commit() # write the database to disk
|
|
|
|
|
|
# _____
|
|
# |_ _|
|
|
# | | _ __ ___ __ _ __ _ ___ ___
|
|
# | | | '_ ` _ \ / _` |/ _` |/ _ \/ __|
|
|
# _| |_| | | | | | (_| | (_| | __/\__ \
|
|
# |_____|_| |_| |_|\__,_|\__, |\___||___/
|
|
# __/ |
|
|
# |___/
|
|
|
|
@bot.command(pass_context=True, brief="sends a random cat image")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def cat(ctx):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
r = get("https://api.thecatapi.com/v1/images/search?size=full") # get random cat image
|
|
answer = loads(r.text)
|
|
extension = answer[0]["url"].split(".")[-1] # get the file extension
|
|
r = get(answer[0]["url"]) # get the url to the cat
|
|
image_data = BytesIO(r.content) # download the image and load it into BytesIO
|
|
image_data.seek(0)
|
|
await ctx.send(file=discord.File(image_data, 'cat.' + extension)) # send the cat image
|
|
|
|
|
|
@bot.command(pass_context=True, brief="sends a random dog image")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def dog(ctx):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
r = get("https://random.dog/woof.json") # get random dog image
|
|
answer = loads(r.text)
|
|
extension = answer["url"].split(".")[-1] # get the file extension
|
|
r = get(answer["url"]) # get the url to the dog
|
|
image_data = BytesIO(r.content) # download the image and load it into BytesIO
|
|
image_data.seek(0)
|
|
await ctx.send(file=discord.File(image_data, 'dog.' + extension)) # send the dog image
|
|
|
|
|
|
@bot.command(pass_context=True, brief="sends a random fail gif")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def fail(ctx):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
r = get(
|
|
"https://api.giphy.com/v1/gifs/random?api_key=0UTRbFtkMxAplrohufYco5IY74U8hOes&tag=fail&pg-13") # get random fail image
|
|
answer = loads(r.text)
|
|
r = get(answer["data"]["images"]["downsized_medium"]["url"]) # get the url to the fail
|
|
image_data = BytesIO(r.content) # download the image and load it into BytesIO
|
|
image_data.seek(0)
|
|
await ctx.send(file=discord.File(image_data, 'fail.gif')) # send the fail image
|
|
|
|
|
|
@bot.command(pass_context=True, brief="sends a random upload from jensmemes.tilera.xyz")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def jensmeme(ctx):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
r = get("https://jensmemes.tilera.xyz/api/random") # get random upload
|
|
await ctx.send(loads(r.text)["link"]) # send the fail image
|
|
|
|
|
|
# ___ ___ _ ______ _
|
|
# | \/ | (_) | ___ \ | |
|
|
# | . . | _ _ ___ _ ___ | |_/ / ___ | |_
|
|
# | |\/| || | | |/ __|| | / __|| ___ \ / _ \ | __|
|
|
# | | | || |_| |\__ \| || (__ | |_/ /| (_) || |_
|
|
# \_| |_/ \__,_||___/|_| \___|\____/ \___/ \__|
|
|
#
|
|
#
|
|
|
|
@bot.command(brief="adds a song to the playlist")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def play(ctx, songURL: str):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
global player # import the global variables needed
|
|
global playerServer
|
|
global downloadQue
|
|
|
|
try:
|
|
channel = ctx.author.voice.channel # get the current voicechat the user is in
|
|
except: # if we can't get the voice channel, the user is not in one ==> print an error
|
|
await ctx.message.channel.send("To use the music bot you have to be in a voice chat")
|
|
return
|
|
|
|
if (player == None): # if the music player is currently not connected to a server
|
|
await channel.connect() # connect to this chat
|
|
player = ctx.voice_client # save the voice client for later use
|
|
playerServer = ctx.message.guild.id # save the music bot server id to variable
|
|
|
|
if (
|
|
playerServer != ctx.message.guild.id): # check if the music bot is at the moment on this server, if not print a error message
|
|
await ctx.message.channel.send(
|
|
"The Bot is currently connected to a different channel, please wait until he is finished there")
|
|
return
|
|
r = get("https://www.youtube.com/oembed?format=json&url=" + songURL) # check if video exists and get the title
|
|
if (r.status_code != 200): # if youtube doesn't respond with 200, there was an error finding the song
|
|
await ctx.message.channel.send("Can't find the song")
|
|
return
|
|
await ctx.message.channel.send("Adding `" + loads(r.text)["title"] + "` to que.") # print the user a status message
|
|
playerQue.append(songURL)
|
|
titleQue.append(loads(r.text)["title"])
|
|
|
|
|
|
@bot.command(brief="skips the current song in playlist")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def skip(ctx):
|
|
try:
|
|
channel = ctx.author.voice.channel # get the current voicechat the user is in
|
|
except: # if we can't get the voice channel, the user is not in one ==> print an error
|
|
await ctx.message.channel.send("To use the music bot you have to be in a voice chat")
