To avoid duplicated load of the same data in an HTTP request, we can set
a context cache to do that. i.e. Some pages may load a user from a
database with the same id in different areas on the same page. But the
code is hidden in two different deep logic. How should we share the
user? As a result of this PR, now if both entry functions accept
`context.Context` as the first parameter and we just need to refactor
`GetUserByID` to reuse the user from the context cache. Then it will not
be loaded twice on an HTTP request.
But of course, sometimes we would like to reload an object from the
database, that's why `RemoveContextData` is also exposed.
The core context cache is here. It defines a new context
```go
type cacheContext struct {
ctx context.Context
data map[any]map[any]any
lock sync.RWMutex
}
var cacheContextKey = struct{}{}
func WithCacheContext(ctx context.Context) context.Context {
return context.WithValue(ctx, cacheContextKey, &cacheContext{
ctx: ctx,
data: make(map[any]map[any]any),
})
}
```
Then you can use the below 4 methods to read/write/del the data within
the same context.
```go
func GetContextData(ctx context.Context, tp, key any) any
func SetContextData(ctx context.Context, tp, key, value any)
func RemoveContextData(ctx context.Context, tp, key any)
func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error)
```
Then let's take a look at how `system.GetString` implement it.
```go
func GetSetting(ctx context.Context, key string) (string, error) {
return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) {
return cache.GetString(genSettingCacheKey(key), func() (string, error) {
res, err := GetSettingNoCache(ctx, key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
})
}
```
First, it will check if context data include the setting object with the
key. If not, it will query from the global cache which may be memory or
a Redis cache. If not, it will get the object from the database. In the
end, if the object gets from the global cache or database, it will be
set into the context cache.
An object stored in the context cache will only be destroyed after the
context disappeared.
* Refactor `i18n` to `locale`
- Currently we're using the `i18n` variable naming for the `locale`
struct. This contains locale's specific information and cannot be used
for general i18n purpose, therefore refactoring it to `locale` makes
more sense.
- Ref: https://github.com/go-gitea/gitea/pull/20096#discussion_r906699200
* Update routers/install/install.go
* Prototyping
* Start work on creating offsets
* Modify tests
* Start prototyping with actual MPH
* Twiddle around
* Twiddle around comments
* Convert templates
* Fix external languages
* Fix latest translation
* Fix some test
* Tidy up code
* Use simple map
* go mod tidy
* Move back to data structure
- Uses less memory by creating for each language a map.
* Apply suggestions from code review
Co-authored-by: delvh <dev.lh@web.de>
* Add some comments
* Fix tests
* Try to fix tests
* Use en-US as defacto fallback
* Use correct slices
* refactor (#4)
* Remove TryTr, add log for missing translation key
* Refactor i18n
- Separate dev and production locale stores.
- Allow for live-reloading in dev mode.
Co-authored-by: zeripath <art27@cantab.net>
* Fix live-reloading & check for errors
* Make linter happy
* live-reload with periodic check (#5)
* Fix tests
Co-authored-by: delvh <dev.lh@web.de>
Co-authored-by: 6543 <6543@obermui.de>
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
Co-authored-by: zeripath <art27@cantab.net>
* make blue really blue
* replace blue button and label classes with primary
* add --color-blue-dark
* add light color variants, tweak a few colors
* fix colors
* add comment
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
* remove unnecessary web context data fields, and unify the i18n/translation related functions to `Locale`
* in development, show an error if a translation key is missing
* remove the unnecessary loops `for _, lang := range translation.AllLangs()` for every request, which improves the performance slightly
* use `ctx.Locale.Language()` instead of `ctx.Data["Lang"].(string)`
* add more comments about how the Locale/LangType fields are used
* Cleanup and use global style on popups
- Fix typo 'poping' to 'popping'
- Remove most inline 'data-variation' attributes
- Initialize all popups with 'inverted tiny' variation
* misc tweaks
* rename to .tooltip, use jQuery
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
There are multiple places where Gitea does not properly escape URLs that it is building and there are multiple places where it builds urls when there is already a simpler function available to use this.
This is an extensive PR attempting to fix these issues.
1. The first commit in this PR looks through all href, src and links in the Gitea codebase and has attempted to catch all the places where there is potentially incomplete escaping.
2. Whilst doing this we will prefer to use functions that create URLs over recreating them by hand.
3. All uses of strings should be directly escaped - even if they are not currently expected to contain escaping characters. The main benefit to doing this will be that we can consider relaxing the constraints on user names and reponames in future.
4. The next commit looks at escaping in the wiki and re-considers the urls that are used there. Using the improved escaping here wiki files containing '/'. (This implementation will currently still place all of the wiki files the root directory of the repo but this would not be difficult to change.)
5. The title generation in feeds is now properly escaped.
6. EscapePound is no longer needed - urls should be PathEscaped / QueryEscaped as necessary but then re-escaped with Escape when creating html with locales Signed-off-by: Andrew Thornton <art27@cantab.net>
Signed-off-by: Andrew Thornton <art27@cantab.net>
* Direct avatar rendering
This adds new template helpers for avatar rendering which output image
elements with direct links to avatars which makes them cacheable by the
browsers.
This should be a major performance improvment for pages with many avatars.
* fix avatars of other user's profile pages
* fix top border on user avatar name
* uncircle avatars
* remove old incomplete avatar selector
* use title attribute for name and add it back on blame
* minor refactor
* tweak comments
* fix url path join and adjust test to new result
* dedupe functions
* Add class to page content to unify top margin
Previously pages would individually set this margin but some didn't so
content would stick to the header without any space. Resolve this by
adding a new class that is added on all pages. The only place where we
remove this margin again is on the pages with menu or wrapper in the
header.
* fix admin notices
* fix team pages
* fix loading segment on gitgraph for arc-green
* fix last missing case
Co-authored-by: techknowlogick <techknowlogick@gitea.io>