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gitea/vendor/github.com/Azure/go-ntlmssp/unicode.go

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package ntlmssp
import (
"bytes"
"encoding/binary"
"errors"
"unicode/utf16"
)
// helper func's for dealing with Windows Unicode (UTF16LE)
func fromUnicode(d []byte) (string, error) {
if len(d)%2 > 0 {
return "", errors.New("Unicode (UTF 16 LE) specified, but uneven data length")
}
s := make([]uint16, len(d)/2)
err := binary.Read(bytes.NewReader(d), binary.LittleEndian, &s)
if err != nil {
return "", err
}
return string(utf16.Decode(s)), nil
}
func toUnicode(s string) []byte {
uints := utf16.Encode([]rune(s))
b := bytes.Buffer{}
binary.Write(&b, binary.LittleEndian, &uints)
return b.Bytes()
}