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a8445e9320
Backport #26134 by @wxiaoguang Fix #26035 Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
350 lines
13 KiB
Go
350 lines
13 KiB
Go
// Copyright 2022 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package auth
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import (
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"fmt"
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"strings"
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"code.gitea.io/gitea/models/perm"
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)
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// AccessTokenScopeCategory represents the scope category for an access token
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type AccessTokenScopeCategory int
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const (
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AccessTokenScopeCategoryActivityPub = iota
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AccessTokenScopeCategoryAdmin
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AccessTokenScopeCategoryMisc // WARN: this is now just a placeholder, don't remove it which will change the following values
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AccessTokenScopeCategoryNotification
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AccessTokenScopeCategoryOrganization
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AccessTokenScopeCategoryPackage
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AccessTokenScopeCategoryIssue
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AccessTokenScopeCategoryRepository
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AccessTokenScopeCategoryUser
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)
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// AllAccessTokenScopeCategories contains all access token scope categories
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var AllAccessTokenScopeCategories = []AccessTokenScopeCategory{
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AccessTokenScopeCategoryActivityPub,
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AccessTokenScopeCategoryAdmin,
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AccessTokenScopeCategoryMisc,
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AccessTokenScopeCategoryNotification,
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AccessTokenScopeCategoryOrganization,
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AccessTokenScopeCategoryPackage,
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AccessTokenScopeCategoryIssue,
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AccessTokenScopeCategoryRepository,
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AccessTokenScopeCategoryUser,
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}
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// AccessTokenScopeLevel represents the access levels without a given scope category
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type AccessTokenScopeLevel int
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const (
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NoAccess AccessTokenScopeLevel = iota
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Read
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Write
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)
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// AccessTokenScope represents the scope for an access token.
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type AccessTokenScope string
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// for all categories, write implies read
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const (
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AccessTokenScopeAll AccessTokenScope = "all"
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AccessTokenScopePublicOnly AccessTokenScope = "public-only" // limited to public orgs/repos
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AccessTokenScopeReadActivityPub AccessTokenScope = "read:activitypub"
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AccessTokenScopeWriteActivityPub AccessTokenScope = "write:activitypub"
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AccessTokenScopeReadAdmin AccessTokenScope = "read:admin"
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AccessTokenScopeWriteAdmin AccessTokenScope = "write:admin"
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AccessTokenScopeReadMisc AccessTokenScope = "read:misc"
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AccessTokenScopeWriteMisc AccessTokenScope = "write:misc"
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AccessTokenScopeReadNotification AccessTokenScope = "read:notification"
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AccessTokenScopeWriteNotification AccessTokenScope = "write:notification"
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AccessTokenScopeReadOrganization AccessTokenScope = "read:organization"
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AccessTokenScopeWriteOrganization AccessTokenScope = "write:organization"
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AccessTokenScopeReadPackage AccessTokenScope = "read:package"
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AccessTokenScopeWritePackage AccessTokenScope = "write:package"
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AccessTokenScopeReadIssue AccessTokenScope = "read:issue"
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AccessTokenScopeWriteIssue AccessTokenScope = "write:issue"
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AccessTokenScopeReadRepository AccessTokenScope = "read:repository"
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AccessTokenScopeWriteRepository AccessTokenScope = "write:repository"
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AccessTokenScopeReadUser AccessTokenScope = "read:user"
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AccessTokenScopeWriteUser AccessTokenScope = "write:user"
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)
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// accessTokenScopeBitmap represents a bitmap of access token scopes.
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type accessTokenScopeBitmap uint64
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// Bitmap of each scope, including the child scopes.
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const (
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// AccessTokenScopeAllBits is the bitmap of all access token scopes
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accessTokenScopeAllBits accessTokenScopeBitmap = accessTokenScopeWriteActivityPubBits |
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accessTokenScopeWriteAdminBits | accessTokenScopeWriteMiscBits | accessTokenScopeWriteNotificationBits |
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accessTokenScopeWriteOrganizationBits | accessTokenScopeWritePackageBits | accessTokenScopeWriteIssueBits |
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accessTokenScopeWriteRepositoryBits | accessTokenScopeWriteUserBits
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accessTokenScopePublicOnlyBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeReadActivityPubBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteActivityPubBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadActivityPubBits
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accessTokenScopeReadAdminBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteAdminBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadAdminBits
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accessTokenScopeReadMiscBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteMiscBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadMiscBits
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accessTokenScopeReadNotificationBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteNotificationBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadNotificationBits
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accessTokenScopeReadOrganizationBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteOrganizationBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadOrganizationBits
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accessTokenScopeReadPackageBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWritePackageBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadPackageBits
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accessTokenScopeReadIssueBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteIssueBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadIssueBits
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accessTokenScopeReadRepositoryBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteRepositoryBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadRepositoryBits
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accessTokenScopeReadUserBits accessTokenScopeBitmap = 1 << iota
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accessTokenScopeWriteUserBits accessTokenScopeBitmap = 1<<iota | accessTokenScopeReadUserBits
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// The current implementation only supports up to 64 token scopes.
