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18f26cfbf7
Before there was a "graceful function": RunWithShutdownFns, it's mainly for some modules which doesn't support context. The old queue system doesn't work well with context, so the old queues need it. After the queue refactoring, the new queue works with context well, so, use Golang context as much as possible, the `RunWithShutdownFns` could be removed (replaced by RunWithCancel for context cancel mechanism), the related code could be simplified. This PR also fixes some legacy queue-init problems, eg: * typo : archiver: "unable to create codes indexer queue" => "unable to create repo-archive queue" * no nil check for failed queues, which causes unfriendly panic After this PR, many goroutines could have better display name: ![image](https://github.com/go-gitea/gitea/assets/2114189/701b2a9b-8065-4137-aeaa-0bda2b34604a) ![image](https://github.com/go-gitea/gitea/assets/2114189/f1d5f50f-0534-40f0-b0be-f2c9daa5fe92)
249 lines
6.6 KiB
Go
249 lines
6.6 KiB
Go
// Copyright 2019 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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// This code is heavily inspired by the archived gofacebook/gracenet/net.go handler
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//go:build windows
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package graceful
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import (
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"context"
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"os"
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"runtime/pprof"
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"strconv"
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"sync"
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"time"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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"golang.org/x/sys/windows/svc"
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"golang.org/x/sys/windows/svc/debug"
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)
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// WindowsServiceName is the name of the Windows service
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var WindowsServiceName = "gitea"
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const (
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hammerCode = 128
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hammerCmd = svc.Cmd(hammerCode)
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acceptHammerCode = svc.Accepted(hammerCode)
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)
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// Manager manages the graceful shutdown process
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type Manager struct {
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ctx context.Context
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isChild bool
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lock *sync.RWMutex
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state state
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shutdownCtx context.Context
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hammerCtx context.Context
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terminateCtx context.Context
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managerCtx context.Context
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shutdownCtxCancel context.CancelFunc
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hammerCtxCancel context.CancelFunc
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terminateCtxCancel context.CancelFunc
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managerCtxCancel context.CancelFunc
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runningServerWaitGroup sync.WaitGroup
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createServerWaitGroup sync.WaitGroup
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terminateWaitGroup sync.WaitGroup
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shutdownRequested chan struct{}
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toRunAtShutdown []func()
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toRunAtTerminate []func()
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}
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func newGracefulManager(ctx context.Context) *Manager {
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manager := &Manager{
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isChild: false,
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lock: &sync.RWMutex{},
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ctx: ctx,
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}
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manager.createServerWaitGroup.Add(numberOfServersToCreate)
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manager.start()
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return manager
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}
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func (g *Manager) start() {
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// Make contexts
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g.terminateCtx, g.terminateCtxCancel = context.WithCancel(g.ctx)
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g.shutdownCtx, g.shutdownCtxCancel = context.WithCancel(g.ctx)
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g.hammerCtx, g.hammerCtxCancel = context.WithCancel(g.ctx)
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g.managerCtx, g.managerCtxCancel = context.WithCancel(g.ctx)
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// Next add pprof labels to these contexts
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g.terminateCtx = pprof.WithLabels(g.terminateCtx, pprof.Labels("graceful-lifecycle", "with-terminate"))
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g.shutdownCtx = pprof.WithLabels(g.shutdownCtx, pprof.Labels("graceful-lifecycle", "with-shutdown"))
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g.hammerCtx = pprof.WithLabels(g.hammerCtx, pprof.Labels("graceful-lifecycle", "with-hammer"))
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g.managerCtx = pprof.WithLabels(g.managerCtx, pprof.Labels("graceful-lifecycle", "with-manager"))
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// Now label this and all goroutines created by this goroutine with the graceful-lifecycle manager
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pprof.SetGoroutineLabels(g.managerCtx)
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defer pprof.SetGoroutineLabels(g.ctx)
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// Make channels
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g.shutdownRequested = make(chan struct{})
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// Set the running state
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g.setState(stateRunning)
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if skip, _ := strconv.ParseBool(os.Getenv("SKIP_MINWINSVC")); skip {
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log.Trace("Skipping SVC check as SKIP_MINWINSVC is set")
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return
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}
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// Make SVC process
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run := svc.Run
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//lint:ignore SA1019 We use IsAnInteractiveSession because IsWindowsService has a different permissions profile
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isAnInteractiveSession, err := svc.IsAnInteractiveSession() //nolint:staticcheck
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if err != nil {
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log.Error("Unable to ascertain if running as an Windows Service: %v", err)
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return
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}
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if isAnInteractiveSession {
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log.Trace("Not running a service ... using the debug SVC manager")
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run = debug.Run
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}
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go func() {
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_ = run(WindowsServiceName, g)
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}()
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}
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// Execute makes Manager implement svc.Handler
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func (g *Manager) Execute(args []string, changes <-chan svc.ChangeRequest, status chan<- svc.Status) (svcSpecificEC bool, exitCode uint32) {
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if setting.StartupTimeout > 0 {
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status <- svc.Status{State: svc.StartPending, WaitHint: uint32(setting.StartupTimeout / time.Millisecond)}
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} else {
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status <- svc.Status{State: svc.StartPending}
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}
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log.Trace("Awaiting server start-up")
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// Now need to wait for everything to start...
