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Upgrade levelqueue 0.4.1 (#16696)
This commit is contained in:
parent
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commit
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4 changed files with 8 additions and 8 deletions
2
go.mod
2
go.mod
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@ -10,7 +10,7 @@ require (
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gitea.com/go-chi/cache v0.0.0-20210110083709-82c4c9ce2d5e
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gitea.com/go-chi/captcha v0.0.0-20210110083842-e7696c336a1e
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gitea.com/go-chi/session v0.0.0-20210108030337-0cb48c5ba8ee
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gitea.com/lunny/levelqueue v0.4.0
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gitea.com/lunny/levelqueue v0.4.1
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github.com/Microsoft/go-winio v0.5.0 // indirect
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github.com/NYTimes/gziphandler v1.1.1
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github.com/ProtonMail/go-crypto v0.0.0-20210705153151-cc34b1f6908b // indirect
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4
go.sum
4
go.sum
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@ -49,8 +49,8 @@ gitea.com/go-chi/captcha v0.0.0-20210110083842-e7696c336a1e h1:YjaQU6XFicdhPN+Ml
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gitea.com/go-chi/captcha v0.0.0-20210110083842-e7696c336a1e/go.mod h1:nfA7JaGv3hbGQ1ktdhAsZhdS84qKffI8NMlHr+Opsog=
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gitea.com/go-chi/session v0.0.0-20210108030337-0cb48c5ba8ee h1:9U6HuKUBt/cGK6T/64dEuz0r7Yp97WAAEJvXHDlY3ws=
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gitea.com/go-chi/session v0.0.0-20210108030337-0cb48c5ba8ee/go.mod h1:Ozg8IchVNb/Udg+ui39iHRYqVHSvf3C99ixdpLR8Vu0=
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gitea.com/lunny/levelqueue v0.4.0 h1:v+bCR1lwLTBpZMshguWNhGIFLkUj+R04pgaU3TcJFS8=
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gitea.com/lunny/levelqueue v0.4.0/go.mod h1:HBqmLbz56JWpfEGG0prskAV97ATNRoj5LDmPicD22hU=
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gitea.com/lunny/levelqueue v0.4.1 h1:RZ+AFx5gBsZuyqCvofhAkPQ9uaVDPJnsULoJZIYaJNw=
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gitea.com/lunny/levelqueue v0.4.1/go.mod h1:HBqmLbz56JWpfEGG0prskAV97ATNRoj5LDmPicD22hU=
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gitea.com/xorm/sqlfiddle v0.0.0-20180821085327-62ce714f951a h1:lSA0F4e9A2NcQSqGqTOXqu2aRi/XEQxDCBwM8yJtE6s=
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gitea.com/xorm/sqlfiddle v0.0.0-20180821085327-62ce714f951a/go.mod h1:EXuID2Zs0pAQhH8yz+DNjUbjppKQzKFAn28TMYPB6IU=
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github.com/6543/go-version v1.3.1 h1:HvOp+Telns7HWJ2Xo/05YXQSB2bE0WmVgbHqwMPZT4U=
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8
vendor/gitea.com/lunny/levelqueue/queue.go
generated
vendored
8
vendor/gitea.com/lunny/levelqueue/queue.go
generated
vendored
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@ -21,8 +21,8 @@ const (
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// Queue defines a queue struct
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type Queue struct {
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db *leveldb.DB
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highLock sync.Mutex
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lowLock sync.Mutex
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lowLock sync.Mutex // If you are locking both high and low locks, lock the low lock before the high lock
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highLock sync.Mutex // If you are locking both high and low locks, lock the low lock before the high lock
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low int64
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high int64
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lowKey []byte
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@ -295,10 +295,10 @@ func (queue *Queue) LHandle(h func([]byte) error) error {
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// Close closes the queue (and the underlying db is set to closeUnderlyingDB)
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func (queue *Queue) Close() error {
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queue.highLock.Lock()
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queue.lowLock.Lock()
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defer queue.highLock.Unlock()
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queue.highLock.Lock()
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defer queue.lowLock.Unlock()
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defer queue.highLock.Unlock()
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if !queue.closeUnderlyingDB {
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queue.db = nil
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2
vendor/modules.txt
vendored
2
vendor/modules.txt
vendored
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@ -25,7 +25,7 @@ gitea.com/go-chi/session/couchbase
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gitea.com/go-chi/session/memcache
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gitea.com/go-chi/session/mysql
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gitea.com/go-chi/session/postgres
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# gitea.com/lunny/levelqueue v0.4.0
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# gitea.com/lunny/levelqueue v0.4.1
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## explicit
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gitea.com/lunny/levelqueue
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# github.com/Azure/go-ntlmssp v0.0.0-20200615164410-66371956d46c
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