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// If we need to support > 64 scopes,
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// refactoring the whole implementation in this file (and only this file) is needed.
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)
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// allAccessTokenScopes contains all access token scopes.
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// The order is important: parent scope must precede child scopes.
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var allAccessTokenScopes = []AccessTokenScope{
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AccessTokenScopePublicOnly,
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AccessTokenScopeWriteActivityPub, AccessTokenScopeReadActivityPub,
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AccessTokenScopeWriteAdmin, AccessTokenScopeReadAdmin,
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AccessTokenScopeWriteMisc, AccessTokenScopeReadMisc,
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AccessTokenScopeWriteNotification, AccessTokenScopeReadNotification,
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AccessTokenScopeWriteOrganization, AccessTokenScopeReadOrganization,
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AccessTokenScopeWritePackage, AccessTokenScopeReadPackage,
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AccessTokenScopeWriteIssue, AccessTokenScopeReadIssue,
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AccessTokenScopeWriteRepository, AccessTokenScopeReadRepository,
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AccessTokenScopeWriteUser, AccessTokenScopeReadUser,
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}
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// allAccessTokenScopeBits contains all access token scopes.
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var allAccessTokenScopeBits = map[AccessTokenScope]accessTokenScopeBitmap{
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AccessTokenScopeAll: accessTokenScopeAllBits,
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AccessTokenScopePublicOnly: accessTokenScopePublicOnlyBits,
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AccessTokenScopeReadActivityPub: accessTokenScopeReadActivityPubBits,
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AccessTokenScopeWriteActivityPub: accessTokenScopeWriteActivityPubBits,
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AccessTokenScopeReadAdmin: accessTokenScopeReadAdminBits,
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AccessTokenScopeWriteAdmin: accessTokenScopeWriteAdminBits,
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AccessTokenScopeReadMisc: accessTokenScopeReadMiscBits,
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AccessTokenScopeWriteMisc: accessTokenScopeWriteMiscBits,
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AccessTokenScopeReadNotification: accessTokenScopeReadNotificationBits,
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AccessTokenScopeWriteNotification: accessTokenScopeWriteNotificationBits,
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AccessTokenScopeReadOrganization: accessTokenScopeReadOrganizationBits,
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AccessTokenScopeWriteOrganization: accessTokenScopeWriteOrganizationBits,
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AccessTokenScopeReadPackage: accessTokenScopeReadPackageBits,
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AccessTokenScopeWritePackage: accessTokenScopeWritePackageBits,
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AccessTokenScopeReadIssue: accessTokenScopeReadIssueBits,
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AccessTokenScopeWriteIssue: accessTokenScopeWriteIssueBits,
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AccessTokenScopeReadRepository: accessTokenScopeReadRepositoryBits,
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AccessTokenScopeWriteRepository: accessTokenScopeWriteRepositoryBits,
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AccessTokenScopeReadUser: accessTokenScopeReadUserBits,
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AccessTokenScopeWriteUser: accessTokenScopeWriteUserBits,
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}
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// readAccessTokenScopes maps a scope category to the read permission scope
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var accessTokenScopes = map[AccessTokenScopeLevel]map[AccessTokenScopeCategory]AccessTokenScope{
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Read: {
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AccessTokenScopeCategoryActivityPub: AccessTokenScopeReadActivityPub,
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AccessTokenScopeCategoryAdmin: AccessTokenScopeReadAdmin,
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AccessTokenScopeCategoryMisc: AccessTokenScopeReadMisc,
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AccessTokenScopeCategoryNotification: AccessTokenScopeReadNotification,
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AccessTokenScopeCategoryOrganization: AccessTokenScopeReadOrganization,
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AccessTokenScopeCategoryPackage: AccessTokenScopeReadPackage,
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AccessTokenScopeCategoryIssue: AccessTokenScopeReadIssue,
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AccessTokenScopeCategoryRepository: AccessTokenScopeReadRepository,
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AccessTokenScopeCategoryUser: AccessTokenScopeReadUser,
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},
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Write: {
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AccessTokenScopeCategoryActivityPub: AccessTokenScopeWriteActivityPub,
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AccessTokenScopeCategoryAdmin: AccessTokenScopeWriteAdmin,
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AccessTokenScopeCategoryMisc: AccessTokenScopeWriteMisc,
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AccessTokenScopeCategoryNotification: AccessTokenScopeWriteNotification,
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AccessTokenScopeCategoryOrganization: AccessTokenScopeWriteOrganization,
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AccessTokenScopeCategoryPackage: AccessTokenScopeWritePackage,
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AccessTokenScopeCategoryIssue: AccessTokenScopeWriteIssue,
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AccessTokenScopeCategoryRepository: AccessTokenScopeWriteRepository,
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AccessTokenScopeCategoryUser: AccessTokenScopeWriteUser,
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},
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}
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// GetRequiredScopes gets the specific scopes for a given level and categories
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func GetRequiredScopes(level AccessTokenScopeLevel, scopeCategories ...AccessTokenScopeCategory) []AccessTokenScope {
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scopes := make([]AccessTokenScope, 0, len(scopeCategories))
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for _, cat := range scopeCategories {
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scopes = append(scopes, accessTokenScopes[level][cat])
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}
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return scopes
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}
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// ContainsCategory checks if a list of categories contains a specific category
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func ContainsCategory(categories []AccessTokenScopeCategory, category AccessTokenScopeCategory) bool {
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for _, c := range categories {
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if c == category {
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return true
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}
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}
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return false
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}
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// GetScopeLevelFromAccessMode converts permission access mode to scope level
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func GetScopeLevelFromAccessMode(mode perm.AccessMode) AccessTokenScopeLevel {
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switch mode {
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case perm.AccessModeNone:
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return NoAccess
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case perm.AccessModeRead:
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return Read
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case perm.AccessModeWrite:
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return Write
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case perm.AccessModeAdmin:
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return Write
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case perm.AccessModeOwner:
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return Write
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default:
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return NoAccess
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}
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}
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// parse the scope string into a bitmap, thus removing possible duplicates.