|
|
return
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
global player # import the global variable
|
|
player.stop() # stop the player (daemon think song ended ==> plays next one)
|
|
await ctx.message.channel.send("Skipped current song") # print the status to the console
|
|
|
|
|
|
@bot.command(brief="Prints the current music que")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def que(ctx):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
global titleQue # import the global variable
|
|
message = "**Musicbot Que:**\n **[current] " + titleQue[
|
|
0] + " **" # prepare the message and add the current playing first in bold
|
|
|
|
for entries in titleQue[1:]: # scroll through the entries and add all songs to the response
|
|
message = message + "\n" + entries
|
|
|
|
await ctx.message.channel.send(message) # send the prepared message
|
|
|
|
|
|
@bot.command(brief="stop the music bot and clear the que")
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def stop(ctx):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
try:
|
|
channel = ctx.author.voice.channel # get the current voicechat the user is in
|
|
except: # if we can't get the voice channel, the user is not in one ==> print an error
|
|
await ctx.message.channel.send("To use the music bot you have to be in a voice chat")
|
|
return
|
|
global player # import the global variables
|
|
global playerQue
|
|
global titleQue
|
|
global downloadQue
|
|
global playerServer
|
|
|
|
if (playerServer != ctx.message.guild.id): # check if the music bot runs on this server
|
|
await ctx.message.channel.send("You can't stop the music bot on a different server.")
|
|
return
|
|
playerQue = [] # delete all ques
|
|
titleQue = []
|
|
downloadQue = []
|
|
player.stop() # stop the current song
|
|
await player.disconnect() # disconnect from the voice chat
|
|
player = None # clear the player variable
|
|
playerServer = None # allow everyone to invite the music bot
|
|
for files in listdir("."): # delete all mp3 files
|
|
if files.endswith(".mp3"):
|
|
remove(files)
|
|
|
|
|
|
@bot.command(
|
|
brief="changes the volume of the music bot") # with this command you can change the volume of the music bot
|
|
@commands.cooldown(1, cooldownTime, commands.BucketType.user)
|
|
async def volume(ctx, volume: int):
|
|
if reactOnValidCommand: await ctx.message.add_reaction("✅")
|
|
try:
|
|
channel = ctx.author.voice.channel # get the current voicechat the user is in
|
|
except: # if we can't get the voice channel, the user is not in one ==> print an error
|
|
await ctx.message.channel.send("To use the music bot you have to be in a voice chat")
|
|
return
|
|
|
|
global audioPlayer # import hte global audio player
|
|
if (volume < 0) or (volume > 100): # check if the volume is in a percent range
|
|
ctx.message.channel.send("Volume has to be between 0 and 100")
|
|
else:
|
|
audioPlayer.volume = volume / 100 # change the volume
|
|
|
|
|
|
async def checkForNextSong(): # background task, that runs every second and checks if the song ended
|
|
global player # import the global variables
|
|
global playerQue
|
|
global playerServer
|
|
global playing
|
|
global titleQue
|
|
global audioPlayer
|
|
|
|
while True: # catch all errors (dont crash when a error occurs)
|
|
try:
|
|
if (player != None) and not player.is_playing() and (
|
|
len(playerQue) > 0): # check if the player is active and the song ended
|
|
if (playing): # check if the player played previously
|
|
print("clear last")
|
|
playerQue.remove(playerQue[0]) # remove the first entry from the que and the first title
|
|
titleQue.remove(titleQue[0])
|
|
playing = False # set playing to false
|
|
if (len(playerQue) == 0): # if the que is empty leave the voicechat and clear the player variable
|
|
print("disconnect")
|
|
await player.disconnect()
|
|
player = None
|
|
playerServer = None # allow everyone to invite the music bot
|
|
else:
|
|
playing = True # set playing to true and play the next file
|
|
print("playing " + playerQue[0])
|
|
data = YoutubeDL().extract_info(playerQue[0], download=False)
|
|
if 'entries' in data:
|
|
# take first item from a playlist
|
|
data = data['entries'][0]
|
|
|
|
try:
|
|
filename = data["formats"][0]["manifest_url"]
|
|
except:
|
|
filename = data["formats"][0]["url"]
|
|
|
|
audioPlayer = discord.PCMVolumeTransformer(discord.FFmpegPCMAudio(filename, **{
|
|
'options': '-vn'})) # convert the audio player to a volume audio player
|
|
player.play(audioPlayer)
|
|
await sleep(1) # sleep 1 second and allow the bot to run different tasks
|
|
except:
|
|
pass
|
|
|
|
|
|
bot.loop.create_task(checkForNextSong()) # start the music bot task in background
|
|
bot.run(token, bot=botAccount) # start the bot with the options in config.py
|