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if !g.awaitServer(setting.StartupTimeout) {
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log.Trace("... start-up failed ... Stopped")
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return false, 1
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}
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log.Trace("Sending Running state to SVC")
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// We need to implement some way of svc.AcceptParamChange/svc.ParamChange
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status <- svc.Status{
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State: svc.Running,
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Accepts: svc.AcceptStop | svc.AcceptShutdown | acceptHammerCode,
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}
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log.Trace("Started")
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waitTime := 30 * time.Second
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loop:
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for {
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select {
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case <-g.ctx.Done():
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log.Trace("Shutting down")
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g.DoGracefulShutdown()
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waitTime += setting.GracefulHammerTime
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break loop
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case <-g.shutdownRequested:
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log.Trace("Shutting down")
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waitTime += setting.GracefulHammerTime
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break loop
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case change := <-changes:
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switch change.Cmd {
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case svc.Interrogate:
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log.Trace("SVC sent interrogate")
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status <- change.CurrentStatus
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case svc.Stop, svc.Shutdown:
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log.Trace("SVC requested shutdown - shutting down")
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g.DoGracefulShutdown()
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waitTime += setting.GracefulHammerTime
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break loop
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case hammerCode:
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log.Trace("SVC requested hammer - shutting down and hammering immediately")
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g.DoGracefulShutdown()
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g.DoImmediateHammer()
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break loop
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default:
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log.Debug("Unexpected control request: %v", change.Cmd)
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}
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}
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}
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log.Trace("Sending StopPending state to SVC")
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status <- svc.Status{
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State: svc.StopPending,
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WaitHint: uint32(waitTime / time.Millisecond),
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}
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hammerLoop:
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for {
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select {
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case change := <-changes:
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switch change.Cmd {
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case svc.Interrogate:
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log.Trace("SVC sent interrogate")
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status <- change.CurrentStatus
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case svc.Stop, svc.Shutdown, hammerCmd:
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log.Trace("SVC requested hammer - hammering immediately")
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g.DoImmediateHammer()
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break hammerLoop
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default:
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log.Debug("Unexpected control request: %v", change.Cmd)
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}
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case <-g.hammerCtx.Done():
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break hammerLoop
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}
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}
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log.Trace("Stopped")
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return false, 0
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}
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// DoImmediateHammer causes an immediate hammer
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func (g *Manager) DoImmediateHammer() {
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g.doHammerTime(0 * time.Second)
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}
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// DoGracefulShutdown causes a graceful shutdown
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func (g *Manager) DoGracefulShutdown() {
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g.lock.Lock()
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select {
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case <-g.shutdownRequested:
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g.lock.Unlock()
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default:
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close(g.shutdownRequested)
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g.lock.Unlock()
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g.doShutdown()
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}
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}
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// RegisterServer registers the running of a listening server.
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// Any call to RegisterServer must be matched by a call to ServerDone
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func (g *Manager) RegisterServer() {
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g.runningServerWaitGroup.Add(1)
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}
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func (g *Manager) awaitServer(limit time.Duration) bool {
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c := make(chan struct{})
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go func() {
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defer close(c)
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g.createServerWaitGroup.Wait()
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}()
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if limit > 0 {
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select {
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case <-c:
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return true // completed normally
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case <-time.After(limit):
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return false // timed out
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case <-g.IsShutdown():
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return false
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}
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} else {
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select {
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case <-c:
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return true // completed normally
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case <-g.IsShutdown():
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return false
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}
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}
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}
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