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42 lines
1.6 KiB
JavaScript
42 lines
1.6 KiB
JavaScript
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// @ts-check
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import {test, expect} from '@playwright/test';
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import {login_user, load_logged_in_context} from './utils_e2e.js';
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test('Follow actions', async ({browser}, workerInfo) => {
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await login_user(browser, workerInfo, 'user2');
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const context = await load_logged_in_context(browser, workerInfo, 'user2');
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const page = await context.newPage();
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await page.goto('/user1');
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await page.waitForLoadState('networkidle');
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// Check if following and then unfollowing works.
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// This checks that the event listeners of
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// the buttons aren't dissapearing.
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const followButton = page.locator('.follow');
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await expect(followButton).toContainText('Follow');
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await followButton.click();
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await expect(followButton).toContainText('Unfollow');
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await followButton.click();
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await expect(followButton).toContainText('Follow');
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// Simple block interaction.
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await expect(page.locator('.block')).toContainText('Block');
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await page.locator('.block').click();
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await expect(page.locator('#block-user')).toBeVisible();
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await page.locator('#block-user .ok').click();
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await expect(page.locator('.block')).toContainText('Unblock');
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await expect(page.locator('#block-user')).not.toBeVisible();
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// Check that following the user yields in a error being shown.
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await followButton.click();
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const flashMessage = page.locator('#flash-message');
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await expect(flashMessage).toBeVisible();
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await expect(flashMessage).toContainText('You cannot follow this user because you have blocked this user or this user has blocked you.');
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// Unblock interaction.
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await page.locator('.block').click();
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await expect(page.locator('.block')).toContainText('Block');
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});
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