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func (s AccessTokenScope) parse() (accessTokenScopeBitmap, error) {
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var bitmap accessTokenScopeBitmap
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// The following is the more performant equivalent of 'for _, v := range strings.Split(remainingScope, ",")' as this is hot code
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remainingScopes := string(s)
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for len(remainingScopes) > 0 {
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i := strings.IndexByte(remainingScopes, ',')
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var v string
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if i < 0 {
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v = remainingScopes
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remainingScopes = ""
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} else if i+1 >= len(remainingScopes) {
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v = remainingScopes[:i]
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remainingScopes = ""
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} else {
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v = remainingScopes[:i]
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remainingScopes = remainingScopes[i+1:]
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}
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singleScope := AccessTokenScope(v)
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if singleScope == "" {
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continue
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}
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if singleScope == AccessTokenScopeAll {
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bitmap |= accessTokenScopeAllBits
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continue
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}
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bits, ok := allAccessTokenScopeBits[singleScope]
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if !ok {
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return 0, fmt.Errorf("invalid access token scope: %s", singleScope)
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}
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bitmap |= bits
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}
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return bitmap, nil
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}
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// StringSlice returns the AccessTokenScope as a []string
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func (s AccessTokenScope) StringSlice() []string {
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return strings.Split(string(s), ",")
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}
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// Normalize returns a normalized scope string without any duplicates.
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func (s AccessTokenScope) Normalize() (AccessTokenScope, error) {
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bitmap, err := s.parse()
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if err != nil {
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return "", err
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}
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return bitmap.toScope(), nil
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}
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// PublicOnly checks if this token scope is limited to public resources
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func (s AccessTokenScope) PublicOnly() (bool, error) {
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bitmap, err := s.parse()
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if err != nil {
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return false, err
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}
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return bitmap.hasScope(AccessTokenScopePublicOnly)
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}
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// HasScope returns true if the string has the given scope
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func (s AccessTokenScope) HasScope(scopes ...AccessTokenScope) (bool, error) {
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bitmap, err := s.parse()
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if err != nil {
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return false, err
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}
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for _, s := range scopes {
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if has, err := bitmap.hasScope(s); !has || err != nil {
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return has, err
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}
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}
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return true, nil
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}
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// hasScope returns true if the string has the given scope
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func (bitmap accessTokenScopeBitmap) hasScope(scope AccessTokenScope) (bool, error) {
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expectedBits, ok := allAccessTokenScopeBits[scope]
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if !ok {
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return false, fmt.Errorf("invalid access token scope: %s", scope)
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}
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return bitmap&expectedBits == expectedBits, nil
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}
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// toScope returns a normalized scope string without any duplicates.
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func (bitmap accessTokenScopeBitmap) toScope() AccessTokenScope {
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var scopes []string
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// iterate over all scopes, and reconstruct the bitmap
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// if the reconstructed bitmap doesn't change, then the scope is already included
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var reconstruct accessTokenScopeBitmap
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for _, singleScope := range allAccessTokenScopes {
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// no need for error checking here, since we know the scope is valid
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if ok, _ := bitmap.hasScope(singleScope); ok {
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current := reconstruct | allAccessTokenScopeBits[singleScope]
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if current == reconstruct {
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continue
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}
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reconstruct = current
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scopes = append(scopes, string(singleScope))
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}
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}
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scope := AccessTokenScope(strings.Join(scopes, ","))
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scope = AccessTokenScope(strings.ReplaceAll(
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string(scope),
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"write:activitypub,write:admin,write:misc,write:notification,write:organization,write:package,write:issue,write:repository,write:user",
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"all",
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))
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return scope
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}
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