Commit graph

14 commits

Author SHA1 Message Date
LAX1DUDE
d706aa9305 Merge branch 'main' into singleplayer 2022-07-27 21:03:46 -07:00
LAX1DUDE
9bac97828b 22w20a made PNG loading faster, made F+6 hide the coords off the screen, improved buffer flip system 2022-05-16 21:11:37 -07:00
LAX1DUDE
026233b6e4 11w13a LAST 'FREE' UPDATE! All bugs fixed and tons of new features
This is (hopefully) the last 'cracked' update to Eaglercraft, the next update will require a microsoft account

- Fixed rainbow graphics driver problem
- Added server Icons, MOTD, players online and ping to server list
- Copy and paste has been added
- Added F+2 screenshot support
- Added 'Alex' player model for skins
- Fixed arrows in player glitch
- Fixed broken XP orbs
- Fixed palleted PNG file loader
- Fixed text selection
- Added player/IP/wildcard/regex bans
- Added IP address forwarding for proxies
- Fixed offset mouse coords
2022-03-30 23:54:47 -07:00
LAX1DUDE
2a011f6766 22w10a fixed skin issue, added 'run' command for mac, fixed bukkit server security issue 2022-03-09 18:59:46 -08:00
LAX1DUDE
f6ab8847c6 server generates and saves both world and player and ticks entities 2022-03-03 23:02:41 -08:00
LAX1DUDE
21d4f39927 fix build script 2022-02-13 14:37:43 -08:00
LAX1DUDE
211e08ba7d 22w03b added missing ender dragon sound FX and fixed file chooser issue
I'm gonna prefix my commits and the main menu with real version tags from now on to make it easier for admins to check if a newer version has been released
2022-01-18 23:48:00 -08:00
LAX1DUDE
15539268dd fixed incorrect WebGL buffer flip trigger, fixed 1st person map item lighting, fixed dates in main menu readme 2022-01-17 13:28:43 -08:00
LAX1DUDE
ac2f04ff9f fixed enderman block lighting, fixed broken link highlighting to actually open the URL and do nothing if there is no URL in the message 2022-01-12 16:54:27 -08:00
LAX1DUDE
aaae98eccf finally nailed the lighting equation, it's now truly mathematically equivalent to opengl 1.3 2022-01-10 22:46:54 -08:00
LAX1DUDE
95a869c7d3 fixed rain/snow (replaced java.util.Random), fixed miscalculated normals on mirrored faces when using GL_LIGHTING 2022-01-09 02:29:08 -08:00
LAX1DUDE
f0aca67bb0 fixed lighting and poor ANGLE issue #4994 patch performance 2022-01-08 23:35:35 -08:00
lax1dude
4f1251e8be updated configuration 2020-09-01 17:52:13 -07:00
lax1dude
1efcaeec14 uploaded source 2020-09-01 17:19:08 -07:00